| Trevor Kastner |
Round 3
Trevor tends to Malphene's injuries, casting cure critical wounds on the lore warden.
CCW: 4d8 + 13 ⇒ (6, 5, 5, 6) + 13 = 35
| Dame Malphane Trant |
Round 3
Malphene smiles to feel the curative energies flow through her body, as she continues her attack on the cryptguard (blue).
Scion's Longsword, hasted, flanking: 1d20 + 23 + 2 ⇒ (19) + 23 + 2 = 44
Dmg.: 1d8 + 9 ⇒ (5) + 9 = 14
Scion's Longsword, hasted, flanking: 1d20 + 18 + 2 ⇒ (6) + 18 + 2 = 26
Dmg.: 1d8 + 9 ⇒ (6) + 9 = 15
Scion's Longsword, hasted, flanking: 1d20 + 13 + 2 ⇒ (14) + 13 + 2 = 29
Dmg.: 1d8 + 9 ⇒ (4) + 9 = 13
| Tychus Marcaius |
Round 3
Int Check: 1d20 ⇒ 13
Know (Planes): 1d20 + 9 ⇒ (9) + 9 = 18
Tychus takes a cautious step back as the Elemental looms around the corner. He aims his crossbow at the green glowing eyes, regardless of the effectiveness, and lets loose.
Study and Full-Attack.
Attack 1: 1d20 + 20 ⇒ (19) + 20 = 39
Damage 1: 1d10 + 19 ⇒ (2) + 19 = 21
Attack 2: 1d20 + 20 ⇒ (19) + 20 = 39
Damage 2: 1d10 + 19 ⇒ (5) + 19 = 24
Attack 3: 1d20 + 15 ⇒ (8) + 15 = 23
Damage 3: 1d10 + 19 ⇒ (1) + 19 = 20
Attack 4: 1d20 + 10 ⇒ (9) + 10 = 19
Damage 4: 1d10 + 19 ⇒ (10) + 19 = 29
| GM Peachbottom |
| 1 person marked this as a favorite. |
Round 3
Dignity’s Barb Additional Crit Range: 1d20 ⇒ 7
Tychus’ shots are extremely accurate however the elemental lacks any sort of vitals to target. Still chunks of stone break off from the creature following the volley of bolts.
Tychus hits the Earth Elemental three times for a total of 55 damage after DR. (DR applied only once with Clustered Shots)
--------
menacing their cummoner
Is that what we’re calling Xallis now? LOL.
Icabhod Attack 2 Crit Confirmation: 1d20 + 16 + 2 + 1 ⇒ (12) + 16 + 2 + 1 = 31
Crit Damage: 1d6 + 14 ⇒ (1) + 14 = 15
Icabhod hits Cryptguard (Yellow) twice for a total of 45 damage after DR. (His second attack confirms the critical hit)
Botting Xallis
Cryptguard (Red) AoO vs. Bralani (Gold)’s AC 20: 1d20 + 22 ⇒ (11) + 22 = 33
Damage: 2d6 + 12 ⇒ (6, 1) + 12 = 19
Bralani (Gold) Scimitar, flanking vs. Cryptguard (Red): 1d20 + 15 + 2 ⇒ (15) + 15 + 2 = 32
Damage: 1d6 + 11 ⇒ (1) + 11 = 12
Bralani (Gold) intentionally provokes the Cryptguard’s attack, taking a hit, and then attacks back with his scimitar.
Bralani (Gold) moves into flanking with Bralani (Green). He is hit with an attack of opportunity for 9 damage and hits Cryptguard (Red) for 2 damage after DR.
Bralani (Green) – Cure Serious Wounds: 3d8 + 6 ⇒ (1, 4, 6) + 6 = 17
With the cryptguard’s attention on Bralani (Gold), Bralani (Green) can safely step over to Icabhod and heal his wounds. Then Xallis casts plane shift to try to rescue Tychus and vanishes from the crypt.
Icabhod is healed for 17 hp.
Xallis DC 20 Int check, heroism: 1d20 + 2 + 2 ⇒ (15) + 2 + 2 = 19
I was reading the wording on Plane Shift and I see it says, “Precise accuracy as to a particular arrival location on the intended plane is nigh impossible. From the Material Plane, you can reach any other plane, though you appear 5 to 500 miles (5d%) from your intended destination.” So, I’m going to say, Xallis arrives at a random part of the maze and needs to make the same DC 20 Intelligence check to find Tychus in the maze. I let him roll above to check for this round as well. Also, feeling generous, since Xallis isn’t trying to leave the maze, I’ll give him a cumulative +2 bonus on his Int check to find Tychus each round. If Tychus beats the elemental before Xallis finds him, both Tychus and Xallis will return to the Material Plane.
Malphene Attack 1 Crit Confirmation: 1d20 + 23 ⇒ (12) + 23 = 35
Crit Damage: 1d8 + 9 ⇒ (1) + 9 = 10
Malphene brings Cryptguard (Blue) one step closer to rubble and Trevor heals the majority of her serious wounds.
Malphene hits Cryptguard (Blue) twice for a total of 37 damage. Trevor heals Malphene for 35 hp.
Round 4
Then Henrika obliterates the badly damaged construct, leaving it unrecognizable.
Henrika hits Cryptguard (Blue) three times for a total of 82 damage and destroys it.
Crypguard (Red) Slam vs. Bralani (Gold)’s AC 20: 1d20 + 22 ⇒ (13) + 22 = 35
Damage: 2d6 + 12 ⇒ (6, 6) + 12 = 24
Crypguard (Red) Slam vs. Bralani (Gold)’s AC 20: 1d20 + 22 ⇒ (13) + 22 = 35
Damage: 2d6 + 12 ⇒ (4, 3) + 12 = 19
Crypguard (Yellow) Slam vs. Icabhod’s AC 31: 1d20 + 22 ⇒ (17) + 22 = 39
Displacement 50%: 1d10 ⇒ 2
Damage: 2d6 + 12 ⇒ (3, 6) + 12 = 21
Crypguard (Yellow) Slam vs. Icabhod’s AC 31: 1d20 + 22 ⇒ (11) + 22 = 33
Displacement 50%: 1d10 ⇒ 4
Damage: 2d6 + 12 ⇒ (5, 5) + 12 = 22
Cryptguard (Red) continues to pound on Bralani (Gold). The bralani’s damage resistance absorbs some of the blows but the guardian is slowly wearing the azata down. Cryptguard (Yellow) tries to hit Icabhod, but Icabhod’s displacement throws off the attacks and neither one connects.
Cryptguard (Red) hits Bralani (Gold) twice for a total of 23 damage after DR. Cryptguard (Yellow) misses Icabhod both times.
Earth Elemental Slam, charge, earth mastery vs. Tychus’ AC 29: 1d20 + 26 + 2 + 1 ⇒ (4) + 26 + 2 + 1 = 33
Damage, earth mastery: 2d10 + 12 + 1 ⇒ (3, 5) + 12 + 1 = 21
--------
The earth elemental surges forward towards Tychus. Its body moves through the stone wall as if it weren’t there. A single massive fist slams into Tychus’ chest, knocking the wind out of him.
Earth elemental charges Tychus and hits him once for 21 damage.
Round 4
Initiative
16 – Tychus (80/101 hp)
14 – Icabhod (71/96 hp)
12 – Xallis (97/107 hp)
12 – Bralani Azata (Gold) (28/80 hp)
12 – Bralani Azata (Green) (80/80 hp)
06 – Trevor (81/102 hp)
06 – Malphene (70/89 hp)
Round 5
Initiative
19 – Henrika (149/133 hp)
19 – Cryptguard (Red) (2 damage)
19 – Cryptguard (Yellow) (51 damage)
19 – Earth Elemental (55 damage) (Charged, -2 AC 1 rd)
Active Spells/Effects
Henrika: ▲False Life (16 hp, 13 hr), ▲Barkskin (+5, 130 min), ▲Freedom of Movement (130 min), ▲Heightened Awareness (130 min), ▲Heroism (130 min), ▲Message (130 min), ▲See Invisibility (130 min), ▲Haste (10 rd)
Icabhod: ▲Barkskin (+5, 130 min), ▲Clay Skin (40 hp, 130 min), ▲Freedom of Movement (130 min), ▲Heroism (130 min), ▲Displacement (11 rd), ▲Haste (10 rd)
Trevor: ▲Haste (10 rd)
Tychus: ▲Heightened Awareness (80 min), ▲Dignity’s Barb (Crit 7, 19-20)
Xallis: ▲Overland Flight (12 hr), ▲Barkskin (+5, 130 min), ▲Heroism (130 min), ▲Haste (10 rd)
Malphene: ▲Haste (10 rd)
Everyone goes.
| Dame Malphane Trant |
Round 4
Malphene take a 5-ft. step toward the (red) cryptguard and attacks.
Scion's Longsword, hasted, flanking: 1d20 + 23 + 2 ⇒ (13) + 23 + 2 = 38
Dmg.: 1d8 + 9 ⇒ (3) + 9 = 12
Scion's Longsword, hasted, flanking: 1d20 + 23 + 2 ⇒ (10) + 23 + 2 = 35
Dmg.: 1d8 + 9 ⇒ (6) + 9 = 15
Scion's Longsword, hasted, flanking: 1d20 + 18 + 2 ⇒ (15) + 18 + 2 = 35
Dmg.: 1d8 + 9 ⇒ (4) + 9 = 13
Scion's Longsword, hasted, flanking: 1d20 + 13 + 2 ⇒ (17) + 13 + 2 = 32
Dmg.: 1d8 + 9 ⇒ (6) + 9 = 15
| Trevor Kastner |
Round 4
Trevor reaches out and touches Icabhod's shoulder, casting cure serious wounds on the investigator.
CSW: 3d8 + 13 ⇒ (2, 1, 1) + 13 = 17
| Icabhod Tilneros |
Icabhod 5' to the west and strikes at the statue north of him
Spending inspiration point to reactivate Studied Combat
Rapier,Studied Combat,Heroism,Haste #1: 1d20 + 20 + 2 + 1 ⇒ (2) + 20 + 2 + 1 = 251d6 + 14 ⇒ (4) + 14 = 18
Rapier,Studied Combat,Heroism,Haste #2: 1d20 + 16 + 2 + 1 ⇒ (16) + 16 + 2 + 1 = 351d6 + 14 ⇒ (4) + 14 = 18
Rapier,Studied Combat,Heroism,Haste #3: 1d20 + 20 + 2 + 1 ⇒ (11) + 20 + 2 + 1 = 341d6 + 14 ⇒ (1) + 14 = 15
| Xallis Livara |
Round 4
Xallis casts his gaze around the maze. Too many corridors, too many options. He needs more eyes.
Summon Monster: 1d3 + 1 ⇒ (1) + 1 = 2
A pair of shadowy figures, demonic in essence and vaguely bat shaped appear before the summoner. They bear gleaming red eyes along with claws and teeth.
Xallis gestures towards the maze and speaks in abyssal. "Another human is here. He is mine. Find him, and if need be, protect him."
| Xallis' Summon Monster |
The twin shadow demons spread out in opposite directions, each seeking their master's living charge. They whisper malicious thoughts into Xallis' mind through their telepathy, though the summoner knows they cannot truly disobey him.
Intelligence check (Green): 1d20 + 2 ⇒ (5) + 2 = 7
Intelligence check (Pink): 1d20 + 2 ⇒ (17) + 2 = 19
I don't have a reference for their stats in the summon monster profile, but with N/A strength it doesn't really matter much.
| Tychus Marcaius |
Round 4
Int Check: 1d20 ⇒ 9
With the huge Elemental bearing down on him, Tychus carefully casts Expeditious Retreat on himself to put some distance between him and his enemy.
Casting Defensively (DC 16): 1d20 + 14 ⇒ (19) + 14 = 33
| GM Peachbottom |
Round 4
Earth Elemental AoO, earth mastery vs. Tychus’ AC 29: 1d20 + 26 + 1 ⇒ (9) + 26 + 1 = 36
Damage, earth mastery: 2d10 + 12 + 1 ⇒ (2, 10) + 12 + 1 = 25
The elemental catches Tychus with another fist as he flees.
Earth Elemental hits Tychus with an attack of opportunity for 25 damage.
I just googled a random maze map. If Tychus runs out of room to move, you put yourself in a different tunnel somewhere. But the encounter shouldn’t last that long.
--------
Icabhod 5' to the west and strikes at the statue north of him
I adjusted Icabhod’s position so that he is actually adjacent to the north enemy.
Icabhod switches opponents and starts chipping away at.
Icabhod hits Cryptguard (Red) twice for a total of 13 damage after DR.
Xallis summons some shadows to help him search for Tychus. One of the shadows feels like he is on the right trail but hasn’t quite found him yet. As Xallis does this, the bralanis in the tomb vanish back to their home plane.
I don't have a reference for their stats in the summon monster profile, but with N/A strength it doesn't really matter much.
No problem. I can look it up if necessary.
Trevor gives Icabhod more healing.
Icabhod heals 17 more hp.
Malphene joins Icabhod and tries to destroy the next statue. Although the creature feels no pain, it is clearly staggering under the rain of strikes.
Malphene hits Cryptguard (Red) four times for a total of 55 damage.
Round 5
Botting Henrika
Henrika turns around and rushes to the next opponent.
Henrika – Koriana’s Blade, heroism, haste, power attack vs. Cryptguard (Yellow): 1d20 + 21 + 2 + 1 - 3 ⇒ (10) + 21 + 2 + 1 - 3 = 31
Damage: 1d8 + 14 + 9 ⇒ (6) + 14 + 9 = 29
Henrika hits the cryptguard with a single powerful strike bringing it one step closer to destruction.
Henrika moves and hits Cryptguard (Yellow) once for 29 damage.
Crypguard (Red) Slam vs. Malphene’s AC 17: 1d20 + 22 ⇒ (16) + 22 = 38
Damage: 2d6 + 12 ⇒ (5, 4) + 12 = 21
Crypguard (Red) Slam vs. Icabhod’s AC 31: 1d20 + 22 ⇒ (15) + 22 = 37
Displacement 50%: 1d100 ⇒ 16
Damage: 2d6 + 12 ⇒ (3, 3) + 12 = 18
Crypguard (Yellow) Slam vs. Henrika’s AC 31: 1d20 + 22 ⇒ (1) + 22 = 23
Damage: 2d6 + 12 ⇒ (6, 3) + 12 = 21
Crypguard (Yellow) Slam vs. Henrika’s AC 31: 1d20 + 22 ⇒ (2) + 22 = 24
Damage: 2d6 + 12 ⇒ (6, 5) + 12 = 23
Cryptguard (Red) facing two opponents, slams a fist at each of them. Malphene takes a hit and once again, Icabhod’s displacement saves him from the other strike.
Malphene is hit once for 21 damage. Cryptguard (Red) misses Icabhod.
The other Cryptguard tries to attack Henrika however, Henrika’s last strike left it reeling and its arms flail as it struggles to simply not topple over.
Cryptguard (Yellow) attacks Henrika twice and misses with both.
--------
The earth elemental gives chase after Tychus but isn’t able to get close enough to attack.
Earth elemental double moves.
Round 5
Initiative
16 – Tychus (55/101 hp)
14 – Icabhod (88/96 hp)
12 – Xallis (97/107 hp)
12 – Shadow Demon (Pink) (73/73 hp)
12 – Shadow Demon (Green) (73/73 hp)
06 – Trevor (81/102 hp)
06 – Malphene (70/89 hp)
Round 6
Initiative
19 – Henrika (149/133 hp)
19 – Cryptguard (Red) (70 damage)
19 – Cryptguard (Yellow) (80 damage)
19 – Earth Elemental (55 damage)
Active Spells/Effects
Henrika: ▲False Life (16 hp, 13 hr), ▲Barkskin (+5, 130 min), ▲Freedom of Movement (130 min), ▲Heightened Awareness (130 min), ▲Heroism (130 min), ▲Message (130 min), ▲See Invisibility (130 min), ▲Haste (9 rd)
Icabhod: ▲Barkskin (+5, 130 min), ▲Clay Skin (40 hp, 130 min), ▲Freedom of Movement (130 min), ▲Heroism (130 min), ▲Displacement (10 rd), ▲Haste (9 rd)
Trevor: ▲Haste (9 rd)
Tychus: ▲Heightened Awareness (80 min), ▲Expeditious Retreat (8 min), ▲Dignity’s Barb (Crit 7, 19-20)
Xallis: ▲Overland Flight (12 hr), ▲Barkskin (+5, 130 min), ▲Heroism (130 min), ▲Haste (9 rd)
Malphene: ▲Haste (9 rd)
Everyone goes.
If Xallis or one of his summons succeeds on the DC 20 Int check. Xallis can put all three tokens within 30 ft. of Tychus. They can each add a +2 bonus to their checks for their second try.
| Tychus Marcaius |
Round 5
Tychus continues to backpedal, refusing to further show his back to his enemy. He activates his holy powers to help him take down the large foe.
Activating Bane
Attack: 1d20 + 25 ⇒ (10) + 25 = 35
Damage: 1d10 + 22 + 4d6 ⇒ (5) + 22 + (5, 4, 6, 5) = 47
| Henrika Karthis |
Round 6
Henrika draws her sword back and repeatedly swings it overhanded at the cryptguard.
Full attack #1 vs yellow cryptguard (Koriana's blade), haste, heroism, Power Attack: 1d20 + 21 + 1 + 2 - 3 ⇒ (8) + 21 + 1 + 2 - 3 = 29
Damage (+4 slashing), Power Attack: 1d8 + 14 + 9 ⇒ (8) + 14 + 9 = 31
Bonus attack (haste) #2 vs yellow cryptguard (Koriana's blade), haste, heroism, Power Attack: 1d20 + 21 + 1 + 2 - 3 ⇒ (8) + 21 + 1 + 2 - 3 = 29
Damage (+4 slashing), Power Attack: 1d8 + 14 + 9 ⇒ (5) + 14 + 9 = 28
Full attack #3 vs yellow cryptguard (Koriana's blade), haste, heroism, Power Attack: 1d20 + 16 + 1 + 2 - 3 ⇒ (3) + 16 + 1 + 2 - 3 = 19
Damage (+4 slashing), Power Attack: 1d8 + 14 + 9 ⇒ (5) + 14 + 9 = 28
| Trevor Kastner |
Round 5
Unable to damage the constructs, Trevor continues to aid his fellow coterie in other ways.
The cleric touches Malphene's shoulder to deliver a Touch of Good (Sp) to his wife.
| Dame Malphane Trant |
Round 5
Inspired by her husband's touch, Malphene continues to tear into the cryptguard (red).
Scion's Longsword, hasted, Touch of Good (Sp): 1d20 + 23 + 6 ⇒ (20) + 23 + 6 = 49
Confirming: 1d20 + 23 + 6 ⇒ (16) + 23 + 6 = 45
Dmg.: 1d8 + 9 + 1d8 + 9 ⇒ (7) + 9 + (6) + 9 = 31
Scion's Longsword, hasted, Touch of Good (Sp): 1d20 + 23 + 6 ⇒ (20) + 23 + 6 = 49
Confirming: 1d20 + 23 + 6 ⇒ (19) + 23 + 6 = 48
Dmg.: 1d8 + 9 + 1d8 + 9 ⇒ (5) + 9 + (7) + 9 = 30
Scion's Longsword, hasted, Touch of Good (Sp): 1d20 + 18 + 6 ⇒ (14) + 18 + 6 = 38
Dmg.: 1d8 + 9 ⇒ (3) + 9 = 12
Scion's Longsword, hasted, Touch of Good (Sp): 1d20 + 13 + 6 ⇒ (20) + 13 + 6 = 39
Confirming: 1d20 + 13 + 6 ⇒ (1) + 13 + 6 = 20
Dmg.: 1d8 + 9 ⇒ (7) + 9 = 16
| GM Peachbottom |
Botting Icabhod and Xallis
Round 5
Tychus hits the elemental with another bolt but it does not slow down its relentless pursuit.
Tychus hits the earth elemental for 37 damage after DR.
Icabhod - Rapier, studied combat, heroism, haste: 1d20 + 16 + 6 + 2 + 1 ⇒ (11) + 16 + 6 + 2 + 1 = 36
Damage: 1d6 + 8 + 6 ⇒ (1) + 8 + 6 = 15
Icabhod - Rapier, studied combat, heroism, haste: 1d20 + 16 + 6 + 2 + 1 ⇒ (12) + 16 + 6 + 2 + 1 = 37
Damage: 1d6 + 8 + 6 ⇒ (2) + 8 + 6 = 16
Icabhod - Rapier, studied combat, heroism, haste: 1d20 + 11 + 6 + 2 + 1 ⇒ (7) + 11 + 6 + 2 + 1 = 27
Damage: 1d6 + 8 + 6 ⇒ (2) + 8 + 6 = 16
Icabhod hits Cryptguard (Red) three times for a total of 17 damage.
Xallis Int check DC 20, heroism, +2: 1d20 + 2 + 2 + 2 ⇒ (8) + 2 + 2 + 2 = 14
Shadow Demon (Pink) Int check DC 20, +2: 1d20 + 2 + 2 ⇒ (3) + 2 + 2 = 7
Shadow Demon (Green) Int check DC 20, +2: 1d20 + 2 + 2 ⇒ (6) + 2 + 2 = 10
F~&~ it, I’m having Xallis use a hero point reroll so he’s not stuck in this maze.
Xallis Int check DC 20, heroism, +2: 1d20 + 2 + 2 + 2 ⇒ (19) + 2 + 2 + 2 = 25
Xallis finally locates Tychus and leads his summons with him.
Malphene literally explodes the next statue.
Dang Malphene! Malphene hits Cryptguard (Red) for a total of 89 damage and destroys it.
Round 6
Henrika then finishes off the last remaining guardian.
Henrika hits Cryptguard (Yellow) twice for 59 damage and destroys it.
Earth Elemental – Awesome Blow, earth mastery vs. Tychus’ CMD 32: 1d20 + 30 + 1 ⇒ (12) + 30 + 1 = 43
Damage: 2d10 + 12 + 1 ⇒ (1, 6) + 12 + 1 = 20
Xallis arrives just in time to see a titanic earth elemental stomp up to the intersection, swing its arm like a windmill, and slam Tychus flying into the air like a ragdoll. Tychus lands 10 feet away and prone on his back.
Earth Elemental hits Tychus with an Awesome Blow which hits him for 20 damage and knocks him 10 ft. back and prone.
Round 6
Initiative
16 – Tychus (35/101 hp) (Prone)
14 – Icabhod (88/96 hp)
12 – Xallis (97/107 hp)
12 – Shadow Demon (Pink) (73/73 hp)
12 – Shadow Demon (Green) (73/73 hp)
06 – Trevor (81/102 hp)
06 – Malphene (70/89 hp)
Round 7
Initiative
19 – Henrika (149/133 hp)
19 – Earth Elemental (92 damage)
Active Spells/Effects
Henrika: ▲False Life (16 hp, 13 hr), ▲Barkskin (+5, 130 min), ▲Freedom of Movement (130 min), ▲Heightened Awareness (130 min), ▲Heroism (130 min), ▲Message (130 min), ▲See Invisibility (130 min), ▲Haste (8 rd)
Icabhod: ▲Barkskin (+5, 130 min), ▲Clay Skin (40 hp, 130 min), ▲Freedom of Movement (130 min), ▲Heroism (130 min), ▲Displacement (9 rd), ▲Haste (8 rd)
Trevor: ▲Haste (8 rd)
Tychus: ▲Heightened Awareness (80 min), ▲Expeditious Retreat (8 min), ▲Dignity’s Barb (Crit 7, 19-20)
Xallis: ▲Overland Flight (12 hr), ▲Barkskin (+5, 130 min), ▲Heroism (130 min), ▲Haste (8 rd)
Malphene: ▲Haste (8 rd)
Everyone goes but it’s really up to Tychus and Xallis to finish this. The elemental is more than half way gone.
| Xallis' Summon Monster |
Xallis' conjured shadow demons act on their master's allowance, conjuring red-hot tendrils of shadow that coalesce into glowing beads, which are flicked like marbles towards the elemental before exploding!
Both summons are casting shadow conjuration to replicate fireball.
Green's shadow-conjured fireball (DC 19): 10d6 ⇒ (3, 3, 6, 6, 6, 4, 5, 4, 6, 1) = 44
Pink's shadow-conjured fireball (DC 19): 10d6 ⇒ (2, 2, 1, 2, 1, 5, 2, 2, 6, 1) = 24
| Xallis Livara |
Round 6
As the flames go off, Xallis weaves a protective shield of magic around himself. Then, he flies towards Tychus' side, landing and planting his feet firmly on the ground to place himself between the elemental and his ally.
"We've got this. The others should be handling things on their side well enough."
| GM Peachbottom |
Round 6
Earth Elemental Will save DC 19: 1d20 + 10 ⇒ (1) + 10 = 11
Earth Elemental Reflex save DC 19: 1d20 + 4 ⇒ (12) + 4 = 16
Earth Elemental Will save DC 19: 1d20 + 10 ⇒ (18) + 10 = 28
Earth Elemental Reflex save DC 19: 1d20 + 4 ⇒ (17) + 4 = 21
The elemental believes the fireballs and manages to turn its back to shield itself from some of the damage.
The earth elemental failed both Will saves but succeeded on both Reflex saves. It takes half damage which totals 34 damage. It isn’t dead yet.
Round 6
Initiative
16 – Tychus (35/101 hp) (Prone)
14 – Icabhod (88/96 hp)
12 – Xallis (97/107 hp)
12 – Shadow Demon (Pink) (73/73 hp)
12 – Shadow Demon (Green) (73/73 hp)
06 – Trevor (81/102 hp)
06 – Malphene (70/89 hp)
Round 7
Initiative
19 – Henrika (149/133 hp)
19 – Earth Elemental (126 damage)
Active Spells/Effects
Henrika: ▲False Life (16 hp, 13 hr), ▲Barkskin (+5, 130 min), ▲Freedom of Movement (130 min), ▲Heightened Awareness (130 min), ▲Heroism (130 min), ▲Message (130 min), ▲See Invisibility (130 min), ▲Haste (8 rd)
Icabhod: ▲Barkskin (+5, 130 min), ▲Clay Skin (40 hp, 130 min), ▲Freedom of Movement (130 min), ▲Heroism (130 min), ▲Displacement (9 rd), ▲Haste (8 rd)
Trevor: ▲Haste (8 rd)
Tychus: ▲Heightened Awareness (80 min), ▲Expeditious Retreat (8 min), ▲Dignity’s Barb (Crit 7, 19-20)
Xallis: ▲Overland Flight (12 hr), ▲Barkskin (+5, 130 min), ▲Heroism (130 min), ▲Haste (8 rd)
Malphene: ▲Haste (8 rd)
| Tychus Marcaius |
Round 6
As the flames go off, Xallis weaves a protective shield of magic around himself. Then, he flies towards Tychus' side, landing and planting his feet firmly on the ground to place himself between the elemental and his ally.
"We've got this. The others should be handling things on their side well enough."
Round 6
Tychus staggers unsteadily to his feet. He looks up at Xallis and manages a smile, blood streaming from somewhere above his brow. A tooth is missing from his bottom row.
"Hearing your voice is music to my ears right now... I thought I was going to die down here all by my lonesome."
He awkwardly reloads his crossbow. Something in his arm pops and Tychus winces in pain.
| Henrika Karthis |
Henrika pauses as the last guardian crumbles, listening carefully for sounds of the others or fighting nearby. "Should we try to follow Milord Xallis and Milord Tychus?" she asks her friends. "They may be in danger, but I do not know where they are or how to get there." She frowns. "I do not want to stand here dumbly while they are in danger, but it seems we may not have any choice."
| GM Peachbottom |
Continuing because there isn’t much those in the tomb can do. But feel free to post something, if there is something you want to do.
Round 7
The earth elemental steps after the attacking demons and tries to punch one. However, its fist harmlessly passes through the incorporeal demon.
The earth elemental is unable to harm the shadow demon so I’m not even rolling. But without meta-gaming, I feel like the elemental would try to hit one.
Round 7
Initiative
16 – Tychus (35/101 hp) (Prone)
14 – Icabhod (88/96 hp)
12 – Xallis (97/107 hp)
12 – Shadow Demon (Pink) (73/73 hp)
12 – Shadow Demon (Green) (73/73 hp)
06 – Trevor (81/102 hp)
06 – Malphene (70/89 hp)
Round 8
Initiative
19 – Henrika (149/133 hp)
19 – Earth Elemental (126 damage)
Active Spells/Effects
Henrika: ▲False Life (16 hp, 13 hr), ▲Barkskin (+5, 130 min), ▲Freedom of Movement (130 min), ▲Heightened Awareness (130 min), ▲Heroism (130 min), ▲Message (130 min), ▲See Invisibility (130 min), ▲Haste (7 rd)
Icabhod: ▲Barkskin (+5, 130 min), ▲Clay Skin (40 hp, 130 min), ▲Freedom of Movement (130 min), ▲Heroism (130 min), ▲Displacement (8 rd), ▲Haste 7 rd)
Trevor: ▲Haste (7 rd)
Tychus: ▲Heightened Awareness (80 min), ▲Expeditious Retreat (8 min), ▲Dignity’s Barb (Crit 7, 19-20)
Xallis: ▲Overland Flight (12 hr), ▲Barkskin (+5, 130 min), ▲Heroism (130 min), ▲Haste (7 rd)
Malphene: ▲Haste (7 rd)
Everyone goes.
| Xallis Livara |
Round 7
Xallis draws a wand and readies its use in case his summons are not able to finish the job.
use magic device (heroism): 1d20 + 19 + 2 ⇒ (4) + 19 + 2 = 25
scorching ray (heroism): 1d20 + 12 + 2 ⇒ (17) + 12 + 2 = 31 fire damage: 4d6 ⇒ (1, 6, 6, 6) = 19
| Xallis' Summon Monster |
The shadows position themselves around the enemy in an orbit, channeling electric energy through their own bodies before exploding like two dynamos going off!
Green's detonate (DC 19): 10d8 ⇒ (4, 3, 5, 4, 3, 2, 8, 5, 4, 3) = 41
Pink's detonate (DC 19): 10d8 ⇒ (2, 7, 8, 5, 6, 2, 5, 8, 5, 5) = 53
Casting shadow evocation again, this time with detonate to finish it off. The shadows are immune to their own electricity damage.
| Trevor Kastner |
Trevor tries to close his eyes and feel where Xallis and Tychus went, his holy symbol held before him.
"Xallis..Tychus..With the power of Cayden Cailean..I draw you back to us!".. The cleric keeps repeating this mantra.
CL, because IDK: 1d20 + 13 ⇒ (20) + 13 = 33
| GM Peachbottom |
Round 7
Earth Elemental Will save DC 19: 1d20 + 10 ⇒ (19) + 10 = 29
Earth Elemental Reflex save DC 19: 1d20 + 4 ⇒ (15) + 4 = 19
Earth Elemental Will save DC 19: 1d20 + 10 ⇒ (14) + 10 = 24
Earth Elemental Reflex save DC 19: 1d20 + 4 ⇒ (13) + 4 = 17
The electricity surges through the elementals body and it lets out a roar of pain that sounds like nails on a chalkboard; then the elemental explodes into a pile of loose dirt and stone.
The earth elemental takes a total of 61 electricity damage from the two detonate spells and dies.
Then, Tychus and Xallis hear deafening rhythmic banging as the maze collapses in on itself, but instead of getting crushed, everything goes black and a moment later, the two find themselves standing back in the room of the tomb with the rest of their allies.
Combat over
Status
Tychus (35/101 hp)
Icabhod (88/96 hp)
Xallis (97/107 hp)
Trevor (81/102 hp)
Malphene (70/89 hp)
Henrika (149/133 hp)
Active Spells/Effects
Henrika: ▲False Life (16 hp, 13 hr), ▲Barkskin (+5, 130 min), ▲Freedom of Movement (130 min), ▲Heightened Awareness (130 min), ▲Heroism (130 min), ▲Message (130 min), ▲See Invisibility (130 min), ▲Haste (6 rd)
Icabhod: ▲Barkskin (+5, 130 min), ▲Clay Skin (40 hp, 130 min), ▲Freedom of Movement (130 min), ▲Heroism (130 min), ▲Displacement (7 rd), ▲Haste 6 rd)
Trevor: ▲Haste (6 rd)
Tychus: ▲Heightened Awareness (80 min), ▲Expeditious Retreat (8 min), ▲Dignity’s Barb (Crit 7, 19-20)
Xallis: ▲Overland Flight (12 hr), ▲Barkskin (+5, 130 min), ▲Heroism (130 min), ▲Haste (6 rd)
Malphene: ▲Haste (6 rd)
Follow up post to continue exploring incoming.
| Trevor Kastner |
"CAYDEN!" Trevor shouts as summoner and slayer return; the cleric looking at his holy symbol in awe as he puts it back on his chest.
"Where in the Nine Hells did you go?!" The cleric quickly examines both individuals. "Tychus. You are injured..and dusty?"
Trevor holds his holy symbol once more and casts cure critical wounds on the slayer.
CCW: 4d8 + 13 ⇒ (4, 3, 5, 6) + 13 = 31
Then, for Good measure, the caydenite sends out a wave of healing energy among the coterie. Channel Energy: 7d6 ⇒ (2, 4, 3, 6, 4, 6, 6) = 31