Mummy's Mask

Game Master Whack-a-Rogue

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Wounds (2) HP (47) AC (25/15/21) Saves (6/9/6, +2 vs enchantment) SP (21/28) Perception (+8) Init (+4) Shifter Dragonborn Sorceress (5) Resist Acid (5) DR Magic (2)

Don’t think it has mattered yet, but just incase it eventually does:

“Fey-Sighted: To some elves with fey heritage, magic is a visible presence they have known all their lives. These elves have detect magic as a constant spell-like ability, with a caster level equal to their character level. This racial trait replaces elven magic.”


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Good to know. :-) In that case, you do detect a few magical auras in the hoard - likely potions, scrolls, and a minor magic item or two.

On another note, this encounter would have been a lot more difficult if there wasn't a dragon in the party. ;-)


M N human cleric 5//fighter 5 | HP 54/54 | AC23* T22 FF18 | F+8** (+2 vs death) R+7** (+1 ruins) W+8** (+4 fear) | CMD23 MSD 14 PSD15* (+4 demoralize) | init+9* (+2 ruins) | Per+15 SM+8 | BB 4/4 F 8/8 Fr 5/5 HD 3/5 MF 1/1 RS 1/1 SL 2/2 SP 11/13 Stm 2/8 SW 5/5 | conditions: none | effects: darkvision 4h, momentum 8/11

Up to Aerith when we want to leave. Mahmoud will wait for her to try to reassemble the compass, but he can head back and keep watch if she wants to hang out with the dragon longer. :)


Wounds (2) HP (47) AC (25/15/21) Saves (6/9/6, +2 vs enchantment) SP (21/28) Perception (+8) Init (+4) Shifter Dragonborn Sorceress (5) Resist Acid (5) DR Magic (2)

I think we hit a good scene end with the last post :)


M N human cleric 5//fighter 5 | HP 54/54 | AC23* T22 FF18 | F+8** (+2 vs death) R+7** (+1 ruins) W+8** (+4 fear) | CMD23 MSD 14 PSD15* (+4 demoralize) | init+9* (+2 ruins) | Per+15 SM+8 | BB 4/4 F 8/8 Fr 5/5 HD 3/5 MF 1/1 RS 1/1 SL 2/2 SP 11/13 Stm 2/8 SW 5/5 | conditions: none | effects: darkvision 4h, momentum 8/11

Am I correct in remembering that the compasses at points G and M on the map are busted? In that case, it might make sense to head for O to see if we can restore that one and thus better triangulate the results. Or, we could head for N or P to see if they are the source? What does Aerith think? Mahmoud thinks we should just head in the direction the compass points until we find a bunch of undead, but Aerith may have more refined tactics. :)


Wounds (2) HP (47) AC (25/15/21) Saves (6/9/6, +2 vs enchantment) SP (21/28) Perception (+8) Init (+4) Shifter Dragonborn Sorceress (5) Resist Acid (5) DR Magic (2)

For some reason my eSIM isn’t letting me access drive, so i can’t see the map. And WiFi? Here in China the great firewall apparently doesn’t want me to see Wati. I’ll try again later. But in the meantime Mahmoud can dictate the next stop.


Yes, that's correct: the two previous elegiac compasses are broken. Since it sounds like you're considering going to N, O, or P, which one do you want to see first?


M N human cleric 5//fighter 5 | HP 54/54 | AC23* T22 FF18 | F+8** (+2 vs death) R+7** (+1 ruins) W+8** (+4 fear) | CMD23 MSD 14 PSD15* (+4 demoralize) | init+9* (+2 ruins) | Per+15 SM+8 | BB 4/4 F 8/8 Fr 5/5 HD 3/5 MF 1/1 RS 1/1 SL 2/2 SP 11/13 Stm 2/8 SW 5/5 | conditions: none | effects: darkvision 4h, momentum 8/11

I propose we head for O. Let's see if restoring another compass is an option. :)


Wounds (2) HP (47) AC (25/15/21) Saves (6/9/6, +2 vs enchantment) SP (21/28) Perception (+8) Init (+4) Shifter Dragonborn Sorceress (5) Resist Acid (5) DR Magic (2)

Onward to O!

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