
GM chadius |

(I'm awake between 8 am to 10 pm EDT (UTC-4 hours) so roughly 1300 to 0300 hours, GMT.)
Howdy. If you're a member of one of my games, then here are a few rules I'd like you to follow:
1. Please post at least once a day.
2. Under your name, please add a stat block. Most important stats:
- Hit Points
- AC
- Saving Throws
- Perception Bonus
3. Any skill with the Secret tag should be rolled privately. If I show the DC, feel free to make the roll openly. Otherwise, there are 2 ways to do this in my games:
- You can say which skill and which bonus you want to apply. (Example: "I use Occultism +5 to investigate the skull's mystic origin.")
- Or you spoiler your dice roll and everyone sticks to the honor system of not opening it.
Get your >Pathfinder Provisions<
Once you have your character selected, please go to RPG Chronicles and post your character's details there >Sign Up Page<

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Done with RPGChronicles and Slides. I have two glyphs to share. I will have a lesser healing potion as Pathfinder Provision. I have run this game long before so I will let others take the rein in deciding when needed.

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4 glyphs, lesser healing potion
played this some time ago.

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you mean the same ranger and owl who led people off a cliff? ;)

GM chadius |

So this is a replay for me. I kinda want to play my favorite character but she's a level 6 ranger with an awesome owl. Would that cause problems? I also have a level 3 halfling witch and a level 4 anadi oracle if you guys would rather I play a lower level character.
Currently we have 2 players, so feel free to join with whatever character you want.

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you mean the same ranger and owl who led people off a cliff? ;)
"What?...No...Shut up... Besides, the lake broke their fall... Anyway that wasn't me."
Meadow stammers a series of weak excuses. Eventually she just folds her arms and glares at Maneki.

GM chadius |

If no one joins in 24 hours, I'll select a pregenerated character to fill the table. If you have any recommendations for a class, I'll take it.
In the meantime, feel free to introduce your character in the [url=https://paizo.com/campaigns/v5748p75j4gdp/gameplay&page=last]>Gameplay<[url] thread.

Silence the Owl |

Silence flaps his wings and begins to make a strange sound.
"Hooaaak, hooooaak, hooooaak"
The owl seemingly takes a cue from the ulfen and spits a pellet of fur and bones onto the papers on the venture-captain's desk.
Fun owl fact: After an owl eats the small rodents, birds, and bugs that are a part of its regular diet, its stomach cannot digest the fur, bones, teeth, feathers, and insect shells from that food. These “extra” parts are formed into a tight pellet inside the owl and are then are later spit up by the owl.

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Ah! Kinda like an egg-eating snake -- it can't really digest the shell so after cracking the shell and "drinking" the contents, the snake spits the shell back out.

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...in his Horn of Plenty along with it's daily Elixir of Life
Before we leave. Instead, would anyone like a Core Mutagen at the Moderate level for Fjorn to store for them?
Quicksilver for our Ranger?

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Fjorn of the Kolkind Clan wrote:...in his Horn of Plenty along with it's daily Elixir of LifeBefore we leave. Instead, would anyone like a Core Mutagen at the Moderate level for Fjorn to store for them?
Quicksilver for our Ranger?
Oh Moderate Quicksilver would be cool.

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Advanced Alchemy
(□□□□□) Juggernaut Mutagen, Moderate
(□□) Dread Ampoule Moderate
Horn of Plenty w/ Provision
(□) Healing Potion, Lesser
(□) Invisibility Potion
Everything stored in the Horn except one Dread Amoule pre-loaded!

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4 sp for a copper bell. I'm using a price similar to a >Musical Instrument< but not as complex.
Oh I didn't think of looking at musical instruments, good idea. I did a bit of research and found that jingle bells are sometimes used in groups as a musical instrument so I'll buy 2 as a musical instrument for 1.6 gold and then spend 4 silver for a ball of twine. I figure rope is 5 silver so string or twine should be less. Making the total 2 gold just makes things easier.
Meadow will prepare two arrows with bells removed from the instrument attached to the arrows with string. They probably won't have as much range or accuracy as a normal arrow but I don't intend to use them against enemies. If I fire them at all they'll be used as a distraction most likely.

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It looks like Meadow and Silence might be a bit too tough for this fight. I think I'll pull back a bit and see about providing flanks and assists to allow the rest of you to shine.

Silence the Owl |

Meadow sighs. "Nobody here is going to have tien barbeque here. Maybe we can find something else you like. Anything to keep you from eating fish. You always get so gassy." After a long search she eventually finds some spicy jerky for the boat trip.
Fun owl fact: Birds cannot taste capsaicin, the compound that makes chili peppers spicy. This means that they do not experience the "heat" sensation when eating peppers because they lack those specific taste receptors.

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Fjorn and Meadow.

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I'm having fun with Meadow and Silence's RP shenanigans, but I didn't realize how large the combat differences are. The other times I've played a higher level mixed with lower levels like this I've either played a support character a character that didn't have the lvl 5 boosts that Meadow has.
One thing we might do to even up the combat abilities is to swap Meadow's +1 striking runes on her rapier and her bow with +1 runes from our level 3s. Could we possibly swap those during the boat ride? What do you guys think?

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I’ll chime to say that i enjoy playing as the low or the high, as well as the challenge of finding flexibility of my character to find his “role” in a given party.
So, no strong opinion on what you “should” do except to play as a team, which you do very well.
=)

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Klank?? Wait, Klank isn't here...
Meadow and Fjorn

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Meadow purchases a merciful balm, arrows, a colorful scarf for her landlady and extra rations for Silence.
total 5 gold.
Add two musical instruments and a ball of twine for 2 gold. Also need to replace 2 lesser frost vials - 8 gold. Total 15 gold for the adventure.

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Fjorn can continue to float a 2nd continuous mutagen which not only improves skill checks, but averts CFs.
First taker for a continuous stream of Moderate Cognitive Mutagen (for all those Lore checks) can have it!

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I'm a go last - waiting to see what y'all do...
Fjorn can continue to float a 2nd continuous mutagen which not only improves skill checks, but averts CFs.
First taker for a continuous stream of Moderate Cognitive Mutagen (for all those Lore checks) can have it!
Offer stands, linkified!

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Maneki gives a talk on Battle tactics.
Warfare Lore, DC 15: 1d20 + 6 ⇒ (17) + 6 = 23
success - 1.6gp (I think)