Race
Focus 0/0 | Hero: 1 |
Classes/Levels
Conditions: none| Exploration: Avoid Notice
Gender
CG Human Female Rogue 4 | Speed 25 ft. (35 ft)| AC 21 (23 with dodge) | hp 35/44 | Fort +7, Ref +12, Will +8 | Percep +8|
Strength
10
Dexterity
18
Constitution
12
Intelligence
12
Wisdom
10
Charisma
16
About Zenobia Arsinoe Thea
Female Human, Acrobat, Rogue 4
Chaotic Good Medium Humanoid (human)
Senses Perception +8 (Prof 8 (E))
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Defense
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AC 21 (Dex (4) + Prof light armor 6 (T) + armor 1)
HP 44 (8 human, 32 rogue, 4 con)
Fort +7 (T), Ref +12 (E), Will +8(E)
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Offense
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Melee Simple (T)
Melee Unarmed (T)
Melee Martial (T)
Fighting Fan +11 2d4 + 4 + Sneak 1d6 + 1 backstabber, Agile, Finesse, Deadly d6
Ranged
Shortbow +10 1d6 + Sneak 1d6, deadly d10, range 60ft.
Hand Crossbow +10 1d6 + Sneak 1d6, range 60ft.
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Statistics
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Str 10, Dex 18, Con 12, Int 12, Wis 10, Cha 16
Speed 25 ft.
Ancestry Feats & Abilities Skilled Human (Diplomacy), Natural Ambition, Ancestral Paragon (Natural Skill)
General/Skill Feats Steady Balance, Pickpocket, Quick Squeeze, Powerful Leap, Acrobatic Performer, Cat Fall
Class Features & Abilities Sneak attack +1d6, Surprise attack (stealth / deception init => creatures not acted are FF), Twin Feint, Nimble Dodge, Acrobat Dedication, Deny Advantage (no FF if same or lower level), Contortionist (escape -> foe FF)
Skills Acrobatics +13 (E)(bg 1), Arcana +7 (T) (f 1), Athletics +8 (E)(int), Crafting +7 (T)(cl 7), Deception +9 (T)(cl 1), Diplomacy +9 (T)(her), Intimidation +9 (T)(cl 3), Circus Lore +7 (T)(bg 2), Pathfinder Society Lore +7 (T)(pfs), Medicine(T) +6(cl 4), Nature +6 (T)(cl 2), Occultism +7 (T) (f 2), Society +7 (T)(cl 5), Stealth +12 (E)(cl f), Survival +6 (T) (cl 6), Thievery +12 (E)(ra)
Languages Common, Osirian, Kelish
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Special Abilities
None yet
Gear: Explorer's clothing (1L) (1g), Leather armor (2g) (1B), 2 Fighting fans(2,2g) (2L), Thieves tools (3g) (1L), Adventurer's pack (1,5g) (1B inside, - when worn), Climbing kit (0,5g) (1B), Shortbow 3g (1B), 10 arrows (0,1g) (1L), Striking Rune, Doubling Rings, Healer's Tool (In pack)s, 4 Alchemists Fire (4L), Bracelet Of Dashing (L), Hand Crossbow (L, in pack), 10 Bolts (L, in pack)
Money 0g 7s 6c
Bulk 5 (5/10)
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Organized Play Notes
97350-2004
Faction: Grand Archive
Training: Scrolls
Item: Climbing Bolt
Lore: Library (Legacy, not anymore)
Bot me:
Try to get into flank and do two strikes. If can't get to flank, do the twin feint. You can also feint to get off-guard to first attack of twin feint.
◆ [ ooc]Stride[/ooc]
◆ [ ooc]Strike[/ooc] [dice=Attack]1d20 + 11[/dice] [dice=Damage (S)]2d4 + 4 + 1 + 1d6[/dice]
◆ [ ooc]Strike[/ooc] [dice=Attack]1d20 + 11 - 4[/dice] [dice=Damage (S)]2d4 + 4 + 1 + 1d6[/dice]
◆◆ [ ooc]Twin feint[/ooc] [dice=Strike 1 attack]1d20 + 11[/dice] [dice=Damage (S)]2d4 + 4[/dice] [dice=Strike 2 attack]1d20 + 11 - 4[/dice] [dice=Damage (S)]2d4 + 4 + 1 + 1d6[/dice]
↺ [ ooc]Nimble Dodge AC 23[/ooc]
PbP icons:
Resource >
(GM Numbat's) Org Play PbP intro
Action Symbols > Single (◆), Double (◆◆), Triple (◆◆◆), Free (◇), Reaction (↺)
Status Symbols > ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions
Test:
Nora looks at the large thing on the road.
"I can't tell from here what that is, but how would something just appear on the path?" she wonders.
"I would favor following the clan's wishes, they still have more experience of these lands than I have."
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OOC: Perception 5. Ignore the other roll, there was lag and I clicked it again thinking the first didn't register. Bardic Inspiration on Aydi if last post didn't have enough time, both Frit and Aydi have it now.