Gabe

Ebiten PFS's page

153 posts. Organized Play character for Aeshuura.


Full Name

Ebiten

Race

F +8 R +7 W +7 | Perc +5 | Stealth +7 |

Classes/Levels

25 ft | Hero 0/3 | ◆ | ◇ | ↺ | Active Conditions: - -

Gender

male human (skilled) magus 2 | HP 25/28 | AC 19 |

Homepage URL

Chronicles

About Ebiten PFS

PFS Information:

PFS Number: 38303-2005
Experience: 12
Total Gold Earned: 9 gp, 8 sp, 9 cp
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Major Faction Reputation
Envoy’s Alliance: 12
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Reputation Tiers
0-19: Ignored
20-59: Liked
60-119: Admired
120 (maximum): Revered

Ebiten:

Ethnicity: Tian Min
Nationality: Varisian
Birthplace: Sandpoint
Age: 23
Gender & Pronouns: He/Him
Stature: Average
Build: Lanky

ancestry (heritage) human (skilled)
background herbalist
class; Level: magus 2
Size trait(s) Medium Human
Faith:
Languages: Common, Tien
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ABILITY SCORES

STR +2, DEX +3, CON +2
INT +1, WIS +1, CHA +0
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SENSES
[dice=Perception (T)]1d20+5[/dice]
Special Senses:
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DEFENSES

HIT POINTS: 28/28

ARMOR CLASS
AC: 19 (10 + (3 DEX) + (4 proficiency) + (2 item))

Unarmored: (T), Light: (T), Medium: (T), Heavy: (U)

SAVING THROWS
[dice=Fortitude (E)]1d20+8[/dice] (save result modification, e.g., S->CS)
[dice=Reflex (T)]1d20+7[/dice] (save result modification)
[dice=Will (E)]1d20+7[/dice] (save result modification)
Notes:
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OFFENSE

Class DC: 17 (10 + (3 Dex) + 4 proficiency)

Speed: 25 ft

Melee Strikes

Unarmed (agile, finesse, nonlethal, arcane)
[dice=Unarmed (E)]1d20+8[/dice]
[dice=Bludgeoning Damage]1d6+2[/dice]

Dagger (agile, finesse, thrown 10 ft)
[dice=Dagger (E)]1d20+7[/dice]
[dice=Piercing or Slashing Damage]1d4+2[/dice]

Weapon Proficiencies
Simple: (T), Martial: (T), Advanced: (U), Unarmed: (T)
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MAGIC:

Spell Attack Roll: +5 = ((1) + (4 T))
Spell DC: 15 = (10 + (1) + (4 T))

Spell Slots per Day
Cantrips: 5
1st: 2
Bonus (source): #

Spells Memorized
Cantrips (1st): figment, ignition, light, shield, telekinetic projectile
1st: runic body, illusory disguise

SPELL BOOK (duplicate as necessary if multiple spell books)
Cantrips: daze, electric arc, figment, frostbite, ignition, read aura, shield, telekinetic projectile
1st: carryall, gentle landing, illusory disguise, runic body, runic weapon, sure strike


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SKILLS

[dice=Acrobatics (T)]1d20+7[/dice]
[dice=Arcana (T)]1d20+5[/dice]
[dice=Athletics (T)]1d20+6[/dice]
[dice=Crafting (U)]1d20+1[/dice]
[dice=Deception (T)]1d20+4[/dice]
[dice=Diplomacy (U)]1d20+0[/dice]
[dice=Intimidation (U)]1d20+0[/dice]
[dice=Lore (Herbalism) (T)]1d20+5[/dice]
[dice=Medicine (U)]1d20+1[/dice]
[dice=Nature (T)]1d20+5[/dice]
[dice=Occultism (U)]1d20+1[/dice]
[dice=Performance (U)]1d20+0[/dice]
[dice=Religion (U)]1d20+1[/dice]
[dice=Society (T)]1d20+5[/dice]
[dice=Stealth (T)]1d20+7[/dice]
[dice=Survival (T)]1d20+5[/dice]
[dice=Thievery (U)]1d20+3[/dice]
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FEATS:

Ancestry Feats and Abilities
Ancestry Ability: None
Heritage Ability: Skilled (Society)
1st: Natural Ambition (Arcane Fist)

Skill Feats
Background: (Natural Medicine)
2nd: (Cat Fall)

General Feats
3rd: (feat)

Class Feats and Abilities
Feature 1st: (Spellstrike, spellcasting, arcane cascade, spellbook)
2nd: (Rogue Dedication: Streetwise; Stealth, Survival; Surprise Attack)

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EQUIPMENT

Held Items: Healer’s Toolkit, Hooded Lantern
Worn Items: Studded Leather, Adventurer’s Pack, +1 handwraps of mighty blows
Stowed Items: Dagger (3), Writing Set, Climbing Kit, Oil (5 pints)

Invested Items:
(increase as needed for feats or class features that increase maximum investment)
1. +1 handwraps of mighty blows
2. magic item
3. magic item
4. magic item
5. magic item
6. magic item
7. magic item
8. magic item
9. magic item
10. magic item

Bulk: 4.5 (Encumbered at: 7 = 5 + (2 STR); Maximum at: 12 = 10 + (2 STR))

Coins: 9 gp, 8 sp, 9 cp
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