
DoubleGold |

The Doctor Shoots a Kobold, the same white kobold that was hurt, in the ribs, the thing is very badly hurt. Iustanus blasts the Blue Kobold 3 times in the ribs.
Black Molly is up
Black Molly: 4 Piercing dmg
Iustanus: 16 Force Damage.
White Kobold: 14 Damage.
Blue Kobold: 10 Damage.

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The green rapier swoops at one of the kobolds, and tries to skewer it. Meanwhile, Molly casts a now-familiar aura around herself, while trying to patch up the Cap’n.
Sustain spiritual armament (Strike White), Cast shield, Battle Medicine CS
Attack: 1d20 + 10 ⇒ (17) + 10 = 27
Damage: 2d8 ⇒ (8, 2) = 10Spi
Medicine: 1d20 + 6 ⇒ (17) + 6 = 23
Healing: 2d8 ⇒ (4, 1) = 5

DoubleGold |

Black Molly downs the White Kobold and then heals Iustanus for 5, or were you healing yourself?
Black Molly: 4 dmg (or full)
Iustanus: 16 Damage. (11 dmg)
White Kobold: Dead
Blue Kobold: 10 Damage.
The Gold one fires at Black Molly hit: 1d20 + 9 ⇒ (8) + 9 = 17 misses
Puts away crossbow as action 2
Draws alchemist fire as action 3
Klaagor, Gilgamesh, Iustanus Are up

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Gilgamesh runs to Blue Kobold and gives them with punches here and there.
+1 Striking Powerful Fist (Agile, Finesse, Nonlethal, Unarmed, Magical) Attack: 1d20 + 11 ⇒ (6) + 11 = 17 w Stunning Fist vs Blue Kobold
Damage: 2d6 + 1 ⇒ (4, 6) + 1 = 11 B damage
+1 Striking Powerful Fist (Agile, Finesse, Nonlethal, Unarmed, Magical) Attack, MAP: 1d20 + 11 - 4 ⇒ (13) + 11 - 4 = 20 w Stunning Fist vs Blue Kobold
Damage: 2d6 + 1 ⇒ (2, 3) + 1 = 6 B damage
(If either Strike hits and deals damage, the target must succeed at a DC 19 Fortitude save or be stunned 1 (or stunned 3 on a critical failure). This is an incapacitation effect.)
He then raises his shield.
◆ Stride
◆ Flurry of Blows w Stunning Fist
◆ Raise a Shield (+2 to AC)
↺ Orc Superstition (if triggered, against a spell or magical effect)

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Klaagor hurls a bit of dusty, shrapnel-filled air at two of the kobolds.
◆◆ cast Slashing Gust at blue and gold
blue: 1d20 + 10 ⇒ (5) + 10 = 15
gold: 1d20 + 10 ⇒ (3) + 10 = 13
◆ Stride
20 feet N-NE, towards the baddies but not too far from the wagons, please

DoubleGold |

Gilgamesh hits the blue kobold, the first attack takes him down.
Gilgamesh The 2nd attack would hit, but he does go down on the first hit if you can redirect blows. You still want to shield on action 3 knowing the kobold went down?
Klaagor Gilgamesh takes blue down, can you redirect that attack? Like Gold and the regular colored one, or is that out of your range?
Iustanus is up

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The sorcerer stamps his staff on the ground twice as a blast of water emerges from it to strike at the gold kobold
1d20 + 10 ⇒ (10) + 10 = 20 hydraulic push
You call forth a powerful blast of pressurized water that bludgeons the target and knocks it back. Make a ranged spell attack roll.
Critical Success The target takes 6d6 bludgeoning damage and is knocked back 10 feet.
Success The target takes 3d6 bludgeoning damage and is knocked back 5 feet.
3d6 ⇒ (2, 3, 1) = 6 B +5 ft
or 6d6 ⇒ (5, 5, 5, 3, 4, 4) = 26
he then casts shield on himself.

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Gilgamesh will redirect the second punch to Black and will still raise his shield.

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Klaagor would stride before casting to get two targets, but still roll atrociously.

DoubleGold |

Klaagor misses
Iustanus hits gold and pushes him back 5 feet.
Gilgamesh hits black with fist.
New strategy men, Flank that guy, then throw your fires.
Action 1, the regular colored one drops bow to pull out melee weapon
Action 2, moves to flanking position on Gilgamesh
Action 3, Swings shortsword at Gilgamesh hit: 1d20 + 9 ⇒ (2) + 9 = 11 vs FF AC.
The other one
Drops bow and pulls out short sword
Actions 2 and 3, swings twice hit: 1d20 + 9 ⇒ (8) + 9 = 17 But even with flanking, none of the kobolds can hit Gilgameshhit: 1d20 + 4 ⇒ (8) + 4 = 12
Mage 1, Cast a Spell, Approximately 400 feet in the air is a giant comet/Rock about to fall on all of you. Hey all of you over there, I'm foiling your plans, this comet will fall on you in about six seconds.
Mage 2, Magic missile Gilgamesh dmg: 3d4 + 3 ⇒ (3, 3, 1) + 3 = 10
Black Molly: Full
Iustanus: 16 Damage
Black Kobold: 6 Damage
Gold Kobold: 6 Damage
Gilgamesh: 9 Damage.
Doctor, Black Molley, Incendious are up

DoubleGold |

He's dropping a WHAT?
You must roll a will save. You can use an Arcana check in place of the will save, but rolling Arcana would require the use of the recognize spell skill feat. If you Don't have the Recognize spell feat, on your turn as one action you can identify the spell. Unless The spell is on your list of spells that you know, let me know what spells you know and I'll let you know if you automatically know it. The Arcana DC is 15.
Edit: It looks like you passed, so that would be one action, but still roll that will save, cause it could save you one action identifying the spell.

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will: 1d20 + 9 ⇒ (6) + 9 = 15
No he doesn't have Recognise Spell but I'm noting that one down for the Remastered version, cause that's a good idea. Plus Investigators don't get spells - unless they take a Dedication.

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Will: 1d20 + 9 ⇒ (15) + 9 = 24
Incendia sees through the illusion, but moves closer anyway and unleashes a blast at the kobold flanking Gilgamesh.
Stride, Kinetic Blast
wood blast: 1d20 + 11 ⇒ (11) + 11 = 22 for bludgeoning: 1d8 + 4 ⇒ (5) + 4 = 9

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”Abandon ship!”, cries Silverbeard, as he and Molly flee the wagons.
”You’ll pay for that!”, Molly declares. The glowing rapier turns, and finds a new target.
BM: Drop from wagon, Stride, Sustain (attack Mage 1)
CS: Stride
Attack: 1d20 + 10 ⇒ (4) + 10 = 14
Damage: 2d8 ⇒ (1, 5) = 6P

DoubleGold |

Black Molly misses
Incendia blasts the regular kobold hard in the back. 9 damage on Kobold
The Doctor spends one action to know the spell as he saw it being cast, open the spoiler.
The Doctor has 2 actions left.

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The Doctor calls out IT'S AN ILLUSION!
He then fires at that mage
devise a stratagem: 1d20 ⇒ 5
But he doesn't like that so shoots the nearest kobold instead.
sb: 1d20 + 6 ⇒ (1) + 6 = 7 piercing: 1d6 ⇒ 5
... and the arrow just drops out of the bow.

DoubleGold |

The Doctor can't hit
Gold Kobold Doublemoves towards the wagons
Action 3, Take Cover behind the trees
Klaagor, Gilgamesh, Iustanus Are up

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Gilgamesh focuses on fighting the ambushers. He gives flurr of punches at the Black kobold.
+1 Striking Powerful Fist (Agile, Finesse, Nonlethal, Unarmed, Magical) Attack: 1d20 + 11 ⇒ (15) + 11 = 26 w Stunning Fist vs Black Kobold
Damage: 2d6 + 1 ⇒ (1, 1) + 1 = 3 B damage
If the first punch takes down Black, he will attack the other one flanking him.
+1 Striking Powerful Fist (Agile, Finesse, Nonlethal, Unarmed, Magical) Attack, MAP: 1d20 + 11 - 4 ⇒ (16) + 11 - 4 = 23 w Stunning Fist vs Black Kobold
Damage: 2d6 + 1 ⇒ (4, 6) + 1 = 11 B damage
(If either Strike hits and deals damage, the target must succeed at a DC 19 Fortitude save or be stunned 1 (or stunned 3 on a critical failure). This is an incapacitation effect.)
He carefully retreats and then raises his shield.
◆ Flurry of Blows w Stunning Fist
◆ Step
◆ Raise a Shield (+2 to AC)
↺ Orc Superstition (if triggered, against a spell or magical effect)

DoubleGold |

Gilgamesh Takes out the black Kobold after 2 hits
Black Molly: Full
Iustanus: 16 Damage
Regular Kobold: 9 Damage
Gold Kobold: 6 Damage
Gilgamesh: 9 Damage.
Any kobold still on the map are up. You should see 4 of them.

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I am sorry but my eyes are not the same after 2 retinopathy surgeries, I cannot tell where the other non caster kobolds are.

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I am sorry but my eyes are not the same after 2 retinopathy surgeries, I cannot tell where the other non caster kobolds are.
There’s a yellow one east of you, a purple one near Gilgamesh, and two in the upper right area of the map

DoubleGold |

Iustanus wrote:I am sorry but my eyes are not the same after 2 retinopathy surgeries, I cannot tell where the other non caster kobolds are.There’s a yellow one east of you, a purple one near Gilgamesh, and two in the upper right area of the map
That is correct, the 2 kobolds in the upper right corner are the 2 casters.

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Will Save: 1d20 + 9 ⇒ (6) + 9 = 15
↺ Recognize Spell: 1d20 + 13 ⇒ (1) + 13 = 14
Klaagor clears the threatened area, his shadow waving its arms wildly.
Much to the kobold's displeasure, one imagines, he heads right for where the newcomer ran and tried to hide.
◆ Stride
◆ Cast Ignition at gold
Hot Enough For Ya?: 1d20 + 10 ⇒ (17) + 10 = 27 for 3d6 ⇒ (5, 6, 2) = 13 fire damage.

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Iustanus wrote:I am sorry but my eyes are not the same after 2 retinopathy surgeries, I cannot tell where the other non caster kobolds are.There’s a yellow one east of you, a purple one near Gilgamesh, and two in the upper right area of the map
Thank you!

DoubleGold |

Gold Takes a Big hit and goes down.
The Comet finishes falling and to a surprise of a few of you, nobody is hurt and the Wagons are undamaged. Others are not so surprised, cause the comet was an illusionary object.
The regular kobold moves
Action 2, pull out alchemist flask
Action 3, throw flask at wagon. hit: 1d20 + 9 ⇒ (15) + 9 = 24 dmg: 1d8 ⇒ 1 fire and the wagon is on fire. Iustanus takes 1 fire splash damage.
The Kobold Mages fire at Klaagor as he took out the last kobold, magic missiles dmg: 3d4 + 3 ⇒ (1, 4, 2) + 3 = 10 dmg: 3d4 + 3 ⇒ (1, 4, 4) + 3 = 12
Black Molly: Full
Iustanus: 17 Damage
Regular Kobold: 9 Damage
Gilgamesh: 9 Damage.
Klaagor: 22 Damage.
2 Kobold Mages firing magic missiles at everyone: Untouched.
Right Front Wagon: 1 Fire Damage, 1 ongoing fire damage until that fire is put out.
All heroes are up The kobolds in the middle of the init have already died

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"Gotta be running out of those, right?" Klaagor muses as he approaches the two mages and sends an unhealthy blast of air at the pair.
◆ Stride
◆◆ Cast Slashing Gust (targeting in book order)
Blast 1: 1d20 + 10 ⇒ (11) + 10 = 21
Blast 2: 1d20 + 10 ⇒ (7) + 10 = 17
For 3d4 ⇒ (4, 4, 3) = 11 slashing damage.

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The little gnome rushes into the bushes and slashes the closest caster with a gust of wind.
Stride, Kinetic Blast (air)
Kinetic Blast: 1d20 + 11 ⇒ (17) + 11 = 28 for slashing: 1d6 + 4 ⇒ (4) + 4 = 8

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Due to gold dragon disciple archetype and feats I have Fire Resistance 5
The sorcerer's draconic scales and gold dragon heritage keeps him from the fire damage

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The rapier spins like a compass needle, and flies toward the arsonist.
Molly surrounds Klaagor with the green aura. He feels an icy hand grip his heart, as his wounds start to close.
Meanwhile, Silverbeard makes his way toward the mages.
BM: Sustain (Strike Purple), Cast soothe (two actions) at Klaagor
CS: Stride
Attack: 1d20 + 10 ⇒ (6) + 10 = 16
Damage: 2d8 ⇒ (1, 4) = 5P
Healing: 1d10 + 4 ⇒ (2) + 4 = 6

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Gilgamesh moves to his next target and gives it a flurry of punch.
+1 Striking Powerful Fist (Agile, Finesse, Nonlethal, Unarmed, Magical) Attack: 1d20 + 11 ⇒ (20) + 11 = 31 w Stunning Fist vs Kobold that has normal color?
Damage: 2d6 + 1 ⇒ (5, 6) + 1 = 12 B damage
+1 Striking Powerful Fist (Agile, Finesse, Nonlethal, Unarmed, Magical) Attack, MAP: 1d20 + 11 - 4 ⇒ (8) + 11 - 4 = 15 w Stunning Fist vs Kobold that has normal color?
Damage: 2d6 + 1 ⇒ (1, 6) + 1 = 8 B damage
(If either Strike hits and deals damage, the target must succeed at a DC 19 Fortitude save or be stunned 1 (or stunned 3 on a critical failure). This is an incapacitation effect.)
He continues to raise his shield.
"Why are trying to burn the wagons?!"
◆ Stride
◆ Flurry of Blows w Stunning Fist
◆ Raise a Shield (+2 to AC)
↺ Orc Superstition (if triggered, against a spell or magical effect)

DoubleGold |

Klaagor blasts both mages
Incendia crits one in the chest and finishes him off.
Silverbeard misses but Black Molly heals Iustanus
Iustanus: 10 Damage So you can put out the fire that way
Regular Kobold: 9 Damage
Gilgamesh: 9 Damage.
Klaagor: 22 Damage.
1 Kobold Mage: 11 Damage, the other is dead.
Right Front Wagon: 1 Fire Damage, 1 ongoing fire damage until that fire is put out
Iustanus, Gilgamesh, The Doctor Are up.

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Tapping his staff again, he summons water that can be used to put out the fire and then casts shield on himself.

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GM, I already posted, just above your post.

DoubleGold |

Gilgamesh takes down the last regular kobold. In the first hit. actually where are you going? the regular kobold is 2 spaces to the left of black molly which is 10 squares from you, the one up north is caster and the thing 4 spaces to the left of you is Molly's minion. 24 Damage crit will take out either kobold since they both have enough damage on them, just doublechecking.
Iustanus puts out the fire and casts a shield spell.
The doctor Iustanus puts out the fire, the wagon is no longer on fire, so you can move back to where you were and change your actions.

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It was supposed to be my target but since it is already eliminated, he will spend the second action to move close to the remaining kobold and the third action to Flurry of Blows.

DoubleGold |

Gilgamesh takes out the mage.
The last Kobold, draw alchemist fire
2nd action throws it hit: 1d20 ⇒ 18 as long as he doesn't roll a 1 he hits the wagon. dmg fire: 1d8 ⇒ 6 and the wagon is on fire
3rd action, draws his final alchemist fire.
All heroes are up Wagon is on fire again with 9 Total damage. 1+6+1 splash+1 splash
And 1 injured kobold remaining. Broken threshold of wood is 10 damage, so hopefully you can put it out before the wagon takes 1 ongoing fire damage on its turn.

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Molly reaches out toward the kobold arsonist, and inky black tentacles extend toward it, disintegrating the glowing rapier in the process.
Meanwhile, Silverbeard closes with the last mage, and gives them a piece his mind.
BM: Cast void warp at Purple
CS: Stride, Strike Blue
Void damage vs Fort save DC 20: 2d4 ⇒ (4, 4) = 8
Attack: 1d20 + 10 ⇒ (4) + 10 = 14
Damage: 1d8 + 4 ⇒ (8) + 4 = 12S