[ACO] PF2e - 05-04: Equal Exchanges - Necessary Introductions (P2)

Game Master UncleFroggy

Macros | Slides/Area Map | RPG Chronicles

CP: 28
Subtier: 3-4

Hero Points:

Ebiten - 2
BK - 2
Melenia - 1
Ghardak - 2
Zenobia Arsinoe Thea - 2
Jortix - 1

Symbols > Single Action (◆), Double Action (◆◆), Triple Action (◆◆◆), Free Action (◇), Reaction (↺)


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Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Jortix:
Although the entire complex is magical (it IS a dragon's lair after all!), you can detect something in the middle of the treasure pile.

Imagine a louder and more strident version of THIS :)

Horizon Hunters

N/N Male Gnome Bard/4 | Init(scouting) +8 | HP: 35/46 | AC: 20 (+1 if shield active) | F/R/W: +8/11/8 | Speed 20', imprecise senses (scent), low-light vision | Acrobatics +9, Deception +10, Diplomacy +10, Occultism +7, Perception +8, Performance +14/12, Stealth +9, Thievery +9 | Active Conditions: Lingering courageous anthem, shield

BK does not trust piles and piles of treasure just sitting there, but h CANNOT resist and goes into the room and starts picking up objects and examining them. Yea, death wish.

Envoy's Alliance

male human (skilled) magus 2 | HP 28/28 | AC 19 | F +8 R +7 W +7 | Perc +5 | Stealth +7 | 25 ft | Hero 1/3 | ◆ | ◇ | ↺ | Active Conditions: - -
Melenia Nightbreeze. wrote:

Sorry for being a noob but what's the left-hand wall approach?

Melenia acts with caution and tries to survey the surroundings.

[dice=Perception]1d20+8

If you are standing in the room, you put your left hand along the wall and head into the dungeon. Checking any doors on that wall that you come across and come back to the others as you complete the dungeon...

Ack! What's that? What's going on? Ebiten is suddenly on-guard, looking all about for possible threats.

Grand Archive

CG Human Female Rogue 4 | Speed 25 ft. (35 ft)| AC 21 (23 with dodge) | hp 44/44 | Fort +7, Ref +12, Will +8 | Percep +8| Focus 0/0 | Hero: 2 | Conditions: none| Exploration: Avoid Notice

Zenobia presses herself against the wall next to the door. "That is not a sound I like, whether I'm the guest or the thief"

As the less careful members enter the room, she stays watching the corridor for any arriving trouble.

Vigilant Seal

M Dwarf Redeemer Champion 4 | AC22/24 HP 62/62 Shield 30/30 | F+11 R+7 W+9 Per+7 (T) | Speed: 20' (Unburdened Iron, Rock Runner) | Focus: 1/1 Hero: 1/3 | DC: 20 | Marshal Aura 10' | Ath (E)+12 Craft +6 Intim (E) +8 Mine Lore +6 Relgn/Surv +7 |

Ghardak stays close to BK. "That's asking for trouble..."

Envoy's Alliance

| Female Gnome Witch 3 | HP 29/29 | AC 18 (+1 AC Shield) | F +6 R +7 W +8 | Perc +6 (low-light vision) | Default Exploration: Scout | Speed 25ft | hero points 1 | Active Conditions: None

Jortix moves closer to the middle of the pile

"I am not sure what this is about" can I RK what is it?

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

GM Dice:

Occultism: 1d20 + 11 ⇒ (5) + 11 = 16

Jortix:
You attempt to determine what's causing the noise but you can't remember anything.
Check is a failure. You wanna HP it?

Jortix, Ghardak, BK:

As you move into the room, the treasure pile suddenly shifts and comes sliding down.

Treasure Flood, Bludgeoning Damage: 2d10 + 13 ⇒ (5, 3) + 13 = 21

DC 20 Reflex needed from Jortix, BK and Ghardak

Flood; DC 20 Reflex

Spoiler:

CS: No damage
S: Half Damage
F: Full damage and is trapped in treasure, becoming immobilized until they Escape the collapsed treasure (DC 20)
CF: The creature takes full damage and is buried in treasure, requiring another creature to dig them out of the treasure before they can Escape.

Melenia/Zenobia/Ebiten:

You hear a loud gushing sound mixed with tinkling, as if the treasure pile just came crashing down

Envoy's Alliance

male human (skilled) magus 2 | HP 28/28 | AC 19 | F +8 R +7 W +7 | Perc +5 | Stealth +7 | 25 ft | Hero 1/3 | ◆ | ◇ | ↺ | Active Conditions: - -

Ebiten rushes toward the room, Is everyone okay?

Horizon Hunters

N/N Male Gnome Bard/4 | Init(scouting) +8 | HP: 35/46 | AC: 20 (+1 if shield active) | F/R/W: +8/11/8 | Speed 20', imprecise senses (scent), low-light vision | Acrobatics +9, Deception +10, Diplomacy +10, Occultism +7, Perception +8, Performance +14/12, Stealth +9, Thievery +9 | Active Conditions: Lingering courageous anthem, shield

reflex save: 1d20 + 11 ⇒ (14) + 11 = 25

"Cool! Ow!"

Vigilant Seal

M Dwarf Redeemer Champion 4 | AC22/24 HP 62/62 Shield 30/30 | F+11 R+7 W+9 Per+7 (T) | Speed: 20' (Unburdened Iron, Rock Runner) | Focus: 1/1 Hero: 1/3 | DC: 20 | Marshal Aura 10' | Ath (E)+12 Craft +6 Intim (E) +8 Mine Lore +6 Relgn/Surv +7 |

Reflex: 1d20 + 7 ⇒ (12) + 7 = 19

"Knew it..."

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Ebiten runs in and finds Ghardak buried up to the waist in coins and gems -- and looking rightfully disgusted...

Envoy's Alliance

| Female Gnome Witch 3 | HP 29/29 | AC 18 (+1 AC Shield) | F +6 R +7 W +8 | Perc +6 (low-light vision) | Default Exploration: Scout | Speed 25ft | hero points 1 | Active Conditions: None

Reflex, DC20: 1d20 + 7 ⇒ (3) + 7 = 10

Jortix looks "Hey this gold is comming closer, oh sh***" is the last thing that can be heard from her!

Radiant Oath

◆◇↺ | Spell Templates | Provisions |

Ebiten also sees Jortix get buried under a pile of coins...

Assuming you dig Jortix from under the pile...

Jortix is currently Dying 2

Everyone may go

**BK - AC 20 35/46
**Ebiten PFS - AC 19 (20 w/shield) 28/28
**Ghardak - AC 22 (24 w/shield) 41/62
Jortix - AC 17 (18 w/ Mage Armor, 19 w/shield) 0/29 (Dying 2)
**Melenia Nightbreeze - AC 17 (19 w/shield) 22/22 (Shield - H5, 20/20)
**Zenobia Arsinoe Thea - AC 21 (22 w/Nimble Dodge) 44/44

Horizon Hunters

N/N Male Gnome Bard/4 | Init(scouting) +8 | HP: 35/46 | AC: 20 (+1 if shield active) | F/R/W: +8/11/8 | Speed 20', imprecise senses (scent), low-light vision | Acrobatics +9, Deception +10, Diplomacy +10, Occultism +7, Perception +8, Performance +14/12, Stealth +9, Thievery +9 | Active Conditions: Lingering courageous anthem, shield

BK finds the coins interesting, but rather violent. He is not sure what to do at first, but then in typical Pathfinder fashion, he decides to just blast it. As usual he also begins a rousing performance to inspire his fellows.

** cast noise blast
*courageous anthem.

sonic damage: 2d10 ⇒ (4, 5) = 9

Envoy's Alliance

male human (skilled) magus 2 | HP 28/28 | AC 19 | F +8 R +7 W +7 | Perc +5 | Stealth +7 | 25 ft | Hero 1/3 | ◆ | ◇ | ↺ | Active Conditions: - -

Ebiten pulls Jortix free, fishes his potion from his pack and pours it gingerly into the gnome's mouth...

◆ Pull Jortix out, ◆ Interact (get potion), ◆ Interact (feed potion to Jortix)

Jorty, would you care to roll? It is a minor healing potion, 1d8, I believe. My rolling is almost always rubbish.

Verdant Wheel

CG Woodland Elf Druid 2 HP 22/22| AC 17/19 | F +4 R +5 W +10 | Perc +8 | Stealth +1 | speed 30 ft. | Active Conditions: --- | ◈ | ◇ | ↺ | Focus Spells: 2/2

Melenia joins Ebiten and the rest of the group, raises her shield, and tries to assess the pile of gold.

◈Stride, ◈Raise Shield, ◈Recall Knowledge on the Gold

Envoy's Alliance

male human (skilled) magus 2 | HP 28/28 | AC 19 | F +8 R +7 W +7 | Perc +5 | Stealth +7 | 25 ft | Hero 1/3 | ◆ | ◇ | ↺ | Active Conditions: - -

Is this Colville's Treasure Golem from 4e?!?

Vigilant Seal

M Dwarf Redeemer Champion 4 | AC22/24 HP 62/62 Shield 30/30 | F+11 R+7 W+9 Per+7 (T) | Speed: 20' (Unburdened Iron, Rock Runner) | Focus: 1/1 Hero: 1/3 | DC: 20 | Marshal Aura 10' | Ath (E)+12 Craft +6 Intim (E) +8 Mine Lore +6 Relgn/Surv +7 |

Waiting on result of Ebiten's actions

Envoy's Alliance

male human (skilled) magus 2 | HP 28/28 | AC 19 | F +8 R +7 W +7 | Perc +5 | Stealth +7 | 25 ft | Hero 1/3 | ◆ | ◇ | ↺ | Active Conditions: - -

Since we are waiting on that!

minor healing potion: 1d8 ⇒ 7 Oo, not bad!

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