GM Spazmodeus presents an AD&D campaign

Game Master Spazmodeus


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AC5 / HP8

Good, we have a lot of burly Fighters :D


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Male Human Fighter 1|HP: 14/14|AC: 0|Saves: PPD 14, RSW 16, PetPoly 15, BW 17, Spell 17

We'll probably need them...

Liberty's Edge

Sorry I'll make a character here - the half orc fighter later today.


PLease refrain from posting in gameplay, until i've started the campaign.

Feel free to post and delete though :)


Done

Liberty's Edge

Male Dwarf AC 6 11 HP Ftr 1
GM Spazmodeus wrote:

PLease refrain from posting in gameplay, until i've started the campaign.

Feel free to post and delete though :)

My bad :)


GM Who Must Be Feared & Obeyed (Or At Least Bribed With Cookies)

Just posting to let our GM know that my character is ready.


Wunderbar!

Prepare for Adventure! Shortly....busy day work-wise.


AC5 / HP8

Wohooo! Let's go!


AC5 / HP8

Hey everyone, I think I've given this one a good try - but two months to get off the ground is too much for me. So please consider me removed.

Wish you a great game, and see you around the boards!


Happy gaming!

Sorry guys, buried under work the last several days...I'll get back at it soon.


just noticed that the site was back up!
we shall start soon!

Liberty's Edge

Male Dwarf AC 6 11 HP Ftr 1

great!

Liberty's Edge

Male Dwarf AC 6 11 HP Ftr 1

Is this going off?


Apologies for the extra delay, after the site closing finished I was getting ready to start again but got really sick (flu A, I think) and had more work asked of me at the same time.

I've recovered both health wise and work wise, so expect us to start soon.


Hey guys

Got sick again over christmas and the break, then took some time away from online stuff.

Looking to start this up, if you're all willing ?


Still worth trying!


Female Half-Orc Cleric of Trithereon 1/Fighter 1 | AC 5 (Scale Mail & Large Shield) | HP 10/10 | THACO 20 | Infravision 60' | Hear Noise 3 in 20 (15%) | Ranger Tracking -

yeah still here chief


Male Elf Fighter 1 / Magic-User 1 | AC: 6 (Studded Armor + Shield) | HP: 7/7

Still here.


Male Human Fighter 1|HP: 14/14|AC: 0|Saves: PPD 14, RSW 16, PetPoly 15, BW 17, Spell 17

I'm here.

Liberty's Edge

Male Dwarf AC 6 11 HP Ftr 1

Here


Hey guys,
Sorry for the extra delay.

Been doing some prep and I just wanted to provide an update.
We're going to be working our way through a number of classic TSR modules as well as some sources from Dragon/Dungeon magazine.

Just waffling back and forth which to start with.

Stay tuned!

Al


Sounds good!


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Hey guys

Sorry , been really hammered by RL lately. Will start soon!


Thanks for the heads up!


Hey guys

Again apologies for my delay in getting this started.

Just a quick primer/reminder on how good ol' AD&D works.

As there are no skills per se , I'll do what I used to do back in the day.
I'll occasionally provide a spoiler of information, if I feel your character would know something.
Alternatively, feel free to roll d20 against an appropriate attribute , if you have something specific in mind.

For now we'll do combat as written:

1 determine surprise
2. determine distance
3. determine initiative
4. determine results of possible actions
A. Avoid engagement
B. Attempt parley
C. Await actions of other party
D. Discharge missiles or magical device or cast spell or turn undead
E. close to striking distance or charge
F. Set weapons against possible charge
G. Strike blows with weapons to kill or subdue
H. Grapple or Hold
5. Determine results of actions
6. continue to next melee round!

In regards to combat, I'll roll both surprise and initiative, then you'll decide what to do and post accordingly.
I'll sort out what actions occur first etc.

Weapon speed and spell casting time are in effect. So , if you're casting a fireball spell that takes 3 segments to cast, that guy with
a dagger ( weapons speed of 2) will get to attack first. Alternatively, if you're swinging that two-handed sword around, ( weapon speed 10 )
that dagger wielding guy will be able to attack twice before that big blade is brought to bear!

Thought it doesn't matter right now, remember henchmen and hirelings are a thing.

For the first 3 levels I'll forgo any training requirements, but after that as your character grows in skills and abilities you'll have to spend
gold and time getting trained up to level up.

Time management while dungeoneering will be important. Torches and spells run out. Wandering monster checks etc. :)
In the dungeon, time is measured in turns of 10 minutes, 6 per hour. While exploring, at least one turn per hour must or should be taken as rest, otherwise movement rate will decrease. Likewise a rest of one turn is required/suggested after combat.

I'm sire I'm forgetting somethings, but that's the main things I can think of now. Ah...the nostalgia washes over me! :)


AC5 / HP8

Hello, hello, is this thing on? :)


A busy week, but yes we're still playing. I'll get a post in tomorrow.
Please keep ooc comment here in discussion , tho . Thanks :)


How far down is it to stable, somewhat safer ground? Don't want to lose half of the party trying to climb down....


Apologies as always for the delay, new job's taken up a bunch of my bandwidth the last couple of weeks.

Update soon!

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