Mastering Magic

Tuesday, May 3, 2011

Every Tuesday until the book's release, we are going to be examining the new rules and options you will find in Ultimate Magic. This week we are exploring one of my favorite chapters of the book, Mastering Magic.

The goal of this chapter is to give players and GMs a bunch of tools for expanding the role of magic in their game, from rules on building and expanding constructs to a bunch of new animal companions. It includes a treatise on designing spells and rules for conducting duels between spellcasters. While most of these will not come up in your everyday play experience, when the time is right, having a well-explained system for binding outsiders could become the central focus for an entire adventure. One of the new systems we added is called Spellblights. Similar to a curse, a spellblight is an affliction that can be contracted by a spellcaster upon casting a spell in an area of spellblight or as a product of bestow curse or similar magic. Here is just one of the possible spellblights you might contract.

Hemoculysis: A spellcaster with hemoculysis bleeds from her eyes whenever she casts a spell. The volume and duration of this flow depends on the level of the spell, lasting 1 round per level of the spell. While bleeding from the eyes, the spellcaster is considered dazzled and takes 1 point of bleed damage. Casting additional spells while the eyes are already bleeding resets the duration of existing hemoculysis by the spell level, provided it's greater than the current duration. The sight of the spellcaster's eyes bleeding is horrifying, and she gains a +2 circumstance bonus on Intimidate checks and a –4 penalty on Bluff and Diplomacy checks for the duration of the bleeding.

As you can see, a spellblight is not something you generally want to contract. This chapter contains four pages filled with new familiars, including their stat blocks. Take a look at this list.

FamiliarSpecial Ability
Blue-Ringed OctopusMaster gains a +3 bonus on Swim checks
Donkey RatMaster gains a +2 bonus on Fortitude saves
FoxMaster gains a +2 bonus on Reflex saves
GoatMaster gains a +3 bonus on Survival checks
Greensting Scorpion Master gains a +2 bonus on initiative checks
HedgehogMaster gains a +2 bonus on Will saves
House CentipedeMaster gains a +3 bonus on Stealth checks
King CrabMaster gains a +2 bonus on CMB checks to start
and maintain a grapple
PigMaster gains a +3 bonus on Diplomacy checks
Scarlet SpiderMaster gains a +3 bonus on Climb checks
ThrushMaster gains a +3 bonus on Diplomacy checks
Turtle Master gains a +1 natural armor bonus to AC

There are some fun options in that list in terms of mechanics and concept. That said, one of my favorite parts of the chapter is the list of premade spellbooks, some of which feature preparation rituals, which are special effects a caster gains access to when he prepares spells from that spellbook. Take a look at the Book of the Grave.

Book of the Grave (Level 6 Necromancer)
This tome reeks of decomposing flesh or some even fouler stench. Grave mold clings to the worm-eaten cover, and dirt stains the pages. Some pages have been torn out.
Protection The edges of the first three pages are coated with nitharit poison (contact; save Fort DC 13; frequency 1/minute for 6 minutes; effect 1d3 Con damage; cure 1 save).
Opposition Schools Enchantment, transmutation
Value 780 gp (1,230 gp with preparation ritual)
Spells
3rd—blood biography, ray of exhaustion, vampiric touch, vitriol
2nd—command undead, create treasure map, ghoul touch, spectral hand, stone call, web
1st—burning hands, chill touch, disguise self, mage armor, protection from good, ray of enfeeblement, sculpt corpse, shield, true strike, ventriloquism
0—standard plus penumbra
Preparation Ritual
Breath of the Grave (Su) As a swift action, spend this boon's effect to breathe a 15-foot cone of rotting stench. Creatures within the cone must succeed at a Fortitude saving throw (DC 10 + your highest caster level in a class that prepares spells) or be sickened for 1 round. This spends the boon. After this boon has been spent, you take a –4 penalty on Diplomacy and Stealth checks until you prepare spells again.

Well, that wraps up our preview for this week. Next week we will take on some feats.

Jason Bulmahn
Lead Designer

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Grand Lodge

Quandary wrote:
Abraham spalding wrote:
Quandary wrote:
Eldritch Knight now only exists for `historical` PRPG games portraying events before Seltyiel saw the light and became a Magus.
Disagree -- I still like having 9th level spells and good BAB.

Yeah, yeah...

My point stands that if Seltyel is now a Magus, there is no Iconic Eldritch Knight anymore.

There still is. it's Seltyiel's just as evil twin from a parallel universe. :)


Matthew Morris wrote:
Rumor has it the Octopus teaches the spell in the last two panels.

Wait -- what??

;)

Cheers, JohnH / Wanda


I have to say it looks good. Still a little bum out on the whole no PrC thing...but I still can't wait for this book....


Abraham spalding wrote:
Quandary wrote:
My point stands that if Seltyel is now a Magus, there is no Iconic Eldritch Knight anymore.
Meh I'll fill the role ;D

Yes! OK, I second Abe as the Iconic Eldritch Knight!!! :-)

Though I guess the Magus10/ElK10 Seltyiel could technically pull it off like you said...


LazarX wrote:
There still is. it's Seltyiel's just an evil twin from a parallel universe. :)

Well, now, we could continue the Order of the Stick references, now, couldn't we?? ;-)

Cheers, JohnH / Wanda

RPG Superstar 2009 Top 16, 2012 Top 32

Jason Bulmahn wrote:
Epic Meepo wrote:
Pregenerated spellbooks! That list their gp value and everything! Sold.

I knew we'd get you on something. Did I mention there are 24 of them?

Jason Bulmahn
Lead Designer
Paizo Publishing

Actually, I think I'm going to use spellblights more than almost anything else in this book. I absolutely love designing archetypes, and I can now create cleric archetypes that grant cool, flavorful abilities in exchange for bestowing spellblight-based stigmata.


Pathfinder Roleplaying Game Charter Superscriber
Joey Virtue wrote:
Prep Rituals sound really cool I like the idea of special spell books

+1000

Liberty's Edge

Pathfinder Roleplaying Game Superscriber
Gorbacz wrote:
Chris Mortika wrote:

"You there! Guard!"

"Yes, sergeant?"
"Are you the nincompoop responsible for letting that confounded wizard in to disturb Her Grace?"
"Well, um, yes, sergeant, 'cept it don't sound so good when you put it that way."
"I shouldn't think so! What were you thinking? You know Her Grace had left strict orders not to be disturbed."
"Well, sergeant, see, he had his pig with 'im."
"His what!"
"His pig, sergeant. I wasn't going to let him in, just as you say, on account of the Duchess wantin' to be left alone. But he gave me this story, 'bout her really wantin' to know what he'd found out. And I wasn't gonna let him, but he had a pig."
"I see. Of course. Well, don't let it happen again, guardsman."
"No, sergeant!"

It's well known that having a pig around with you makes you more persuasive, charasmatic, and suave. You can buy your sweetie any amount of choclates or jeweled baubles, but that can't hold a candle to the seductive power of a man with a pig.

Whoever decided to assign +3 Diplomacy to a pig is a pure genius.

I feel that if pigs were tied in any way to diplomacy, there would be a lot less bacon in the world.

Contributor

Filby Pott wrote:
A donkey rat is basically a capybara, right?

You can use donkey rat statistics for capybaras, but they're not the same creature. Frex, donkey rats have little tails, capybaras don't.


Quandary wrote:
Abraham spalding wrote:
Quandary wrote:
Eldritch Knight now only exists for `historical` PRPG games portraying events before Seltyiel saw the light and became a Magus.
Disagree -- I still like having 9th level spells and good BAB.

Yeah, yeah...

My point stands that if Seltyel is now a Magus, there is no Iconic Eldritch Knight anymore.

I'm still of the opinion that Seltyiel's a Magus 10/EK ?; the whole thing about 1/2 half Magus levels counting as Fighter levels is a bit too convenient, especially since it stacks with the EK's Fighter levels.

I mean, come on. Improved Critical + Critical hit + Critical Mastery + Spellstrike + Spell Critical = EPIC.

(But poor poor Dargenti! Retconned into oblivion...)


Quandary wrote:
Eldritch Knight now only exists for `historical` PRPG games portraying events before Seltyiel saw the light and became a Magus.

Not at all. For example, I'd bet that if Alaznist, Runelord of Wrath, were statted up today, she'd be an eldritch knight. There's no way she'd be a magus (all Runelords were specialist wizards), and she's noted as being nearly as skilled in combat as she is with magic.

I'd guess her to be an Evoker 8/Fighter 1/Eldritch Knight 10. Not quite as tough as Karzoug, but still one tough lady.


Ryan. Costello wrote:
I feel that if pigs were tied in any way to diplomacy, there would be a lot less bacon in the world.

You just wait until someone threatens the world's supply of bacon -- then see where you stand.

They sacrifice a few so that the greater number maybe protected by the poor ignorant masses that are addicted to their sweet sweet bacony goodness.

Dark Archive

I think this face is worth a +6 to Diplomacy.

Although, being a Muppets fan, I'd be just as inclined to have a pig familiar give one a bonus to Intimdate and / or unarmed combat. :)


I'd have thought pig familiars would give some sort of Divination bonus.

Contributor

Symar wrote:
I'd have thought pig familiars would give some sort of Divination bonus.

Hen Wen?


Sean K Reynolds wrote:
Symar wrote:
I'd have thought pig familiars would give some sort of Divination bonus.
Hen Wen?

Totally. Been years since I read that, so I'm fuzzy on most of the details and am sure I have the plot confused in my head. I remember the beginning though!


Symar wrote:
Sean K Reynolds wrote:
Symar wrote:
I'd have thought pig familiars would give some sort of Divination bonus.
Hen Wen?
Totally. Been years since I read that, so I'm fuzzy on most of the details and am sure I have the plot confused in my head. I remember the beginning though!

Works for me!

I reread the whole thing once a year. ;D

Grand Lodge

Gorbacz wrote:
Kieviel wrote:
Gorbacz wrote:
I have a feeling there will be a massive upsurge in Donkey Rat population once the book hits the shelves...
That was my first thought also. Woo-Hoo more initiative!

Yeah, and the Greensting Scorpion quota as well.

But a Wizard with a King Crab familiar... Now that's going to be hard mode on.

great... wizards with crabs... as if the cleric doesn't have enough to do with that moronic fighter!


I can't wait to get some pre-made spellbooks. Giving them special abilities is a great idea as well.

It does seem like you frontloaded these previews a bit, though. The first one was the most massive one so far. Oh well, the book is nearly here!

Liberty's Edge

Chris Mortika wrote:

"You there! Guard!"

"Yes, sergeant?"
"Are you the nincompoop responsible for letting that confounded wizard in to disturb Her Grace?"
"Well, um, yes, sergeant, 'cept it don't sound so good when you put it that way."
"I shouldn't think so! What were you thinking? You know Her Grace had left strict orders not to be disturbed."
"Well, sergeant, see, he had his pig with 'im."
"His what!"
"His pig, sergeant. I wasn't going to let him in, just as you say, on account of the Duchess wantin' to be left alone. But he gave me this story, 'bout her really wantin' to know what he'd found out. And I wasn't gonna let him, but he had a pig."
"I see. Of course. Well, don't let it happen again, guardsman."
"No, sergeant!"

It's well known that having a pig around with you makes you more persuasive, charasmatic, and suave. You can buy your sweetie any amount of choclates or jeweled baubles, but that can't hold a candle to the seductive power of a man with a pig.

Pink gold.


Look at this.

Look at that, and tell me that wouldn't give a Diplomacy boost.

Yeah, I know you can't. It's okay.


Ellington wrote:

I can't wait to get some pre-made spellbooks. Giving them special abilities is a great idea as well.

It does seem like you frontloaded these previews a bit, though. The first one was the most massive one so far. Oh well, the book is nearly here!

I'm kind of the opinion that if they can share this much before the book is out it must have a metric ton of awesome that we aren't seeing too.


Sean K Reynolds wrote:
Symar wrote:
I'd have thought pig familiars would give some sort of Divination bonus.
Hen Wen?

Nice catch, Sean! I recognize it now that you said it, but didn't connect it myself.

To everyone: lots of win in this thread; I've been giggling to myself for 10 minutes now. Especially Chris Mortika- wow!

Liberty's Edge

Quandary wrote:

Yeah, yeah...

My point stands that if Seltyel is now a Magus, there is no Iconic Eldritch Knight anymore.

From p. 54 of the "Ask James Jacobs Anything" thread:

James Jacobs wrote:
Threeshades wrote:

So Seltyiel has a new job now?

Why'd he quit the old one?

He didn't.

A magus can still take and benefit from levels of eldritch knight.

Seltyiel just has a FIRST job now, is all.

So Seltiyel is now officially a Magus/Eldritch Knight. Go him, I guess.

Grand Lodge

Deadmanwalking wrote:
Quandary wrote:

Yeah, yeah...

My point stands that if Seltyel is now a Magus, there is no Iconic Eldritch Knight anymore.

From p. 54 of the "Ask James Jacobs Anything" thread:

James Jacobs wrote:
Threeshades wrote:

So Seltyiel has a new job now?

Why'd he quit the old one?

He didn't.

A magus can still take and benefit from levels of eldritch knight.

Seltyiel just has a FIRST job now, is all.

So Seltiyel is now officially a Magus/Eldritch Knight. Go him, I guess.

One should note that a Magus based EK has no problems with using the EK capstone ability.


Quote:
preparation rituals, which are special effects a caster gains access to when he prepares spells from that spellbook

Interesting that it´s now giving a bonus to those who memorize portions of their spellslot allotment in multiple dosages thru-out the day...

I´m also confused about this part:

Quote:
Opposition Schools Enchantment, transmutation

Since when do spell BOOKS have opposition schools? How do opposition schools affect a spell book?


Spiral_Ninja wrote:
Symar wrote:
Sean K Reynolds wrote:
Symar wrote:
I'd have thought pig familiars would give some sort of Divination bonus.
Hen Wen?
Totally. Been years since I read that, so I'm fuzzy on most of the details and am sure I have the plot confused in my head. I remember the beginning though!

Works for me!

I reread the whole thing once a year. ;D

You too? I loved that series as a kid! Still do. So many great characters -- Fflewdur, Doli, Gurgi...

Getting back to pig familiars, they sound like a good choice for dropping an Animal Growth spell on too. Turn your cute little piggy-wiggy into giant tusk-bearing engine o' death.


Quandary wrote:


Quote:
Opposition Schools Enchantment, transmutation
Since when do spell BOOKS have opposition schools? How do opposition schools affect a spell book?

My first thought is that the ability to use a preparation ritual with one of these spellbooks puts a limit on what sorts of spells can be added to the spellbook in the future.


Sean K Reynolds wrote:
Filby Pott wrote:
A donkey rat is basically a capybara, right?
You can use donkey rat statistics for capybaras, but they're not the same creature. Frex, donkey rats have little tails, capybaras don't.

A few weeks ago when the fox and hedgehog were spoiled, my guess for the +2 fort familiar would have been skunk... But donkey rat, eh? Who knew! Still, a skunk as a familiar with some type of musk attack would have been cool...


MythicFox wrote:
Quandary wrote:
Since when do spell BOOKS have opposition schools? How do opposition schools affect a spell book?
My first thought is that the ability to use a preparation ritual with one of these spellbooks puts a limit on what sorts of spells can be added to the spellbook in the future.

Hm... That could be it...

I think I mentioned before how I thought it would make sense to require prepping a FAVORED school spell in each spell level (strangely, the preview doesn´t mention any Favored School of the book itself) to gain such a benefit like the Preparation Ritual, but something like that could work too...

Contributor

Quandary wrote:
Quote:
preparation rituals, which are special effects a caster gains access to when he prepares spells from that spellbook

Interesting that it´s now giving a bonus to those who memorize portions of their spellslot allotment in multiple dosages thru-out the day...

I´m also confused about this part:

Quote:
Opposition Schools Enchantment, transmutation
Since when do spell BOOKS have opposition schools? How do opposition schools affect a spell book?

Think about the *author* of the original spellbook in question.

Basically, it's a short-hand way to say "my villain NPC is a necromancer with ench and trans as his opposition schools, so I can just nab this book and select his spells from that." Or, "I'm making a 10th-level necromancer PC with ench and trans opp schools, and to speed things along the GM gave me this as my spellbook so I wouldn't have to spend an hour selecting what 30-odd spells I know."

The oppositional schools listed for the book don't have any new rules associated with them, it's just a nice way to be able to eyeball a book and say, "odds are, my enchanter's not going to find much useful in this wizard's book."

Liberty's Edge

And it also specifies which cantrips aren't in it, I suppose.

Scarab Sages

Sean, What book(s) does 'Hen Wen' reference?


fray wrote:

Sean, What book(s) does 'Hen Wen' reference?

The Chronicles of Prydain.

Contributor

fray wrote:

Sean, What book(s) does 'Hen Wen' reference?

Chronicles of Prydain series by Lloyd Alexander: link


Rokku wrote:

Look at this.

Look at that, and tell me that wouldn't give a Diplomacy boost.

Yeah, I know you can't. It's okay.

Heck no. There isnt enough bacon there for a side order with breakfast.

You want to get a diplomacy bonus from me, I want bacon AND sausage. Otherwise, no deal!!!

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