About Xallis LivaraXallis' Stats:
Xallis Livara Male Human Summoner 13 (Advanced Player's Guide p54) N Medium Humanoid (human) Init +6; Senses Perception +0 ------------------------------------------------------------------------ DEFENSE ------------------------------------------------------------------------ AC 21, touch 15, flat-footed 18 (+6 armor, +3 Dex, +2 Deflection) hp 107 (13d8+39) Fort +7, Ref +8, Will +9 ------------------------------------------------------------------------ OFFENSE ------------------------------------------------------------------------ Speed 30 ft. Melee Dagger +7 (1d4-1) Ranged Light Crossbow +12 (1d8, 19-20) Spell-Like Abilities (CL 12th) 7/day - Summon Monster V Spells Known (CL 12th, concentration +18) 5th (2/day) - Greater Teleport, Plane Shift 4th (4/day) - Overland Flight, Teleport, Greater Evolution Surge, Wall of Stone 3rd (5/day) - Black Tentacles, Dimensional Anchor, Dimension Door, Evolution Surge, Heroism, Greater Invisibility 2nd (5/day) - Glitterdust (DC 19), Invisibility, Haste, Barkskin, Lesser Evolution Surge, Summon Eidolon 1st (6/day) - Grease (DC 18), Enlarge Person, Mage Armor, Unfetter, Shield, Reduce Person 0th (at will) - Arcane Mark, Mage Hand, Detect Magic, Message, Guidance, Light ------------------------------------------------------------------------ STATISTICS ------------------------------------------------------------------------ Str 8, Dex 16, Con 14, Int 14, Wis 10, Cha 22 Base Atk +9; CMB 8; CMD 21 Feats Spell Focus: Conjuration, (B)Noble Scion (Scion of Magic), Augment Summons, Superior Summons (B)Persuasive, Coalition Leader, Improved Initiative, Expanded Arcana (summon eidolon, dimensional anchor) Skills Bluff +22, Diplomacy +27, Fly +7, Handle Animal +9, Intimidate +10, Knowledge (Arcana) +18, Knowledge (Dungeoneering) +8, Knowledge (Nobility) +20, Knowledge (Planes) +18, Knowledge (Engineering) +7, Linguistics +13, Lore (Pathfinder Society) +6, Perform (Dance) +6, Spellcraft +26, Use Magic Device +19; Racial Modifiers +8 Spellcraft Traits Fast Talker, Senatorial Hopeful Languages Abyssal, Aklo, Aquan, Auran, Celestial, Common, Elven, Ignan, (B)Infernal, Protean, Sylvan, Terran Combat Gear +2 Mithil Chain Shirt, Cloak of Resistance +2, Headband of Alluring Charisma +4, Ring of Protection +2, +4 Belt if Incredible Dexterity, Handy Haversack, Alchemist's Fire, Wand of mage armor, Wand of scorching ray, Wand of magic missile (caster level 5th), Wand of lightning bolt, Dagger, Light Crossbow with 19 bolts, Potion of Keen Senses, Potion of remove blindness (curly bottle), Scroll of invisibility, scroll of blur, mount, ventriloquism, and whip of spiders, scroll of mount (caster level 3rd), scroll of plane shift (CL 13), 2 scrolls of transmogrify 2 scrolls of summon eidolon, Wand of lesser rejuvenate Eidolon, Lesser Rod of Extend Spell, Dusty Rose Prism (Cracked) Ioun Stone; Other Gear Backpack, 2 inkpens, 3 sheets of parchment, Vial of Ink, Red noble's outfit, Violet noble's outfit, Costume with butterfly mask, Traveler's clothes 25,815.7gp SQ Bond Senses (11 rounds/day), Maker's Call (2/day), Cantrips, Eidolon, Life Link, Transposition ------------------------------------------------------------------------ ECOLOGY ------------------------------------------------------------------------ Environment Urban or Any Organization solitary or with Navia ------------------------------------------------------------------------ SPECIAL ABILITIES ------------------------------------------------------------------------ Eidolon After a one minute ritual, summons Navia. Summon Monster 7 As per the spell, cast as a standard action. Cannot be cast while the eidolon is out. Shield Ally Whenever Xallis is within Navia’s reach, he receives a +2 shield bonus to his Armor Class and a +2 circumstance bonus on his saving throws. This bonus does not apply if Navia is grappled, helpless, paralyzed, stunned, or unconscious. Maker’s Call (Su) As a standard action, Xallis can call Navia to his side. This functions as dimension door, using Xallis’ caster level. When used, Navia appears adjacent to him (or as close as possible if all adjacent spaces are occupied). If Navia is out of range, the ability is wasted. Xallis can use this ability once per day. Transposition (Su) Xallis can use his maker’s call ability to swap locations with Navia. If she is larger than him, he can appear in any square occupied by the eidolon. Navia must occupy the square that was occupied by Xallis if able, or as close as possible if it is not able. Aspect Xallis can divert up to 2 points from Navia's evolution pool to add evolutions to himself. He cannot select any evolution that she could not possess, and he must be able to meet the requirements as well. He cannot select the ability increase evolution through this ability. Any points spent in this way are taken from Navia's evolution pool (reducing the total number available to her). The summoner can change the evolutions he receives from these points any time he can change the eidolon’s evolutions. Greater Shield Ally Whenever an ally is within Navia's reach, the ally receives a +2 shield bonus to its Armor Class and a +2 circumstance bonus on its saving throws. If this ally is Xallis, these bonuses increase to +4. This bonus does not apply if Navia is grappled, helpless, paralyzed, stunned, or unconscious. Current Evolutions: Skilled (Spellcraft) Navia's Stats:
Navia Grace Female Eidolon (Advanced Player's Guide p58) N Huge Outsider Init +1; Senses darkvision 60ft; Perception +14 ------------------------------------------------------------------------ DEFENSE ------------------------------------------------------------------------ AC 28, touch 11, flat-footed 27 (+1 Dex, +17 natural, +2 Deflection, -2 size) hp 110 (10d10+60) Fort +13, Ref +1, Will +5 (+4 vs enchantment) Defensive Abilities evasion, devotion ------------------------------------------------------------------------ OFFENSE ------------------------------------------------------------------------ Speed 30 ft., fly 50 ft. (good) Melee 2 Claws +22 (1d8+14), Bite +22 (2d6+14, grab) or Unarmed Strike +22 (1d6+14) Face: 15 ft.; Reach: 15 ft. ------------------------------------------------------------------------ STATISTICS ------------------------------------------------------------------------ Str 37, Dex 13, Con 22, Int 8, Wis 10, Cha 11 Base Atk +10; CMB +25 (+29 grapple); CMD 36 Feats Skill Focus: Stealth, Power Attack, Combat Reflexes, (B)Multiattack, Hellcat Stealth, Improved Unarmed Strike Skills Acrobatics +6, Disable Device +13, Fly +4, Perception +14, Perform (Dance) +1, Sense Motive +14, Sleight of Hand +15, Stealth +16, Use Magic Device +12 Bonus Class Skills Acrobatics, Disable Device, Sleight of Hand, Use Magic Device Languages Abyssal, Aklo, Aquan, Auran, Celestial, Common, Elven, Ignan, Infernal, Sylvan, Terran Combat Gear +1 amulet of mighty fists, +2 Ring of Deflection, Subtle Slippers, Dark Blue Rhomboid (Cracked) Ioun Stone Other Gear Thief's Tools, Masterwork Thief's Tools, 100 Feet of Rope. Plague doctor costume, Jewelry worth 100 gold, 5 scrolls of aram zey's focus SQ Darkvision, Link, Share Spells ------------------------------------------------------------------------ ECOLOGY ------------------------------------------------------------------------ Environment Urban or Any Organization solitary or with Xallis ------------------------------------------------------------------------ EVOLUTIONS ------------------------------------------------------------------------ Free: Limbs (Legs), Limbs (Arms), Claws (Legs) 1 Point: Bite 2 Point: Grab (Bite) 3 Point: Swallow Whole 4 Point: Large 6 Point: Large (Huge) Navia's Stats (Augment Summons):
The following amendments apply to Navia's stats when summoned with summon eidolon and Xallis' augment summons feat applies.
HP 127/127 Fort +15, Ref +1, Will +5 CMB +27 (+31 grapple), CMD 38 Melee: 2 Claws +24 (1d8+16), Bite +24 (2d6+16, grab) or Unarmed Strike +24 (1d6+16) Previous Level-Ups:
Persona stats:
Rules summary here. Charm: 10
Agents: 32/32
Auto Pilot (combat):
Xallis stays in the back of the group during combat. His favorite enhancement spell to cast is haste. When he wants to conserve spells, he attempts to Use Magic Device his wand of magic missile to deal some damage. Against groups of opponents, he may cast disabling spells such as grease or glitterdust, avoiding allies if possible. He can also support with improved invisibility, usually casting it on the nearest melee-favoring ally.
Navia heads into melee, helping allies flank when possible and taking enemies down with her claw attacks, but her top priority is making sure enemies don't reach Xallis. If Navia is out of commission, Xallis will unsummon her with a standard action and rely on his summon monster 6 spell-like ability in future rounds. He favors summoning a lilend azata to provide bardic performance for the party's benefit. Alternatively, he will summon 1d3+1 bralani azatas for their remarkable versatility in melee, ranged, and with spells such as lightning bolt and cure serious wounds.
Auto Pilot (out of combat):
Xallis sees himself as a future senator, and thus contributes with social skills, leaning towards Diplomacy when he can and Bluff when the risk doesn't seem too high. His magical skills allow him to chime in on spellcraft and planar phenomena.
Navia loves any opportunity to make use of her evolutions. She acts as his eyes, using her tremorsense, perception, and sense motive to assess situations. She especially favors infiltration, using her stealth and climb speed to get into places where her less mobile allies might struggle. She is especially useful as a long range scout when Xallis can cast Unfetter on her.
Stats for Summon Monster can be found here. Resources Remaining (Play by Post):
Summon Monster: 8/8 Bond Senses: 11/11 Maker's Call: 2/2 1st level spells: 3/6 2nd level spells: 3/5 3rd level spells: 3/5 4th level spells: 3/4 5th level spells: 2/2 Lesser Rod of Extend Spell 3/3 uses per day
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