Rise of the Runelords

Game Master Veniir

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Sorry Arrian, didn't see you there. Also, she finishes the spell at the start of the turn and can act normally after.


Female Catfolk Bloodrager (Urban Bloodrager) 1/Fighter 1 | HP 15/22 | AC 15 | touch 13 | ff 12 | Fort +6 | Ref +3 | Will +0 | Init +5 | Perception +9 | Bloodrage 12/12 | Hero Points: 3 | Current Conditions: Fighting Defensively (+2 AC, -4 attack)

Ano goes for the goblin in front of her, thrusting her rapier towards the little maniac.

Attacking Goblin #7
Rapier Attack: 1d20 + 4 ⇒ (14) + 4 = 18
Rapier Damage: 1d6 + 1 ⇒ (4) + 1 = 5


Male NG Male Half-Orc Inquisitor 2 | HP 20/20 | AC 18 / 12 T / 16 FF | CMD 15 | Fort + 7 (+ 2 vs. disease and poison), Ref + 4, Will + 7 | Init + 4 | Perception + 7 (Darkvision 60') | Speed 40 ft. | Hero Points = 4 | Conditions = None| Effects = Bless | Judgement: 1/1 | Spells: 1st Level (0/3) |
Juriya Arima wrote:
Oooh, Goblin 5ft in front of me? Anyone want to flank Goblin 8 with me?

Zel's your best bet. Unfortunately with the gobos beating us on inits we'd provoke by moving over to you.


Male NG Male Half-Orc Inquisitor 2 | HP 20/20 | AC 18 / 12 T / 16 FF | CMD 15 | Fort + 7 (+ 2 vs. disease and poison), Ref + 4, Will + 7 | Init + 4 | Perception + 7 (Darkvision 60') | Speed 40 ft. | Hero Points = 4 | Conditions = None| Effects = Bless | Judgement: 1/1 | Spells: 1st Level (0/3) |
Ano Clovermark wrote:

Ano goes for the goblin in front of her, thrusting her rapier towards the little maniac.

Attacking Goblin #7
[dice=Rapier Attack]1d20 + 4
[dice=Rapier Damage]1d6 + 1

Don't forget to add +1 from Persephone's Bless.


Male NG Male Half-Orc Inquisitor 2 | HP 20/20 | AC 18 / 12 T / 16 FF | CMD 15 | Fort + 7 (+ 2 vs. disease and poison), Ref + 4, Will + 7 | Init + 4 | Perception + 7 (Darkvision 60') | Speed 40 ft. | Hero Points = 4 | Conditions = None| Effects = Bless | Judgement: 1/1 | Spells: 1st Level (0/3) |

Arrian strikes at a goblin!

If Ano took out 6, Arrian has the reach to hit 7.

Rapier, Divine Favor, Bless, Enlarge: 1d20 + 3 + 2 + 1 - 1 + 1 ⇒ (10) + 3 + 2 + 1 - 1 + 1 = 161d8 + 3 + 2 + 1 ⇒ (2) + 3 + 2 + 1 = 8


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Female Kitsune Trickster 2 | hp 15/15 | Init +5; Perc +3 | AC14 (T14 FF11) | CMD 12 CMB +4 | Fort +0 Ref +6 Will -2 (+2 v. Disease and Poison) | Evasion, Bombs (3/4) | [Human Form]

Thematic biting, go!

Bluff: 1d20 + 11 ⇒ (6) + 11 = 17
Bite Attack, Bless: 1d20 + 3 + 1 ⇒ (17) + 3 + 1 = 21
Bite Damage (w/ Sneak Attack?): 1d4 - 2 + 1d6 ⇒ (4) - 2 + (5) = 7

"Let me tell you a secret," Juriya says in Goblin as she lowers her weapons in an attempt to catch the Goblin in front of her off-guard, "SO DO KITSUNE" she yells, aiming directly for the Goblin's neck with her vulpine jaw and all the strength she can muster.


M NG Tiefling (Pitborn) Magus (Eldritch Scion) 2 HP: 8/13 | AC: 15/11/14 | CMD: 16 | F: +3; R: +1; W: +2 | Resist: cold 5, fire 5, electricity 5 | Init: +1 | Perception: -1; Darkvision 60 ft | Eldritch Pool: 4/4 | 1-Lvl: 3/3 | Hero Points: 3

Zeldrith strides up behind the goblin Juriya is menacing, slashing his longsword at its neck as he smirks. "You know, Juriya, I heard that the only reason goblins survived this long is because they taste like old leather. Dumb old leather. Tell me, any truth to that?"

Longsword: 1d20 + 4 ⇒ (4) + 4 = 8
Damage (Two-Handed, Arcane Strike): 1d8 + 6 + 1 ⇒ (4) + 6 + 1 = 11

Persephone, feel free to cast Burning Sands any time - Fire Resist 5 soaks the damage for Zeldrith, but it won't for these goblins.


Female Kitsune Trickster 2 | hp 15/15 | Init +5; Perc +3 | AC14 (T14 FF11) | CMD 12 CMB +4 | Fort +0 Ref +6 Will -2 (+2 v. Disease and Poison) | Evasion, Bombs (3/4) | [Human Form]

Auto-confirming that hit then, nice.

Juriya doesn't even clean the blood from her maw as she speaks, and responds, "Yeah, it kind of does taste like old leather. let's gloss over how i know what that tastes like for now, though"


F Changeling Ash-Born (Varisian) Shaman (Tribe) 2 Init +1; Senses Perception +8 (+2 Dim light), Darkvision AC 12 hp 15/15 Fort +1, Ref +1, Will +6

Persephone smiles as the combat involves into what the Shaman pictured. She cast Burning Sands in the 20' radius area containing as many Goblins as she can!
Burning Sands 2 Rounds!

It's Hot! Fire: 1d4 + 1 ⇒ (2) + 1 = 3


Goblin Sense Motive: 1d20 - 1 ⇒ (18) - 1 = 17

The Arrian and Ano make quick attacks on the goblin which kills him. Meanwhile, Juriya makes some weird gesture which confuse hers, showing an opening that she exploits, but he sees through her. However Zeldrith repositions himself which opens the goblin's defenses. Thus Juriya is able to kill him.

Meanwhile, the other goblins approach while the chanter casts a spell aimed at Zeldrith. This one seems smarter and is avoiding the hot ground. Three of them are using their ugly blades while the other three seem to prefer broken molten glass as their weapon. One of them (brown 3) even throws broken glass at Zeldrith.

GM only:

Red attack vs Zel: 1d20 + 3 ⇒ (2) + 3 = 5
Red damage: 1d4 + 1 ⇒ (4) + 1 = 5
Yellow attack vs Zel: 1d20 - 1 ⇒ (1) - 1 = 0 (touch)
Yellow damage: 1d4 + 1 ⇒ (3) + 1 = 4 (fire)
Brown attack vs Zel: 1d20 ⇒ 4
Brown damage: 1d3 + 1 ⇒ (2) + 1 = 3
Cyan attack vs Ano: 1d20 - 1 ⇒ (16) - 1 = 15 (touch)
Cyan damage: 1d4 + 1 ⇒ (3) + 1 = 4
Gray attack vs Ano: 1d20 - 1 ⇒ (12) - 1 = 11 (touch)
Gray damage: 1d4 + 1 ⇒ (3) + 1 = 4
Blue attack vs Ano: 1d20 + 3 ⇒ (6) + 3 = 9
Blue damage: 1d4 + 1 ⇒ (2) + 1 = 3

Zeldrith only, if you fail Will Save DC 12:

You find all this hilarious, drop everything you're doing and fall on the ground laughing.

The goblins are a little confused by the group showing up, and thus they are unable to fight properly. Only one managed to touch his molting glass on Ano.

Ano, take 4 fire damage. Party's up!


Donimah fires her special attack on the leader, then once again next round.

Telekinetic fist: 1d20 + 2 + 1 ⇒ (4) + 2 + 1 = 7
Damage: 1d4 ⇒ 1
Telekinetic fist: 1d20 + 2 + 1 ⇒ (8) + 2 + 1 = 11
Damage: 1d4 ⇒ 2


F Changeling Ash-Born (Varisian) Shaman (Tribe) 2 Init +1; Senses Perception +8 (+2 Dim light), Darkvision AC 12 hp 15/15 Fort +1, Ref +1, Will +6

Persephone reaches out to touch Arrian.
Guidance

The Burning Sands continue to burn those inside the area!
Fire is hot!: 1d4 + 1 ⇒ (1) + 1 = 2


Female Catfolk Bloodrager (Urban Bloodrager) 1/Fighter 1 | HP 15/22 | AC 15 | touch 13 | ff 12 | Fort +6 | Ref +3 | Will +0 | Init +5 | Perception +9 | Bloodrage 12/12 | Hero Points: 3 | Current Conditions: Fighting Defensively (+2 AC, -4 attack)

Ano feels the hot glass cut into her, and she whirls around to strike at the closest goblin. She hits true, without relying on her bloodrage. If she wasn't doing heroics, her mom would've possibly been proud of her for controlling herself.

Attacking Goblin #6 w/ Power Attack

Rapier Attack w/ Bless & Power Attack: 1d20 + 4 - 1 + 1 ⇒ (19) + 4 - 1 + 1 = 23
Rapier Damage w/ Power Attack: 1d6 + 1 + 2 ⇒ (1) + 1 + 2 = 4

Crit Confirm: 1d20 + 4 - 1 + 1 ⇒ (20) + 4 - 1 + 1 = 24
Extra Damage if Confirm: 1d6 + 1 + 2 ⇒ (2) + 1 + 2 = 5


Male NG Male Half-Orc Inquisitor 2 | HP 20/20 | AC 18 / 12 T / 16 FF | CMD 15 | Fort + 7 (+ 2 vs. disease and poison), Ref + 4, Will + 7 | Init + 4 | Perception + 7 (Darkvision 60') | Speed 40 ft. | Hero Points = 4 | Conditions = None| Effects = Bless | Judgement: 1/1 | Spells: 1st Level (0/3) |

Arrian takes a stab at #2!

Rapier, Divine Favor, Bless, Enlarge, Guidance: 1d20 + 3 + 2 + 1 - 1 + 1 + 1 ⇒ (11) + 3 + 2 + 1 - 1 + 1 + 1 = 181d8 + 3 + 2 + 1 ⇒ (6) + 3 + 2 + 1 = 12


Female Kitsune Trickster 2 | hp 15/15 | Init +5; Perc +3 | AC14 (T14 FF11) | CMD 12 CMB +4 | Fort +0 Ref +6 Will -2 (+2 v. Disease and Poison) | Evasion, Bombs (3/4) | [Human Form]

Juriya, teeth still dripping with Goblin blood, stares at the caster and fiees a crossbow bolt at her, moving a bit to the southeast to get closer to a Goblin so she can feint and strike a vital.

Crossbow: 1d20 + 4 - 2 ⇒ (6) + 4 - 2 = 8

She once again misses her shot, however.


M NG Tiefling (Pitborn) Magus (Eldritch Scion) 2 HP: 8/13 | AC: 15/11/14 | CMD: 16 | F: +3; R: +1; W: +2 | Resist: cold 5, fire 5, electricity 5 | Init: +1 | Perception: -1; Darkvision 60 ft | Eldritch Pool: 4/4 | 1-Lvl: 3/3 | Hero Points: 3

Will: 1d20 + 1 ⇒ (11) + 1 = 12

Zeldrith grins as the goblin slings a broken bottle at him. "Ha! You call that scrap of glass a weapon? I've met mosquitoes with worse bites! Hahahahahahaha - AHAHAHAHAHAHA!" The goblin warchanter's magic very nearly takes control of his mind, but at the last moment, he shakes off the malign spell, thrusting his sword up and into the goblin's chest.

Longsword: 1d20 + 4 ⇒ (14) + 4 = 18
Damage (Two-Handed, Arcane Strike): 1d8 + 6 + 1 ⇒ (1) + 6 + 1 = 8


Female Human (Shoanti) [Transmuter 2, AC12, T12, FF10 | HP 16/16, F+2 R+2 W+3 | CMB +3, CMD 13 | Init +3, Perc. +2 | Telekinetic Fist 6/6 | Hero Points 1]

Donimah steps around behind Juriya and conjures another mystical fist, sending it towards the thick of the battle to clear the goblins!

Telekinetic Fist on 5.

I cast FIST!: 1d20 + 2 ⇒ (20) + 2 = 221d4 ⇒ 1


Male NG Male Half-Orc Inquisitor 2 | HP 20/20 | AC 18 / 12 T / 16 FF | CMD 15 | Fort + 7 (+ 2 vs. disease and poison), Ref + 4, Will + 7 | Init + 4 | Perception + 7 (Darkvision 60') | Speed 40 ft. | Hero Points = 4 | Conditions = None| Effects = Bless | Judgement: 1/1 | Spells: 1st Level (0/3) |
Donimah Southlander wrote:

Donimah steps around behind Juriya and conjures another mystical fist, sending it towards the thick of the battle to clear the goblins!

Telekinetic Fist on 5.

[dice=I cast FIST!]1d20+2; 1d4

Don't forget to roll to confirm your critical threat.


Ok, that was a... round... I'll use the roll I used for Donimah's confirmation.

Persephone, if I understand it correctly, your spell ended after last round, correct?

Ano, Arrian and Zeldrith all attack making use of the fact that the goblins are burning their feet and "ouch-ouch"ing on the ground. Each of them slices down one goblin.

This is the moment when the leader stops singing and says something in goblin.

Goblin:

"It's those heroes that were in the raid! Run for your lives!"

Then they all start running away, with no regards to safety, which means they all step on broken glass.

GM only:

Glass vs 3: 1d20 ⇒ 11
Glass vs 4: 1d20 ⇒ 17
Glass vs 5: 1d20 ⇒ 10
Glass vs chanter: 1d20 ⇒ 1

One of them hurts their feet.

They all provoke AoO, so each of the melees can attack if they like. Also let me know if you're chasing or if we leave combat rounds.


Female Catfolk Bloodrager (Urban Bloodrager) 1/Fighter 1 | HP 15/22 | AC 15 | touch 13 | ff 12 | Fort +6 | Ref +3 | Will +0 | Init +5 | Perception +9 | Bloodrage 12/12 | Hero Points: 3 | Current Conditions: Fighting Defensively (+2 AC, -4 attack)

Attack of Opportunity, Random Goblin, w/ Bless & Power Attack: 1d20 + 4 + 1 - 1 ⇒ (6) + 4 + 1 - 1 = 10
Damage w/ Power Attack: 1d6 + 1 + 2 ⇒ (5) + 1 + 2 = 8

Ano took a wild swing at a goblin attempting to run, but the little maniac sidestepped her wide arc and she instead hit a table, enough to where the blade was embedded into the wood. As Ano struggled to pull the sword out of the table, Cherry muttered, “I know goblins can be a little unhinged but this…


Male NG Male Half-Orc Inquisitor 2 | HP 20/20 | AC 18 / 12 T / 16 FF | CMD 15 | Fort + 7 (+ 2 vs. disease and poison), Ref + 4, Will + 7 | Init + 4 | Perception + 7 (Darkvision 60') | Speed 40 ft. | Hero Points = 4 | Conditions = None| Effects = Bless | Judgement: 1/1 | Spells: 1st Level (0/3) |

Arrian strikes at one of the fleeing goblins!

Rapier, Divine Favor, Bless, Enlarge: 1d20 + 3 + 2 + 1 - 1 + 1 ⇒ (8) + 3 + 2 + 1 - 1 + 1 = 141d8 + 3 + 2 + 1 ⇒ (4) + 3 + 2 + 1 = 10

"Should we try to catch them? Maybe they know something?"

Arrian appears ready to pursue the fleeing foes knowing he and Ano can likely run them down.


F Changeling Ash-Born (Varisian) Shaman (Tribe) 2 Init +1; Senses Perception +8 (+2 Dim light), Darkvision AC 12 hp 15/15 Fort +1, Ref +1, Will +6

It lasts 1 Round/CL but Burning Sands is one of her Lore Seeker spells so +1 CL

Crap! Keep forgetting that this version is not Arcane! I will be changing it as a Lore Speaker spell so this stops happening! Apologies.

Persephone follows from behind as the group advances into the Furnace room. She avoids any glass.


Female Kitsune Trickster 2 | hp 15/15 | Init +5; Perc +3 | AC14 (T14 FF11) | CMD 12 CMB +4 | Fort +0 Ref +6 Will -2 (+2 v. Disease and Poison) | Evasion, Bombs (3/4) | [Human Form]

Juriya, looking at Lonjiku, sighs under her breath, "well, definitely need to change suppliers now." She doesn't even blink before agreeing on going forward, loading her crossbow once more with a nod.

Without even cleaning the Goblin flesh and blood on her, she slyly remarks, "Let's find Ameiko and confront Tsuto and get this over with," as she puts emphasis on the last two words. She, obviously, avoids the ad-hoc caltrops of glass when she advances.


Female Human (Shoanti) [Transmuter 2, AC12, T12, FF10 | HP 16/16, F+2 R+2 W+3 | CMB +3, CMD 13 | Init +3, Perc. +2 | Telekinetic Fist 6/6 | Hero Points 1]

Donimah's jaw drops when she sees what the goblins have done to Lonjiku Kaijitsu and she makes an ugly noise.

"Even a man as wicked as he doesn't deserve that kind of desecration!"

She follows the rest of the group, carefully making sure not to just blunder through the broken glass like their retreating foes.


M NG Tiefling (Pitborn) Magus (Eldritch Scion) 2 HP: 8/13 | AC: 15/11/14 | CMD: 16 | F: +3; R: +1; W: +2 | Resist: cold 5, fire 5, electricity 5 | Init: +1 | Perception: -1; Darkvision 60 ft | Eldritch Pool: 4/4 | 1-Lvl: 3/3 | Hero Points: 3

Zeldrith swipes at one of the goblins as it runs past him. "No you don't - not after what you did to the staff here!"

Longsword: 1d20 + 4 ⇒ (16) + 4 = 20
Damage (Two-Handed, Arcane Strike): 1d8 + 6 + 1 ⇒ (6) + 6 + 1 = 13

A scowl on his face, he begins to move after the remaining goblins, his sword at the ready. "We'll bury the dead later. Right now, we find Ameiko and rescue her, then find Tsuto and make his legs bend the wrong way."


Please tell me Ano runs in 4 paws with the rapier in her mouth.

Zeldrith and Arrian can easily catch up to the goblin who hurt his feet on the glass, unless they jump over the glass (that'd be Acrobatics checks). The others can only be caught up by Ano.


Male NG Male Half-Orc Inquisitor 2 | HP 20/20 | AC 18 / 12 T / 16 FF | CMD 15 | Fort + 7 (+ 2 vs. disease and poison), Ref + 4, Will + 7 | Init + 4 | Perception + 7 (Darkvision 60') | Speed 40 ft. | Hero Points = 4 | Conditions = None| Effects = Bless | Judgement: 1/1 | Spells: 1st Level (0/3) |
I like runes wrote:

Please tell me Ano runs in 4 paws with the rapier in her mouth.

Zeldrith and Arrian can easily catch up to the goblin who hurt his feet on the glass, unless they jump over the glass (that'd be Acrobatics checks). The others can only be caught up by Ano.

Arrian also moves 40'. As Arrian is size Large I'm hoping he can simply step over the glass. Did Arrian or Zel hit with their AoOs?


Oh, I forgot about Arrian's fastness. Zel killed one, I forgot to add that, but removed token from map.


Female Human (Shoanti) [Transmuter 2, AC12, T12, FF10 | HP 16/16, F+2 R+2 W+3 | CMB +3, CMD 13 | Init +3, Perc. +2 | Telekinetic Fist 6/6 | Hero Points 1]

Donimah hustles after the group, again, watching her step.


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The goblins keep on running.

Ano can roll AoO on 5 if she likes, and Zel can roll on 4. Arrian is carrying people and doesn't have Catch Off-Guard feat to swing at the goblin with either of them, but he can roll with -4 penalty. They probably wouldn't like that, though.


Female Catfolk Bloodrager (Urban Bloodrager) 1/Fighter 1 | HP 15/22 | AC 15 | touch 13 | ff 12 | Fort +6 | Ref +3 | Will +0 | Init +5 | Perception +9 | Bloodrage 12/12 | Hero Points: 3 | Current Conditions: Fighting Defensively (+2 AC, -4 attack)

AoO on Goblin 5 w/ Bless & Power Attack: 1d20 + 4 + 1 - 1 ⇒ (15) + 4 + 1 - 1 = 19

Damage on Goblin 5 w/ Power Attack: 1d6 + 1 + 2 ⇒ (5) + 1 + 2 = 8

Once Ano yanks the rapier out of the table, she makes a dash towards one of the goblins, skewering it with great force. Cherry flies past her to see where the goblins are escaping to.


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Ano cuts down the goblin.

Hmmm, are we in "damage the familiar" territory?


Female Catfolk Bloodrager (Urban Bloodrager) 1/Fighter 1 | HP 15/22 | AC 15 | touch 13 | ff 12 | Fort +6 | Ref +3 | Will +0 | Init +5 | Perception +9 | Bloodrage 12/12 | Hero Points: 3 | Current Conditions: Fighting Defensively (+2 AC, -4 attack)
I like runes wrote:

Ano cuts down the goblin.

Hmmm, are we in "damage the familiar" territory?

You think a Goblin can hit an AC of 17? Let’s see if it can.


Very well then. Please state Cherry's exact instructions. Remember that after he leaves your proximity, you can only communicate through emotions.


Female Catfolk Bloodrager (Urban Bloodrager) 1/Fighter 1 | HP 15/22 | AC 15 | touch 13 | ff 12 | Fort +6 | Ref +3 | Will +0 | Init +5 | Perception +9 | Bloodrage 12/12 | Hero Points: 3 | Current Conditions: Fighting Defensively (+2 AC, -4 attack)

The cardinal, seeing the goblins head out the door, follows. He makes sure he’s just above in the air to not be in serious danger as he follows the goblin ahead of the others, hoping if they run into the streets he can simply call out for help to make sure they don’t escape.

Not sure how tall the building is, but I think I’ll have Cherry be about 5-10 feet above? Either way he’s gonna tail the warchanter.


F Changeling Ash-Born (Varisian) Shaman (Tribe) 2 Init +1; Senses Perception +8 (+2 Dim light), Darkvision AC 12 hp 15/15 Fort +1, Ref +1, Will +6
I like runes wrote:

The goblins keep on running.

Ano can roll AoO on 5 if she likes, and Zel can roll on 4. Arrian is carrying people and doesn't have Catch Off-Guard feat to swing at the goblin with either of them, but he can roll with -4 penalty. They probably wouldn't like that, though.

I swear any other of my characters would be willing! Figures, I had to go make a proper lady! She probably would not consent to being carried unless zero options presents themselves...

Persephone smiles warmly at Arrian. She places a hand on the large Orc's shoulder.
I shall manage. Best not to tarry, dear. They are getting away.

The Varisian follows after the group being careful not to step on glass ...


Female Kitsune Trickster 2 | hp 15/15 | Init +5; Perc +3 | AC14 (T14 FF11) | CMD 12 CMB +4 | Fort +0 Ref +6 Will -2 (+2 v. Disease and Poison) | Evasion, Bombs (3/4) | [Human Form]

Juriya would hop on your shoulder so you can effectively carry three people, but I don't think we have 6 seconds to waste here, so she just consents to being carried.


Male NG Male Half-Orc Inquisitor 2 | HP 20/20 | AC 18 / 12 T / 16 FF | CMD 15 | Fort + 7 (+ 2 vs. disease and poison), Ref + 4, Will + 7 | Init + 4 | Perception + 7 (Darkvision 60') | Speed 40 ft. | Hero Points = 4 | Conditions = None| Effects = Bless | Judgement: 1/1 | Spells: 1st Level (0/3) |
Juriya Arima wrote:
Juriya would hop on your shoulder so you can effectively carry three people, but I don't think we have 6 seconds to waste here, so she just consents to being carried.

With Juriya's consent Arrian picks her up and pursues the goblins mindful not to step in the glass and stepping over the tables to cut the distance more quickly.

Once beyond the last glass hazard he'll place Juriya on the ground as both of them hustle after Ano and Zel!


M NG Tiefling (Pitborn) Magus (Eldritch Scion) 2 HP: 8/13 | AC: 15/11/14 | CMD: 16 | F: +3; R: +1; W: +2 | Resist: cold 5, fire 5, electricity 5 | Init: +1 | Perception: -1; Darkvision 60 ft | Eldritch Pool: 4/4 | 1-Lvl: 3/3 | Hero Points: 3

Zeldrith strides forward after the retreating goblins, slashing at a fleeing enemy with his sword as he steps around the wreckage of the Glassworks staff's final projects. "Let's go - we've got them on the run!"

Longsword AoO: 1d20 + 4 ⇒ (2) + 4 = 6
Damage (Two-Handed, Arcane Strike): 1d8 + 6 + 1 ⇒ (6) + 6 + 1 = 13


Female Human (Shoanti) [Transmuter 2, AC12, T12, FF10 | HP 16/16, F+2 R+2 W+3 | CMB +3, CMD 13 | Init +3, Perc. +2 | Telekinetic Fist 6/6 | Hero Points 1]

Donimah follows after the group once again, trying to send another fist after one of the retreating goblins.

Telekinetic Fist on 4

I cast FIST!: 1d20 + 2 ⇒ (8) + 2 = 101d4 ⇒ 1


The group watches as the goblin chanter turns left into a dark room beyond. Cherry is fluttering about the chanter who is panicking and is not too worried about the bird. Ano can sense that Cherry is feeling suddenly slightly cooler, as if the room he flew into is colder than this one.

Y'all can AoO number 4 if you like. Ano can try to prevent him from running through.


Female Catfolk Bloodrager (Urban Bloodrager) 1/Fighter 1 | HP 15/22 | AC 15 | touch 13 | ff 12 | Fort +6 | Ref +3 | Will +0 | Init +5 | Perception +9 | Bloodrage 12/12 | Hero Points: 3 | Current Conditions: Fighting Defensively (+2 AC, -4 attack)

Attacking Goblin #4 w/ Power Attack: 1d20 + 4 - 1 ⇒ (3) + 4 - 1 = 6
Damage w/ Power Attack: 1d6 + 1 + 2 ⇒ (3) + 1 + 2 = 6

Although her strike misses by a long shot, Ano manages to jump in front of the fleeing goblin. “C’mon, let’s dance” the amurrun taunts the goblin, hoping to keep him distracted while someone else comes in and catches them by surprise.

Meanwhile, Cherry continues to follow the chanter. Where the tweet is this goblin heading to? the bird wonders, still keeping his eyes on the goblin.


Female Kitsune Trickster 2 | hp 15/15 | Init +5; Perc +3 | AC14 (T14 FF11) | CMD 12 CMB +4 | Fort +0 Ref +6 Will -2 (+2 v. Disease and Poison) | Evasion, Bombs (3/4) | [Human Form]

AoO: 1d20 + 4 ⇒ (4) + 4 = 8
Damage: 1d6 - 2 ⇒ (2) - 2 = 0 1 nonlethal, lol.

Juriya swipes at one of the Goblins as they leave her arms reach while she catches up to them, but flails since she's quite literally being carried.


Male NG Male Half-Orc Inquisitor 2 | HP 20/20 | AC 18 / 12 T / 16 FF | CMD 15 | Fort + 7 (+ 2 vs. disease and poison), Ref + 4, Will + 7 | Init + 4 | Perception + 7 (Darkvision 60') | Speed 40 ft. | Hero Points = 4 | Conditions = None| Effects = Bless | Judgement: 1/1 | Spells: 1st Level (0/3) |
Juriya Arima wrote:

[dice=AoO] d20 + 4

[dice=Damage] d6 - 2 1 nonlethal, lol.

Juriya swipes at one of the Goblins as they leave her arms reach while she catches up to them, but flails since she's quite literally being carried.

Actually Juriya was set back on her feet once Arrian bypassed the glass and tables so we'd have a 'straighter shot' at chasing down the remaining goblins. Ano moves at 40' and Arrian doesn't want her alone longer than necessary.


Female Human (Shoanti) [Transmuter 2, AC12, T12, FF10 | HP 16/16, F+2 R+2 W+3 | CMB +3, CMD 13 | Init +3, Perc. +2 | Telekinetic Fist 6/6 | Hero Points 1]

Donimah tries to keep up with Ano, stepping gingerly over the glass.

Can I see into the room, it's all black?


I wanna speed this up a bit.

The goblin has no chance, surrounded as he is and is slain without much effort. However, the group has stopped chasing the chanter.

Donimah verifies that the room beyond the door frame is dark, but can see that it's a passage of some sort. Ano knows that Cherry went left at the end of the room, which means that that's where the goblin went. There is enough light for Donimah to see that there are containers with contents with various colors on the shelves.

Ano can feel that Cherry is suddenly scared.


Male NG Male Half-Orc Inquisitor 2 | HP 20/20 | AC 18 / 12 T / 16 FF | CMD 15 | Fort + 7 (+ 2 vs. disease and poison), Ref + 4, Will + 7 | Init + 4 | Perception + 7 (Darkvision 60') | Speed 40 ft. | Hero Points = 4 | Conditions = None| Effects = Bless | Judgement: 1/1 | Spells: 1st Level (0/3) |
I like runes wrote:

I wanna speed this up a bit.

The goblin has no chance, surrounded as he is and is slain without much effort. However, the group has stopped chasing the chanter.

Donimah verifies that the room beyond the door frame is dark, but can see that it's a passage of some sort. Ano knows that Cherry went left at the end of the room, which means that that's where the goblin went. There is enough light for Donimah to see that there are containers with contents with various colors on the shelves.

Ano can feel that Cherry is suddenly scared.

Arrian was definitely pursuing the chanter and I think Ano was as well.


Female Catfolk Bloodrager (Urban Bloodrager) 1/Fighter 1 | HP 15/22 | AC 15 | touch 13 | ff 12 | Fort +6 | Ref +3 | Will +0 | Init +5 | Perception +9 | Bloodrage 12/12 | Hero Points: 3 | Current Conditions: Fighting Defensively (+2 AC, -4 attack)

Ano follows to where Cherry went to, picking up her familiar’s fears. She’s hoping cherry isn’t in any danger.

Cherry, keeping up with the chanter as best as possible, suddenly begins to regret his decision. Something deep in his bird bones are telling him to go back, but he steels his resolve and keeps an eye on what the chanter is doing.


I may have misread things, it looked like Ano was stepping in front of the gobo to prevent him from running further. Please clarify.


F Changeling Ash-Born (Varisian) Shaman (Tribe) 2 Init +1; Senses Perception +8 (+2 Dim light), Darkvision AC 12 hp 15/15 Fort +1, Ref +1, Will +6

Persephone continues to follow the others.

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