GM Lantern: A Fistful of Flowers (Inactive)

Game Master breithauptclan

The Leshies of Verduran Forest protect their own.

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It is most definitely my turn. I will have something written either later tonight or in the morning.


Map of the area is up.


Oh, also you can just attack the crystals. But that will certainly set them off.


Ah. Looks like edit permissions are separate from sharing permission.


| NG Small Leshy Druid 3 | | ♥️ 33/38 | AC 19 | F +9 R +8 W +11 | Perc +11 | Class DC 19 | Speed 25ft | ✋: ✋: | Active Conditions: () | Default Exploration (Search/Treat Wounds) | ☘️ 1/2

Accidentally posted as Cath, lol


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Focus spells are auto-heightened just like cantrips. So they always cast at the highest possible level the caster can handle without any additional cost. So, one focus point for the level 2 version of the spell.


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| NG Small Leshy Druid 3 | | ♥️ 33/38 | AC 19 | F +9 R +8 W +11 | Perc +11 | Class DC 19 | Speed 25ft | ✋: ✋: | Active Conditions: () | Default Exploration (Search/Treat Wounds) | ☘️ 1/2

Time to control the battlefield, SMELLY MUD AWAY!


@Pixie: Looking at your sheet this morning, I think you also only have one focus point since you only have the one focus spell. Generally those two numbers match until you hit three focus points for three or more focus spells. There are some exceptions, but it appears that those are glitches in the rules that are being worked out in errata later this year.

Also, reminder to everyone that I use spoiler tags to prevent walls of text as well as to separate out information you as players know from information that your characters know.

So as players, you should read all of my spoilers. If there is a DC, or character name, or something like that on the label then the characters can - or at least might - know the information too.

For example, the Enemy Stats spoiler is player knowledge. The characters wouldn't know the information because it is game mechanics. Characters really don't think in terms of Armor Class or Hit Points or other game mechanics stats - though they may notice changes in the enemy characters in-game.


N Female Small Fungus Leshy | ♥️ 32/32 | AC 16 | F +7; R +6, W +8 | Perc +6 (lowlight, darkvision) | Speed 25ft | Spell DC 19 | ⚕: None | ✋: | ☘️ 2/2 | Exploration Action: Covering Tracks (Always)

Oops! I misread something on the sheet and thought it meant 2, it was just a heightened thing. Thanks for pointing that out. Spellcasters are weird in 2e.


Something else I'll mention because I saw nonlethal attack being used earlier. The KO and Dying rules mention that most NPCs just die immediately when dropped. But it gives the option for any NPC to use the full PC Dying condition and recovery rules.

The way that I interpret that is that any player at the table on either side of the GM screen can request that an NPC use the full Dying condition process.

It weakens the need for using nonlethal attacks, and tarnishes some feats like Takedown Expert, Nonlethal Takedown, and Nonlethal Spell that no one ever takes anyway. But I think the ruling does more good than harm.


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GM Lantern wrote:
It weakens the need for using nonlethal attacks, and tarnishes some feats like Takedown Expert, Nonlethal Takedown, and Nonlethal Spell that no one ever takes anyway. But I think the ruling does more good than harm.

Two out of three isn’t bad.

Takedown Expert and NonLethal Spell.

I probably could find someone with the other one as well.


N Female Small Fungus Leshy | ♥️ 32/32 | AC 16 | F +7; R +6, W +8 | Perc +6 (lowlight, darkvision) | Speed 25ft | Spell DC 19 | ⚕: None | ✋: | ☘️ 2/2 | Exploration Action: Covering Tracks (Always)

What do you need from us next, GM? I see we've been quiet for a few days and want to make sure I'm not missing something like someone went on vacation or something. :)


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Sorry. Two things. Which have apparently both been resolved.

One is that I have been feeling under the weather a bit - and while playing a character isn't terribly hard, being a GM is a lot harder.

I also thought we were still looking for Popcorn's rolls over the fence. But it looks like those got ninja'd in there while I wasn't looking closely enough.

I'll see if I can get something posted here shortly.


| NG Small Leshy Druid 3 | | ♥️ 33/38 | AC 19 | F +9 R +8 W +11 | Perc +11 | Class DC 19 | Speed 25ft | ✋: ✋: | Active Conditions: () | Default Exploration (Search/Treat Wounds) | ☘️ 1/2

Hopefully the three of us are enough of a distraction for you Cedar!


Is anyone wanting a completely diplomatic solution to this, or should we have Karen finish her ranting and melt down into open hostilities?


| NG Small Leshy Druid 3 | | ♥️ 33/38 | AC 19 | F +9 R +8 W +11 | Perc +11 | Class DC 19 | Speed 25ft | ✋: ✋: | Active Conditions: () | Default Exploration (Search/Treat Wounds) | ☘️ 1/2

I, personally, would LOVE to watch her have a complete meltdown in her own backyard, but I'll wait for the others, lol.


Pixie wrote:
If I read it correctly, Pixie's bloodline is earth elemental - so her damage with these elemental spells becomes bludgeoning with the Earth trait rather than Fire and it's rubble rather than fire.

Yes, for those force-picked spells from your Elemental Bloodline, the traits and damage types are changed. So Produce Flame is throwing rocks and looks a bit like Telekinetic Projectile, and Burning Hands very nearly becomes Pummeling Rubble (slightly different damage amount and no push effect).

For a longer-term game I wouldn't have a problem if you wanted to learn the standard forms of those spells with a different Repertoire slot so that you would have both available.


N Female Small Fungus Leshy | ♥️ 32/32 | AC 16 | F +7; R +6, W +8 | Perc +6 (lowlight, darkvision) | Speed 25ft | Spell DC 19 | ⚕: None | ✋: | ☘️ 2/2 | Exploration Action: Covering Tracks (Always)

Popcorn: DM has the colors with the names of our enemies under the spoiler tag "Enemy Stats"

DM, I love this whole enemy stats, etc. thing. I'm going to steal it for my DMing.


N Female Small Fungus Leshy | ♥️ 32/32 | AC 16 | F +7; R +6, W +8 | Perc +6 (lowlight, darkvision) | Speed 25ft | Spell DC 19 | ⚕: None | ✋: | ☘️ 2/2 | Exploration Action: Covering Tracks (Always)

For your tracking - Pixie's guidance is worn off now.


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Ah. Yes.

In other news, you are feeling a lot healthier now.

I'm not even bothering to track the rounds on Rage. The chances that this battle will last 10 rounds are practically zero. Combat in PF2 snowballs one direction or the other rather quickly. I'm only tracking Nettleskin because its duration also decreases when you get hit.


With the holiday weekend, all of the games I am in are a bit slow. I have no major plans, but I'm also aware that others often do.


Quote:
Escape action has the Attack trait which means MAP applies.

I'm not seeing anyone using the Escape action.

Web imposes either an Athletics check or a Reflex save in order to use Move actions such as Stride or Stand. But it doesn't require Escape unless you crit-fail the check and become immobilized and want to remove that condition early.


Tarcog Kobold Summoner 10 | HP 146/146 Temp HP 0 | AC 27 | F: +18, R: +19, W: +15 resist electricity 5 | Perc: +11 dark vision | Speed 30ft | Exploration: Detect Magic | Hero Points 1/3| Active conditions:

My mistake, looked like you were using Escape.

Seems I need to give the spells a closer read.


I'm willing to call the fight at this point. It is snowballing in spectacular fashion now.

Unless anyone has opposition to that and wants to fight out the last round or two, my plan is to have the enemy leshies treat that last statement from Constance as an order to return to her side. That will at least confuse them - and probably Constance. That will allow you to say any last things you want to say as you leave.

For reference:

Enemy Stats:

Wisteria - Orange

Mint - Green
AC 18
♥️ severe headache (-12) 18/30 with persistent damage
⚕ Dazzled (DC 5 flat check to target others), sickened 1, 2d4 persistent mental damage

Honeysuckle - Yellow

Bamboo - Red
AC 18
♥️ nearly dead (-25) 5/30


Tarcog Kobold Summoner 10 | HP 146/146 Temp HP 0 | AC 27 | F: +18, R: +19, W: +15 resist electricity 5 | Perc: +11 dark vision | Speed 30ft | Exploration: Detect Magic | Hero Points 1/3| Active conditions:

I see no reason to extend the battle, if others do we can. Treat Popcorn as in delay until others have left. If combat continues, she will get back into the combat.


| NG Small Leshy Druid 3 | | ♥️ 33/38 | AC 19 | F +9 R +8 W +11 | Perc +11 | Class DC 19 | Speed 25ft | ✋: ✋: | Active Conditions: () | Default Exploration (Search/Treat Wounds) | ☘️ 1/2

More spells would be slung, but if they start going towards Constance, then that would suit Fengal perfectly. If it weren't for the heals, Fungal Infection and Mud Pit would have been cast earlier, lol.


Mud Pit as a parting shot would be awesome.


| NG Small Leshy Druid 3 | | ♥️ 33/38 | AC 19 | F +9 R +8 W +11 | Perc +11 | Class DC 19 | Speed 25ft | ✋: ✋: | Active Conditions: () | Default Exploration (Search/Treat Wounds) | ☘️ 1/2

I agree! Stinky, sticky mud, AWAY!


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Thank you all for the lovely game.

This is my first time running a PBP game, so if you have any tips, tricks, or pointers - let me know.

I'll mark the game inactive in a day or three so that it doesn't clutter things up.

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