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"You don't seem very committed. Why are you after the goblins in the first place?"
Space bends around her as she hurries forward. The lion is still too far for her to reach with most of her spells, so Talu takes a shot with her little crossbow instead.
"And that's why I don't do that."
◆◆ Cast Warp step
◆ Strike crossbow: 1d20 + 8 ⇒ (6) + 8 = 14 for piercing damage: 1d8 ⇒ 8

GM J |

Lair! Round 1
Moved forward Talu missed the lion with her crossbow and Nobwald also moved, drinking something and looking for weaknesses on the lion.
──────────
Conditions:
──────────
BOLD IS UP!:
──────────
➤ Red (-17)
➤ Lendaru (48/48 HP) Readied attack
➤ Champion Ra (31/31 HP)
➤ Zaighar (47/47 HP)
➤ Keff (-3)
➤ Talu (36/36 HP)
➤ Norbwald (38/38 HP) (3 temp)
➤ Clarence (44/44 HP)

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Clarence moves up and raises his shield.
◆◆ Sudden Charge
◆ Shield up!

GM J |

Lair! Round 2
The smaller beast reappears suddenly attacking Champion Ra.
Jaws: 1d20 + 11 ⇒ (16) + 11 = 27
Damage, sneak: 1d10 + 6 + 1d6 ⇒ (3) + 6 + (2) = 11
And he bites very well the off guard awakened animal.
Very good my brave lieutenant. Finish off this one. I take care from the others. The lion's voice resounds in the cave.
──────────
Conditions:
──────────
BOLD IS UP!:
──────────
➤ Red (-17)
➤ Lendaru (48/48 HP)
➤ Champion Ra (9/31 HP)
➤ Zaighar (47/47 HP)
➤ Keff (-3)
➤ Talu (36/36 HP)
➤ Norbwald (38/38 HP)
➤ Clarence (44/44 HP)

GM J |

Lair! Round 2
Lendaru tries to help his companion against the beast but he failed to connect.
──────────
Conditions:
──────────
BOLD IS UP!:
──────────
➤ Red (-17)
➤ Lendaru (48/48 HP) Readied attack
➤ Champion Ra (9/31 HP)
➤ Zaighar (47/47 HP)
➤ Keff (-3)
➤ Talu (36/36 HP)
➤ Norbwald (38/38 HP)
➤ Clarence (44/44 HP)

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Zaighar grumbles and hustles back to stab at the smaller lion.
◆ Stride
◆ Strike: Breaching Pike (E): 1d20 + 11 ⇒ (17) + 11 = 28
Piercing, Razing: 1d6 + 4 ⇒ (3) + 4 = 7
◆ Strike: Breaching Pike (E): 1d20 + 11 - 5 ⇒ (11) + 11 - 5 = 17
Piercing, Razing: 1d6 + 4 ⇒ (3) + 4 = 7
Raise Shield if the first strike manages to down Red.

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Switch my weapon so I'm wielding Elven Branched Spear as first action
2nd actiohit: 1d20 + 9 + 1 ⇒ (19) + 9 + 1 = 29 vs red dmg: 1d6 + 2 + 1 ⇒ (4) + 2 + 1 = 7
hit: 1d20 + 9 + 1 - 5 ⇒ (18) + 9 + 1 - 5 = 23 3rd action dmg: 1d6 + 1 + 2 ⇒ (1) + 1 + 2 = 4
If that 19 is a crit deadly: 1d6 ⇒ 6

GM J |

Lair! Round 2/3
The combined assault from Zaighar and Champion Ra is enough to kill the poor beast.
Ah my proud lieutenant. I will revenge you!
And the lion pounces biting Norbwald.
Jaws: 1d20 + 12 ⇒ (16) + 12 = 28
Damage: 1d10 + 6 ⇒ (5) + 6 = 11
He tears a bit of flesh from Norbwald's leg.
Mhhh that's a good appetizer. Let's move to the meal now.
Then he seems to cast a spell upon himself.
──────────
Conditions:
──────────
BOLD IS UP!:
──────────
➤ Red DEAD
➤ Lendaru (48/48 HP)
➤ Champion Ra (9/31 HP)
➤ Zaighar (47/47 HP)
➤ Keff (-3)
➤ Talu (36/36 HP)
➤ Norbwald (30/38 HP)
➤ Clarence (44/44 HP)

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Clarence replaces the javelin in its quiver on his back. He draws his sword. He moves up to Keff to attack.
+1 Longsword: 1d20 + 11 ⇒ (6) + 11 = 17 for Slashing/Piercing Damage: 1d8 + 3 ⇒ (4) + 3 = 7 Critical Hit: Double Damage
◆ Interact (Switch weapons)
◆ Stride
◆ Strike
↺ Reactive Shield

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He didn't really answer her question. But such was to be expected. It was still clear he was responsible for killing innocent people, which certainly gave Talu something to work with.
"Spirits, rise up!" she calls, and two of them take form. The first does not attack Keff directly, but takes the form of an albatross guiding the Pathfinders' attacks. It would be easy for him to dismiss, and she hopes he does.
The other forms takes shape opposite of Norbwald and strikes at the lion. That one would also be easy for the lion to destroy, but every time he does that is an attack that doesn't land against the Pathfinders.
◆◆ Cast albatross curse. Everyone gains a +1 circumstance bonus to hit him. He can Strike the albatross, which automatically hits and kills it, but then he must make a Will save (DC 19) against the Misfortune effect.
◆ Create Thrall. Attack (flanking): 1d20 + 9 + 1 ⇒ (5) + 9 + 1 = 15 for void/vitality damage: 2d6 ⇒ (3, 2) = 5

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Zaighar turns and rushes toward the talking lion as the other cat falls. He thrusts his spear and raises his shield.
◆◆ Sudden Charge
Strike vs. Keff: Breaching Pike (E): 1d20 + 11 ⇒ (3) + 11 = 14 vs. flanked target
Piercing, Razing: 1d6 + 4 ⇒ (6) + 4 = 10
◆ Raise a Shield
AC 23
Strike: Breaching Pike (E): 1d20 + 11 ⇒ (7) + 11 = 18
Piercing, Razing: 1d6 + 4 ⇒ (5) + 4 = 9

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Norbwald gets pounced, taking solace in his cups he takes a sip and then pauses for a moment for guzzling as much as he can.
Norbwald takes advantage of the Albatross to try and strike a decisive blow with his flickmace.
Flickmace vs big lion: 1d20 + 9 + 1 ⇒ (7) + 9 + 1 = 17
hero point reroll if that's a miss: 1d20 + 10 ⇒ (7) + 10 = 17
B damage: 1d6 + 5 ⇒ (2) + 5 = 7
Weak 3 to my strikes.
Sip for 3 temp HP, drain for 9 healing

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1st action move
2nd action switch back to bow
3rd action shoot Keef hit: 1d20 + 9 + 1 ⇒ (20) + 9 + 1 = 30 dmg: 1d6 + 1 + 1 ⇒ (2) + 1 + 1 = 4 deadly: 1d8 ⇒ 1

GM J |

Lair! Round 3/4
The Pathfinders all move towards the lion, but only Champion Ra is able to connect. Quite good but he should have been disturbed at the late moment because his arrow doesn't make so much wound as it could have been with such a shot.
Moouahh! Let's play a bit with you before the dinner.
The lion steps back and casts a spell engulfing Lendaru, Clarence and Norbwald. He unleashes a swirling multitude of colors that overwhelms the three of them.
──────────
Conditions:
Lendaru, Clarence and Norbwald must make a Will save before their turn.
Critical Success The creature is unaffected.
Success The creature is dazzled for 1 round.
Failure The creature is stunned 1, blinded for 1 round, and dazzled for 1 minute.
Critical Failure The creature is stunned for 1 round and blinded for 1 minute.
──────────
BOLD IS UP!:
──────────
➤ Red DEAD
➤ Lendaru (48/48 HP)
➤ Champion Ra (9/31 HP)
➤ Zaighar (47/47 HP)
➤ Keff (-12)
➤ Talu (36/36 HP)
➤ Norbwald (38/38 HP) (3 temp hp)
➤ Clarence (44/44 HP)

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Zaighar moves to keep the lion within his reach and stabs at the beast.
◆ Stride
◆ Strike vs. Keff: Breaching Pike (E): 1d20 + 11 ⇒ (18) + 11 = 29
Piercing, Razing: 1d6 + 4 ⇒ (6) + 4 = 10
◆ Strike vs. Keff: Breaching Pike (E): 1d20 + 11 - 5 ⇒ (13) + 11 - 5 = 19
Piercing, Razing: 1d6 + 4 ⇒ (4) + 4 = 8
AC 21
Reactive Strike: Breaching Pike (E): 1d20 + 11 ⇒ (8) + 11 = 19
Piercing, Razing: 1d6 + 4 ⇒ (6) + 4 = 10

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Will: 1d20 + 8 ⇒ (11) + 8 = 19
Clarence roars in anger at the blast of colors in his face.
He cuts loose with his sword before raising his shield
Flat, Concealed x2: 2d20 ⇒ (2, 17) = 19
+1 Longsword: 1d20 + 11 ⇒ (9) + 11 = 20 for Slashing/Piercing Damage: 1d8 + 3 ⇒ (6) + 3 = 9 Critical Hit: Double Damage Irrelevant if concealed
+1 Longsword, MAP: 1d20 + 5 ⇒ (4) + 5 = 9 for Slashing/Piercing Damage: 1d8 + 3 ⇒ (4) + 3 = 7 Critical Hit: Double Damage
◆ Strike
◆ Whiff
◆ Shield up!
↺ Shield Block
+1 Longsword: 1d20 + 11 ⇒ (11) + 11 = 22 for Slashing/Piercing Damage: 1d8 + 3 ⇒ (3) + 3 = 6

GM J |

Lair! Round 3/4
Zaighar moves to hit the lion twice with one very nasty wound Crit!. Clarence shake off most of colors but what remains prevents him to connect with his sword.
As I think Clarence's longsword isn't a reach weapon I stepped him.
──────────
Conditions:
Lendaru, Clarence and Norbwald must make a Will save DC 18 before their turn.
Critical Success The creature is unaffected.
Success The creature is dazzled for 1 round.
Failure The creature is stunned 1, blinded for 1 round, and dazzled for 1 minute.
Critical Failure The creature is stunned for 1 round and blinded for 1 minute.
──────────
BOLD IS UP!:
──────────
➤ Red DEAD
➤ Lendaru (48/48 HP)
➤ Champion Ra (9/31 HP)
➤ Zaighar (47/47 HP)
➤ Keff (-40)
➤ Talu (36/36 HP)
➤ Norbwald (30/38 HP)
➤ Clarence (44/44 HP)

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Another 3 shoots at keff hit: 1d20 + 9 + 1 ⇒ (5) + 9 + 1 = 15 dmg: 1d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5
hit: 1d20 + 9 + 1 - 5 ⇒ (1) + 9 + 1 - 5 = 6 dmg: 1d6 + 1 + 1 ⇒ (6) + 1 + 1 = 8
hit: 1d20 + 9 + 1 - 10 ⇒ (20) + 9 + 1 - 10 = 20 dmg: 1d6 + 1 + 1 ⇒ (4) + 1 + 1 = 6 That is a nat 20 so dmg: 1d8 ⇒ 8 deadly, unless 20 is a miss, then that nat 20 turns that miss into a hit.

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Talu conjures up another spirit to continue striking at Keff, trying to pen him in as the albatross continues to guide the party's attacks. She also tries to siphon a little bit of life away from him, to weaken him.
◆ Create Thrall Attack (flanking): 1d20 + 9 + 1 ⇒ (17) + 9 + 1 = 27 for void/vitality damage: 2d6 ⇒ (4, 6) = 10
◆◆ Enfeeble. DC 19 Fort vs no effect/enfeebled 1 for one round/enfeebled 2 for one minute/enfeebled 3 for one minute.

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Will:1d20 + 8 ⇒ (5) + 8 = 13
Will, reroll:1d20 + 8 ⇒ (16) + 8 = 24
The inventor strikes on Keff.
Concealment:1d20 ⇒ 6
Greatpick:1d20 + 10 + 1 ⇒ (5) + 10 + 1 = 16
Concealment:1d20 ⇒ 3
Greatpick:1d20 + 10 + 1 - 5 ⇒ (2) + 10 + 1 - 5 = 8
Damage:2d10 + 3 ⇒ (10, 3) + 3 = 16
Concealment:1d20 ⇒ 17
Greatpick:1d20 + 10 + 1 - 10 ⇒ (13) + 10 + 1 - 10 = 14
Damage:2d10 + 3 ⇒ (3, 6) + 3 = 12

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Will: 1d20 + 8 ⇒ (16) + 8 = 24
Norbwald blinks as the bright light flashes in his eyes.
Norbwald slinks down in his chair as it carries him around the far side, where he makes a pair of advantageous strikes against the flank of the lion.
Concealment: 1d20 ⇒ 19
Strike + Albatroll vs Off Guard: 1d20 + 9 + 1 ⇒ (5) + 9 + 1 = 15
B damage: 1d6 + 5 ⇒ (1) + 5 = 6
Weakness 3 to my strikes.
Concealment: 1d20 ⇒ 10
More strike vs Off Guard: 1d20 + 9 + 1 - 5 ⇒ (18) + 9 + 1 - 5 = 23
B damage: 1d6 + 5 ⇒ (1) + 5 = 6
Weakness 3 to my strikes.
Command(Support for Lesser Cover/Stride, Strike, Strike)

GM J |

Lair! Round 3/4
The assault of the Pathfinders was magnificent but the lion remains standing.
Crit Champion Ra continues to harass the beast with his arrows. Norbwald hits on his second attempt. Even the Thrall found a way to critically hit the lion this time. Only the poor Lendaru cannot find how to hit the big animal this round. But that's a bit for the short story.
The lion is very hurt.
I don't feel very well. Be fair and move away from here to come back tomorrow. Then we can continue this entertainment with flavor.
Sadly he won't be in better shape tomorrow, dying under your eyes...
End of combat
The lion dead the Pathfinders have all the time to explore the cave. The feline’s lair is filled with the bodies of goblins and other creatures that have been killed by the group of felines. A variety of odds and ends can be found among the fallen, including 75 gp in assorted coins.
Once back to the camp, the goblins are very pleased to learn that the beast have been killed and definitely won't come again. Of course Muckmuck is still skeptical, but you know Muckmuck now...
Zig introduces a feast in your honor.
We will prepare a recipe that was taught to us by an old mad man who I met some years ago. He wasn't all the time easy to understand but I can tell you that his omelets are the best all over Golarion. So let's prepare the well-known mushrooms omelets for everybody!
Fortunately the lions haven't killed the chickens so there are enough eggs for all you you. The spices were delivered by the old man. And for the mushrooms... perhaps it's better not always to know where the products come from...
Of course, once you return to Yigrig, the bridge is completed and you are rewarded with a sack of gold.
END

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Clarence heads for the river where he teaches the goblins a thing or two. "You take a running start and yell. Like this"
Clarence runs, leaps... "CANNONBALL!"