[Gameday XII]PFS The Gauntlet by GM Colin (Inactive)

Game Master Colin_Mercer

RPG Chronicles
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Dark Archive

Male Undine Psychic 10 | AC (20)16/16/13 | HP 72/72 + _10__ temp HP| F+9, R+9, W+12 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +15 | CMD 18 | Phrenic Pool 7/7 |

Seeing no warning from Zartan, Ash moves in as well. ”Reading and figuring out strange writing is basically why I’m on this mission, I suppose,” he says as he begins looking around.


Out of Anarchy map

For Ashwell:
Copying from Zartan...
As you read the shifting script upon the walls, the words seem to coalesce, forming sentences that speak of riddles and the darkest blasphemies of the multiverse. They tease at the edges of your understanding, offering hints of knowledge hidden from the common world. The text swirls and dances, revealing fragments of a cosmic puzzle that both intrigues and disquiets. However, as quickly as the sentences form, they disassemble into a sea of individual letters and symbols, as if mocking the seeker of truth. As you reads the disorienting text, your senses begin to swim. A queasy feeling washes over you, and the world around you blurs and distorts.
Spoiler:
Will: 1d20 + 11 ⇒ (3) + 11 = 14 1d8 ⇒ 1 1d10 ⇒ 10
You are sickened by the vast amount of forbidden knowledge that the text imparts to you, and you feel wobbly your speed is reduce by 5ft, with a -4 penalty to Acrobatic check to move across ground; but the knowledge has also allow you to form a barrier around yourself. You gain 10 temp HP

As you process the new insight that the text bestows you, you sense that the more you delve into the forbidden knowledge, the greater your chances of gaining another powerful advantage. Do you wish to continue reading?

Grand Lodge

LN female Chelaxian Human Hungry Ghost Nun 9
Spoiler:
|AC 19, T 19, FF 16|HP: 57/57|F +7, R +10, W +12 (+1 vs disease, +2 vs Ench/poison/fear)|Init +3, Perc +14|CMB +12 (+2 to trip) CMD 30 (33 vs Trip)|9/9 Punishing Kicks, 16/16 Ki, 1/1 Soul-Drinker, 2/2 GL

Disappointed (yet also, to her own deep dismay, relieved) that she was unable to demonstrate her skills against the fallen monks, Kali moves in and is shocked to see the moving writing against the wall.

"What the Hell...?"

She gets closer to investigate.

The Concordance

Female Dromaar Paladin (Redeemer, Warrior of Holy Light) 10 HP 94/94 | AC 23 T 12 FF 22 | CMB +16 CMD 27 | F +13 R +8 W +10 (immune disease, fear) | Init +2 | Per -1 (darkvision 60 ft.) SM +3 | Dailies: Tactician 1/1 Merciful Smite 4/4 Lay on Hands 8/8 Divine Bond 10/10 | Active Conditions: None

"I'll just keep watch while you all read. Not my thing, yeah? Let me know if there's anything I need to know."

Silver Crusade

Male Half-elf Paladin 7 (Divine defender) / Field agent 2 hp 66/66 |AC 25/t13/ff23 CMD 25 +2 AC/DR 2/-vs. evil outds | Fort 10, Ref 8, Will 11 | Init +3 Perception +13, +2 to avoid surprise and det. invisible, detect evil | spd 30 ft | Aura of Courage

Zaigan tries to make sense of the writing even though it makes him feel little uneasy "Can anyone read that? Do you believe those monks could have written this?" perplexed paladin asks Knows Abyssal and Celestial if it helps

Sovereign Court

Male Ifrit N Unchained Rogue 5/Pathfinder Delver 3 | HP 64/64| AC 28 T 18 FF 21 | CMB +5, CMD 23 | F: +7, R: +15, W: +7 | Init: +11 | Perc: +17 | Speed 30ft | Active conditions: None |

Bits and pieces. Might be from old ones or outer things. It twists the mind and the stomach to read even a little bit, but I feel like my awareness is expanded just from the snippets I read. If you have something that might, mercifully, settle my stomach I might try to read a bit more.


Out of Anarchy map

Block text for those who try to read...:
Copy and pasting again, coming up with 6 different way to describe the same event is a bit too difficult for me
As you read the shifting script upon the walls, the words seem to coalesce, forming sentences that speak of riddles and the darkest blasphemies of the multiverse. They tease at the edges of your understanding, offering hints of knowledge hidden from the common world. The text swirls and dances, revealing fragments of a cosmic puzzle that both intrigues and disquiets. However, as quickly as the sentences form, they disassemble into a sea of individual letters and symbols, as if mocking the seeker of truth. As you reads the disorienting text, your senses begin to swim. A queasy feeling washes over you, and the world around you blurs and distorts.
You all are sickened by the vast amount of forbidden knowledge that the text imparts to you, and......
Spoiler:
Kali Will: 1d20 + 12 ⇒ (2) + 12 = 14 1d8 ⇒ 6
Zaigan Will: 1d20 + 11 ⇒ (17) + 11 = 28 1d8 ⇒ 5
Although eldritch knowledge makes Kali a bit uneasy on her feet (speed -5ft, Acrobatic -4), it also comes with enlightenment that she can used to empower herself. (Kali, +4 insight to one ability score of your choice for 24h)
Thousands of visions of Pathfinders combating some of the deadliest and most nasty enemies bombard Zaigan's mind, and such lessons enhance Zaigan's internal defense without his armor. (Zaigan, enemies have to roll twice and take worst when attacking your touch AC (firearm, touch spell, incorporeal touch, etc))

As you process the new insight that the text bestows you, you sense that the more you delve into the forbidden knowledge, the greater your chances of gaining another powerful advantage. Do you wish to continue reading?

Grand Lodge

LN female Chelaxian Human Hungry Ghost Nun 9
Spoiler:
|AC 19, T 19, FF 16|HP: 57/57|F +7, R +10, W +12 (+1 vs disease, +2 vs Ench/poison/fear)|Init +3, Perc +14|CMB +12 (+2 to trip) CMD 30 (33 vs Trip)|9/9 Punishing Kicks, 16/16 Ki, 1/1 Soul-Drinker, 2/2 GL

Power, Kali reflects in silent awe. Personal, pure, and simple.

She stands resolute (if wobbly) before the wall, as reverent as she has ever been before any prior master; she's certainly not going to turn away just because of a little discomfort, what could be more disgraceful???

I am ready.


Out of Anarchy map

If you continue reading... for the 2nd round:

Spoiler:

Kali Will: 1d20 + 11 ⇒ (17) + 11 = 28 1d8 ⇒ 6
Zartan Will: 1d20 + 5 ⇒ (15) + 5 = 20 1d8 ⇒ 7
Zaigan Will: 1d20 + 9 ⇒ (19) + 9 = 28
Ashwell Will: 1d20 + 9 ⇒ (16) + 9 = 25 1d8 ⇒ 2

Kali feels another remarkable surge in her potential, as if she has unlocked hidden reservoirs of ability, empowering her to excel beyond her previous limits. (Kali, +4 insight bonus to another ability score of your choice, for 24h.)

Zartan's body trembles as the knowledge struck him with Zeus' lightning. Electricity run through his veins, and energize him from head to toes. Within the lightining, he sees a hero in red, running faster than the time itself. The speed force. (Zartan are hasted, per Haste spell, for 24h as well.)

The esoteric wisdom attunes Ashwell to the flow of mystical forces. He feels as though he is drawing upon the very essence of magic itself, revitalizing his inner well of power and enabling him to once again weave spells with newfound vigor. (Ashwell regains the casting of a total of 3 spell level worth of spell(s) aka one 3rd level or one 2nd + one 1st level, etc.)

In the center of the sea of eldritch knowledge, Zaigan sees a oval crystal that contains ominous black clouds. Within the stone, he sees the souls of thousands of mad geniuses attempting to solve the riddles of the multiverse. The stone contains the very essence of evil, and wield the power of destruction, damaging good creatures it touches. A voice whipser to Zaigan, bestowing the wisdom of a holy ritual that allow Zaigan and Zaigan only, the power to destory this evil stone, as well as ability to make physical contact with it unharmed. The ritual requires him to stay in physical contact with it for 3 rounds, while reciting words of power. Deep inside Zaigan's heart, he can feel that this very stone is of a short distance away from them in the Material Plane. Many entites start to watch over your actions from this point.

If you are reading this, you come to an understanding that although powerful knowledge are granted by this room, the tolls it might takes on one's mind can potentially deprive one's senses and sanity, and destory one's mind. Risk and Reward coexists in this chamber of blasphemy. I need explicit statement from you if you wish to continue absorbing these forbidden knowledge at this point.

Silver Crusade

Male Half-elf Paladin 7 (Divine defender) / Field agent 2 hp 66/66 |AC 25/t13/ff23 CMD 25 +2 AC/DR 2/-vs. evil outds | Fort 10, Ref 8, Will 11 | Init +3 Perception +13, +2 to avoid surprise and det. invisible, detect evil | spd 30 ft | Aura of Courage

Zaigan stops reading after second round. He turns to his comrades speaking with deadly seriousness "There is something evil nearby and I must find and destroy it." he immediately begins searching for this stone

Perception: 1d20 + 13 ⇒ (12) + 13 = 25

The Concordance

Female Dromaar Paladin (Redeemer, Warrior of Holy Light) 10 HP 94/94 | AC 23 T 12 FF 22 | CMB +16 CMD 27 | F +13 R +8 W +10 (immune disease, fear) | Init +2 | Per -1 (darkvision 60 ft.) SM +3 | Dailies: Tactician 1/1 Merciful Smite 4/4 Lay on Hands 8/8 Divine Bond 10/10 | Active Conditions: None

"That sounds like it's more up my alley." Elby isn't sure what they are searching for, but pitches in as best she can.

Perception, Aid: 1d20 - 1 ⇒ (12) - 1 = 11


Out of Anarchy map

The darkness/dim light makes it difficult for Zaigan to search for the stone. However, Elby, who is standing outside the room and can see in the dark, looks around and can tell that there's an vaguely oval shape object in the cavern ahead (where the blue arrow points to)

Grand Lodge

LN female Chelaxian Human Hungry Ghost Nun 9
Spoiler:
|AC 19, T 19, FF 16|HP: 57/57|F +7, R +10, W +12 (+1 vs disease, +2 vs Ench/poison/fear)|Init +3, Perc +14|CMB +12 (+2 to trip) CMD 30 (33 vs Trip)|9/9 Punishing Kicks, 16/16 Ki, 1/1 Soul-Drinker, 2/2 GL

Kali remains where she is.

I am ready. Either I am worthy, or I am not. Either way, I get what I deserve.

That explicit enough for you?

Dark Archive

Male Undine Psychic 10 | AC (20)16/16/13 | HP 72/72 + _10__ temp HP| F+9, R+9, W+12 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +15 | CMD 18 | Phrenic Pool 7/7 |

Ashwell will continue reading for a second round, even as he tries to keep his nausea in check.


Out of Anarchy map

Ashwell and Kali and read the spoiler and tell me your choice of ability scores (for Kali) and spells (for Ashwell)

Kali's 3rd round of reading:

Spoiler:

Will save: 1d20 + 11 ⇒ (18) + 11 = 29 1d8 ⇒ 1 1d10 ⇒ 3

As Kali try to understand the ever shifting gryphs, she feel a subtle, fleeting fortification of her physical well-being. 3 temp HP

Continue?

Grand Lodge

LN female Chelaxian Human Hungry Ghost Nun 9
Spoiler:
|AC 19, T 19, FF 16|HP: 57/57|F +7, R +10, W +12 (+1 vs disease, +2 vs Ench/poison/fear)|Init +3, Perc +14|CMB +12 (+2 to trip) CMD 30 (33 vs Trip)|9/9 Punishing Kicks, 16/16 Ki, 1/1 Soul-Drinker, 2/2 GL

Wisdom and Strength

Kali gasps in wonder.

Hit me.

The Concordance

Female Dromaar Paladin (Redeemer, Warrior of Holy Light) 10 HP 94/94 | AC 23 T 12 FF 22 | CMB +16 CMD 27 | F +13 R +8 W +10 (immune disease, fear) | Init +2 | Per -1 (darkvision 60 ft.) SM +3 | Dailies: Tactician 1/1 Merciful Smite 4/4 Lay on Hands 8/8 Divine Bond 10/10 | Active Conditions: None

"Folks, I'm sure that is very interesting, but it looks like something is coming from the north."

She hefts her hammer and moves closer.

Sovereign Court

Male Ifrit N Unchained Rogue 5/Pathfinder Delver 3 | HP 64/64| AC 28 T 18 FF 21 | CMB +5, CMD 23 | F: +7, R: +15, W: +7 | Init: +11 | Perc: +17 | Speed 30ft | Active conditions: None |

Zartan reads a second passage, but at Zaigan's call tears himself away. Where?

Perception: 1d20 + 17 + 4 ⇒ (5) + 17 + 4 = 26

Dark Archive

Male Undine Psychic 10 | AC (20)16/16/13 | HP 72/72 + _10__ temp HP| F+9, R+9, W+12 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +15 | CMD 18 | Phrenic Pool 7/7 |

GM, Ash will regain a 3rd level casting, please.

The mage thinks there has to be some greater power at work here, so he continues to read the strange writings on the wall.


Out of Anarchy map

Kali 4th & Ashwell 3rd:

Check the spoiler and let me know if you want to reroll your will save
Spoiler:

Kali will: 1d20 + 11 ⇒ (16) + 11 = 27 1d8 ⇒ 7
Ashwell will: 1d20 + 11 ⇒ (5) + 11 = 16 1d8 ⇒ 5

As Kali immerse herself in the forbidden knowledge, she feels that time itself quicken around her. It's as though the very essence of speed and vitality has been infused into her being. Her movements become fluid and graceful, and her senses sharpen to an uncanny level. Every heartbeat, every breath, seems to echo in her awareness. Kali, Haste for 24h

The forbidden knowledge flows into Ashwell's mind like a cascading river of eldritch secrets. As he delves deeper into the enigmatic text, a surge of power courses through his veins, and his perception of the world around him undergoes a dramatic shift. The world shivers in response to his presence, and their attacks, once direct and unerring, now falter and waver. Enemies seeking to strike through his armor find themselves caught in a paradox of probability, as if the very laws of chance have turned against them. Ashwell, enemy attacking your touch AC have disadvantage(roll twice take worse)
If Ashwell don't wish to reroll The shifting insane words start to take its toll on Ashwell: it dulls Ashwell's sense of distance and proportion. He takes a –2 penalty to melee attack rolls and a –6 penalty to ranged attack rolls.

Ashwell's mental capacity is at a critical point. Do any of you wish to read more?

New map is up in position 1

Looking through the narrow passage that connects the two caverns, you can see black goo oozes down the walls of the next cavern and congeals in pools upon the floor. Much of the stuff lies as a pond in the center of the room (black area on map). An island toward the center of that pond holds a small plinth, atop which rests an oval stone. Somewhat transparent, an inky blackness roils just under the stone’s surface, darker than the blackest thunderhead. (the red circle on the map)

With the aid of the glowing magical weapons, Zaigan can tell that the oval stone is exactly the crystal that he sees in his vision.

GM Roll:

S: 1d20 + 16 ⇒ (6) + 16 = 22

Dark Archive

Male Undine Psychic 10 | AC (20)16/16/13 | HP 72/72 + _10__ temp HP| F+9, R+9, W+12 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +15 | CMD 18 | Phrenic Pool 7/7 |

Ash will not use a reroll and will read one more round of the strange writings.

Grand Lodge

LN female Chelaxian Human Hungry Ghost Nun 9
Spoiler:
|AC 19, T 19, FF 16|HP: 57/57|F +7, R +10, W +12 (+1 vs disease, +2 vs Ench/poison/fear)|Init +3, Perc +14|CMB +12 (+2 to trip) CMD 30 (33 vs Trip)|9/9 Punishing Kicks, 16/16 Ki, 1/1 Soul-Drinker, 2/2 GL
GM_Colin wrote:
An island toward the center of that pond holds a small plinth, atop which rests an oval stone.

"Ahh, soon we shall get to rescue a handsome plinth!" Intones Kali (whose voice is now starting to get weirdly reverberant) a moment before any of the others even lay eyes on the little island. "But first..."

Kali Will? Kali WILL!!

BTW, am I still sickened? If so, for how much longer?


Out of Anarchy map

The sickened condition persist until the boons of the knowledge fade aka 24 hours. Will post more on monday, also wait to see what Abaal would like do to.

Dark Archive

Male Human (Keleshite) Fighter (two-handed) 8 | hp 74 | AC 20, T 14, FF 16 | CMD 25 (27 v sunder) | F +10, R +7, W +6 | Spd 30' (40' land)| Init +3 | KnArc +7, KnDun +7, KnPla +7, KnRel +7, Perc +0, SensM +0, Spcft +8 |

....

Abaal readies to coup de grace the first of his fellows who seems about to succumb to the power of the Outer Gods.


Out of Anarchy map

The wall continues to whisper...:

Spoiler:

Kali 5th: 1d20 + 11 ⇒ (14) + 11 = 25 1d8 ⇒ 6
Ashwell 4th: 1d20 + 12 ⇒ (7) + 12 = 19 1d8 ⇒ 4
Abaal ?: 1d20 + 6 ⇒ (10) + 6 = 16

Kali stands at the precipice of understanding, gazing once more into the forbidden knowledge. It is the third time, a symbolic moment in a trinity of revelations, and as she delves deeper, the very essence of her being begins to resonate with profound significance. In this pivotal moment, Kali's heart beats in sync with the rhythm of the cosmos, her spirit merges with the universal energies, and her mind becomes a vessel for ancient wisdom. Kali, third +4 insight to an ability score of your choice.

The psychic's gaze remains fixed on the mesmerizing dance of the elusive text, his mind open to the secrets embedded within. With each passing moment, a transcendent sensation begins to wash over him, as if the very fabric of reality bends to his perception. His senses, once bound by the confines of the mundane, start to ascend to a higher plane of awareness. The world around him takes on new dimensions, and he becomes attuned to the subtlest of details. It's as though he has unlocked an inner eye that peers beyond the ordinary. Ashwell, +6 untype to Perception and Initiative.

As each moment passes, the comprehension of the shifting text becomes more intricate and demanding, challenging your mental resolve with an ever-mounting intensity. It's getting more and more difficult to comprehend.

The paladins has discoveied the strange stone that Zaigan sees in his vision, while the other are still testing their mind and heart against the eldritch insights. Ashwell and Zartan are satisfied with their learning and turn their attention toward the paladin and the cave ahead. Lucky for Abaal, no one has changed into a horrid mass of tentacles under his watch.

Pathfinders, what's your next move?

By the way, I don't think we resolve the injury/heal to full from the black monk completely yet

Silver Crusade

Male Half-elf Paladin 7 (Divine defender) / Field agent 2 hp 66/66 |AC 25/t13/ff23 CMD 25 +2 AC/DR 2/-vs. evil outds | Fort 10, Ref 8, Will 11 | Init +3 Perception +13, +2 to avoid surprise and det. invisible, detect evil | spd 30 ft | Aura of Courage

"Can you help me out breaking this stone? My vision implied it contains evil power." Zaigan pleads pointing the strange oval

Dark Archive

Male Undine Psychic 10 | AC (20)16/16/13 | HP 72/72 + _10__ temp HP| F+9, R+9, W+12 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +15 | CMD 18 | Phrenic Pool 7/7 |

”There is more power here. I can feel it! If I lose control, one of you might need to restrain me,” Ash says as he continues to look at the powerful and possible evil writings.


Out of Anarchy map

The black goos ahead smells the same as those that are in this cave, also radiate strong evil aura. One may need to make their way across the pool of ebon goos in order to reach the stone.

Meanwhile, Ashwell...:

Our psychic is living on the edge here, once again try to harness the power that lies within the mystical script. Some of the writing start to glows for Ashwell, then they burst out a torrent of energy that rush for his head, and......
Spoiler:

5th Will: 1d20 + 12 ⇒ (6) + 12 = 18
1d8 ⇒ 2

Pausing to wait for potential reroll

Dark Archive

Male Undine Psychic 10 | AC (20)16/16/13 | HP 72/72 + _10__ temp HP| F+9, R+9, W+12 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +15 | CMD 18 | Phrenic Pool 7/7 |

I have either a t shirt or a folio reroll available, so we should probably try that save again, GM. Neither of them add anything except a regular reroll.


Out of Anarchy map

Ashwell:

Shirt reroll Will: 1d20 + 12 ⇒ (9) + 12 = 21
Made it, really living on the edge here.
......Ashwell concentrates his mind, and his will power visualized as numerous dams, canels, and aqueducts, guiding the torrent to be of use for him. The newfound energy once again revitalize his psychic reserve and replentish his spell stamina. Regain spells worth 3 level in total again. Since you're spontaneous caster just tell me the slot level you want to regain.

Dark Archive

Male Undine Psychic 10 | AC (20)16/16/13 | HP 72/72 + _10__ temp HP| F+9, R+9, W+12 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +15 | CMD 18 | Phrenic Pool 7/7 |

Another 3rd level slot, please.

Ash staggers out of the room, trying to shield his eyes from any more of the runes. ”Ive never experienced anything like that before,” he whispers.

Grand Lodge

LN female Chelaxian Human Hungry Ghost Nun 9
Spoiler:
|AC 19, T 19, FF 16|HP: 57/57|F +7, R +10, W +12 (+1 vs disease, +2 vs Ench/poison/fear)|Init +3, Perc +14|CMB +12 (+2 to trip) CMD 30 (33 vs Trip)|9/9 Punishing Kicks, 16/16 Ki, 1/1 Soul-Drinker, 2/2 GL
Ashwell wrote:
Ash staggers out of the room, trying to shield his eyes from any more of the runes. ”Ive never experienced anything like that before,” he whispers.

Dexterity for me - 5 seems good; I'm amazed by the implication it could continue.

Kali follows Ashwell - almost literally floating, in fact - nodding in silent assent. She heads to join Zaigan before his sentence is even finished.

Sovereign Court

Male Ifrit N Unchained Rogue 5/Pathfinder Delver 3 | HP 64/64| AC 28 T 18 FF 21 | CMB +5, CMD 23 | F: +7, R: +15, W: +7 | Init: +11 | Perc: +17 | Speed 30ft | Active conditions: None |
Zaigan Greenwood wrote:
"Can you help me out breaking this stone? My vision implied it contains evil power." Zaigan pleads pointing the strange oval

We will, but first we need to be sure we are prepared for whatever horrors defend it. Is anyone still wounded from the battle? Other than me, that is.

The Concordance

Female Dromaar Paladin (Redeemer, Warrior of Holy Light) 10 HP 94/94 | AC 23 T 12 FF 22 | CMB +16 CMD 27 | F +13 R +8 W +10 (immune disease, fear) | Init +2 | Per -1 (darkvision 60 ft.) SM +3 | Dailies: Tactician 1/1 Merciful Smite 4/4 Lay on Hands 8/8 Divine Bond 10/10 | Active Conditions: None

I think Abaal was the only one who still had damage after the last channel. Elby can lay on hands to fix that. I have eight at 4d6, feel free to roll them for yourself as she will not refuse.

Elby looks over the goo, annoyed once again that her target is just out of easy reach. "Anyone got a way over this stuff, or do I just trust my natural toughness and charge through?" She looks down at the black pool to see if she can learn anything about it. Not rolling because she doesn't have the skills to figure out anything not obvious.


Out of Anarchy map

Judging by the shape of the cave, you think that the pool should be about thight deep, which will slow you down, and the fluidity of the goo will make it difficult to get through. 15ft movement cost per square for the black pool

Sovereign Court

Male Ifrit N Unchained Rogue 5/Pathfinder Delver 3 | HP 64/64| AC 28 T 18 FF 21 | CMB +5, CMD 23 | F: +7, R: +15, W: +7 | Init: +11 | Perc: +17 | Speed 30ft | Active conditions: None |
GM_Colin wrote:
Judging by the shape of the cave, you think that the pool should be about thight deep, which will slow you down, and the fluidity of the goo will make it difficult to get through. 15ft movement cost per square for the black pool

does this count as magically manipulated for the purposes of Zartan's sure footed feature?


Out of Anarchy map
Zartan Samuel wrote:
GM_Colin wrote:
Judging by the shape of the cave, you think that the pool should be about thight deep, which will slow you down, and the fluidity of the goo will make it difficult to get through. 15ft movement cost per square for the black pool
does this count as magically manipulated for the purposes of Zartan's sure footed feature?

Unfortunately no, as they are alchemical in nature

Dark Archive

Male Human (Keleshite) Fighter (two-handed) 8 | hp 74 | AC 20, T 14, FF 16 | CMD 25 (27 v sunder) | F +10, R +7, W +6 | Spd 30' (40' land)| Init +3 | KnArc +7, KnDun +7, KnPla +7, KnRel +7, Perc +0, SensM +0, Spcft +8 |
Zaigan Greenwood wrote:
"Can you help me out breaking this stone? My vision implied it contains evil power." Zaigan pleads pointing the strange oval

Abaal sighs to himself. Paladins these days.

He downs his last potion and hands the bottle to Zaigan.

potion of cure serious wounds: 3d8 + 5 ⇒ (2, 4, 1) + 5 = 12

"Hold this." he says with a look that says he we be coming back for it. "Now stand aside."

Assuming that Zaigan does so, Abaal charges forward and leaps the black effluent, his blade slicing the air until it comes down edge first along the length of the crystal.

heroic running jump: 1d20 + 9 ⇒ (13) + 9 = 22

+2 adamantine falchion v stone (Overhand Chop, Power Attack): 1d20 + 12 ⇒ (10) + 12 = 22 damage (Shattering Strike!): 2d4 + 19 ⇒ (1, 2) + 19 = 22


Out of Anarchy map

Abaal leap across the pool with ease, but his swing didn't follow. Abaal forgo the attack and pick up the stone instead.

Abaal only:

Somewhere in the depth's of Abaal's mind, a voice starts to whisper blasphemies from the walls to him, challenges the boundary of his cognition. The horrid truth and falsehood clouds your mind, leaving you sickened.

The stone also speaks to you: Obey me without question, Let no hesitation cloud your path. TAKE ME OUT OF THE GAUNTLET.
Abaal is now under the effect of dominate person and is commanded to take the stone out of the dungeon. Abaal will attempts to carry out that command to the exclusion of all other activities except those necessary for day-to-day survival (such as sleeping, eating, and so forth). While he has the stone, he gains SR 18 and DR 5/-

GM Roll:

Will: 1d20 + 4 ⇒ (6) + 4 = 10
Perc: 1d20 + 11 ⇒ (1) + 11 = 12
Perc: 1d20 - 1 ⇒ (9) - 1 = 8

Zaigan Init: 1d20 + 3 - 2 ⇒ (5) + 3 - 2 = 6
Kali Init: 1d20 + 3 + 2 - 2 ⇒ (14) + 3 + 2 - 2 = 17
Abaal Init: 1d20 + 3 - 2 ⇒ (18) + 3 - 2 = 19
Zartan Init: 1d20 + 11 + 6 - 2 ⇒ (13) + 11 + 6 - 2 = 28
Ashwell Init: 1d20 + 3 + 6 - 2 ⇒ (16) + 3 + 6 - 2 = 23
Elby Init: 1d20 + 2 ⇒ (14) + 2 = 16

Init: 1d20 + 11 ⇒ (20) + 11 = 31
>=65: 1d100 ⇒ 87

Touch: 1d20 + 16 ⇒ (4) + 16 = 20
SR: 1d20 + 10 ⇒ (18) + 10 = 28
Abaal Will: 1d20 + 6 - 2 ⇒ (4) + 6 - 2 = 8

You all hear an angry voice appears in your head, "GIVE ME THE WRAITHSOUL STONE". Someone is not happy with you guys (specifically Abaal) taking the stone. Elby sees a winged figure with a horse’s skull for its head appears, flies over and hit Abaal.

Combat started! Round 1
Initiative Order

Purple
Cyan
--------
Zartan sickened, Hasted
Ashwell sickened, speed -5
Abaal -64 sickened
Kali sickened, Hasted. speed -5
Elby
Zaigan sickened

Bald are up. The room is dark, and currently only Elby can see the enemies. The pool of black goo will cost 15ft of movement per square.

Knowledge Plane DC19, if you are in this room and can see in the dark:

The human-shaped beast with horse’s skull head are leukodaemons (NE outsider(daemon, evil, extraplanar)). Deacons of the Horseman of Pestilence, leukodaemons serve their lord in Abaddon as well as across the planes by spreading plagues and pandemics. They have DR against attacks that are not good in nature. They also have resistances to cold, electricity, and fire.

Knowledge DC24:
A leukodaemon can unleash a cloud of corpse-bloated, biting black flies in a 20-foot cone. Those flies will lingers and continue to do damage.

Silver Crusade

Male Half-elf Paladin 7 (Divine defender) / Field agent 2 hp 66/66 |AC 25/t13/ff23 CMD 25 +2 AC/DR 2/-vs. evil outds | Fort 10, Ref 8, Will 11 | Init +3 Perception +13, +2 to avoid surprise and det. invisible, detect evil | spd 30 ft | Aura of Courage

Zaigan prepares to strike whatever enemy that comes near.

Ready attack:

+1 scimitar: 1d20 + 13 - 2 ⇒ (2) + 13 - 2 = 13
slashing: 1d6 + 5 - 2 ⇒ (3) + 5 - 2 = 6

Sovereign Court

Male Ifrit N Unchained Rogue 5/Pathfinder Delver 3 | HP 64/64| AC 28 T 18 FF 21 | CMB +5, CMD 23 | F: +7, R: +15, W: +7 | Init: +11 | Perc: +17 | Speed 30ft | Active conditions: None |

Zartan moves in next to Abaal, the sludge seeming to part around his legs.

Knowlege (Planes): 1d20 + 10 ⇒ (9) + 10 = 19

Leukodaemons, use good not cold, electric, or fire.

Unable to reach the flying monsters he watches and waits.

Ready an attack to hit the first one to come into reach.

The Concordance

Female Dromaar Paladin (Redeemer, Warrior of Holy Light) 10 HP 94/94 | AC 23 T 12 FF 22 | CMB +16 CMD 27 | F +13 R +8 W +10 (immune disease, fear) | Init +2 | Per -1 (darkvision 60 ft.) SM +3 | Dailies: Tactician 1/1 Merciful Smite 4/4 Lay on Hands 8/8 Divine Bond 10/10 | Active Conditions: None

Elby starts trudging through the sludge.

Double move

Dark Archive

Male Undine Psychic 10 | AC (20)16/16/13 | HP 72/72 + _10__ temp HP| F+9, R+9, W+12 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +15 | CMD 18 | Phrenic Pool 7/7 |

Know planes 1d20 + 16 ⇒ (5) + 16 = 21

Ash follows the group and casts Haste on those members of the party in his range.

If you’d be so kind as to move me on the map, GM. Thanks!

Grand Lodge

LN female Chelaxian Human Hungry Ghost Nun 9
Spoiler:
|AC 19, T 19, FF 16|HP: 57/57|F +7, R +10, W +12 (+1 vs disease, +2 vs Ench/poison/fear)|Init +3, Perc +14|CMB +12 (+2 to trip) CMD 30 (33 vs Trip)|9/9 Punishing Kicks, 16/16 Ki, 1/1 Soul-Drinker, 2/2 GL
Ashwell wrote:
If you’d be so kind as to move me on the map, GM. Thanks!

Same for me; I'm not sure if it's my location, my browser, or both, but it doesn't think I have what I need to paste.

GM_Colin wrote:
Bald are up.

Uhhhh...Okay.

Meanwhile....

Kali tries tossing a javelin at one of the daemons...

javelin, sickened, haste: 1d20 + 9 ⇒ (1) + 9 = 10

...and her first act as a near-Enlightened being is to describe my embarrassment, DM.


Out of Anarchy map

Did I mistype bold as bald? Sorry, I can't English anymore

GM Roll:

Zartan Fort: 1d20 + 7 - 2 ⇒ (9) + 7 - 2 = 14
Zartan Will: 1d20 + 7 - 2 ⇒ (20) + 7 - 2 = 25
Zartan Fort: 1d20 + 7 - 2 ⇒ (19) + 7 - 2 = 24
Elby Fort: 1d20 + 11 ⇒ (15) + 11 = 26
Elby Fort: 1d20 + 11 ⇒ (13) + 11 = 24

The black goo seems to slow Zartan down. Luckily, Ashwell comes up and re-Haste him and everyone else. When Zartan moves next to Abaal, the stone tries to speaks to him, but he easily dismissed its whisper. Zartan and Elby feel that if they stay in the pool, the black substance will try to drain away their beings.

The black substance seem to continue to suppress any magical lighting, therefore some Pathfinders are relying on the torch to see again. Since Kali is the only one with spare hand for the torch, I will center the illumination on her, as indicated by the yellow circle (20ft dim light). Kali tries to throw a javelin at the direction of the daemon, and doesn't realize that the cave wall is right behind her. The javelin struck on the wall again as she move it behind her to charge up the throw. Maybe Kali have mastered the techinique of throwing javelin backward?

Sense Motive DC15:
You notice that Abaal is oblivious to the daemon and seems to be under some sort of enchatment effect, when he jump to to the little island with the stone.
If you made the check and wish to revise your action, now it's the time. Sorry for not providing this earlier.

Pausing to see if people made the check and would like to revise their action.

Dark Archive

Male Human (Keleshite) Fighter (two-handed) 8 | hp 74 | AC 20, T 14, FF 16 | CMD 25 (27 v sunder) | F +10, R +7, W +6 | Spd 30' (40' land)| Init +3 | KnArc +7, KnDun +7, KnPla +7, KnRel +7, Perc +0, SensM +0, Spcft +8 |

GM, how did Abaal get from -28 hp to -64 hp?


Out of Anarchy map
Abaal Zadeir, Sword of Katapesh wrote:
GM, how did Abaal get from -28 hp to -64 hp?

Harm, it was 100 damage but Harm cannot reduce the target’s hit points to less than 1.

Sovereign Court

Male Ifrit N Unchained Rogue 5/Pathfinder Delver 3 | HP 64/64| AC 28 T 18 FF 21 | CMB +5, CMD 23 | F: +7, R: +15, W: +7 | Init: +11 | Perc: +17 | Speed 30ft | Active conditions: None |

Sense Motive: 1d20 ⇒ 4

Dark Archive

Male Undine Psychic 10 | AC (20)16/16/13 | HP 72/72 + _10__ temp HP| F+9, R+9, W+12 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +15 | CMD 18 | Phrenic Pool 7/7 |

Sense motive 1d20 + 14 ⇒ (8) + 14 = 22

”Uh oh, Abaal has been ensorcelled! He’s ignoring the demon and is leaving with the stone. I suspect it has worked dark magic on him!”

Silver Crusade

Male Half-elf Paladin 7 (Divine defender) / Field agent 2 hp 66/66 |AC 25/t13/ff23 CMD 25 +2 AC/DR 2/-vs. evil outds | Fort 10, Ref 8, Will 11 | Init +3 Perception +13, +2 to avoid surprise and det. invisible, detect evil | spd 30 ft | Aura of Courage

Sense motive: 1d20 + 13 ⇒ (13) + 13 = 26

"This is serious! Do we have means of breaking this sinister enchantment?" Zaigan screams

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