HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35
Classes/Levels
|Prey=purple |
Gender
F Half-elf | Ranger 6 | ◆◇↺ |
Languages
Common, Elven, Sylvan, Undercommon, Aklo
Occupation
Scout
Strength
12
Dexterity
19
Constitution
12
Intelligence
12
Wisdom
16
Charisma
14
About "Meadow"
Botting information:
First round - Hunt Prey, Draw Bow, Hunted Shot (2 attacks +15, +10/2d6 piercing, first hit +1d8 damage)
Second and subsequent rounds - send Silence to support, move to get a clear shot, Hunted Shot (+15, +10/2d6 piercing, first hit +1d8 damage +1d4 persistent bleed damage, and the target is dazzled ).
Str 12 (+1), Dex 19 (+4), Con 12 (+1), Int 12 (+1), Wis 16 (+3), Cha 14 (+2)
Other Items +1 leather armor, +1 striking rapier, +1 striking shortbow, bola[APG], dagger, hatchet, lesser alchemist's fire, lesser acid flask, lesser darkvision elixir, light mace, arrows (30), backpack, bandolier, bedroll, belt pouch, belt pouch, sturdy adventuring shoes (boots of elvenkind), chalks (10), flint and steel, healer's tools, lesser healing potion, minor healing potion, Aeon Stone (Pearly White Spindle), pup tent, rations (1 week)s (2), repair kit, rope (foot)s (50), rope (foot)s (50), soap, waterskin, wayfinder, winter clothing, writing set, animal companion, light barding, money, carved wooden figurines (6), green cloak with embroidered owl and lizard, spool of red ribbon, small sackful of pretty glass beads, Hooded lantern, purse, Cat's Eye elixir, Cantrip deck-stabilize (5), Monkey Pin, Moderate Acid flask, Moderate Alchemist;s fire, Moderate blight bomb, lesser bottled lightning, lesser frost bomb x2, lesser blight bomb.
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AC 24; Fort +11; Ref +14; Will +13
HP 74
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Speed 35 feet
Melee [1]+1 striking rapier +15 (disarm, deadly d8, finesse, magical), Damage 2d6+1 P
Melee [1] dagger +14 (versatile S, thrown 10 ft., agile, finesse), Damage 1d4+1 P
Melee [1] hatchet +11 (thrown 10 ft., sweep, agile), Damage 1d6+1 S
Melee [1] light mace +14 (agile, finesse, shove), Damage 1d4+1 B
Ranged [1][i]+1 striking shortbow[/i] +15 (deadly d10, magical, range increment 60 feet, reload 0), Damage 2d6 P
Ranged [1] lesser acid flask +14 (thrown 20 ft., acid, alchemical, bomb, consumable, splash), Damage 1 A +1d6 pers A +1 A splash
Ranged [1] bola +14 (ranged trip, nonlethal, thrown 20 ft.), Damage 1d6+1 B
Ranged [1] dagger +14 (versatile S, thrown 10 ft., agile, finesse), Damage 1d4+1 P
Ranged [1] hatchet +14 (thrown 10 ft., sweep, agile), Damage 1d6+1 S
Focus Spells 1 Focus Point, DC 21; 3rdHeal Companion Precision (+1d8) You have trained to aim for your prey’s weak points. The first time you hit your hunted prey in a round, you also deal 1d8 additional precision damage. (Precision damage increases the damage you already deal, using the same type, but is ineffective against creatures that lack vital organs or weak points.) At 11th level, the extra damage increases to 2d8 precision damage, and at 19th level, the extra damage increases to 3d8 precision damage.
Ancestry Feats Natural Ambition, Nimble Elf
Class Feats Animal Companion, Heal Companion[APG], Hunted Shot, Quick Draw, mature companion
General Feats Fleet
Skill Feats Bon Mot[APG], Dubious Knowledge, Forager, Multilingual, train animal, skill training-deception
Other Abilities animal companion, hunt prey, hunter's edge, iron will, swords, trackless step, verdant wheel champion, warden spells, weapon expertise
Silence the Owl
Spoiler:
Male bird
N, Medium, Animal, Minion
low-light vision
Skills Acrobatics +12, Athletics +11, Stealth +12
Str 10 (+2), Dex 10 (+3), Con 10 (+1), Int 10 (-4), Wis 10 (+2), Cha 10 (+0)
Other Items light barding
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AC 22(23); Fort +12; Ref +14; Will +13
HP 52
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Speed 10 feet, fly 60(55) feet
Melee [1] jaws +12 (finesse), Damage 2d6+3 P
Melee [1] talon +12 (agile, finesse), Damage 2d4+3 S
Chronicles:
Q 06 Archaeology in Aspenthar
Q 03 Grehunde's Gorget
Q 10 The Broken Scales
Q 01 The Sandstone Secret
1-15 The Blooming Catastrophe
1-18 Lodge of the Living God
2-00 King in Thorns
1-10 Tarnbreaker's Trail
2-05 Balancing the Scales
Q 12 Putrid Seeds
2-18 Fanciful March of Urwal
3-02 East Hill Haunting
3-05 Inheritor's Rite
Q 09 Way finder Origins
3-04 The Devil-Wrought Disappearance
3-07 The Locked Lodge
1-21 Mistress of the Maze
1-20 The Lost Legend
4-04 To Seek the Heart of Calamity
2-17 Lost Maid of Anactoria