Mummy's Mask: Death Is Just The Beginning

Game Master Vanulf Wulfson



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Placeholder for a future Mummy's Mask campaign


Female Half-Elf/Keleshite Magus (Bladebound/Spire Defender) 1 | HP: 11/11| AC: 13 (14) (17 W Shield spell), Touch 13 FF 10 | CMB: +3, CMD: 16 | Fort: +2, Reflex: +2, Will: +0 (+2 charm/comp,+4 ench)| Init: +2 | Arcane pool 6/day (Used: )| Perc: +1 Active effects:

Here!


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

here! Where are we going to pick up?


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Hell's Vengeance Battlemaps; Jade Regent Battlemaps; Kingmaker Battlemaps; Mummy's Mask Battlemaps

We'll pick up from where we left off. I'll bot Falric until/if Lucendar returns. If he doesn't I may need to open a recruitment to find a new player.


Female Half-Elf/Keleshite Magus (Bladebound/Spire Defender) 1 | HP: 11/11| AC: 13 (14) (17 W Shield spell), Touch 13 FF 10 | CMB: +3, CMD: 16 | Fort: +2, Reflex: +2, Will: +0 (+2 charm/comp,+4 ench)| Init: +2 | Arcane pool 6/day (Used: )| Perc: +1 Active effects:

I doubt you'll have difficulty finding someone.


M Ilverani Elf (Cavern) Barbarian (Spirit) [Dandy/ Twight light Speaker] 12 Initiative (Society+24) HP 197/197 AC 31 Fort(M)+22 Ref(E)+18(+3 Bulwark) Will(E)+17 Perception (E)+17 Conditions

Are we git'n da band back t'gether.

I feel that after (re)reading the Introduction that we may be on the wrong side....lol!


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Can everyone who's making the jump please roll 1d4 and add that to your starting point build (i.e. 16-19 point buy, I like a little variety).

The Exchange

Male Human (Keleshite) Paladin (Undead Scourge) 2 [HP: 20/20]
Character Information:
[Armor Class: 16; Touch: 11; Flat Footed: 15]; [BAB: +2; CMB: +5; CMD: 16]; [Saves: Fortitude: +7; Reflex: +3; Will: +5]; [Initiative: +1]; [Perception: +2]
Smite Evil: 1/1; Lay on Hands: 1/3

1d4 ⇒ 4


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

Alright screw this. I posted it on Roll20 because I could not seem to send a proper d4 at the time. Ended up with a 3. Can attempt to roll here if you deem it necessary.


Hell's Vengeance Battlemaps; Jade Regent Battlemaps; Kingmaker Battlemaps; Mummy's Mask Battlemaps

That won't be necessary. as long as it's somewhere where I can see it.


M Ilverani Elf (Cavern) Barbarian (Spirit) [Dandy/ Twight light Speaker] 12 Initiative (Society+24) HP 197/197 AC 31 Fort(M)+22 Ref(E)+18(+3 Bulwark) Will(E)+17 Perception (E)+17 Conditions

Shhh...don't look...:
Stat boost!: 1d4 ⇒ 4

Dex 14 to 16

Con 12 to 13

Just in case he becomes our Trapper, which he can do if he takes the Trap Finder Trait and purchases some Tools.

Someone will need to point him in the correct direction though. He needs glasses.


Female Half-Elf/Keleshite Magus (Bladebound/Spire Defender) 1 | HP: 11/11| AC: 13 (14) (17 W Shield spell), Touch 13 FF 10 | CMB: +3, CMD: 16 | Fort: +2, Reflex: +2, Will: +0 (+2 charm/comp,+4 ench)| Init: +2 | Arcane pool 6/day (Used: )| Perc: +1 Active effects:

1d4 ⇒ 2

Dex goes to 15


Hell's Vengeance Battlemaps; Jade Regent Battlemaps; Kingmaker Battlemaps; Mummy's Mask Battlemaps

Sorry everyone, I'm trying to slow roll this to give time to Falric's player to chime in one way or the other.


M Ilverani Elf (Cavern) Barbarian (Spirit) [Dandy/ Twight light Speaker] 12 Initiative (Society+24) HP 197/197 AC 31 Fort(M)+22 Ref(E)+18(+3 Bulwark) Will(E)+17 Perception (E)+17 Conditions

Absolutely no worries. We need our Trapper!


Hell's Vengeance Battlemaps; Jade Regent Battlemaps; Kingmaker Battlemaps; Mummy's Mask Battlemaps

It doesn't look like Falric's going to be coming back. It's been three days without a reply so Idari if you want to change your character up feel free. I may post a recruitment thread on Friday if nothing changes.

If I do open up recruitment I'm going to ask that you all keep an eye on it as I'm taking my daughter on a spring break cruise and we leave on Saturday the 9th and wont be back home until Sunday the 17th.


Female Half-Elf/Keleshite Magus (Bladebound/Spire Defender) 1 | HP: 11/11| AC: 13 (14) (17 W Shield spell), Touch 13 FF 10 | CMB: +3, CMD: 16 | Fort: +2, Reflex: +2, Will: +0 (+2 charm/comp,+4 ench)| Init: +2 | Arcane pool 6/day (Used: )| Perc: +1 Active effects:

Sure!


M Ilverani Elf (Cavern) Barbarian (Spirit) [Dandy/ Twight light Speaker] 12 Initiative (Society+24) HP 197/197 AC 31 Fort(M)+22 Ref(E)+18(+3 Bulwark) Will(E)+17 Perception (E)+17 Conditions

I can switch out for Trap Finder Trait or just take a Drawback.

His Perception will always suck because Wis 8 is fun to rp...lol.


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

I have a Wis 7 character I'm trying to get into a campaign, and that's without any racial downside. She's going to be fun to RP. On one hand, I have bluff and deception through the roof thanks to the archetype, on the other she can be puppeted by enchantment magic fairly easily. I'll try to get a response up sometime today.


Hell's Vengeance Battlemaps; Jade Regent Battlemaps; Kingmaker Battlemaps; Mummy's Mask Battlemaps

I have a friend who might be interested in playing an Archaeologist Bard with the Trap Finder trait. While he's been playing Pathfinder for years, he's relatively new to PbP and is not sure it's for him but is willing to try.


Human (Taldan) Bard (archaeologist)/2 [HP: 15/15]
Character Information:
[Armor Class: 17; Touch: 12; Flat Footed: 15]; [BAB: +1; CMB: +1; CMD: 13]; [Saves: Fortitude: +1; Reflex: +5; Will: +3]; [Initiative: +2]; [Perception: +6]
Archaeologist's Luck (+2): 11/13

Hello everyone, one Marius Verloren at your service. Marius, is the seventh son of a seventh son of a Taldan noble family. With no chance of an inheritance he set off in his beloved uncle's footsteps and joined the Pathfinder Society until his uncle's death on a mission, at which point he became disillusioned of "stepping and fetching" for the Decemvirate and he decided to go freelance.

Extra build points: 1d4 ⇒ 3

Thanks, Wulf for inviting me and I look forward to playing with everyone.


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

So will we be headed back for a bit, like when we picked up me and Bosco, to pick up Marius? I'd be fine with that method.


Female Half-Elf/Keleshite Magus (Bladebound/Spire Defender) 1 | HP: 11/11| AC: 13 (14) (17 W Shield spell), Touch 13 FF 10 | CMB: +3, CMD: 16 | Fort: +2, Reflex: +2, Will: +0 (+2 charm/comp,+4 ench)| Init: +2 | Arcane pool 6/day (Used: )| Perc: +1 Active effects:

Welcome Marius!!


M Ilverani Elf (Cavern) Barbarian (Spirit) [Dandy/ Twight light Speaker] 12 Initiative (Society+24) HP 197/197 AC 31 Fort(M)+22 Ref(E)+18(+3 Bulwark) Will(E)+17 Perception (E)+17 Conditions

Welcome Marius!


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Ananet, I'd rather not derail this any more than I have to.


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

Alright. Welcome Marius, then!


Hell's Vengeance Battlemaps; Jade Regent Battlemaps; Kingmaker Battlemaps; Mummy's Mask Battlemaps

Just roll with it.


M Ilverani Elf (Cavern) Barbarian (Spirit) [Dandy/ Twight light Speaker] 12 Initiative (Society+24) HP 197/197 AC 31 Fort(M)+22 Ref(E)+18(+3 Bulwark) Will(E)+17 Perception (E)+17 Conditions

Everything ok?


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Hell's Vengeance Battlemaps; Jade Regent Battlemaps; Kingmaker Battlemaps; Mummy's Mask Battlemaps

I'm currently in the Fort Lauderdale airport, waiting on my flight home. I'll get things going again tomorrow or Monday at the latest.


Male Teifling Welcome players! Roll20 Map

Have a Safe voyage!


Hell's Vengeance Battlemaps; Jade Regent Battlemaps; Kingmaker Battlemaps; Mummy's Mask Battlemaps

Marius, when you can, can you add a tagline under your character like the other players? It just make it easier for me so I don't have to keep flipping back and forth between your profile and the gameplay thread.

Also, Idari can you check in with Roll20 so that we're all on the same page, so to speak


Male Teifling Welcome players! Roll20 Map

At the dealership waiting for car repairs to get done. Try to catch up later....waiting....waiting.....


Female Half-Elf/Keleshite Magus (Bladebound/Spire Defender) 1 | HP: 11/11| AC: 13 (14) (17 W Shield spell), Touch 13 FF 10 | CMB: +3, CMD: 16 | Fort: +2, Reflex: +2, Will: +0 (+2 charm/comp,+4 ench)| Init: +2 | Arcane pool 6/day (Used: )| Perc: +1 Active effects:

Getting caught up shortly


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

I always forget Cleric is a d8 and not a d6 for some reason. The listed HP is still correct because I calculated FCB for both classes. Whoops.


Hell's Vengeance Battlemaps; Jade Regent Battlemaps; Kingmaker Battlemaps; Mummy's Mask Battlemaps

Scroll down to the bottom of the page, you'll find the map in the left hand corner.


Female Half-Elf/Keleshite Magus (Bladebound/Spire Defender) 1 | HP: 11/11| AC: 13 (14) (17 W Shield spell), Touch 13 FF 10 | CMB: +3, CMD: 16 | Fort: +2, Reflex: +2, Will: +0 (+2 charm/comp,+4 ench)| Init: +2 | Arcane pool 6/day (Used: )| Perc: +1 Active effects:

GM Wulfson, still with us?


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

Should we start looking for a different GM?


Female Half-Elf/Keleshite Magus (Bladebound/Spire Defender) 1 | HP: 11/11| AC: 13 (14) (17 W Shield spell), Touch 13 FF 10 | CMB: +3, CMD: 16 | Fort: +2, Reflex: +2, Will: +0 (+2 charm/comp,+4 ench)| Init: +2 | Arcane pool 6/day (Used: )| Perc: +1 Active effects:

Looks like it. He's vanished in this and two other games I'm in. No posts in about 3 weeks now.


Female Catfolk Gunchemist-Chiurgeon 1 / Cleric of Bastet 0 | hp 9/9 | Init +5; Perc +9 | AC15 (T12 FF13) | CMD -1 CMB +1 | Fort +3 Ref +4 Will +3 (can reroll reflex, +1 v. divine magic) | Grit: 3/3

Are we counting this as a dead campaign, or does one of us want to post a recruitment? I can't GM another campaign right now, already doing 2 PbPs and a VTT, otherwise I'd offer to do so myself.


M Ilverani Elf (Cavern) Barbarian (Spirit) [Dandy/ Twight light Speaker] 12 Initiative (Society+24) HP 197/197 AC 31 Fort(M)+22 Ref(E)+18(+3 Bulwark) Will(E)+17 Perception (E)+17 Conditions

I am good for letting it go....


Female Half-Elf/Keleshite Magus (Bladebound/Spire Defender) 1 | HP: 11/11| AC: 13 (14) (17 W Shield spell), Touch 13 FF 10 | CMB: +3, CMD: 16 | Fort: +2, Reflex: +2, Will: +0 (+2 charm/comp,+4 ench)| Init: +2 | Arcane pool 6/day (Used: )| Perc: +1 Active effects:

At this point we might as well just let it die.

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