Primal Companion Hunter

Gilgamesh The Fistful's page

124 posts. Organized Play character for Frozen Frost.


Race

HP 41/41, AC 21, Fortitude** +7, Reflex** +11, Will** +10 (w ↺ Orc Superstition), Perception* +8 (low-light vision), Stealth* +9 |

Classes/Levels

Speed 35 ft. | Exploration Activity Search | Active Conditions — | ◆◇↺

Gender

Male Half-Orc Human Monk 3 | Martial Disciple |

Strength 12
Dexterity 18
Constitution 10
Intelligence 12
Wisdom 16
Charisma 10

About Gilgamesh The Fistful

Gilgamesh The Fistful is a half-orc monk and martial disciple.

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PFS INFORMATION:
PFS #: 2403787-2007
Faction: Radiant Oath

Chronicles
Level 1
1 B02 Blood of the Beautiful
2 B15 Treasure Off the Coast (as GM)
3 B16 Boom Town Betrayal
4 B03 Shadows and Scarecrows
5 Boon - Wayfinder
6 BB Menace Under Otari Upper Dungeon Level
7 Boon - Deckhand (Background)
8 BB Menace Under Otari Lower Dungeon Level

Level 2
9 S01-08 Revolution on the Riverside
10 Boon: [][][] River Kingdoms Politician: Limited-use downtime activity with future payoff.
11 S01-06 Lost on the Spirit Road (GM)
12 Boon: Traveler of the Spirit Road [][][]
13 Boon: Protective Mentor (Radiant Oath)
14 Boon: Lantern Lodge Gear
15 Boon: Practiced Medic (available!) []
16 Boon: Radiant Wayfinder
17 Q14 The Swordlord's Challenge
18 Q01 The Sandstone Secret
19 Boon: Sand Slide Reaction
20 Q15 In the Footsteps of Horror (Slow Track)

Level 3
21 S05-01 Intro: Year of Unfettered Exploration
22 S02-13 A Gilded Test

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BOTTING INSTRUCTIONS:
Gilgamesh gets melee with the enemy and usually performs Flurry of Blows. He will take advantage of enemy's weakness if it is one of the damage he can deal with his Ki Strike.
◆ Stride (35 ft w Incredible Movement)
◆ Flurry of Blows
◆ Step
↺ Orc Superstition - +1 circumstance bonus to your saving throw against the triggering spell or magical effect.

If possible, he can perform Battle Medicine to ally.
Battle Medicine - [dice=DC 15 Battle Medicine]1d20+10[/dice] | [dice=Trained Healing]2d8[/dice] HP or [dice=Trained Healing]4d8[/dice] HP
[dice=DC 20 Battle Medicine]1d20+10[/dice] | [dice=Expert Healing]2d8+10[/dice] HP or [dice=Expert Healing]4d8+10[/dice] HP

OFFENSE & DEFENSE
Melee ◆ [dice=+1 Powerful Fist (Agile, Finesse, Nonlethal, Unarmed, Magical) Attack]1d20+10] | [dice=Damage]1d6+1[/dice] B damage
[dice=+1 Powerful Fist (Agile, Finesse, Nonlethal, Unarmed, Magical) Attack, MAP]1d20+10-4] | [dice=Damage]1d6+1[/dice] B damage
Melee ◆ [dice=+1 Powerful (Elemental) Fist w Ki Strike (Agile, Finesse, Nonlethal, Unarmed, Magical) Attack]1d20+10+1[/dice] | [dice=Damage]1d6+1[/dice] B damage, plus [dice]1d6[/dice] (extra damage) Force, Negative, Positive, Electricity (air trait), Bludgeoning (earth trait), Fire, or Cold (water trait)
Melee ◆ [dice=Dagger (Agile, Finesse, Thrown 10 ft, Versatile S) Attack]+9[/dice] | [dice=Damage]1d4+1[/dice] P/S damage
Armor Explorer’s Clothing AC Bonus +0
Shield —
Others —

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CHARACTER INFORMATION
Name: Gilgamesh The Fistful
Ethnicity, Heritage & Ancestry: Half-Orc Human
Background: Martial Disciple Home Region: Impossible Lands Nation: Padiskar in Jalmeray Languages: Common, Jotun, Orcish
Sub-Class & Class: Monk Level: 3
Gender: Male Size & Reach: Medium (5 ft) Speed: 25 ft (+10 ft status bonus w Incredible Movement)

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STATS & SKILLS (* indicates Proficiency Level)
STR +1, DEX +4, CON +0, INT +1, WIS +3, CHA +0
HP 41/41, AC 21, Fortitude** +7, Reflex** +11, Will** +10 (w ↺ Orc Superstition), Perception* +8 (low-light vision)
Acrobatics* +9 - Cat Fall
Arcana +1
Athletics* +6
Crafting +1
Deception +0
Diplomacy +0
Intimidation +0
(Legacy) Lore: Scouting* +6
Lore: Warfare* +6
Medicine** +10 - ◆ Battle Medicine
Nature +3
Occultism +1
Performance +0
Religion +3
Society +1
Stealth* +9
Survival* +8
Thievery* +9

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OFFENSE & DEFENSE
Melee+1 Powerful Fist (Agile, Finesse, Nonlethal, Unarmed, Magical) +10 Damage 1d6+1 B
Melee+1 Powerful (Elemental) Fist w Ki Strike (Agile, Finesse, Nonlethal, Unarmed, Magical) +10+1 Damage 1d6+1 B, plus 1d6 (extra damage) Force, Negative, Positive, Electricity (air trait), Bludgeoning (earth trait), Fire, or Cold (water trait)
Melee ◆ Dagger (Agile, Finesse, Thrown 10 ft, Versatile S) +9 Damage 1d4+1 P/S
Armor Explorer’s Clothing AC Bonus +0
Shield
Others

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SPELLS (* denotes Signature Spells)
Ki Spells DC 18
Max Focus Points 1
Occult DC 18
Focus Spells
◆ Ki Strike

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GEARS & ITEMS
Invested Items: Wayfinder (w Light and 10-ft Faerie Fire), Handwraps of Mighty Blows (+1)
Worn Items: Dagger, Explorer’s Clothing, Healer's Tools, Backpack
Stowed Items (in Backpack): Bedroll, Chalk (10), Flint and Steel, Rope, Rations (2), Torch (5), Waterskin, Soap
Current Bulk: 2.2 (Encumbered 6.0, Maximum 11.0)

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FEATS
Level 1
Skill Feat (from background) Cat Fall
General Feat (from Heritage)
Class Feat Ki Strike - Ki Spell Type: Occult
Ancestry Feat ↺ Orc Superstition
Additional Specials ◆ Flurry of Blows, Powerful Fist

Level 2
Class Feat Elemental Fist
Skill Feat ◆ Battle Medicine

Level 3
General Feat Toughness
Additional Special Incredible Movement, Mystic Strikes

Level 4
Class Feat Wholeness of Body
Skill Feat Combat Climber

Level 5
Ancestry Feat Scar-Thick Skin
Additional Special Alertness, Expert Strikes

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