The Saga of Chondath
Game Master
EltonJ
The PCs are involved with unifying Chondath once again. Starting with Arrabar, and on to convincing the other city states: either through Diplomacy or War. Takes place in 1369 DR.
CG Dwarf Spirit Ranger 1 | HP 11/17 | AC 14 (t12, ff12) | CMD 16 | Fort +7, Ref +4, Will +3 | Perception +6, Sense Motive +4 ; initiative +2 | active effects: --
Igneous will search for some sort of way to open it that perhaps doesn't involve a lock - Perception 1d20 + 6 ⇒ (19) + 6 = 25
As he searches he asks his companions, "Any lock pickers among us? I'd hate to just break in..."
Igneous Slag wrote: As he searches he asks his companions, "Any lock pickers among us? I'd hate to just break in..." "Are you worried that the undead will call for the authorities?" Glendal asks.
Bladed Brush of Sune 1 | HP 10/10 Nonlethal 0/10 | AC 18 T 12 FF 16 | CMB +3, CMD 15 | Perception: +6, F: +4, R: +3, W: +5 (+2 vs Death Effects) | Equipped Weapon: Longspear +3 (1d8+4/3 Piercing 10' Reach) | Speed 20/30ft | Active Conditions: *None.* |
EltonJ wrote: Handsome is definitely paralyzed. Something a healing spell could cure. (lots of options, including Restoration) Oof. That's a level 4 spell.
"Uh, I hope there's a potion to cure paralysis in here somewhere..." The poor birb.
CG Dwarf Spirit Ranger 1 | HP 11/17 | AC 14 (t12, ff12) | CMD 16 | Fort +7, Ref +4, Will +3 | Perception +6, Sense Motive +4 ; initiative +2 | active effects: --
Glendal Knobstomper wrote: Igneous Slag wrote: As he searches he asks his companions, "Any lock pickers among us? I'd hate to just break in..." "Are you worried that the undead will call for the authorities?" Glendal asks. Igneous grins, "No but I don't wish to damage property of the man that hired us, it's his family crypt".
Igneous Slag wrote: Igneous grins, "No but I don't wish to damage property of the man that hired us, it's his family crypt". "It's the only way to find and destroy evil. If 'the man that hired' had a key? He must fully expect you to destroy the door." Replies Glen. "Smash! Smash! Smash!"
Human 1st Warpriest HP11 |F: +4 R:+2 W:+5 | BAB+0|AC: 18|T: 12 |FF: 16|
"Didn't he give us a key?"Anton says as she then laughs.
"Also, me a Ghost! The Haunted entertainer" he laughs a little louder.
"I could captivate them with juggling and dancing!" Anton says, then laughs."If I talk, I can hurt them with my wit!"
Male Human Psion 10/Atlanteologist 10
Anton Black wrote: "Didn't he give us a key?"Anton says as she then laughs.
"Also, me a Ghost! The Haunted entertainer" he laughs a little louder.
"I could captivate them with juggling and dancing!" Anton says, then laughs."If I talk, I can hurt them with my wit!"
Yes in deed, one of you now has the key!
Male Magus 1 - HP 13/13 AC 15 TAC 12 FF 13 | Ft +4 Rf +2 Wi +2 | Init +2 | Perc +1 |
"Hmmph, a mixed blessing indeed.
That the crypt is locked means no one else is likely to have been there before us, BUT it also means that whatever is in there can't have gone anywhere and is waiting for us.
Joy..."
"Say, Anton?
How is your wit likely to work against the already dead?
It'll be a captive audience, but you'll be playing to a dead room."
CG Dwarf Spirit Ranger 1 | HP 11/17 | AC 14 (t12, ff12) | CMD 16 | Fort +7, Ref +4, Will +3 | Perception +6, Sense Motive +4 ; initiative +2 | active effects: --
EltonJ wrote: Anton Black wrote: "Didn't he give us a key?"Anton says as she then laughs.
"Also, me a Ghost! The Haunted entertainer" he laughs a little louder.
"I could captivate them with juggling and dancing!" Anton says, then laughs."If I talk, I can hurt them with my wit!" Yes in deed, one of you now has the key! I didn't recall that, maybe one of the former PCs had it...
Igneous pauses and feels around his person, "Hey! The key!" He uses it to open the lock confounding their forward progress.
Male Human Psion 10/Atlanteologist 10
Igneous Slag wrote: I didn't recall that, maybe one of the former PCs had it...
Yes. It was Arianhodel that had it. After all, she was the leader.
Male Human Psion 10/Atlanteologist 10
The door opens to a musty smell of death and decay. Inside, it's dark, but there are torches along the wall that you can light.
Male Magus 1 - HP 13/13 AC 15 TAC 12 FF 13 | Ft +4 Rf +2 Wi +2 | Init +2 | Perc +1 |
"That's handy. Someone's been doing the upkeep.
Mind you, that COULD mean there is one more walking corpse to worry about."
Male Aasimar Wizard 18/ Rogue2
" True we need to have brought flowers and a censor" He says with a smile. Though it wasnt a full smile.
Male Human Psion 10/Atlanteologist 10
Is thinking about a dragr coming to life . . .
CG Dwarf Spirit Ranger 1 | HP 11/17 | AC 14 (t12, ff12) | CMD 16 | Fort +7, Ref +4, Will +3 | Perception +6, Sense Motive +4 ; initiative +2 | active effects: --
"I can see but do the rest of you need light?"
Igneous lights one of his torches and steps in, mace in hand.
Glendal pulls a marble from a pouch on his hip. He touches it after an incantation. The marble bursts with light. The mage tosses it inside while wondering where it will roll and what it will show.
Male Human Psion 10/Atlanteologist 10
Glendal Knobstomper wrote: Glendal pulls a marble from a pouch on his hip. He touches it after an incantation. The marble bursts with light. The mage tosses it inside while wondering where it will roll and what it will show. Make a dexterity check adding your intelligence modifier. This is geometry you invoked.
check: 1d20 + 3 ⇒ (5) + 3 = 8
Male Human Psion 10/Atlanteologist 10
The marble does not roll to the center, but on the left side. You see a bunch of old skeletons on the left side, some are mere piles of bones. There is a central crypt in the center top. You have to ascend some stairs to get there.
Human 1st Warpriest HP11 |F: +4 R:+2 W:+5 | BAB+0|AC: 18|T: 12 |FF: 16|
"Fun trick! I assume then that that way may delve deeper in?" He asks looking at the Snake riding Gnome.
"The bones may play. Be on guard." says Glendal while nodding toward the skeletons.
Male Human Psion 10/Atlanteologist 10
One of the dead bodies began to stir.
Human 1st Warpriest HP11 |F: +4 R:+2 W:+5 | BAB+0|AC: 18|T: 12 |FF: 16|
Anton throws up his shield. His other hand drawing a Shuriken,but also readies to throw a punch.
Male Magus 1 - HP 13/13 AC 15 TAC 12 FF 13 | Ft +4 Rf +2 Wi +2 | Init +2 | Perc +1 |
"Dem bones, dem bones, dem bones..."
Ruhk grips his axe tightly, realising that perhaps it's not the most ideal weapon for the situation.
Glendal yells, "I will take your undeath and wipe my bottom with it!". The summoner moves close enough to the abomination and summons a celestial eagle. The newly formed beast attacks the fleshless bone beast.
Init: 1d20 + 3 ⇒ (13) + 3 = 16
Move Action: get within 30' of Skeleton
Standard Action: Cast Monster Summoning I
Talon Attack: 1d20 + 3 ⇒ (5) + 3 = 8
Damage: 1d4 ⇒ 1
Talon Attack: 1d20 + 3 ⇒ (12) + 3 = 15
Damage: 1d4 ⇒ 4
Bite Attack: 1d20 + 3 ⇒ (11) + 3 = 14
Damage: 1d4 ⇒ 2
Male Human Psion 10/Atlanteologist 10
Hmm, I'm not sure if 1d4 damage equates an eagle's talon attack, because their talons can break bones.
Glendal, we do not use Initiative. Anyone else wants to strike this round?
Human 1st Warpriest HP11 |F: +4 R:+2 W:+5 | BAB+0|AC: 18|T: 12 |FF: 16|
How far away are we form these skeletons. If I am close I will strike
Anton will strike with his fist, letting the cestus smash through the bones
Cestus: 1d20 + 2 ⇒ (15) + 2 = 17
Damage: 1d4 + 2 ⇒ (2) + 2 = 4
Male Human Psion 10/Atlanteologist 10
Anton Black wrote: How far away are we form these skeletons. If I am close I will strike
Anton will strike with his fist, letting the cestus smash through the bones
[dice=Cestus]1d20+2
[dice=Damage]1d4+2
They are five feet away, and closing.
Bladed Brush of Sune 1 | HP 10/10 Nonlethal 0/10 | AC 18 T 12 FF 16 | CMB +3, CMD 15 | Perception: +6, F: +4, R: +3, W: +5 (+2 vs Death Effects) | Equipped Weapon: Longspear +3 (1d8+4/3 Piercing 10' Reach) | Speed 20/30ft | Active Conditions: *None.* |
Lizbit joins in the undead stabbing.
Spear (10' Reach): 1d20 + 3 ⇒ (12) + 3 = 15
P Damage: 1d8 + 4 ⇒ (5) + 4 = 9
Male Magus 1 - HP 13/13 AC 15 TAC 12 FF 13 | Ft +4 Rf +2 Wi +2 | Init +2 | Perc +1 |
Ruhk imbues his weapon with magic power, steps up to meet the undead and strikes.
Attack: 1d20 + 3 ⇒ (13) + 3 = 16
Damage: 1d8 + 3 ⇒ (8) + 3 = 11
Male Human Psion 10/Atlanteologist 10
Since waiting on Igneous would slow the game down, I'm taking my turn and declaring a new round.
The skeletons approach. Glendal's celestial eagle strikes true with one of her talon attack, and breaks off a skeleton's right arm below the elbow. Anton's attack also strikes true, and he takes off a skeleton's head.
Lizbet gets a spear between one of the skeletons' ribs. She still strikes true and dislodges a rib. Ruhk smashes through the skeleton that Glendal's eagle struck.
There are 3 skeletons left out of five. One attacks Lizbit with an ancient sword.
Skeleton striking Lizbit: 1d20 + 0 ⇒ (14) + 0 = 14; Slashing damage: 1d6 ⇒ 3
Another strikes at the eagle. Skeleton strike at celestial eagle: 1d20 + 0 ⇒ (6) + 0 = 6; damage: 1d6 ⇒ 3
Another skeleton gains up on Anton! Skeleton strike against Anton: 1d20 ⇒ 5; damage: 1d6 ⇒ 3
Ruhk can flank Anton's skeleton.
Male Magus 1 - HP 13/13 AC 15 TAC 12 FF 13 | Ft +4 Rf +2 Wi +2 | Init +2 | Perc +1 |
Taking advantage of the tactical opening, Ruhk quickly steps around the skeleton since it's so helpfully offering it's back to him.
Then he attempts to smash it's ribcage to bits.
Attack: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d8 + 3 ⇒ (7) + 3 = 10
Bladed Brush of Sune 1 | HP 10/10 Nonlethal 0/10 | AC 18 T 12 FF 16 | CMB +3, CMD 15 | Perception: +6, F: +4, R: +3, W: +5 (+2 vs Death Effects) | Equipped Weapon: Longspear +3 (1d8+4/3 Piercing 10' Reach) | Speed 20/30ft | Active Conditions: *None.* |
Lizbit counters the approaching skeleton with two thrusts of her spear.
Spear AoO (10' Reach) vs the Skele that tried to stab her: 1d20 + 3 ⇒ (18) + 3 = 21
P Damage: 1d8 + 4 ⇒ (1) + 4 = 5
Spear (10' Reach) vs Skele: 1d20 + 3 ⇒ (19) + 3 = 22
P Damage: 1d8 + 4 ⇒ (7) + 4 = 11
Human 1st Warpriest HP11 |F: +4 R:+2 W:+5 | BAB+0|AC: 18|T: 12 |FF: 16|
Anton will throw another Shuriken.
Shuriken: 1d20 + 4 ⇒ (6) + 4 = 10
Damage: 1d6 + 2 ⇒ (4) + 2 = 6
CG Dwarf Spirit Ranger 1 | HP 11/17 | AC 14 (t12, ff12) | CMD 16 | Fort +7, Ref +4, Will +3 | Perception +6, Sense Motive +4 ; initiative +2 | active effects: --
Igneous shuffles forward at the Skeleton that Anton attacked with a shuriken.
Mace Attack - 1d20 + 4 ⇒ (1) + 4 = 5 - Damage 1d8 + 3 ⇒ (3) + 3 = 6
Male Human Psion 10/Atlanteologist 10
Igneous trips and is supine. Anton's attack is blocked, Lizbit managed to separate an arm from a skeleton. And Ruhk smashed a ribcage!
MY TURN!
There are two skeletons left. One missing an arm, and the other relatively still intact!
The one attacking Anton will attempt to skewer him with an ancient sword. Skeleton sword attack: 1d20 ⇒ 11, damage: 1d6 ⇒ 5
The skeleton still attacking Lizbit still attacks her!
Skeleton sword attack on Lizbit: 1d20 ⇒ 17, damage: 1d6 ⇒ 3
ROUND 3!
Male Magus 1 - HP 13/13 AC 15 TAC 12 FF 13 | Ft +4 Rf +2 Wi +2 | Init +2 | Perc +1 |
"Yes! That's it, we've got them on the run now! Figurately speaking of course..."
Seeing Lizbit being beset, Ruhk moves to aide her.
Attack: 1d20 + 5 ⇒ (6) + 5 = 11
Damage: 1d8 + 3 ⇒ (3) + 3 = 6
Human 1st Warpriest HP11 |F: +4 R:+2 W:+5 | BAB+0|AC: 18|T: 12 |FF: 16|
"Rudwe blocking my attack, its almost like trying to hit a stiff board! Anton says throwing another.
Attack: 1d20 + 4 ⇒ (20) + 4 = 24
Damage: 1d6 + 2 ⇒ (4) + 2 = 6
Male Human Psion 10/Atlanteologist 10
Anton Black wrote: "Rudwe blocking my attack, its almost like trying to hit a stiff board! Anton says throwing another.
Attack: 1d20 + 4 ⇒ (20) + 4 = 24
Damage: 1d6 + 2 ⇒ (4) + 2 = 6
Possible CRIT! Roll to confirm!
Human 1st Warpriest HP11 |F: +4 R:+2 W:+5 | BAB+0|AC: 18|T: 12 |FF: 16|
Crit COnfrim: 1d20 + 4 ⇒ (9) + 4 = 13
Damage: 1d6 ⇒ 3
CG Dwarf Spirit Ranger 1 | HP 11/17 | AC 14 (t12, ff12) | CMD 16 | Fort +7, Ref +4, Will +3 | Perception +6, Sense Motive +4 ; initiative +2 | active effects: --
Igneous, cursing, gets back on his feet!
Male Human Psion 10/Atlanteologist 10
Okay, that leaves Lizbit and Glendal.
Bladed Brush of Sune 1 | HP 10/10 Nonlethal 0/10 | AC 18 T 12 FF 16 | CMB +3, CMD 15 | Perception: +6, F: +4, R: +3, W: +5 (+2 vs Death Effects) | Equipped Weapon: Longspear +3 (1d8+4/3 Piercing 10' Reach) | Speed 20/30ft | Active Conditions: *None.* |
Lizbit steps away from the skellington next to her and stabs again. A spear is not a great weapon against a skeltle.
Spear: 1d20 + 3 ⇒ (5) + 3 = 8
P Dam: 1d8 + 4 ⇒ (5) + 4 = 9
Male Human Psion 10/Atlanteologist 10
Okay, something happened to Glendal's player, so I'm skipping him.
Lizbit's spear misses the skeleton. Igneous gets back on his feet, Anton basically destroys his target, and Ruhk also misses.
One skeleton left. My turn!
The skeleton closes the distance, and attacks Lizbet!
Skeleton attack with ancient sword: 1d20 ⇒ 16, damage: 1d6 ⇒ 1
ROUND 4!
Male Magus 1 - HP 13/13 AC 15 TAC 12 FF 13 | Ft +4 Rf +2 Wi +2 | Init +2 | Perc +1 |
"If it could feel fear, I bet it would feel it now!"
Attack: 1d20 + 5 ⇒ (5) + 5 = 10
Damage: 1d8 + 3 ⇒ (1) + 3 = 4
"Altough probably not me, with that strike..."
Bladed Brush of Sune 1 | HP 10/10 Nonlethal 0/10 | AC 18 T 12 FF 16 | CMB +3, CMD 15 | Perception: +6, F: +4, R: +3, W: +5 (+2 vs Death Effects) | Equipped Weapon: Longspear +3 (1d8+4/3 Piercing 10' Reach) | Speed 20/30ft | Active Conditions: *None.* |
Maybe Lizbit isn't so good at killing undead after all...
Spear: 1d20 + 4 ⇒ (3) + 4 = 7
P Dam: 1d8 + 4 ⇒ (2) + 4 = 6
Human 1st Warpriest HP11 |F: +4 R:+2 W:+5 | BAB+0|AC: 18|T: 12 |FF: 16|
Anton will move up and strike.
Cestus: 1d20 + 2 ⇒ (5) + 2 = 7
Damage: 1d4 + 2 ⇒ (2) + 2 = 4
Shadow's Status
Surrounded, Igneous manages a flank against the final foe swiging his mace at the set of bones -
Mace Attack - 1d20 + 4 + 2 ⇒ (3) + 4 + 2 = 9 - Damage 1d8 + 3 ⇒ (4) + 3 = 7
Male Human Psion 10/Atlanteologist 10
Storyteller Shadow wrote: Surrounded, Igneous manages a flank against the final foe swiging his mace at the set of bones -
Mace Attack - 1d20 + 4 + 2 ⇒ (3) + 4 + 2 = 9 - Damage 1d8 + 3 ⇒ (4) + 3 = 7
Looks like all of you are rolling bad against one skeleton. Igneous misses, Anton misses, Lizbit misses, and Ruhk misses.
The skeleton, who is NOT feeling fear, attacks Igneous again with it's ancient sword!
Attack on Igneous: 1d20 ⇒ 11, damage: 1d6 ⇒ 4
BEGIN ROUND 5!
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