Kingmaker - GM ST

Game Master SodiumTelluride

Combat Maps:
Book 1

4710 Calendar | Kingdom Sheet | Hex Map & Quests | Loot


751 to 783 of 783 << first < prev | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | next > last >>

Female Human Cleric 3. AC18/10/18. HP 25. Fort +5, Ref +1, Will +6. Perception +10. Art

Also since we have a couple of days at the trading post Adela can do two more Masterwork transformations.

So that's Eric's rapier & Buckler done.

Anyone else need armor or weapon upgraded?

Remember - The material component for the spell is magical reagents worth the cost difference between a normal item and the equivalent masterwork item (typically 300gp for a weapon, 150gp for armor, or 50gp for a tool).

We are at Oleg's so getting the ingredients would be easy.


Rhiann Female Human Fighter (Unbreakable) 3 | 34/34 HP(Diehard) | AC 17 T 13 FF 14 | Fort +6 (+10 nonlethal environmental) Ref +5 Will +3 (+4 Mind affecting) | Initiative +3 | Perception +4, Sense Motive +5| low-light vision |

I mean, I could take the other hand axe, but I don't have to weapon fighting, and don't really plan to take it, so it wouldn't really benefit me to have both. Especially since it's mostly going to be my backup weapon in case I get grappled or something.

I put Adela down for the +1 light steel shield. Anybody who's claiming something let me know when you have it down on your sheet and I'll remove it from the loot sheet. And I guess if we have the downtime making my longbow masterwork would be a good idea. I have the 300 Gold to kick in.


Rhiann Female Human Fighter (Unbreakable) 3 | 34/34 HP(Diehard) | AC 17 T 13 FF 14 | Fort +6 (+10 nonlethal environmental) Ref +5 Will +3 (+4 Mind affecting) | Initiative +3 | Perception +4, Sense Motive +5| low-light vision |

And I guess we have three masterwork weapons to sell to Oleg, hand ax dagger and scimitar.

We also have two potions that need identifying.


Female Kitsune
VITALS:
AC16, T 13, FF 13 (+3 armor, +3 Dex) HP 18/18 Fort +1, Ref +6, Will +3; Init +3 CMD 14
Trickster 3
SKILLS:
Acro +14, Bluff +14, Diplo +12, DD +11, Disguise +14(+24), Escape Artist +9, Knowledge (local) +9, Knowledge (nobility) +11, Linguistics +9, Perception +6, Perform (act) +9, SM +9, Stealth +9

The weapons will bring in a pretty penny. So that's helpful. Every go counts in early levels


Book 1 | Hexes & Quests
Dare Ashborn wrote:

I'm not sure if it helps us, and forgive me if you've already thought of this, but one thing I sometimes forget as GM is that monsters may have treasure even if it isn't explicitly described in the adventure. Any creature that has treasure mentioned in its statblock, e.g. "Treasure: Standard" should have stuff on it. If the module doesn't say what it is, it doesn't mean it doesn't have treasure, it just means it's up to the GM as to what it is. Of course some critters don't have treasure, including a lot of animals, and that's one of the challenges of this module.

If it's helpful, Archives of Nethys has a handy random item generator useful for generating encounter treasure.

Yep! I've actually been paying close attention to that, and have used that exact tool at least twice this game. Unfortunately, a lot of the monsters you've been facing specifically say "treasure: none" (either in the book or in their default stat block)-- not that I'm necessarily restricted to that, of course, but I generally stick to Rules As Written as much as possible.

Maybe there'll be more coming in the future.


Half-orc eldritch scrapper sorcerer 2/tactician fighter 1 HP: 22/22 Orc Ferocity 1/1 | AC: 19(15)/T13/FF 16(12) CMD 16| F +3, R +2, W +3 | Per: +0 (Darkvision 60 ft.), Init: +2 | Sorcerer Spells Lvl 1 5/5| ASF 10% | Martial Flexibility 4/4 | Hero Points: 0 | Status: shield 3 minutes

Understood! Yeah, we've faced a lot of animals and other things which don't have treasure. Makes sense for the area, but makes it hard to get gear appropriate to level. I think later chapters make up for it?


Female Kitsune
VITALS:
AC16, T 13, FF 13 (+3 armor, +3 Dex) HP 18/18 Fort +1, Ref +6, Will +3; Init +3 CMD 14
Trickster 3
SKILLS:
Acro +14, Bluff +14, Diplo +12, DD +11, Disguise +14(+24), Escape Artist +9, Knowledge (local) +9, Knowledge (nobility) +11, Linguistics +9, Perception +6, Perform (act) +9, SM +9, Stealth +9

I'm sure it will. We're in the "struggling to get up and running" part of most adventures


Rhiann Female Human Fighter (Unbreakable) 3 | 34/34 HP(Diehard) | AC 17 T 13 FF 14 | Fort +6 (+10 nonlethal environmental) Ref +5 Will +3 (+4 Mind affecting) | Initiative +3 | Perception +4, Sense Motive +5| low-light vision |

Adela, have you recorded the +1 light steel shield on your sheet? Also you and Yuki decide how you're splitting the +1 flaming crossbow bolts. Once you do I'll remove them from the loot list.

Erik, same with the +1 Animal bane arrows

While we took. Day or two off we'd have sold Oleg the masterwork weapons( scimitar,dagger, Kressle's other axe)


1 person marked this as a favorite.
Female Kitsune
VITALS:
AC16, T 13, FF 13 (+3 armor, +3 Dex) HP 18/18 Fort +1, Ref +6, Will +3; Init +3 CMD 14
Trickster 3
SKILLS:
Acro +14, Bluff +14, Diplo +12, DD +11, Disguise +14(+24), Escape Artist +9, Knowledge (local) +9, Knowledge (nobility) +11, Linguistics +9, Perception +6, Perform (act) +9, SM +9, Stealth +9

I'll just have 2. Since she isn't much of a ranged build. It will be situational at most for her


Female Human Cleric 3. AC18/10/18. HP 25. Fort +5, Ref +1, Will +6. Perception +10. Art

+1 shield is now on my sheet, that leaves a MW light steel shield for someone to take, or for the party to sell.

@Yuki. I used 1 of the +1 flaming crossbow bolts on Tuskgutter, that leaves 6. Want to split them 3 each?


Female Kitsune
VITALS:
AC16, T 13, FF 13 (+3 armor, +3 Dex) HP 18/18 Fort +1, Ref +6, Will +3; Init +3 CMD 14
Trickster 3
SKILLS:
Acro +14, Bluff +14, Diplo +12, DD +11, Disguise +14(+24), Escape Artist +9, Knowledge (local) +9, Knowledge (nobility) +11, Linguistics +9, Perception +6, Perform (act) +9, SM +9, Stealth +9

Okay, we can do 3 each


Female Human Cleric 3. AC18/10/18. HP 25. Fort +5, Ref +1, Will +6. Perception +10. Art

Scalemail +1. Who is putting their hand up for it?

Adela has MW chainmail so it won't change her AC, just slightly better on max Dex and the AC penalty.


Female Kitsune
VITALS:
AC16, T 13, FF 13 (+3 armor, +3 Dex) HP 18/18 Fort +1, Ref +6, Will +3; Init +3 CMD 14
Trickster 3
SKILLS:
Acro +14, Bluff +14, Diplo +12, DD +11, Disguise +14(+24), Escape Artist +9, Knowledge (local) +9, Knowledge (nobility) +11, Linguistics +9, Perception +6, Perform (act) +9, SM +9, Stealth +9

No medium Armor for Yuki


Rhiann Female Human Fighter (Unbreakable) 3 | 34/34 HP(Diehard) | AC 17 T 13 FF 14 | Fort +6 (+10 nonlethal environmental) Ref +5 Will +3 (+4 Mind affecting) | Initiative +3 | Perception +4, Sense Motive +5| low-light vision |

I can wear it but I currently have a Breastplate. AC, max dex and ACP, even weight and speed would stay the same.

Actually the ACP would be better by 1 because magic weapons are automatically masterwork


Half-orc eldritch scrapper sorcerer 2/tactician fighter 1 HP: 22/22 Orc Ferocity 1/1 | AC: 19(15)/T13/FF 16(12) CMD 16| F +3, R +2, W +3 | Per: +0 (Darkvision 60 ft.), Init: +2 | Sorcerer Spells Lvl 1 5/5| ASF 10% | Martial Flexibility 4/4 | Hero Points: 0 | Status: shield 3 minutes

I've got some family stuff going on so I will be slow.


Half-orc eldritch scrapper sorcerer 2/tactician fighter 1 HP: 22/22 Orc Ferocity 1/1 | AC: 19(15)/T13/FF 16(12) CMD 16| F +3, R +2, W +3 | Per: +0 (Darkvision 60 ft.), Init: +2 | Sorcerer Spells Lvl 1 5/5| ASF 10% | Martial Flexibility 4/4 | Hero Points: 0 | Status: shield 3 minutes

Just a reminder that I do not want my character flirted with, hit on, harassed etc unless you talk to me about it out of character first and I agree to it. Generally I am not interested in that kind of thing in a public forum with players who are strangers to me.

Perhaps Dare joking about someone she knew in her past appeared to be an invitation, but it was not.


Rhiann Female Human Fighter (Unbreakable) 3 | 34/34 HP(Diehard) | AC 17 T 13 FF 14 | Fort +6 (+10 nonlethal environmental) Ref +5 Will +3 (+4 Mind affecting) | Initiative +3 | Perception +4, Sense Motive +5| low-light vision |

I'm pretty sure it's the "bit pent up aren't you" that invited that response


Female Kitsune
VITALS:
AC16, T 13, FF 13 (+3 armor, +3 Dex) HP 18/18 Fort +1, Ref +6, Will +3; Init +3 CMD 14
Trickster 3
SKILLS:
Acro +14, Bluff +14, Diplo +12, DD +11, Disguise +14(+24), Escape Artist +9, Knowledge (local) +9, Knowledge (nobility) +11, Linguistics +9, Perception +6, Perform (act) +9, SM +9, Stealth +9

Very well


Half-orc eldritch scrapper sorcerer 2/tactician fighter 1 HP: 22/22 Orc Ferocity 1/1 | AC: 19(15)/T13/FF 16(12) CMD 16| F +3, R +2, W +3 | Per: +0 (Darkvision 60 ft.), Init: +2 | Sorcerer Spells Lvl 1 5/5| ASF 10% | Martial Flexibility 4/4 | Hero Points: 0 | Status: shield 3 minutes
Rhiann Sokol wrote:
I'm pretty sure it's the "bit pent up aren't you" that invited that response

Interesting, what I was aiming for was quite the opposite. Dare thought others' reactions to the statue was a bit overdramatic. It's just a naked lady.

Lesson learned: say nothing in that area or people will think it's an invitation no matter what you intend.


Female Human Cleric 3. AC18/10/18. HP 25. Fort +5, Ref +1, Will +6. Perception +10. Art

Did anyone take the Scalemail +1, or shall Adela use it?


Rhiann Female Human Fighter (Unbreakable) 3 | 34/34 HP(Diehard) | AC 17 T 13 FF 14 | Fort +6 (+10 nonlethal environmental) Ref +5 Will +3 (+4 Mind affecting) | Initiative +3 | Perception +4, Sense Motive +5| low-light vision |

Adela can take it. If I do the only thing that would improve would be my Max Dex. You'd benefit more


M Half-Elf Slayer (Sniper) 1 U-Rogue (Guerilla)2 | HP: 26/26||AC 18, Touch 13, FF 15 | Init: +5 | F: +4, R: +8, W: +3, +1 vs Mind Affecting +2 vs enchantment| CMB: +3, CMD: 16| Speed 30ft| Perc: +9, SM: +7 | Active conditions: none

Erik's a light armor kind of guy... At some stage, that may move up to a mithral breastplate, but that's a long ways off.


Rhiann Female Human Fighter (Unbreakable) 3 | 34/34 HP(Diehard) | AC 17 T 13 FF 14 | Fort +6 (+10 nonlethal environmental) Ref +5 Will +3 (+4 Mind affecting) | Initiative +3 | Perception +4, Sense Motive +5| low-light vision |

Question. How far are we into our 90 day timeframe to find and defeat the Staglord?


M Half-Elf Slayer (Sniper) 1 U-Rogue (Guerilla)2 | HP: 26/26||AC 18, Touch 13, FF 15 | Init: +5 | F: +4, R: +8, W: +3, +1 vs Mind Affecting +2 vs enchantment| CMB: +3, CMD: 16| Speed 30ft| Perc: +9, SM: +7 | Active conditions: none

90 Day timeframe? Did I miss something?


Rhiann Female Human Fighter (Unbreakable) 3 | 34/34 HP(Diehard) | AC 17 T 13 FF 14 | Fort +6 (+10 nonlethal environmental) Ref +5 Will +3 (+4 Mind affecting) | Initiative +3 | Perception +4, Sense Motive +5| low-light vision |

I might be wrong


Female Kitsune
VITALS:
AC16, T 13, FF 13 (+3 armor, +3 Dex) HP 18/18 Fort +1, Ref +6, Will +3; Init +3 CMD 14
Trickster 3
SKILLS:
Acro +14, Bluff +14, Diplo +12, DD +11, Disguise +14(+24), Escape Artist +9, Knowledge (local) +9, Knowledge (nobility) +11, Linguistics +9, Perception +6, Perform (act) +9, SM +9, Stealth +9

I know the 90 day thing is from the PCRPG ( I usually mod that out)


Rhiann Female Human Fighter (Unbreakable) 3 | 34/34 HP(Diehard) | AC 17 T 13 FF 14 | Fort +6 (+10 nonlethal environmental) Ref +5 Will +3 (+4 Mind affecting) | Initiative +3 | Perception +4, Sense Motive +5| low-light vision |

I've been in a couple that did it so just checking


Book 1 | Hexes & Quests

I have not seen anything in the adventure that suggests a required timeframe. Honestly the only reason I've been tracking the days is because your previous GM's did and I figured there was a reason for it-- although it also serves as a nice reminder of just how much time is passing in-game.

As for travel time, I've been assuming you can spend 16 hours a day on the move with no ill effects. If you'd rather stick to the recommended 8 (to benefit from some specific ability you have or something) I'm happy to start doing that, but I haven't been.


M Half-Elf Slayer (Sniper) 1 U-Rogue (Guerilla)2 | HP: 26/26||AC 18, Touch 13, FF 15 | Init: +5 | F: +4, R: +8, W: +3, +1 vs Mind Affecting +2 vs enchantment| CMB: +3, CMD: 16| Speed 30ft| Perc: +9, SM: +7 | Active conditions: none

Ok, so I didn't miss anything like that in the gameplay or discussion...


Rhiann Female Human Fighter (Unbreakable) 3 | 34/34 HP(Diehard) | AC 17 T 13 FF 14 | Fort +6 (+10 nonlethal environmental) Ref +5 Will +3 (+4 Mind affecting) | Initiative +3 | Perception +4, Sense Motive +5| low-light vision |

Nope. And 16 hrs a day with 8 hrs rest makes sense.


Half-orc eldritch scrapper sorcerer 2/tactician fighter 1 HP: 22/22 Orc Ferocity 1/1 | AC: 19(15)/T13/FF 16(12) CMD 16| F +3, R +2, W +3 | Per: +0 (Darkvision 60 ft.), Init: +2 | Sorcerer Spells Lvl 1 5/5| ASF 10% | Martial Flexibility 4/4 | Hero Points: 0 | Status: shield 3 minutes

Hey everyone, stuff hitting the fan again IRL so I'm taking a break for at least the next four days.

Please bot me if needed; if in doubt, if it's a good thing, be ridiculously overprotective; if it's a bad thing, set it on fire.

@Adela, just a reminder Dare has an Anytool. Of course if you want one of your own, fine!


1 person marked this as a favorite.
Female Human Cleric 3. AC18/10/18. HP 25. Fort +5, Ref +1, Will +6. Perception +10. Art

I've changed Adela's armor to the +1 scalemail. Add the MW chainmail to the party sell pile.


M Half-Elf Slayer (Sniper) 1 U-Rogue (Guerilla)2 | HP: 26/26||AC 18, Touch 13, FF 15 | Init: +5 | F: +4, R: +8, W: +3, +1 vs Mind Affecting +2 vs enchantment| CMB: +3, CMD: 16| Speed 30ft| Perc: +9, SM: +7 | Active conditions: none

I am travelling until 29 April. I hope to keep up with posting, but cannot make promises. Bot me if needed.

751 to 783 of 783 << first < prev | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / GM Assembler's Kingmaker 1e Discussion All Messageboards

Want to post a reply? Sign in.