Cirieo Thessaddin

Martin Gale's page

3 posts. Organized Play character for Watery Soup.


Race

AC 20 | HP 42/42 | P+5, F+8, R+6, W+7 | Explore: Search | LLV, 30' | ↺ Opportune Riposte |

Classes/Levels

Panache: off | Hero: 1/3 | Halfling Luck: 1/1 | Active conditions: shuffling poker chips

Gender

unplayed | male (he/him) gutsy halfling (Otari) swashbuckler (braggart) 3 | ◆◇↺ |

About Martin Gale

Character Summary

Martin was a professional poker player in Otari, until Slorol Nutflush provoked his ire.

Personality:
Casting: Steven Yeun, Beef

Theme Song:

Character Inspiration:

Background Narrative:

MARTIN GALE (MAR-ten GAIL)

Male (he/him) gutsy halfling (Otari) swashbuckler (braggart) 3
Home Region: Otari
Background: Gambler
Senses: normal vision, normal hearing
Speed: 30' (40' with panache)

DEFENSE
AC 10+2+[1+4]+3 = 20
Max HP 6+(10+1+1)*3 = 42
Perception +4+0+3 = +7
Fortitude +4+1+3 = +8
Reflex +4+4+3 = +11
Will +4+0+3 = +7

OFFENSE
Melee: +1 shield boss (+7, 1d6+1 B)
Thrown: +1 playing card (+10, 1d6+1 P, agile, 20')
Thrown: +1 playing card (+10, 1d4+1 S, agile, finesse, 10')

STATISTICS

STR +1 DEX +4 CON +1 INT 0 WIS 0 CHA +3

Ancestry Feats: Halfling Luck (1/day reroll)
Class Features: Precise Strike, Panache, Vivacious Speed, Opportune Riposte (reaction)
Class Feats: Flying Blade [precision to thrown], Fane's Fouberie
General Feats: Toughness
Skill Feats: Lie to Me, Charming Liar, Intimidating Glare

Skills +training+ability+level+item =:
• Acrobatics +4+4+3 = +11
• Arcana [hireling] 4+3 = +7
• Athletics +1
• Crafting 0
• Deception +2+3+3 = +8
• Diplomacy +2+3+3 = +8
• Intimidation +4+3+3 = +10
• Lore, Fishing [hireling] 4+3 = +7
• Lore, Games [background] +2+0+3 = +5
• Lore, Pathfinder Society [PFS] +2+0+3 = +5
• Medicine 0
• Nature 0
• Occultism 0
• Performance +3
• Religion 0
• Society 0
• Stealth +2+4+3 = +9
• Survival +2+0+3 = +5
• Thievery +2+4+3 = +9

Languages: Common, Halfling

Gear: adventurer's pack (backpack, bedroll, belt pouches (x2), chalk (x10), flint and steel, rope (50'), rations (x14), torches (x4), waterskin), leather armor, buckler, +1 marked playing cards, +1 shield boss [from doubling rings], doubling rings

Pathfinder Provision: lesser healing potion

Chronicles:
1.1. Beginner's Box: Menace Under Otari, Part 1 (GM)
1.2. Beginner's Box: Menace Under Otari, Part 2 (GM)
1.3. One-Shot #1: Sundered Waves (GM)
2.1-2.3. Troubles in Otari

Item Access:
hunter’s bow (level 3, 60 gp)
smoking sword (level 3, 60 gp)
pyrite rat (level 2, 32 gp)
storm hammer (level 3, 60 gp)
belt of good health (level 4, 85 gp)
green wyrmling breath potion (level 5, 30 gp)
poisonous dagger (level 5, 150 gp)
wand of heal (level 3, 60 gp)
capsaicin tonic (U, level 4, 17 gp)
sun wheel (R, level 5, 150 gp)

Hireling: Arcana, Fishing Lore

Boons:
Deckhand: You have gained access to the following background for all of your characters (include a copy of this Chronicle Sheet with any character who selects this background).
DECKHAND BACKGROUND
The rolling waves of the high seas, the constant sway of the deck underfoot, and the creaking heights of a ship’s rigging are as familiar to you as solid ground. You might have worked on a simple fishing boat, a wealthy merchant’s galley, a mighty warship—or even a pirate’s caravel. Whether your crew retired, your ship sank, or you’ve turned to adventuring so you can keep all the treasure for yourself, you still retain an excellent sense of balance and quick reflexes. Choose two ability boosts. One must be to Dexterity or Strength and one is a free ability boost. You’re trained in the Acrobatics skill, and the Sailing Lore skill. You gain the Cat Fall skill feat

Hireling: You have recruited a non-combat hireling who can assist you with a certain set of skill checks. This ally performs the selected skills with a total modifier equal to 2 + your level, and they are considered trained in the skills. You must expend any actions and be in range to perform the action yourself, and any consequences of these actions affect you (such as falling when using Athletics to Climb). The hireling doesn’t have or use its own ability modifiers and can never benefit from item bonuses, status bonuses, or fortune effects. Abilities that grant you a circumstance bonus do not grant that circumstance bonus to your hireling even though you are using your action to attempt the check. You cannot aid your own hireling. You cannot use the hirelings skills except recall knowledge in combat, and the hireling cannot be affected by, or affect combat, and cannot be harmed unless willfully endangered, and has no effect other than performing the selected skill checks. When you purchase this boon, you select one skill as well as one Lore skill. The hireling can perform only these skills checks.

Hireling, Expert: When you gain this boon, select one Hireling boon you possess. The selected ally’s proficiency for their selected skills improves to expert, and their modifier to skill checks increases to 4 + your level.