[PFS1] Redelia's The Devil We Know Arc

Game Master Redelia

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chronicle sheets


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Grand Lodge

Female Aquatic Elf Shaman(Heavens) - 3 | hp: 18/18 | AC:13/17 | F:2 R:4 W:7 |P:8 I:2 | GL | 124312-31

You too Redelia. I'm not planning on going anywhere - did that a couple of weeks ago.

The Exchange

”Dass” Male LN Ranger (Infiltrator+Witchguard) 3 Human (Shoanti)| HP 31/31 | AC 21(23) T 12 FF19 | CMB +6, CMD 18| F +6, R +7, W +5 ] | Init +2| Perc +8 Speed 20ft | Active conditions: HA Long Strider Feather Step Adaption+2Nat Armor

I'm on a business trip and will be afk for 3 days. Please bot me if needed.

The Exchange

”Dass” Male LN Ranger (Infiltrator+Witchguard) 3 Human (Shoanti)| HP 31/31 | AC 21(23) T 12 FF19 | CMB +6, CMD 18| F +6, R +7, W +5 ] | Init +2| Perc +8 Speed 20ft | Active conditions: HA Long Strider Feather Step Adaption+2Nat Armor

Just let everyone know I am back from that trip


Venture Lieutenant, Play by Post (online)

This scenario is approaching its end. There is one more in the series; does everyone plan to continue? What levels will you all be?


Venture Lieutenant, Play by Post (online)

Also, please roll any day jobs for this scenario.

Dark Archive

”Laurentina” Female LN Unchained Summoner 3 | HP 21/21 | AC 16 T 12 FF 14 | CMB +1, CMD 13 | F +3 R +4, W +6 | Init +2 | Perc + 0 | Speed 30ft | SM2: 7/7 | Active conditions: none

Laurentina will continue, and will still be at lv3 during part 4.
No day job, unfortunately.
Looking forward to the finale!

Liberty's Edge

Male dwarf Barbarian 3 | HP: 38/38 | AC: 21 (12 Tch, 19 Fl) | CMB: +6, CMD: 18 | F: +6, R: +4, W: +3 | Init: +2 | Perc: +7 | Raging (1/11 used): | HP: 44/44 | AC: 19 (10 Tch, 17 Fl) | CMB: +8, CMD: 15 | F: +8, W: +5

Bagurm will stay at level 3 and has no day job roll.

Sovereign Court

Female Elf Wizard (diviner) 2

I'll stick around for the last part as well. Anya will still be level 2.

Profession (librarian): 1d20 + 5 ⇒ (10) + 5 = 15

Grand Lodge

Female Aquatic Elf Shaman(Heavens) - 3 | hp: 18/18 | AC:13/17 | F:2 R:4 W:7 |P:8 I:2 | GL | 124312-31

Still level 2 and no day job.

The Exchange

female elf spellslinger 4 | ♥️18 | ⛨16 T 15 FF 12 | CMB+0 CMD 14 | F+1 R+6 W+5; +2 vs enchantments; immune sleep | Init+6 | Low-light Vision; Perc+6 SM+3 | Speed 30ft | Spells: 2nd ☐invisibility ☑☑scorching ray; 1st ☑burning hands, ☑ear-piercing scream, ☑shield, ☑☑snowball | ⚕none

No day job. If this is a scenario granting 1xp then Ela won't level up just yet.


Venture-Agent, Wisconsin
Neri Silvermist wrote:

Didn't we take this person down earlier?

Neri hits Daliro with a Starburn hex. DC 14
[dice=fire]d6

As a standard action, the shaman causes one creature within 30 feet to burn like a star. The creature takes 1d6 points of fire damage for every 2 levels the shaman possesses and emits bright light for 1 round. A successful Fortitude saving throw halves the damage and negates the emission of bright light. The shaman can use this hex a number of times per day equal to her Charisma modifier (minimum 1), but must wait 1d4 rounds between uses.

If this hex doesn't work on object, then the undead is probably immune

Grand Lodge

Female Aquatic Elf Shaman(Heavens) - 3 | hp: 18/18 | AC:13/17 | F:2 R:4 W:7 |P:8 I:2 | GL | 124312-31

An undead is not a creature?


Venture-Agent, Wisconsin
Bestiary pg. 309, Undead wrote:

An undead creature possesses the following traits (unless otherwise noted in a creature’s entry).

No Constitution score. Undead use their Charisma score in place of their Constitution score when calculating hit points, Fortitude saves, and any special ability that relies on Constitution (such as when calculating a breath weapon’s DC).
Darkvision 60 feet.
Immunity to all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms).
Immunity to bleed, death effects, disease, paralysis, poison, sleep effects, and stunning.
Not subject to nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Constitution, Dexterity, and Strength), as well as to exhaustion and fatigue effects.
Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
Not at risk of death from massive damage, but is immediately destroyed when reduced to 0 hit points.
Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
Undead do not breathe, eat, or sleep.


Venture Lieutenant, Play by Post (online)

I'll get this reported and chronicle sheets out to you in the next day or two, and then we can start the final scenario.

So that you can consider any purchases between scenarios, those of you who are level 3 will be getting 1,279 gold; those who are level 2 will be getting 892 gold.


Venture Lieutenant, Play by Post (online)

OK, I actually got this done faster than expected. The game is reported, and chronicle sheets are available above.

We're going to take a quick break before starting the next game. I will post the introduction on Thursday.

The Exchange

”Dass” Male LN Ranger (Infiltrator+Witchguard) 3 Human (Shoanti)| HP 31/31 | AC 21(23) T 12 FF19 | CMB +6, CMD 18| F +6, R +7, W +5 ] | Init +2| Perc +8 Speed 20ft | Active conditions: HA Long Strider Feather Step Adaption+2Nat Armor

Am I able to meet the goals of any of the following tasks?:

Resolve a combat encounter nonviolently through bribery, diplomacy, trickery, or a similar tactic.

or

Gain access to a unique or variant item during the course of an adventure whose rules are printed on your Chronicle sheet.

if not I would like to try this

Create a new trade route, either by mapping a legitimate path or opening doors to a smuggling enterprise. Doing so requires a successful Intimidate, Knowledge (geography), or Survival check with a DC equal to 15 + your character level.

Survival: 1d20 + 8 ⇒ (11) + 8 = 19

Dayjob I will take 10 +10=20

The Exchange

female elf spellslinger 4 | ♥️18 | ⛨16 T 15 FF 12 | CMB+0 CMD 14 | F+1 R+6 W+5; +2 vs enchantments; immune sleep | Init+6 | Low-light Vision; Perc+6 SM+3 | Speed 30ft | Spells: 2nd ☐invisibility ☑☑scorching ray; 1st ☑burning hands, ☑ear-piercing scream, ☑shield, ☑☑snowball | ⚕none

Thank you GM! Fun game as always. Chronicle received.

Dark Archive

”Laurentina” Female LN Unchained Summoner 3 | HP 21/21 | AC 16 T 12 FF 14 | CMB +1, CMD 13 | F +3 R +4, W +6 | Init +2 | Perc + 0 | Speed 30ft | SM2: 7/7 | Active conditions: none

Also wonder if any one of the Dark Archive's S10 faction journal card goal can be completed/attempted?

-Recover a named text (typically listed in italics or quotes) found during the course of an adventure.

-Recruit a named NPC scholar, knowledgeable spellcaster, or similar figure to the Dark Archive. Recruitment requires a successful Diplomacy or Knowledge (arcana) check with a DC equal to 15 + your character level.

-Participate in a magical or occult ritual during the course of an adventure.

The Exchange

female elf spellslinger 4 | ♥️18 | ⛨16 T 15 FF 12 | CMB+0 CMD 14 | F+1 R+6 W+5; +2 vs enchantments; immune sleep | Init+6 | Low-light Vision; Perc+6 SM+3 | Speed 30ft | Spells: 2nd ☐invisibility ☑☑scorching ray; 1st ☑burning hands, ☑ear-piercing scream, ☑shield, ☑☑snowball | ⚕none

This doesn't need to be noted on a chronicle, BUT Ela restocked ammunition and black powder to 20 each, and also purchased a ring of protection +1

Liberty's Edge

Male dwarf Barbarian 3 | HP: 38/38 | AC: 21 (12 Tch, 19 Fl) | CMB: +6, CMD: 18 | F: +6, R: +4, W: +3 | Init: +2 | Perc: +7 | Raging (1/11 used): | HP: 44/44 | AC: 19 (10 Tch, 17 Fl) | CMB: +8, CMD: 15 | F: +8, W: +5

Chronicle sheet downloaded. Thanks!

Grand Lodge

Female Aquatic Elf Shaman(Heavens) - 3 | hp: 18/18 | AC:13/17 | F:2 R:4 W:7 |P:8 I:2 | GL | 124312-31

Neri should be third level for the next part. GMing online tomorrow and she's getting the GM credit.

The Exchange

”Dass” Male LN Ranger (Infiltrator+Witchguard) 3 Human (Shoanti)| HP 31/31 | AC 21(23) T 12 FF19 | CMB +6, CMD 18| F +6, R +7, W +5 ] | Init +2| Perc +8 Speed 20ft | Active conditions: HA Long Strider Feather Step Adaption+2Nat Armor

There is a mistake on my chronicle sheet. I suppose take the gold of subtier 3-4, not 1-2.


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Venture Lieutenant, Play by Post (online)

I'll look into the chronicle sheet info in the next day or two.

Also, I'm sorry everyone, but I've had a bunch of stuff to do with getting the next convention set up, and run out of thought power to be able to start the next combat for you. I'll get things started tomorrow.


Venture Lieutenant, Play by Post (online)

Dass, I haven't forgotten about your question about the chronicle sheet; I just have been quite busy with planning a convention. I will try to deal with it this weekend.

The Exchange

”Dass” Male LN Ranger (Infiltrator+Witchguard) 3 Human (Shoanti)| HP 31/31 | AC 21(23) T 12 FF19 | CMB +6, CMD 18| F +6, R +7, W +5 ] | Init +2| Perc +8 Speed 20ft | Active conditions: HA Long Strider Feather Step Adaption+2Nat Armor

Redelia, please take your time. It's not in a rush


Venture Lieutenant, Play by Post (online)

Dass, the sheet for Crypt of Fools does have you getting 1279 gold, which is the amount for tier 3-4.

For Shipyard Rats and Cassomir's locker, you did get tier 1-2 gold, but that was before you leveled up to 3.

The Exchange

”Dass” Male LN Ranger (Infiltrator+Witchguard) 3 Human (Shoanti)| HP 31/31 | AC 21(23) T 12 FF19 | CMB +6, CMD 18| F +6, R +7, W +5 ] | Init +2| Perc +8 Speed 20ft | Active conditions: HA Long Strider Feather Step Adaption+2Nat Armor

Redelia: Sorry about that. That is clear.

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