PF2e Crown of the Kobold King Plus

Game Master djdust

Strange things are afoot in the Silverpine Forest.
Earthsday, 12 Galea, 1393 NGE
Player Resources
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◆= 1 Action, ◆◆= 2 Action Activity, ◆◆◆= 3 Action Activity
◇= Free Action, ↺= Reaction


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Male Teifling Welcome players! Roll20 Map

Animal Companion Proficiency

They are Trained (level+2+Ability modifier) in the listed Skills. In all others Untrained I.

I have yet to make an Animal Companion character, so I am also learning through you.
I will continue to research....

Most likely would use Aid Action?

EDIT

Looks like your Boar is Teained in Survival!


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gosh, there used to be all these complicated tables for tracking with adjustments depending on weather, number of creatures, ground conditions, number of days passed, etc. Now everything boils down to the Simple DCs, which is a very Angry way of GMing.


Male Teifling Welcome players! Roll20 Map

Puuurrr-fect then!


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Hey y'all,

As stated before, there's a Quest Log under the Campaign Info tab. Please let me know if there's a personal quest that you'd like to include for your PC. Also, if anything comes up in the story that you'd like to follow up on, let me know and I'll add it to the list.

For example, Valkor may want to investigate further into his father's death? Or Shemar seems interested in getting in touch with this wizard in Hearth?

If at anytime something comes up like that, let me know!


M Human Monk 1| HP 20/20; AC 16/19 in stance| F:+7 , R:+6, W+7| Perception +4| Speed: 25 ft (20 in stance)|1/1 Focus Pts; Hero Pts: 1/1

That sounds like a good one “investigate further into his father's death”


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Valkor Oso wrote:
That sounds like a good one “investigate further into his father's death”

Added to the list ;)


Male Halfling Bard (Maestro) 2 HP 07/26; AC 16/18 with raised shield| F:+6 , R:+6, W+8| Perception(E) +8 (+1 DC)| Speed: 25 ft| Focus Pts 2/1 ; Hero Pts: 3/2

Sébastien really wants to find the mysterious ruins from the poetry book.


Male Human Sorcerer (Brass Dragon Bloodline) 2 |HP 22/22 | AC 17 | Init. +5 | F +5 R +7 W +7 | Percept +5 | Spell Slots 1st: 4/4

I really like this option, however, there's not much that Shemar can learn from the wizard. Shemar is not really the studious type.


F Halfling (Twilight Halfling) Cleric (Cloistered Cleric) 1| HP 16/16; AC 14/16 with raised shield| F:+5 , R:+4, W+8| Perception +7/+9; Lowlight vision| Speed: 25 ft|2/3 Heals; 1/1 Focus Pts; Hero Pts: 1/1

Sorry for the hold up on my end - I’ll make an IC post tomorrow morning my time (it’s after 12.30 am here and I’m headed to bed). Long day today getting medical stuff sorted out. Apologies to all.


Male Halfling Bard (Maestro) 2 HP 07/26; AC 16/18 with raised shield| F:+6 , R:+6, W+8| Perception(E) +8 (+1 DC)| Speed: 25 ft| Focus Pts 2/1 ; Hero Pts: 3/2

Have a good night, Elry! Off to work!


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Male Human Sorcerer (Brass Dragon Bloodline) 2 |HP 22/22 | AC 17 | Init. +5 | F +5 R +7 W +7 | Percept +5 | Spell Slots 1st: 4/4

Never need to apologize for life stuff. Games are secondary.


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No worries mate!


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Sébastien of The City of a Hund wrote:
Sébastien really wants to find the mysterious ruins from the poetry book.

added


F Halfling (Twilight Halfling) Cleric (Cloistered Cleric) 1| HP 16/16; AC 14/16 with raised shield| F:+5 , R:+4, W+8| Perception +7/+9; Lowlight vision| Speed: 25 ft|2/3 Heals; 1/1 Focus Pts; Hero Pts: 1/1

Thanks, all!

Personal Quest: Maybe Elry could seek out and bring to justice the foreign traveller (originally from The Sunderlands) who killed her halfling parents? He disappeared from Marigold Pub right after and was never found/captured.


F Halfling (Twilight Halfling) Cleric (Cloistered Cleric) 1| HP 16/16; AC 14/16 with raised shield| F:+5 , R:+4, W+8| Perception +7/+9; Lowlight vision| Speed: 25 ft|2/3 Heals; 1/1 Focus Pts; Hero Pts: 1/1

The next few days (my Friday, Saturday and Sunday) will be very busy for me. I'll try to post when I can find a little free time. Just a courtesy heads-up to the group and GM. :)


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Thanks for the heads up Elry. I'll get your quest added soon!


Male Human Sorcerer (Brass Dragon Bloodline) 2 |HP 22/22 | AC 17 | Init. +5 | F +5 R +7 W +7 | Percept +5 | Spell Slots 1st: 4/4

I would say Shemar's active active quest would be to find out more about the bronze dragon eidolon that appeared to him. It may only have been a vision, or it may have been a real being of some sort, if not an actual dragon. Perhaps he does want to visit this wizard. He may be able to share some insight.


F Halfling (Twilight Halfling) Cleric (Cloistered Cleric) 1| HP 16/16; AC 14/16 with raised shield| F:+5 , R:+4, W+8| Perception +7/+9; Lowlight vision| Speed: 25 ft|2/3 Heals; 1/1 Focus Pts; Hero Pts: 1/1

It’s been a busy day. I’ll make a post with Elry’s round 1 actions in a couple of hours. Sorry for the hold up. Tomorrow I won’t be able to post as I have guests spending the day with us.


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Ive got a busy day ahead of me today as well, and a long post to write up. I'll definitely have an update for y'all tomorrow!


Male Halfling Bard (Maestro) 2 HP 07/26; AC 16/18 with raised shield| F:+6 , R:+6, W+8| Perception(E) +8 (+1 DC)| Speed: 25 ft| Focus Pts 2/1 ; Hero Pts: 3/2

Not angry; just upset.

Haha!


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Everyone gets 10XP for your first combat encounter. Well done!


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Edit: make that 20XP. I can do math, I swear.


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Because of the way 2e handles gear and carrying capacity, please explicitly declare whether you are taking up loot or not. For the moment, you've got it easy, because you can just throw any excess luggage onto Oona's cart, but in the future you may be chin deep in a dungeon and carrying everything is not feasible. I feel this is a conscious part of 2e's design, so I want to track it. And by 'me' I mean 'you'. Thanks!


F Halfling (Twilight Halfling) Cleric (Cloistered Cleric) 1| HP 16/16; AC 14/16 with raised shield| F:+5 , R:+4, W+8| Perception +7/+9; Lowlight vision| Speed: 25 ft|2/3 Heals; 1/1 Focus Pts; Hero Pts: 1/1

Boros, your guy’s back to full HP after Elry’s healing, if you wouldn’t mind changing the HP on your alias line? It’ll help keep track of who needs what healing. Thanks kindly. :)

I’ll make an IC posting soon. January is always a busy month for me.


F Halfling (Twilight Halfling) Cleric (Cloistered Cleric) 1| HP 16/16; AC 14/16 with raised shield| F:+5 , R:+4, W+8| Perception +7/+9; Lowlight vision| Speed: 25 ft|2/3 Heals; 1/1 Focus Pts; Hero Pts: 1/1
GM wrote:

Who remembered to bring a shovel?

It doesn't appear like any of the PCs have a shovel. Can we say that Oona has one packed in the wagon, pretty please?


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HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHaaaaaa....

Yes, I will do this for you.


F Halfling (Twilight Halfling) Cleric (Cloistered Cleric) 1| HP 16/16; AC 14/16 with raised shield| F:+5 , R:+4, W+8| Perception +7/+9; Lowlight vision| Speed: 25 ft|2/3 Heals; 1/1 Focus Pts; Hero Pts: 1/1

Yay! Thank you. ;)


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Just to let y'all know, because it's easily overlooked, but shovels, among things, are lumped together under the catchall Tool on the equipment list.


Male Human Sorcerer (Brass Dragon Bloodline) 2 |HP 22/22 | AC 17 | Init. +5 | F +5 R +7 W +7 | Percept +5 | Spell Slots 1st: 4/4

So, I can buy a tool without specifying which one? So it's like a Swiss army tool, it turns into whatever I need at the time?


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Nah I think you'd need to specify. They probably just lumped everything together under the same price and bulk to save print space or something.


Male Halfling Rogue 1 | HP 16/16 | AC 18 / 20 if nimble dodge | F+5 R+9 W+7 | Perc+7 |
Elry Larkwing wrote:
Boros, your guy’s back to full HP after Elry’s healing, if you wouldn’t mind changing the HP on your alias line? It’ll help keep track of who needs what healing. Thanks kindly. :)

Thanks for being on top of this!


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Congrats on picking up your first unplanned NPC tagalong!


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Male Human Sorcerer (Brass Dragon Bloodline) 2 |HP 22/22 | AC 17 | Init. +5 | F +5 R +7 W +7 | Percept +5 | Spell Slots 1st: 4/4

We should invite him down to the water to pray! We could worsh away his sins!


M Human Monk 1| HP 20/20; AC 16/19 in stance| F:+7 , R:+6, W+7| Perception +4| Speed: 25 ft (20 in stance)|1/1 Focus Pts; Hero Pts: 1/1

I’m posting this in all my games. We are expecting a major snow storm tomorrow. While I don’t expect to lose power or internet service it is always a possibility. If I don’t post tomorrow apologies in advance.


F Halfling (Twilight Halfling) Cleric (Cloistered Cleric) 1| HP 16/16; AC 14/16 with raised shield| F:+5 , R:+4, W+8| Perception +7/+9; Lowlight vision| Speed: 25 ft|2/3 Heals; 1/1 Focus Pts; Hero Pts: 1/1

Keep safe and warm tomorrow, Valkor.
===

Hello, everyone. Tomorrow (26th for me) is Australia Day, and, I'm hosting a party. I won't be around to post. I'll be back on the boards on the 27th (26th for the northern hemisphere).


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Bundle up Valkor! Don’t go driving anywhere!

Happy Australia Day everybody!


Male Halfling Bard (Maestro) 2 HP 07/26; AC 16/18 with raised shield| F:+6 , R:+6, W+8| Perception(E) +8 (+1 DC)| Speed: 25 ft| Focus Pts 2/1 ; Hero Pts: 3/2

Been a bit busy! We had our SFS Tuesday game tonight.

We are only expecting 3-8 inches, so game on!

Happy Australian Day!


Male Halfling Rogue 1 | HP 16/16 | AC 18 / 20 if nimble dodge | F+5 R+9 W+7 | Perc+7 |

I'm entering a busy period at work that may keep me tied up until February 12 (Super Bowl Sunday). I'll still try to check in and post, but I can't guarantee I'll make a consistent appearance. Please feel free to bot me.


F Halfling (Twilight Halfling) Cleric (Cloistered Cleric) 1| HP 16/16; AC 14/16 with raised shield| F:+5 , R:+4, W+8| Perception +7/+9; Lowlight vision| Speed: 25 ft|2/3 Heals; 1/1 Focus Pts; Hero Pts: 1/1

Thank you for the Aussie Day wishes and for your general patience while I deal with my RL.

Good luck with work, Boros.


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Sebastien, is there a link to the ruling that Inspire Courage grants the bonus to spell damage?

Historically, it's never worked like that.


Male Halfling Bard (Maestro) 2 HP 07/26; AC 16/18 with raised shield| F:+6 , R:+6, W+8| Perception(E) +8 (+1 DC)| Speed: 25 ft| Focus Pts 2/1 ; Hero Pts: 3/2

Inspire Courage grants the bonus to attack rolls. Some spells have the attack trait.
It also grants the bonus to damage rolls.

You inspire your allies with words or tunes of encouragement. You and all allies in the area gain a +1 status bonus to attack rolls, damage rolls, and saves against fear effects.

PF2e tends to lean toward the straightforward answer.

My home group transitioned to PF2e once it hit the stands. It took us 1/2 of Age of Ashes before we finally admitted that PF2e is totally different mechanically from PF1e.

Things that we just knew worked a certain way was not when actually looked up. Some of us were more stubborn than others...lol.

Fortunately, I DMed the first Book (we rotate DM each Book), so gave me months to read, research, reread and learn prior to our start.

Still learning, although same with PF1e.

I just got home from work (still in car actually). I will search it for you while doing my posts later.

10 posts just while at work! You guys rock!


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I agree the text seems to indicate all damage rolls, whereas the 1e Bard ability specifically states weapon damage. I'm inclined to agree with you, but yeah, there's that nagging voice in my head that says 'well actually...'


Male Teifling Welcome players! Roll20 Map

Just slap it. That's what I do...hehe!


Male Halfling Rogue 1 | HP 16/16 | AC 18 / 20 if nimble dodge | F+5 R+9 W+7 | Perc+7 |

Based on my limited reading of Internet opinion, people seem to think martials are better off in PF2e, so having Inspire Courage help with spell attacks is probably the right call.


M Human Monk 1| HP 20/20; AC 16/19 in stance| F:+7 , R:+6, W+7| Perception +4| Speed: 25 ft (20 in stance)|1/1 Focus Pts; Hero Pts: 1/1

Just a heads up, I will be traveling today and I will probably not have time to post. Apologies.


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Safe travels Valkor!

Ok, as far as Inspire Courage goes, we'll play it as it is written in the current edition and ignore historical precedent.


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A couple of notes:

1) Regarding Aid: If multiple people roll the same check, I'll take the highest roll as the primary roll, and every one else is a chance to aid. The rules state the DC to Aid is 20, but I don't like that. So, my house rule will be, the DC to Aid is the same as the DC for the check, but caps at 20. So, for example, the DC to calm the ponies was 13, so the DC to Aid is also 13. But, let's say the DC to calm the red dragon that's about to ambush the party is 35, the DC to Aid will cap at 20.

The exception to this rule is if the party agrees ahead of time that one PC will make the primary check and all others will attempt to Aid. Also, NPCs will always default to Aid, unless specifically agreed otherwise.

2) Regarding Actions: The diamond bullet ◆ denotes 1 action. You should have a cumulative total of 3 ◆s per turn. Here are some example posts:

Alice pulls out her sword, charges the red dragon and attacks!
◆ to Interact, ◆ Stride, ◆ Strike

Bob stands back and casts Fireball. He then looks about to find that sneaky goblin.
◆◆ Cast Fireball, ◆ Seek

Carrol dashes into the shadows to hide from the evil wizard, drawing her dagger as she does.
◆ Stride, ◆ Hide, ◆ Interact

Hope that makes sense!


F Halfling (Twilight Halfling) Cleric (Cloistered Cleric) 1| HP 16/16; AC 14/16 with raised shield| F:+5 , R:+4, W+8| Perception +7/+9; Lowlight vision| Speed: 25 ft|2/3 Heals; 1/1 Focus Pts; Hero Pts: 1/1

There’s some unexpected RL family stuff to take off, so I won’t be back on the boards until my Monday (your Sunday). If you need to bot my character in the meanwhile, please feel free. Thanks for your understanding. Please have a good weekend.


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Hope all is well Elry!


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Welp, today is my birthday, so its been action packed. Looks like a fairly good chance i'll get a snow day from work tomorrow, so I'll update then.

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