SAVES / PERCEPTION
[dice=Fortitude]d20+8[/dice]
[dice=Reflex]d20+10[/dice]
[dice=Will]d20+10[/dice]
[dice=Perception]d20+10[/dice]
INITIATIVE
[dice=Maneki Init; Perception]d20+10[/dice]
SKILLS
[dice=Acrobatics(E)]d20+8[/dice]
[dice=Arcana(U)]d20+1[/dice]
[dice=Athletics(T)]d20+6[/dice]
[dice=Crafting(U)]d20+1[/dice]
[dice=Deception(U)]d20[/dice]
[dice=Diplomacy(U)]d20[/dice]
[dice=Intimidation(U)]d20[/dice]
[dice=Medicine(E)]d20+10[/dice]
[dice=Nature(T)]d20+8[/dice]
[dice=Occultism(U)]d20+1[/dice]
[dice=Performance(U)]d20[/dice]
[dice=Religion(T)]d20+8[/dice]
[dice=Society(U)]d20+1[/dice]
[dice=Stealth(T)]d20+8[/dice]
[dice=Survival(U)]d20+3[/dice]
[dice=Thievery(U)]d20+3[/dice]
[dice=PFS Lore]d20+10[/dice]
[dice=Warfare Lore]d20+6[/dice]
Monastic Archer Stance allows Flurry of Blows with longbow within the first 50'; -2 to attack if range is 30' or less
[dice=Ranged Attack;Longbow]1d20+9[/dice] for [dice=Piercing Damage]d8[/dice] [ooc]Critical Hit: Double Damage + Deadly[/ooc]
[dice=Ranged Attack;Longbow, MAP]1d20+4[/dice] for [dice=Piercing Damage]d8[/dice] [ooc]Critical Hit: Double Damage + Deadly[/ooc]
[dice=Ranged Attack;Longbow, MAP 2+]1d20-1[/dice] for [dice=Piercing Damage]d8[/dice] [ooc]Critical Hit: Double Damage + Deadly[/ooc]
[dice=Deadly]d10[/dice]
Crane Wing Attacks must be done in Crane Stance
[dice=Crane Wing Attack (Agile, Finesse)]1d20+8[/dice] for [dice=Bludgeoning Damage]1d6+1[/dice] [ooc]Critical Hit: Double Damage[/ooc]
[dice=Crane Wing Attack, MAP]1d20+4[/dice] for [dice=Bludgeoning Damage]1d6+1[/dice] [ooc]Critical Hit: Double Damage[/ooc]
[dice=Crane Wing Attack, MAP 2]1d20[/dice] for [dice=Bludgeoning Damage]1d6+1[/dice] [ooc]Critical Hit: Double Damage[/ooc]
[dice=Fist Attack (Agile, Finesse)]1d20+8[/dice] for [dice=Bludgeoning Damage]1d6+1[/dice] [ooc]Critical Hit: Double Damage[/ooc]
[dice=Fist Attack, MAP]1d20+4[/dice] for [dice=Bludgeoning Damage]1d6+1[/dice] [ooc]Critical Hit: Double Damage[/ooc]
[dice=Fist Attack, MAP 2]1d20[/dice] for [dice=Bludgeoning Damage]1d6+1[/dice] [ooc]Critical Hit: Double Damage[/ooc]
Flashing Spark attacks have to be in Stoked Flame Stance
[dice=Flashing Spark; 1st Attack]1d20+5[/dice]
[dice=Flashing Spark; 1st Attack Damage, Slashing]1d8+1[/dice] [ooc]Critical Hit: Double Damage[/ooc]
[dice=Flashing Spark; 2nd Attack]1d20+0[/dice]
[dice=Flashing Spark; 2nd Attack Damage, Slashing]1d8+2[/dice] [ooc]Critical Hit: Double Damage[/ooc]
[dice=Flashing Spark; 3rd+ Attack]1d20-5[/dice]
[dice=Flashing Spark; 3rd Attack Damage, Slashing]1d8+3[/dice] [ooc]Critical Hit: Double Damage[/ooc]
[dice=Ranged Attack; Dagger]1d20+8[/dice] for [dice=Piercing/Slashing]d4+1[/dice] [ooc]Critical Hit: Double Damage[/ooc]
[dice=Ranged Attack; Dagger]1d20+4[/dice] for [dice=Piercing/Slashing]d4+1[/dice] [ooc]Critical Hit: Double Damage[/ooc]