Lil"Eschie Pallid Plague PFS

Game Master Escharid Blackrose

Lumber camp


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Scarab Sages

MMale LG Dhampir Fighter 2 | HP 22/22| AC 19 T 13 FF 16 | CMB +5, CMD 18 | F: +5, R: +3, W: +0 | Init: +3 | Perc: +2, Low Light Vision, Darkvision | Speed 30ft [20ft]| Active conditions: none

Anyone still wounded? Vondrulla sounds likely to pick a fight.

Grand Lodge

N/N Male Human Fighter/2 | HP: 20/20 | AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +6/18 | F/R/W: +4/+2/+0 | Init: +2 | Speed 30 ft [armor training] | Climb +2, Linguistics +2, Perc +2, Profession Soldier +4, Survival +4, Swim +2 | Active Conditions: None

Ling is ready to go and uninjured.

Dark Archive

CN Sylph Unc. Summoner 1; Init +3; AC 15, t13, ff12; hp 8; Fort -1, Ref +3, Will +2; +2 vs. air or electricity effects and electricity dmg, +2 racial vs. ench and div. spells, +2 vs. shadow spells and effects; spd 30 ft.

Navatsiyk is ready to continue.

Grand Lodge

#01-43 The Pallid Plague Female Half-Orc Ranger (Guide) 2 | HP 20/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

So is Nabla.


Ling/Nava/Nabla:
You can't help but scratch yourself very often, and even when you notice a little blood under your nails, you can't stop. Fortunatly, nobody expect you to be the smoothtalker of the party-1 Charisma

It takes you a little more over an hour to get back to the town itself, and half an hour again to ear, in the distance, the echoes of a feast.

You search the quicker path to the source of the sound, hoping to get there in time before whatever evil plans springs into action

DC 15 Survival

Liberty's Edge

CN Hunter 1, Humanoid (Android) & Construct, Cece | Mods: No Morale | HP 11 (-0) | AC/Tch/FF 18/14/14 | CMD 14 | F/R/W +4/+6/+2 (see profile for mods) | Speed 30ft | Animal Focus 0/1; Nanite Surge +4: 1/1 | +2 Star Folio Re-Roll 1/1; Spells 1st: 1/2 | Perc: +8 (LL & Dark), SM: -2 | Init: +4

Survival: 1d20 + 6 ⇒ (18) + 6 = 24

The Android Hunter points to a deer trail, ”This way, we need to get there in time before whatever evil plans spring into action.”

Grand Lodge

#01-43 The Pallid Plague Female Half-Orc Ranger (Guide) 2 | HP 20/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

GM:
A result of 16 was not enough to make the Fort save? o_O
Bummer. Well, it is what it is...

Survival: 1d20 + 6 ⇒ (4) + 6 = 10

Nabla cannot find out which path is the quickest, so she defers to the expertise of the Android Hunter.

They seem to know what they are doing...


Nala:
Alas, the DC was 18 for your Tier, even harder if you were a gnome or fey-related

Rusty guide you toward a clearing, where a feast is surely taking place, by the sound of it...

A low melodic droning carries through the still air,interrupted by random screams of pain and pleasure. Ahead lies a clearing surrounded by low-hanging willow trees.

In the center of the clearing rests a long, bone banquet table covered in mounds of bright red, orange, and yellow flower petals, human skull goblets dripping with wine, and alabaster platters filled with raw meat.

In the center of the table rests a water-filled basin made of carved birch, from the center of which rises the wooden sculpture of a nude woman pouring water from a jar.

There seems to be at least a dozen revelers, gorging themselves on mounds of f lamebloom petals, wine, and raw meat. The diseased cultists
dance and frolic around the gruesome banquet table, humming a macabre dirge interrupted occasionally by a bloodthirsty scream. No one seems to have noticed you so far. You are 40 feet from the feast, see the last map, "Feast of Decay"

DC 14 Perception:
You see a woman near the center of the table, with a scythe resting near her seat. Just by her side, a tall man looks probably like an undead, as he is totally immobile while the rest of the revelers moves around

Dark Archive

CN Sylph Unc. Summoner 1; Init +3; AC 15, t13, ff12; hp 8; Fort -1, Ref +3, Will +2; +2 vs. air or electricity effects and electricity dmg, +2 racial vs. ench and div. spells, +2 vs. shadow spells and effects; spd 30 ft.

Perception: 1d20 ⇒ 12
Stealth, untrained: 1d20 + 3 ⇒ (17) + 3 = 20

Navatsiyk hides kneeling behind shrubs while trying to observe what the cultists are up to.

Grand Lodge

N/N Male Human Fighter/2 | HP: 20/20 | AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +6/18 | F/R/W: +4/+2/+0 | Init: +2 | Speed 30 ft [armor training] | Climb +2, Linguistics +2, Perc +2, Profession Soldier +4, Survival +4, Swim +2 | Active Conditions: None

perception: 1d20 + 2 ⇒ (4) + 2 = 6

Ling is more interested in whether they are being snuck up on and keeps checking behind.

Grand Lodge

#01-43 The Pallid Plague Female Half-Orc Ranger (Guide) 2 | HP 20/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

Perception: 1d20 + 6 ⇒ (1) + 6 = 7 LOL.

Nabla helps Ling checking the back of the group.

Liberty's Edge

CN Hunter 1, Humanoid (Android) & Construct, Cece | Mods: No Morale | HP 11 (-0) | AC/Tch/FF 18/14/14 | CMD 14 | F/R/W +4/+6/+2 (see profile for mods) | Speed 30ft | Animal Focus 0/1; Nanite Surge +4: 1/1 | +2 Star Folio Re-Roll 1/1; Spells 1st: 1/2 | Perc: +8 (LL & Dark), SM: -2 | Init: +4

Perc: 1d20 + 8 ⇒ (7) + 8 = 15

Rusty points out the group’s target, ”There, that’s the scythe lady. And probably an undead guard. Can anyone blast or entangle them from a distance before we just charge in?”

Scarab Sages

MMale LG Dhampir Fighter 2 | HP 22/22| AC 19 T 13 FF 16 | CMB +5, CMD 18 | F: +5, R: +3, W: +0 | Init: +3 | Perc: +2, Low Light Vision, Darkvision | Speed 30ft [20ft]| Active conditions: none

Perception: 1d20 + 2 ⇒ (14) + 2 = 16

I see them, but all I have is a pair of large swords. No blasting for me.

Grand Lodge

N/N Male Human Fighter/2 | HP: 20/20 | AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +6/18 | F/R/W: +4/+2/+0 | Init: +2 | Speed 30 ft [armor training] | Climb +2, Linguistics +2, Perc +2, Profession Soldier +4, Survival +4, Swim +2 | Active Conditions: None

"I can shoot with this."

Ling points at his Composite Daikyu.

"But better with this."

The cold iron scimitar does look more deadly, particularly if they are dealing with fey, who have a traditional weakness to cold iron. Though he does have different fletched arrows and some of them might be cold iron too.

Note to others. If you have a bow and no cold iron arrows you might want to ask Ling for some.

Grand Lodge

#01-43 The Pallid Plague Female Half-Orc Ranger (Guide) 2 | HP 20/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

"Ah, now that you pointed them out, Rusty, I see them, too."

"A wand of entangle is on my shopping list, but I couldn't get one so far. And I have nothing to blast, but I bought a good bow right before this mission."

Ling Chang wrote:
Note to others. If you have a bow and no cold iron arrows you might want to ask Ling for some.

Good idea!

"Ling, you also use bow and arrows. You wouldn't have any cold iron arrows, would you? I definitely need to put some on my shopping list..."

Grand Lodge

N/N Male Human Fighter/2 | HP: 20/20 | AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +6/18 | F/R/W: +4/+2/+0 | Init: +2 | Speed 30 ft [armor training] | Climb +2, Linguistics +2, Perc +2, Profession Soldier +4, Survival +4, Swim +2 | Active Conditions: None

Ling points at the red fletched ones and waves him on over.

"You need, you take."


CN Medium Outsider (shadow), Eidolon 1 AC 13, touch 11, flat-footed 10; hp 11; Init +1, Fort +3, Ref +1, Will +0; resist cold 5, electricity 5; Darkvision 60 ft.

Perception: 1d20 + 4 ⇒ (7) + 4 = 11

"I sense we will soon have to fight. Everyone ready?" the shadowy being somberly grunts

Grand Lodge

#01-43 The Pallid Plague Female Half-Orc Ranger (Guide) 2 | HP 20/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

Nabla moves next to Ling, grabs 10 red fletched arrows and puts them in her quiver.

"These should be enough for this fight. Thank you, Ling."

She wields her bow and nocks a cold iron arrow.

"Ready when you are."

Scarab Sages

MMale LG Dhampir Fighter 2 | HP 22/22| AC 19 T 13 FF 16 | CMB +5, CMD 18 | F: +5, R: +3, W: +0 | Init: +3 | Perc: +2, Low Light Vision, Darkvision | Speed 30ft [20ft]| Active conditions: none

Ready

Liberty's Edge

CN Hunter 1, Humanoid (Android) & Construct, Cece | Mods: No Morale | HP 11 (-0) | AC/Tch/FF 18/14/14 | CMD 14 | F/R/W +4/+6/+2 (see profile for mods) | Speed 30ft | Animal Focus 0/1; Nanite Surge +4: 1/1 | +2 Star Folio Re-Roll 1/1; Spells 1st: 1/2 | Perc: +8 (LL & Dark), SM: -2 | Init: +4

Rusty prepares to cast a spell upon Cece (magic fang), ”You shoot, then we charge.”

Ready to cast the spell when the arrow is fired.


GM rolls:
Perception, cleric: 1d20 + 3 - 5 - 4 ⇒ (4) + 3 - 5 - 4 = -2perception zombie: 1d20 + 0 - 5 - 4 ⇒ (7) + 0 - 5 - 4 = -2perception, crowd: 1d20 - 5 - 4 ⇒ (4) - 5 - 4 = -5

The revelers and the woman with the scythe are too caught up in their unholy feast to notice your preparations, it seems

Surprise round in your favor!

Grand Lodge

#01-43 The Pallid Plague Female Half-Orc Ranger (Guide) 2 | HP 20/20 | AC 18 T 12 FF 16 | CMB +6, CMD 18 | F: +7, R: +7, W: +3 | Init +2 | Perc +6 (darkvision 60 ft) | SM: +1 | Speed 20ft

Ok, shall I start the surprise round with the first arrow?

If yes:

Nabla 5-foot-steps forward, concentrates and designates the woman with the scythe as her focus. swift action to activate Ranger's Focus
Then she lets the first cold iron arrow fly.

To hit: BAB, Dex, MW, Rapid Shot, Ranger's Focus
Damage: Str, Ranger's Focus

MW Longbow, RF: 1d20 + 2 + 2 + 1 + 2 ⇒ (6) + 2 + 2 + 1 + 2 = 13 (vs. flat-footed AC)
cold iron piercing, RF: 1d8 + 3 + 2 ⇒ (3) + 3 + 2 = 8

I hope that hits...

Ranger's Focus (Ex) At 1st level, once per day, the guide can focus on a single enemy within line of sight as a swift action. That creature remains the ranger's focus until it is reduced to 0 or fewer hit points or surrenders, or until the ranger designates a new focus, whichever occurs first. The ranger gains a +2 bonus on attack and damage rolls against the target of his focus. At 5th level, and every five levels thereafter, this bonus increases by +2.
At 4th level, and every 3 levels thereafter, the ranger can use this ability one additional time per day. This ability replaces favored enemy.

Liberty's Edge

CN Hunter 1, Humanoid (Android) & Construct, Cece | Mods: No Morale | HP 11 (-0) | AC/Tch/FF 18/14/14 | CMD 14 | F/R/W +4/+6/+2 (see profile for mods) | Speed 30ft | Animal Focus 0/1; Nanite Surge +4: 1/1 | +2 Star Folio Re-Roll 1/1; Spells 1st: 1/2 | Perc: +8 (LL & Dark), SM: -2 | Init: +4

Magic Fang on Cece and send her in to attack the undead. The pup moves 40ft.

Grand Lodge

N/N Male Human Fighter/2 | HP: 20/20 | AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +6/18 | F/R/W: +4/+2/+0 | Init: +2 | Speed 30 ft [armor training] | Climb +2, Linguistics +2, Perc +2, Profession Soldier +4, Survival +4, Swim +2 | Active Conditions: None

Ling barrels forward with a yell.

I do not see any enemy placement on the map. If Ling could get there and attack with 30' movement, then he will charge and swing.

if charging:

to hit scimitar, charge: 1d20 + 6 + 2 ⇒ (14) + 6 + 2 = 22
damage scimitar, whetstone: 1d6 + 6 + 1 ⇒ (2) + 6 + 1 = 9

AC temporarily 18

Scarab Sages

MMale LG Dhampir Fighter 2 | HP 22/22| AC 19 T 13 FF 16 | CMB +5, CMD 18 | F: +5, R: +3, W: +0 | Init: +3 | Perc: +2, Low Light Vision, Darkvision | Speed 30ft [20ft]| Active conditions: none

I don't see enemies either, but all I have is draw and approach since we're more than 20 ft away.


Forgot to put the foes on the map, sorry, now it's done. Waiting for Nava to act to close the first round

Nabla shoots an arrow, which hits the table and not its intended target, missing her by fifteen inches.

Cece rushes toward the foes, barking at the undead as it closes the distance 40 feet quickly, followed by Ling and Poindexter

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