Hello! Welcome to my table. Before we start, please do the following:
Please complete the macros linked at the top of the page. This will be used for initiative and secret rolls.
Please also post your token to the slides and post your position in the marching order. The slides are also linked at the top of the page.
As per the Organized Play Foundation Community Standards, each player must decide if they will allow their characters to be damaged by friendly fire (usually via splash damage). In keeping with the “Explore, Report, Cooperate” motto of the Pathfinder Society, engaging in non-consensual character-versus-character conflict is prohibited. While accidental friendly fire happens due to missed attack rolls or other factors, players must obtain the consent of other players before deliberately including fellow PCs in damaging effects. This rule does not apply in situations where a character is not acting of their own free will, such as if they’re being mind-controlled by an NPC and forced to attack a fellow Pathfinder.
You may select a consumable item from the Pathfinder Provisions list. These used to be the school items you get prior to starting an adventure. This applies to Scenarios only. Quests and bounties do not receive provisions.
Exploration activity: Scout Human (versatile) Barbarian (spirit)/2 HP 36/36, 0 temp| AC 19 (18 when raging)| Fort (E) +8| Ref (T) +6| Will (E) +7| Init Perc (E) +7
I'm leaning toward a level 3 thaumaturge. If War of Immortals gets sanctioned today, I might bring a level 3 animist, though. (Seen sitting on a GM blob.)
Exploration activity: Scout Human (versatile) Barbarian (spirit)/2 HP 36/36, 0 temp| AC 19 (18 when raging)| Fort (E) +8| Ref (T) +6| Will (E) +7| Init Perc (E) +7
To provide low level players a more fun and fair experience, PCs whose level equals the adventure’s base level (such as a 3rd-level PC playing in a Level 3–6 scenario) gain a temporary boost when playing in the higher level range called a level bump to represent the higher-level PCs’ mentorship and support.
Increase every DC the PC has by 1.
Increase the attack modifiers, attack damage, spell damage, saving throw modifiers, skill modifiers, Perception modifiers, and AC of the PC by 1.
Increase the Hit Point totals of the PC by 10 or by 10%, whichever is higher.
These adjustments are less beneficial than gaining a level, yet they provide the PC more survivability and opportunity to contribute to the adventure experience, reducing the degree to which higher-level PCs might overshadow these less experienced Pathfinders.
You should also remind higher level PCs to apply any mentor boons they might have purchased.
Apply the relevant adjustments to the PC's animal companions, eidolons, and familiars as well. If a value is already increased by applying the adjustment to a PC (such as a familiar's save modifiers and AC), do not increase the value a second time.
| Female Gnome Witch 3 | HP 29/29 | AC 18 (+1 AC Shield) | F +6 R +7 W +8 | Perc +6 (low-light vision) | Default Exploration: Scout | Speed 25ft | hero points 1 | Active Conditions: None
Jortix has:
Skillful Mentor (Envoy's Alliance)
While working with less experienced Pathfinder allies, you provide vital advice to sharpen your newer colleagues’ skills. For any PCs benefiting from a Level Bump and whose levels are lower than yours, you increase the Level Bump’s modifier to skill checks to 2.
Normal: A Level Bump increases a PC’s skill check modifiers by 1.
Special: A PC can only benefit from two mentor boons.
Exploration activity: Scout Human (versatile) Barbarian (spirit)/2 HP 36/36, 0 temp| AC 19 (18 when raging)| Fort (E) +8| Ref (T) +6| Will (E) +7| Init Perc (E) +7
I've played this twice now (both since this PbP began) and I've enjoyed it each time. The flavor of the forest and kami seems spot on to me. I also very much like the variety with having faced different forest creatures, a different "dungeon", and a different "boss" each time.
Exploration activity: Scout Human (versatile) Barbarian (spirit)/2 HP 36/36, 0 temp| AC 19 (18 when raging)| Fort (E) +8| Ref (T) +6| Will (E) +7| Init Perc (E) +7
Apologies for the silence. Had a really really toxic Thursday-Friday at work so I needed the weekend to recharge. If you dabble in IT, let me know and I'll tell you the horror of it all :)
I'll post an update tomorrow. Really really sorry for disappearing.