DM Fang Dragon's: War for the Crown

Game Master FangDragon

Drammatis Personnae | Maps | Map of the Palace of Birdsong


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Male NG Sylph (Taldan/Qadiran) Fighter 7 | HP: 57/57 | AC: 26 (16 Tch, 22 Fl) | CMB: +9, CMD: 24 | F: +7, R: +7, W: +6 | Init: +4 | Perc: +12, SM: +1, Darkvision 60ft | Speed 35ft | Active conditions: None.

Esinti's rope dart is somewhat like a spiked chain, but instead of melee attacks, it makes ranged ones. It doesn't use ammo, it has considerably less range than a bow, and it can't use the feat manyshot. It is a +1 mithral weapon.

The sylph darts forward with astonishing speed and focuses his fatal administrations on the wicked blue woman. The dart sings when Esinti spins the rope and then, after a kick, is launched at the woman.

Move action: move 30ft (towards Blue woman)(Esinti has 65ft movement thanks to haste) | Std action: Std Attack (40ft range)
Attack: 1d20 + 11 ⇒ (15) + 11 = 26
Damage: 1d4 + 9 ⇒ (2) + 9 = 11


Palace of Birdsong| War for the crown maps

Estini's technique with the seemingly unwieldy rope dart is on point, and his aim was excellent. The problem was, despite hitting her in the face with enough force to impale and seriously wound any normal person, the only damage was a minor scratch.

She made a strange sound that could have been laughter but Valeria's magic warped it into incoherence. Her claws sought out St John's flesh, he expertly parries one claw but leaves himself open to another which gores his left shoulder.

Claw: 1d20 + 14 ⇒ (4) + 14 = 181d6 + 3 ⇒ (2) + 3 = 5 <--- MISS
Claw: 1d20 + 14 ⇒ (11) + 14 = 251d6 + 3 ⇒ (5) + 3 = 8 <--- HIT

STATUS: Round 5 wrote:

Environment: Normal.

Buffs and Debuffs:
---- Round 5 ----
Triphylla
Lope Shield
Estini Mage Armor
Blue Woman
Valeria
Diana Crushing Despair
St John Poisoned (3 rounds), One Dex damage
---- Round 6 ----
Triphylla
Lope Shield
Estini Mage Armor
Blue Woman
Valeria
Diana Crushing Despair
St John Poisoned (2 rounds), One Dex damage
Damage Log:
Round: 2
Canine was hit by Lope for 20 (total damage taken 20)
Canine was hit by Estini for 3 (total damage taken 23)
Canine was hit by Estini for 2 (total damage taken 25)
St John was hit by Blue Woman for 5 (total damage taken 5)
Blue Woman was hit by St John for 4 (total damage taken 4)
Lope was hit by Canine for 7 (total damage taken 7)

Round: 3
Canine was hit by Lope for 21 (total damage taken 46)
Canine was hit by Lope for 27 (total damage taken 73)
Canine was hit by Estini for 1 (total damage taken 74)
Canine was hit by Diana for 15 (total damage taken 89)
Blue Woman was hit by St John for 7 (total damage taken 11)

Round: 4
Canine was hit by Lope for 22 (total damage taken 111)
Canine was hit by Lope for 20 (total damage taken 131)
Blue Woman was hit by Estini for 3 (total damage taken 14)
Triphylla was hit by Wasps for 6 (total damage taken 6)
Diana was hit by Wasps for 4 (total damage taken 4)
Valeria was hit by Wasps for 4 (total damage taken 4)
St John was hit by Blue Woman for 10 (total damage taken 15)
Blue Woman was hit by Estini for 1 (total damage taken 15)
St John was hit by Blue Woman for 8 (total damage taken 23)

Totals:
Canine: 131 damage
St John: 23 damage
Blue Woman: 15 damage
Lope: 7 damage
Triphylla: 6 damage
Diana: 4 damage
Valeria: 4 damage


COMBAT ORDER:
Triphylla
Lope
Estini
Blue Woman
Valeria <----- WE ARE HERE
Diana
St John

Valeria, Diana, St John, Triphylla, Lope and Estini are up.


Male Human Class Fighter (Rondelero Duelist) 7 | AC 26 T 14 FF 23 | HP 60/60 | F +8 R +6 W +4 | Init +3 | Perc +12

St. John grunts upon being hit. Then having someone drawing some of the attention from him he tries to retaliate.

+2 Falcata PA Flank TWF 1: 1d20 + 12 - 2 + 2 ⇒ (12) + 12 - 2 + 2 = 24 Damage: 1d8 + 8 + 4 ⇒ (2) + 8 + 4 = 14
+1 Mithral Buckler Flank PA TWF 1: 1d20 + 10 - 2 + 2 ⇒ (18) + 10 - 2 + 2 = 28 Damage: 1d3 + 3 + 2 ⇒ (2) + 3 + 2 = 7
+2 Falcata PA Flank TWF 2: 1d20 + 7 - 2 + 2 ⇒ (7) + 7 - 2 + 2 = 14 Damage: 1d8 + 8 + 4 ⇒ (7) + 8 + 4 = 19
+1 Mithral Buckler PA Flank TWF 2: 1d20 + 5 - 2 + 2 ⇒ (15) + 5 - 2 + 2 = 20 Damage: 1d3 + 3 + 4 ⇒ (3) + 3 + 4 = 10


HP 59/59 AC 23 TAC 21 FF 14 | CMD 25 | F +6 R +6 W +5 | P 6/7 L1 3+4/5+2 L2 2/3 L3 1/1 | Blackblade 2/2 | Init +9 Senses +2 |
Skills:
Acrobatics+7,Bluff+10/+12,Climb+3,DisableDevice+5,Fly+9,Intimidate+4,K.Arca na+12,K.dungeon+9,K.planes+12,K.local/geo/history/nature+6,K.nobility/relig ion+7,Linguistics+10/+14,Perf.Oratory+14,Spellcraft+14,SenseM+7,UMD+10
Human Magus (Kensai/Bladebound) 7 | -

Lope tries to hover in position for a full attack.
Fly (hover) DC 15: 1d20 + 9 + 3 ⇒ (5) + 9 + 3 = 17

"You are the white ram isn't it? Why are you causing this nightmares into the population?!" the Aldori asks as he fights loading his blackblade with magic.
Aldori blackblade+pool+haste-despair+flank: 1d20 + 12 + 1 + 1 - 2 + 2 ⇒ (1) + 12 + 1 + 1 - 2 + 2 = 15
Magical/Slashing damage+pool+BBS+flaming+AS: 1d8 + 8 + 1 + 2 + 1d6 + 2 ⇒ (1) + 8 + 1 + 2 + (3) + 2 = 17 3 is fire

Aldori blackblade+pool+haste-despair+flank: 1d20 + 12 + 1 + 1 - 2 + 2 ⇒ (15) + 12 + 1 + 1 - 2 + 2 = 29
Magical/Slashing damage+pool+BBS+flaming+AS: 1d8 + 8 + 1 + 2 + 1d6 + 2 ⇒ (5) + 8 + 1 + 2 + (1) + 2 = 19 1 is fire

Riving Strike for -2 to saves

HP 26/59 (NL 5) AC 27 TAC 20
fly 7 min
crushing dispair
black blade strike 1 min
arcane pooled sword (+1, flaming) 1 min
bb pool (1/2)
arcane pool (6/7)
spider climb 70 min
ablative barrier 6 h (25/35 hp)
shield 7 min


Palace of Birdsong| War for the crown maps

Christmas slowdown is normal, but to keep things going I will bot tomorrow if needs be.


Female Human Oracle 7 | HP 52/52 AC 19 T 17 FF 14 | CMB +5 CMD 19 | F +5 R +8 W +6 | init +2 | Per +10; darkvision 60 | Spells 1st 3/8, 2nd 7/7, 3rd 2/5 | Additional Effects: staggered
Skills:
Acrobatics +12 Bluff +12 Diplo +16 (-4 l/g) Intimidate +6 Kn: Local +8 Kn: Planes +11 Kn: Rel +11 Sense motive +7; BG Kn:Nobility +11 Artistry: Charcoal Drawings +11, Perform (dance) +7

With her weapon loaded Valeria took aim at the flying blue b$*&* and pulled the trigger on Dignity's Barb.

Dignity's Barb: 1d20 + 8 ⇒ (17) + 8 = 251d8 + 1 ⇒ (5) + 1 = 6


Resources CN Halfling Alchemist 5 (Vivisectionist) / Barbarian 2 (Elemental Kin / Urban Barbarian) | HP 52 AC21 T16 FF18 | CMB 7 CMD 18 | F10 R9 W3 +4 vs Poison, +3 vs Charm & Compulsion | Init +9 | Rage: 6 rds/day | Dex Mutagen+Dex Rage+Power Attack+Cat's Grace: 1d20+15, 1d6/1d4+5, AC +6 | Re-roll CHA 1/day | Spd 20/15
Skills:
Acro 3/8, Appraise 6, Bluff 10, Cr Alchemy 12, Diplomacy 10, DD 13/15, KArc 6, KEng 3, KGeo 3, KHis 5, KLoc 7, KNat 6, KNob 5, KPla 3, KRel 3, Perc 11, P Oratory 10, SM 9, SoH 7/9, Spellcraft 6, Stealth 8/10, Surv 4, UMD 7

Fighting enemies that are flying is not Triphylla's bailiwick. She pulls another Ghast Retch Flask from her pack and lobs it at the succubus.

Throw Anything: 1d20 + 9 ⇒ (15) + 9 = 24


Female Human Wizard 7 | HP 38; AC 11 | CMD 10 | TAC 11 | FAC 10; F +5|R +5|W +8; Init +1; Perc +13

Diana keeps concentrating on her illusion, having it slash at the demon, but being careful not to have the blade actually hit her.

I'm pretty sure there's nothing more I can do to help out now - I could try to hit it with a crossbow bolt, but I don't think I'd get over her DR even in the unlikely chance that I hit.


Palace of Birdsong| War for the crown maps

Valeria takes careful aim with Dignities barb, sending a bolt into the blue woman's center of mass with a loud clack! Unfortunately despite hitting exactly where Valeria wanted, the bolt harmlessly bounced off.

Diana keeps on focusing on her defensive illusion.

St John bravely ploughs on, landing a solid hit with his Falcata which left a shallow wound which bled freely. Unfortunately his buckler just bounced off and the woman evades his other attacks.

Triphylla expertly lofted a bottle of Ghast Retch which to everyone near's instant regret shattered on the blue woman's face, earning the halfling a tongue tied tirade of gibberish as Valeria's earlier spell continued to hold.
Fort DC 12: 1d20 + 6 ⇒ (9) + 6 = 15 <--- PASS

Lope having flown up to meet the blue woman, takes full advantage of her fixation on St John to plunge Gloria into her flank. It was like thrusting into a brick wall, but he felt something give as he pressed home causing his blade to sink several inches into flesh, causing her to gasp.

Estini's rope dart flicks out again, and again another excellent hit that left a small pinprick that slowly oozed blood.
Attack: 1d20 + 11 ⇒ (13) + 11 = 24

Giving Lope a disdainful look the blue woman dabs a finger in her blood and uses it to draw a glowing door in air which she steps through before it abruptly winks out!
Concentration, sickened DC 23: 1d20 + 19 - 2 ⇒ (9) + 19 - 2 = 26 <--- PASS

Spellcraft DC 19:
She cast dimension door. She can't have gone far.

Perception DC 15:
You get a glimpse of the room beyond, which seems to be a tower room converted into an ostentatious boudoir with a luxurious looking four poster bed covered with silks and furs and gems.

For now there's no foe you can see, but you don't feel you can let your guard down just yet. Note if anyone wants to try another Kn: Planes check DC you might discover how to bypass the DR.


Female Human Wizard 7 | HP 38; AC 11 | CMD 10 | TAC 11 | FAC 10; F +5|R +5|W +8; Init +1; Perc +13

Spellcraft DC 19: 1d20 + 15 ⇒ (3) + 15 = 18
Perception: 1d20 + 13 ⇒ (20) + 13 = 33
K Planes?: 1d20 + 9 ⇒ (14) + 9 = 23

"I... Can't be absolutely sure about the spell she just cast, but I did catch a glimpse of the room beyond her door. Seemed like some kind of tower room that was converted to a luxurious bedroom. I saw a large four poster bed with exquisite silks, furs and expensive looking gems."


Resources CN Halfling Alchemist 5 (Vivisectionist) / Barbarian 2 (Elemental Kin / Urban Barbarian) | HP 52 AC21 T16 FF18 | CMB 7 CMD 18 | F10 R9 W3 +4 vs Poison, +3 vs Charm & Compulsion | Init +9 | Rage: 6 rds/day | Dex Mutagen+Dex Rage+Power Attack+Cat's Grace: 1d20+15, 1d6/1d4+5, AC +6 | Re-roll CHA 1/day | Spd 20/15
Skills:
Acro 3/8, Appraise 6, Bluff 10, Cr Alchemy 12, Diplomacy 10, DD 13/15, KArc 6, KEng 3, KGeo 3, KHis 5, KLoc 7, KNat 6, KNob 5, KPla 3, KRel 3, Perc 11, P Oratory 10, SM 9, SoH 7/9, Spellcraft 6, Stealth 8/10, Surv 4, UMD 7

Spellcraft: 1d20 + 6 ⇒ (1) + 6 = 7

Perception: 1d20 + 11 ⇒ (10) + 11 = 21

Triphylla should know what just happened but for some reason she can't figure it out. From her vantage point on the ground she gets a glimpse into the richly appointed tower from which the witch likely hails.

She screws her face to try and figure out the nature of the dimensional traveler's immunity to damage.

K Planes: 1d20 + 3 + 2 ⇒ (20) + 3 + 2 = 25 +2 Adaptable Luck


Male Human Class Fighter (Rondelero Duelist) 7 | AC 26 T 14 FF 23 | HP 60/60 | F +8 R +6 W +4 | Init +3 | Perc +12

St. John's head snaps up as he hears the description of the room, "That sounds like someplace she would like to be!" He then flies off to the room looking for the woman.


HP 59/59 AC 23 TAC 21 FF 14 | CMD 25 | F +6 R +6 W +5 | P 6/7 L1 3+4/5+2 L2 2/3 L3 1/1 | Blackblade 2/2 | Init +9 Senses +2 |
Skills:
Acrobatics+7,Bluff+10/+12,Climb+3,DisableDevice+5,Fly+9,Intimidate+4,K.Arca na+12,K.dungeon+9,K.planes+12,K.local/geo/history/nature+6,K.nobility/relig ion+7,Linguistics+10/+14,Perf.Oratory+14,Spellcraft+14,SenseM+7,UMD+10
Human Magus (Kensai/Bladebound) 7 | -

Spellcraft: 1d20 + 14 ⇒ (20) + 14 = 34
Perception: 1d20 + 2 ⇒ (19) + 2 = 21
Lope nodes softly while still being vigilant "She dimension doored, she cannot be too far away"

The Aldori looks around in the air, for what room might be the tower.

His many wounds drip some blood to the ground.

HP 26/59 (NL 5)


Palace of Birdsong| War for the crown maps

Triphylla:
Based on this creature clearly being evil, possibly with a distant relationship to dark fae you think a blessed weapon of some sort would be effective, and possibly cold iron weaponry. Unless I missed something the party does not have cold iron weapons, but such things are available to buy. Also there are a number of cheaper ways of getting a weapon to have good alignment.

St John and Lope soar around the room searching for where the blue woman might have gone. They quickly notice that the catwalk level provides entry to the building's three towers. The western tower door is locked. The central tower door is is crowded with human-size dressmaker’s dummies, each wearing an elaborate gown, shawl, or cloak. The floor near the dummies is cluttered with pairs of nice shoes. The northwest corner contains a set of stone stairs leading up.

A quick look into the lower eastern tower room reveals a boxy room carpeted with elaborate rugs of Keleshite design. Additional rugs hang from pegs driven into the brick walls. A stone staircase ascends to the northeast.

Getting up to the catwalk for those unable to fly looks challenging, since the metal stairs that once lead up are either gone or part of the crumpled mess in the centre of the room.

At some point during this investigation the summoned insects below wink out.

Map updated.


Male NG Sylph (Taldan/Qadiran) Fighter 7 | HP: 57/57 | AC: 26 (16 Tch, 22 Fl) | CMB: +9, CMD: 24 | F: +7, R: +7, W: +6 | Init: +4 | Perc: +12, SM: +1, Darkvision 60ft | Speed 35ft | Active conditions: None.

Esinti follows after St. John. It wouldn't do to split up in a place like this. When they move, Lope's wounds become apparent, and their severity is a cause for worry. "Can we apply magic to ease Lope's wounds, perhaps? If not, I have a wand of healing for whoever can wield such magical devices."

Esinti has a wand of CLW with 50 charges. Feel free to use it when needed.


Resources CN Halfling Alchemist 5 (Vivisectionist) / Barbarian 2 (Elemental Kin / Urban Barbarian) | HP 52 AC21 T16 FF18 | CMB 7 CMD 18 | F10 R9 W3 +4 vs Poison, +3 vs Charm & Compulsion | Init +9 | Rage: 6 rds/day | Dex Mutagen+Dex Rage+Power Attack+Cat's Grace: 1d20+15, 1d6/1d4+5, AC +6 | Re-roll CHA 1/day | Spd 20/15
Skills:
Acro 3/8, Appraise 6, Bluff 10, Cr Alchemy 12, Diplomacy 10, DD 13/15, KArc 6, KEng 3, KGeo 3, KHis 5, KLoc 7, KNat 6, KNob 5, KPla 3, KRel 3, Perc 11, P Oratory 10, SM 9, SoH 7/9, Spellcraft 6, Stealth 8/10, Surv 4, UMD 7

It occurs to Triphylla that the mind-capturing monster is certainly evil and demonic in nature.

"A blessed weapon, or a weapon of good alignment should more easily defeat the succubus. Cold iron would cut to her nature. I have in my kit six doses of weapon blanch that bestows a cold iron quality. It is most effectively used on ammunition; Dignity's Barb could be made more lethal. Does anyone else have missile weapons to use? Otherwise I can coat our blades which will be good for one hit, so make them count. You could drop a blade after the first strike and take up a second which has also been coated. Give me your weapons and I will work quickly."

While the rest of the group is searching for the demon, the halfling prepares their weapons for the final battle.

6 uses of Cold Iron weapon blanch available


HP 59/59 AC 23 TAC 21 FF 14 | CMD 25 | F +6 R +6 W +5 | P 6/7 L1 3+4/5+2 L2 2/3 L3 1/1 | Blackblade 2/2 | Init +9 Senses +2 |
Skills:
Acrobatics+7,Bluff+10/+12,Climb+3,DisableDevice+5,Fly+9,Intimidate+4,K.Arca na+12,K.dungeon+9,K.planes+12,K.local/geo/history/nature+6,K.nobility/relig ion+7,Linguistics+10/+14,Perf.Oratory+14,Spellcraft+14,SenseM+7,UMD+10
Human Magus (Kensai/Bladebound) 7 | -

Lope descends to Triphylla and lends her his cold iron dagger "Here, you can throw this. If it would be useful, you can blanch my sword, but maybe I can find other ways to harm her" a glimpse in his eye points some magic to try break the succubus defenses.

Then, he looks up at the towers "She has probably gone up into one of those towers. I can help bring you up as the stairs are in crap condition, but let's first refresh. She has proven to be dangerous."

He takes the group's wand of healing and starts trying to activate it.
UMD DC 20: 1d20 + 10 ⇒ (16) + 10 = 26
CLW: 1d8 + 1 ⇒ (7) + 1 = 8
UMD DC 20: 1d20 + 10 ⇒ (10) + 10 = 20
CLW: 1d8 + 1 ⇒ (2) + 1 = 3
UMD DC 20: 1d20 + 10 ⇒ (7) + 10 = 17
UMD DC 20: 1d20 + 10 ⇒ (19) + 10 = 29
CLW: 1d8 + 1 ⇒ (2) + 1 = 3
UMD DC 20: 1d20 + 10 ⇒ (8) + 10 = 18
UMD DC 20: 1d20 + 10 ⇒ (15) + 10 = 25
CLW: 1d8 + 1 ⇒ (8) + 1 = 9

UMD DC 20: 1d20 + 10 ⇒ (8) + 10 = 18
UMD DC 20: 1d20 + 10 ⇒ (5) + 10 = 15
UMD DC 20: 1d20 + 10 ⇒ (19) + 10 = 29
CLW: 1d8 + 1 ⇒ (8) + 1 = 9

After a minute, Lope is healed up and passes the wand for whomever needs it "We can start by the north-eastern tower. Come, hand me your hand I will help you climb"

5 of 34 charges used

HP 58/59


Palace of Birdsong| War for the crown maps

With the trap inside the pile of machinery disarmed thanks to Triphylla, this is now the safest (although not exactly safe) way to climb up to the catwalk. The metal does shift a little as you climb up with Lope's assistance, but mercifully nothing falls and no one gets hurt.

As you step into the tower you immediately notice the floor is covered by rugs of a Keleshite design, with more adorning the walls. A stone staircase ascends to the northeast and a door stands in the south wall atop a few steep steps.

Perception DC 30:
I'll let you know if you make this.

Different roll: Perception DC 30:
I'll also let you know if you make this.

Map updated.


Male Human Class Fighter (Rondelero Duelist) 7 | AC 26 T 14 FF 23 | HP 60/60 | F +8 R +6 W +4 | Init +3 | Perc +12

St. John looks around for the woman as he flys into the room but sees no one.

Perception: 1d20 + 12 ⇒ (6) + 12 = 18


Resources CN Halfling Alchemist 5 (Vivisectionist) / Barbarian 2 (Elemental Kin / Urban Barbarian) | HP 52 AC21 T16 FF18 | CMB 7 CMD 18 | F10 R9 W3 +4 vs Poison, +3 vs Charm & Compulsion | Init +9 | Rage: 6 rds/day | Dex Mutagen+Dex Rage+Power Attack+Cat's Grace: 1d20+15, 1d6/1d4+5, AC +6 | Re-roll CHA 1/day | Spd 20/15
Skills:
Acro 3/8, Appraise 6, Bluff 10, Cr Alchemy 12, Diplomacy 10, DD 13/15, KArc 6, KEng 3, KGeo 3, KHis 5, KLoc 7, KNat 6, KNob 5, KPla 3, KRel 3, Perc 11, P Oratory 10, SM 9, SoH 7/9, Spellcraft 6, Stealth 8/10, Surv 4, UMD 7

You can each decide if you took Triphylla up on her offer to cold iron blanch your weapons.

Once the task is complete, Triphylla ascends the heaping pile of rubble and joins the others on the catwalk.

Perception: 1d20 + 11 + 1 ⇒ (18) + 11 + 1 = 30 +1 Adaptable Luck
Perception: 1d20 + 11 ⇒ (5) + 11 = 16


Male Human Class Fighter (Rondelero Duelist) 7 | AC 26 T 14 FF 23 | HP 60/60 | F +8 R +6 W +4 | Init +3 | Perc +12

St. John did apply the blanch to his sword.


HP 59/59 AC 23 TAC 21 FF 14 | CMD 25 | F +6 R +6 W +5 | P 6/7 L1 3+4/5+2 L2 2/3 L3 1/1 | Blackblade 2/2 | Init +9 Senses +2 |
Skills:
Acrobatics+7,Bluff+10/+12,Climb+3,DisableDevice+5,Fly+9,Intimidate+4,K.Arca na+12,K.dungeon+9,K.planes+12,K.local/geo/history/nature+6,K.nobility/relig ion+7,Linguistics+10/+14,Perf.Oratory+14,Spellcraft+14,SenseM+7,UMD+10
Human Magus (Kensai/Bladebound) 7 | -

Perception: 1d20 + 2 ⇒ (1) + 2 = 3
Perception: 1d20 + 2 ⇒ (4) + 2 = 6
Lope looks around without finding any trace of the succubus "Ok, let's hurry upstairs before our flying magic expires"

He then starts to fly up the stairs unless he is told not to do so.

HP 58/59 AC 27 TAC 20
fly 5 min
crushing dispair ? min
bb pool (1/2)
arcane pool (6/7)
spider climb 68 min
ablative barrier 6 h (25/35 hp)
shield 5 min


Resources CN Halfling Alchemist 5 (Vivisectionist) / Barbarian 2 (Elemental Kin / Urban Barbarian) | HP 52 AC21 T16 FF18 | CMB 7 CMD 18 | F10 R9 W3 +4 vs Poison, +3 vs Charm & Compulsion | Init +9 | Rage: 6 rds/day | Dex Mutagen+Dex Rage+Power Attack+Cat's Grace: 1d20+15, 1d6/1d4+5, AC +6 | Re-roll CHA 1/day | Spd 20/15
Skills:
Acro 3/8, Appraise 6, Bluff 10, Cr Alchemy 12, Diplomacy 10, DD 13/15, KArc 6, KEng 3, KGeo 3, KHis 5, KLoc 7, KNat 6, KNob 5, KPla 3, KRel 3, Perc 11, P Oratory 10, SM 9, SoH 7/9, Spellcraft 6, Stealth 8/10, Surv 4, UMD 7

Pending the result of the first successful perception check, Triphylla may advise Lope to wait.


Female Human Wizard 7 | HP 38; AC 11 | CMD 10 | TAC 11 | FAC 10; F +5|R +5|W +8; Init +1; Perc +13

Diana eyes the the pile of machinery sceptically, and reluctantly makes her way up with Lope's help.

"Guess I should be preparing more of those flight spells just in case we run into more of these kind of situations."

As they make their way inside the tower, Diana takes a quick look around the room before nodding to Lope.

"Lope's right - I can't provide another flight spell today. We should make the most of them."

Perception: 1d20 + 13 ⇒ (4) + 13 = 17
Perception: 1d20 + 13 ⇒ (2) + 13 = 15


Palace of Birdsong| War for the crown maps

Dice bot isn't being kind.
Lope starts to head up the stairs, and as he does he notices the rug at the bottom has a snowflake motif. To his surprise when he steps on it, there's a flash of blue radiance and the temperature drops dramatically causing your breath to mist. Then with the sound of tinkling bells a massive enraged being of ice teleports into the chamber, accompanied by waves of numbing cold!

Kn: Planes DC 17:
This is a huge ice elemental! It is of course vulnerable to fire.

Initiative rolls:

Esinti: 1d20 + 4 ⇒ (8) + 4 = 12
Diana: 1d20 + 1 ⇒ (2) + 1 = 3
Lope: 1d20 + 9 ⇒ (7) + 9 = 16
Triphylla: 1d20 + 7 ⇒ (6) + 7 = 13
St John: 1d20 + 3 ⇒ (14) + 3 = 17
Valeria: 1d20 + 2 ⇒ (19) + 2 = 21
Ice creature: 1d20 + 7 ⇒ (9) + 7 = 16

A surprise round, everyone failed their perception checks so the creature goes first.

Reaching past St John one massive icy fist slams into Lope with one crunching force. Fortunately Lope's shield from the previous encounter is still up since it interposed itself and blocked the blow!
Slam: 1d20 + 15 ⇒ (9) + 15 = 24Damage: 2d6 + 7 + 1d8 ⇒ (6, 2) + 7 + (8) = 23 <--- MISS
Slam: 1d20 + 15 ⇒ (4) + 15 = 19Damage: 2d6 + 7 + 1d8 ⇒ (5, 6) + 7 + (3) = 21 <--- MISS

STATUS: Round 1 wrote:

Environment: Normal.

Buffs and Debuffs:
---- Round 1 ----
Valeria One Dex damage
St John
Lope Shield
Ice Monster
Triphylla
Estini
Diana Mage Armor
---- Round 2 ----
Valeria One Dex damage
St John
Lope Shield
Ice Monster
Triphylla
Estini
Diana Mage Armor

COMBAT ORDER:
Valeria <----- WE ARE HERE
St John
Lope
Ice Monster
Triphylla
Estini
Diana

Valeria, St John and Lope are up. Map updated.


Female Human Oracle 7 | HP 52/52 AC 19 T 17 FF 14 | CMB +5 CMD 19 | F +5 R +8 W +6 | init +2 | Per +10; darkvision 60 | Spells 1st 3/8, 2nd 7/7, 3rd 2/5 | Additional Effects: staggered
Skills:
Acrobatics +12 Bluff +12 Diplo +16 (-4 l/g) Intimidate +6 Kn: Local +8 Kn: Planes +11 Kn: Rel +11 Sense motive +7; BG Kn:Nobility +11 Artistry: Charcoal Drawings +11, Perform (dance) +7

Valeria was a bit too disgusted with the bugs and disturbed about the blue b+#@%'s presence and what it brought from the depths of her memory. By the time she came back to herself they were moving on to try and catch up to the daemon.

When they reached the next room and were set upon by the giant blue creature she knew they were in trouble.
know planes: 1d20 + 11 ⇒ (10) + 11 = 21

A huge ice elemental! Kill it with fire if you can!" Shifting to a defensive stance Valeria began to call upon baleful forces while avoiding the creature's notice.
cast defensive 3rd lvl spell DC21: 1d20 + 11 ⇒ (3) + 11 = 14
Unfortunately she fumbled the spell and lost it.


Palace of Birdsong| War for the crown maps

Triphylla:
You felt the floor shift slightly under the rug and now you know what to look or rather feel for, you're convinced there's a trap door concealed under the rug in the middle of the room. NB this isn't a trap, there's some treasure inside - unfortunately due to the combat you'll have to find out what later.


HP 59/59 AC 23 TAC 21 FF 14 | CMD 25 | F +6 R +6 W +5 | P 6/7 L1 3+4/5+2 L2 2/3 L3 1/1 | Blackblade 2/2 | Init +9 Senses +2 |
Skills:
Acrobatics+7,Bluff+10/+12,Climb+3,DisableDevice+5,Fly+9,Intimidate+4,K.Arca na+12,K.dungeon+9,K.planes+12,K.local/geo/history/nature+6,K.nobility/relig ion+7,Linguistics+10/+14,Perf.Oratory+14,Spellcraft+14,SenseM+7,UMD+10
Human Magus (Kensai/Bladebound) 7 | -

"Fire you say? Granted!" Lope focuses his arcane magic making Gloria to burst into flames once more before hovering over the handrail to engage the creature.
Fly (hover) DC 15: 1d20 + 9 ⇒ (19) + 9 = 28
Aldori blackblade+pool-despair: 1d20 + 12 + 1 - 2 ⇒ (13) + 12 + 1 - 2 = 24
Magical/Slashing damage+pool+flaming-despair: 1d8 + 8 + 1 + 1d6 - 2 ⇒ (4) + 8 + 1 + (4) - 2 = 15

HP 58/59 AC 27 TAC 20
fly 5 min
crushing dispair ? min
bb pool (1/2)
arcane pool (6/7)
spider climb 68 min
ablative barrier 6 h (25/35 hp)
shield 5 min


Male Human Class Fighter (Rondelero Duelist) 7 | AC 26 T 14 FF 23 | HP 60/60 | F +8 R +6 W +4 | Init +3 | Perc +12

Upon seeing the ice creature St. John frowns. Not wanting to waste his weapon blanch he attacks with his buckler.

+1 Mithral Buckler PA 1: 1d20 + 12 - 2 ⇒ (12) + 12 - 2 = 22 Damage: 1d3 + 5 + 4 ⇒ (1) + 5 + 4 = 10
+1 Mithral Buckler PA 2: 1d20 + 7 - 2 ⇒ (14) + 7 - 2 = 19 Damage: 1d3 + 5 + 4 ⇒ (3) + 5 + 4 = 12
+2 to hit if he is flanking


Male NG Sylph (Taldan/Qadiran) Fighter 7 | HP: 57/57 | AC: 26 (16 Tch, 22 Fl) | CMB: +9, CMD: 24 | F: +7, R: +7, W: +6 | Init: +4 | Perc: +12, SM: +1, Darkvision 60ft | Speed 35ft | Active conditions: None.

Earlier

Esinti happily accepts Triphylla offer of a weapon blanche and offers her a stoic nod in return. "May the wind always be at our backs."

Now

Esinti is so focused on what they might encounter upstairs that it completely escapes his thoughts that there might be a trap right here in this very room! By the time he catches up to this truth, the creature of ice and anger is already upon them.


Palace of Birdsong| War for the crown maps

Valeria correctly identifies the elemental and its weakness, with the sheer physicality of the ice elemental in her face, her spell unfortunately fizzles.

St John was on the opposite side of the elemental from Triphylla, which he took full advantage of, smashing the elemental with his buckler. He landed two solid blows which sent shards of ice flying!

Note it has DR 5/- which I don't think the party has a way to bypass.

Lope's sword burst into flame as he landed a well judged cut which sizzled as Gloria struck!
Lope's damage: 4 + 8 + 1 + 4 * 1.5 - 2 - 5 = 12

Having tested Lope and finding the Magus difficult to hit, the Ice Elemental sought a softer target! With a powerful swipe, it's supernaturally cold fist smashed into the whole row of people behind it with bone splintering force! To add insult to injury waves of numbing cold affected those hurt by it!

Great cleave slam vs Valeria: 1d20 + 15 ⇒ (10) + 15 = 25Damage: 2d6 + 7 ⇒ (4, 6) + 7 = 17 <--- HIT
Valeria fort DC 19: 1d20 + 5 ⇒ (3) + 5 = 8 <--- FAIL

Great cleave vs Estini: 1d20 + 15 ⇒ (20) + 15 = 35Damage: 2d6 + 7 ⇒ (6, 2) + 7 = 15 <--- HIT
Crit?: 1d20 + 15 ⇒ (17) + 15 = 32Damage: 2d6 + 7 ⇒ (5, 6) + 7 = 18 <--- YES
Estini fort DC 19: 1d20 + 7 ⇒ (2) + 7 = 9 <--- FAIL

Great cleave vs Triphylla: 1d20 + 15 ⇒ (6) + 15 = 21Damage: 2d6 + 7 ⇒ (2, 3) + 7 = 12 <--- HIT
Triphylla fort DC 19: 1d20 + 10 ⇒ (20) + 10 = 30 <--- PASS
Since this is a low roll I had to double check. Triphylla has AC 21 on her sheet (so it would have hit) but she's flat footed so no dex bonus.

Great cleave vs Diana: 1d20 + 15 ⇒ (6) + 15 = 21Damage: 2d6 + 7 ⇒ (6, 2) + 7 = 15 <--- HIT
Diana fort DC 19: 1d20 + 5 ⇒ (20) + 5 = 25 <--- PASS

Valeria and Estini are staggered for 1 round.

STATUS: Round 1 wrote:

Environment: Normal.

Buffs and Debuffs:
---- Round 1 ----
Valeria One Dex damage
St John
Lope Shield
Ice Elemental
Triphylla
Estini
Diana Mage Armor
---- Round 2 ----
Valeria One Dex damage
St John
Lope Shield
Ice Elemental
Triphylla
Estini
Diana Mage Armor
Damage Log:
Round: 1
Ice Elemental was hit by St John for 12 (total damage taken 12)
Ice Elemental was hit by Lope for 12 (total damage taken 24)
Valeria was hit by Ice Elemental for 17 (total damage taken 17)
St John was hit by Ice Elemental for 15 (total damage taken 15)
St John was hit by Ice Elemental for 18 (total damage taken 33)
Triphylla was hit by Ice Elemental for 12 (total damage taken 12)
Diana was hit by Ice Elemental for 17 (total damage taken 17)

Totals:
Ice Elemental: 24 damage
Valeria: 17 damage
St John: 33 damage
Triphylla: 12 damage
Diana: 17 damage


COMBAT ORDER:
Valeria staggered
St John
Lope
Ice Elemental
Triphylla <----- WE ARE HERE
Estini staggered
Diana

Triphylla, Estini, Diana, Valeria, St John and Lope are up.


Male Human Class Fighter (Rondelero Duelist) 7 | AC 26 T 14 FF 23 | HP 60/60 | F +8 R +6 W +4 | Init +3 | Perc +12

St. John continues to try and chip away at the elemental.

+1 Mithral Buckler PA Flank 1: 1d20 + 12 - 2 + 2 ⇒ (17) + 12 - 2 + 2 = 29 Damage: 1d3 + 5 + 4 ⇒ (2) + 5 + 4 = 11
+1 Mithral Buckler PA Flank 2: 1d20 + 7 - 2 + 2 ⇒ (4) + 7 - 2 + 2 = 11 Damage: 1d3 + 5 + 4 ⇒ (3) + 5 + 4 = 12


Male NG Sylph (Taldan/Qadiran) Fighter 7 | HP: 57/57 | AC: 26 (16 Tch, 22 Fl) | CMB: +9, CMD: 24 | F: +7, R: +7, W: +6 | Init: +4 | Perc: +12, SM: +1, Darkvision 60ft | Speed 35ft | Active conditions: None.

Staggered by the elemental's sudden onslaught, Esinti focuses on dodging the next attack while regaining his senses. "Try and spread out if you can!"

Std action: attack with gauntlet using combat expertise (-2 to hit, +2 to AC) & power attack (-2 to hit, +4 to dmg)
Attack: 1d20 + 8 ⇒ (10) + 8 = 18
Damage: 1d3 + 8 ⇒ (1) + 8 = 9
39/57 HP, AC 27


Resources CN Halfling Alchemist 5 (Vivisectionist) / Barbarian 2 (Elemental Kin / Urban Barbarian) | HP 52 AC21 T16 FF18 | CMB 7 CMD 18 | F10 R9 W3 +4 vs Poison, +3 vs Charm & Compulsion | Init +9 | Rage: 6 rds/day | Dex Mutagen+Dex Rage+Power Attack+Cat's Grace: 1d20+15, 1d6/1d4+5, AC +6 | Re-roll CHA 1/day | Spd 20/15
Skills:
Acro 3/8, Appraise 6, Bluff 10, Cr Alchemy 12, Diplomacy 10, DD 13/15, KArc 6, KEng 3, KGeo 3, KHis 5, KLoc 7, KNat 6, KNob 5, KPla 3, KRel 3, Perc 11, P Oratory 10, SM 9, SoH 7/9, Spellcraft 6, Stealth 8/10, Surv 4, UMD 7

If Lope's shield spell is still active then Triphylla cast hers about the same time so FF AC22, but it's fine, I can take damage. Boardinga plane...

Triphylla reels from the attacking elemental. Hearing Valeria's instructions she takes a step back, fishes in her pack for a Flame fountain and lights the fuse.

5' step


Female Human Wizard 7 | HP 38; AC 11 | CMD 10 | TAC 11 | FAC 10; F +5|R +5|W +8; Init +1; Perc +13

Diana cries out as the cold fist hits her and the others. Not seeing much room to 'spread out', she nevertheless tries to follow Esinti's advice and retreats towards the corner of the room.

Doing her best to ignore the pain, she focuses on a spell, hoping to blind the creature and make its attacks less threatening.

Concentration vs DC 19: 1d20 + 12 ⇒ (14) + 12 = 26

5ft step, casting Glitterdust defensively. Aiming anyhere that covers only the elemental. Will DC 17 or be blinded, can make a new save at the end of each round.


Palace of Birdsong| War for the crown maps

Triphylla fumbles around in her pack, pulling out a firework which she sets about lighting with a flint and the back of a steel dagger. It took a few strikes but she got the blue touch paper lit which started to sizzle.

The Ice Elemental's cleave left it momentarially vulnerable and Estini took full advantage smashing it with a gauntlet leaving an dish shaped area mazed with cracks.

Diana took a step back and cast a spell which filled the area with a roiling cloud of yellow particles which stuck to everything, especially the elemental!
Ice Elemental will save DC 17: 1d20 + 3 ⇒ (3) + 3 = 6 <--- FAIL

STATUS: Round 2 wrote:

Environment: Normal.

Buffs and Debuffs:
---- Round 2 ----
Valeria One Dex damage
St John
Lope Shield
Ice Elemental Blind
Triphylla
Estini
Diana Mage Armor
---- Round 3 ----
Valeria One Dex damage
St John
Lope Shield
Ice Elemental Blind
Triphylla
Estini
Diana Mage Armor
Damage Log:
Round: 1
Ice Elemental was hit by St John for 12 (total damage taken 12)
Ice Elemental was hit by Lope for 12 (total damage taken 24)
Valeria was hit by Ice Elemental for 17 (total damage taken 17)
St John was hit by Ice Elemental for 15 (total damage taken 15)
St John was hit by Ice Elemental for 18 (total damage taken 33)
Triphylla was hit by Ice Elemental for 12 (total damage taken 12)
Diana was hit by Ice Elemental for 17 (total damage taken 17)

Round: 2
Ice Elemental was hit by Estini for 4 (total damage taken 28)

Totals:
Ice Elemental: 28 damage
Valeria: 17 damage
St John: 33 damage
Triphylla: 12 damage
Diana: 17 damage


COMBAT ORDER:
Valeria <----- WE ARE HERE
St John Action posted
Lope
Ice Elemental
Triphylla
Estini
Diana

Valeria and Lope are up.


HP 59/59 AC 23 TAC 21 FF 14 | CMD 25 | F +6 R +6 W +5 | P 6/7 L1 3+4/5+2 L2 2/3 L3 1/1 | Blackblade 2/2 | Init +9 Senses +2 |
Skills:
Acrobatics+7,Bluff+10/+12,Climb+3,DisableDevice+5,Fly+9,Intimidate+4,K.Arca na+12,K.dungeon+9,K.planes+12,K.local/geo/history/nature+6,K.nobility/relig ion+7,Linguistics+10/+14,Perf.Oratory+14,Spellcraft+14,SenseM+7,UMD+10
Human Magus (Kensai/Bladebound) 7 | -

Fly (hover) DC 15: 1d20 + 9 ⇒ (8) + 9 = 17
"Let's see if you can chill under pressure, creature!" Lope hovers on place slashing with the blade on pure fire and overloading with arcana power.
Aldori blackblade+pool-despair: 1d20 + 12 + 1 - 2 ⇒ (15) + 12 + 1 - 2 = 26
Magical/Slashing damage+pool-despair+AS: 1d8 + 8 + 1 - 2 + 3 ⇒ (3) + 8 + 1 - 2 + 3 = 13
Fire damage: 1d6 ⇒ 5

Riving strike for -2 to saves if hits

HP 58/59 AC 27 TAC 20
fly 5 min
crushing dispair ? min
bb pool (1/2)
arcane pool (6/7)
spider climb 68 min
ablative barrier 6 h (25/35 hp)
shield 5 min


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Female Human Oracle 7 | HP 52/52 AC 19 T 17 FF 14 | CMB +5 CMD 19 | F +5 R +8 W +6 | init +2 | Per +10; darkvision 60 | Spells 1st 3/8, 2nd 7/7, 3rd 2/5 | Additional Effects: staggered
Skills:
Acrobatics +12 Bluff +12 Diplo +16 (-4 l/g) Intimidate +6 Kn: Local +8 Kn: Planes +11 Kn: Rel +11 Sense motive +7; BG Kn:Nobility +11 Artistry: Charcoal Drawings +11, Perform (dance) +7

Valeria cursed when she fumbled her prayer and then cried out in pain when the bastard hit her and the cold took hold. She took a chance and tried to cast her prayer again as she tried to avoid attracting the elemental's attention.

cast defensive 3rd lvl spell DC21: 1d20 + 11 ⇒ (20) + 11 = 31

bestow curse touch attack DC 20 Will: 1d20 + 7 ⇒ (7) + 7 = 14

She managed to complete her prayer this time and Valeria reached out to touch the elemental. When she reached it the black energy on her hand released into the thing as she cursed it.

Using the "–4 penalty on attack rolls, saves, ability checks, and skill checks" effect.


Palace of Birdsong| War for the crown maps

Valeria invokes the wrath of Noctulla, and with a word her hand is surrounded by a nimbus of purple darkness. She lashes out at the elemental and like a contagion its very essence is infiltrated by a webwork of pulsating darkness!

Will save DC 20 with riving strike: 1d20 + 3 - 2 ⇒ (7) + 3 - 2 = 8 <--- FAIL

Lope's sword sizzles as it cuts deeply into the elemental, thin wisps of steam rise from the wound.

Beset on all sides, the elemetal lashes out at random.

Who?: 1d6 ⇒ 5 Estini.

One ice fist flys over your heads but the other careens towards Estini with bone crunching force, but at the last moment Estini darts aside. The elemental's fist smashes into the wall, knocking out a dish sized chunk of plaster!

Slam: 1d20 + 15 - 4 ⇒ (2) + 15 - 4 = 13Miss%: 1d100 ⇒ 91Damage: 2d6 + 7 + 1d8 ⇒ (3, 6) + 7 + (2) = 18 <--- MISS
Slam: 1d20 + 15 - 4 ⇒ (14) + 15 - 4 = 25Miss%: 1d100 ⇒ 88Damage: 2d6 + 7 + 1d8 ⇒ (4, 2) + 7 + (7) = 20 <--- MISS

STATUS: Round 2 wrote:

Environment: Normal.

Buffs and Debuffs:
---- Round 2 ----
Valeria One Dex damage
St John
Lope Shield
Ice Elemental Blind, Riving strike (1 round), Cursed
Triphylla
Estini
Diana Mage Armor
---- Round 3 ----
Valeria One Dex damage
St John
Lope Shield
Ice Elemental Blind, Cursed
Triphylla
Estini
Diana Mage Armor
Damage Log:
Round: 1
Ice Elemental was hit by St John for 12 (total damage taken 12)
Ice Elemental was hit by Lope for 12 (total damage taken 24)
Valeria was hit by Ice Elemental for 17 (total damage taken 17)
St John was hit by Ice Elemental for 15 (total damage taken 15)
St John was hit by Ice Elemental for 18 (total damage taken 33)
Triphylla was hit by Ice Elemental for 12 (total damage taken 12)
Diana was hit by Ice Elemental for 17 (total damage taken 17)

Round: 2
Ice Elemental was hit by Estini for 4 (total damage taken 28)
Ice Elemental was hit by Lope for 8 (total damage taken 36)
Ice Elemental was hit by Lope for 7 (total damage taken 43)

Totals:
Ice Elemental: 43 damage
Valeria: 17 damage
St John: 33 damage
Triphylla: 12 damage
Diana: 17 damage


COMBAT ORDER:
Valeria
St John Action posted
Lope
Ice Elemental
Triphylla <----- WE ARE HERE
Estini
Diana

Triphylla, Estini, Diana, Valeria and Lope are up.


HP 59/59 AC 23 TAC 21 FF 14 | CMD 25 | F +6 R +6 W +5 | P 6/7 L1 3+4/5+2 L2 2/3 L3 1/1 | Blackblade 2/2 | Init +9 Senses +2 |
Skills:
Acrobatics+7,Bluff+10/+12,Climb+3,DisableDevice+5,Fly+9,Intimidate+4,K.Arca na+12,K.dungeon+9,K.planes+12,K.local/geo/history/nature+6,K.nobility/relig ion+7,Linguistics+10/+14,Perf.Oratory+14,Spellcraft+14,SenseM+7,UMD+10
Human Magus (Kensai/Bladebound) 7 | -

Fly (hover) DC 15: 1d20 + 9 ⇒ (20) + 9 = 29
Keeping its position on air, Lope just slashes out once more "Yes, that debilitated him strongly Valeria! Let's keep going, we are melting it slowly like a small piece of ice!"
Aldori blackblade+pool-despair: 1d20 + 12 + 1 - 2 ⇒ (18) + 12 + 1 - 2 = 29
Magical/Slashing damage+pool-despair+AS: 1d8 + 8 + 1 - 2 + 3 ⇒ (5) + 8 + 1 - 2 + 3 = 15
Fire damage: 1d6 ⇒ 3

Riving strike for -2 to saves if hits

HP 58/59 AC 27 TAC 20
fly 5 min
crushing dispair ? min
bb pool (1/2)
arcane pool (6/7)
spider climb 68 min
ablative barrier 6 h (25/35 hp)
shield 5 min


Male NG Sylph (Taldan/Qadiran) Fighter 7 | HP: 57/57 | AC: 26 (16 Tch, 22 Fl) | CMB: +9, CMD: 24 | F: +7, R: +7, W: +6 | Init: +4 | Perc: +12, SM: +1, Darkvision 60ft | Speed 35ft | Active conditions: None.

Now the target of the elemental's ire, Esinti focuses on keeping its attention while trying his very, very best to dodge its brutal attacks. One mistake against this foe could prove fatal. It is the deadliest of dances Esinti has had in quite some time.

Std action: attack with gauntlet using combat expertise (-2 to hit, +2 to AC) & power attack (-2 to hit, +4 to dmg)
Attack: 1d20 + 8 ⇒ (7) + 8 = 15
Damage: 1d3 + 8 ⇒ (3) + 8 = 11
Attack: 1d20 + 3 ⇒ (10) + 3 = 13
Damage: 1d3 + 8 ⇒ (1) + 8 = 9
39/57 HP, AC 27


Female Human Wizard 7 | HP 38; AC 11 | CMD 10 | TAC 11 | FAC 10; F +5|R +5|W +8; Init +1; Perc +13

Diana moves slightly in case the elemental tries to hit her where it has last seen her, and places an illusory ward over Estini, in case the elemental manages to overcome its blindness.

Using Subtle Misdirection on Estini


Resources CN Halfling Alchemist 5 (Vivisectionist) / Barbarian 2 (Elemental Kin / Urban Barbarian) | HP 52 AC21 T16 FF18 | CMB 7 CMD 18 | F10 R9 W3 +4 vs Poison, +3 vs Charm & Compulsion | Init +9 | Rage: 6 rds/day | Dex Mutagen+Dex Rage+Power Attack+Cat's Grace: 1d20+15, 1d6/1d4+5, AC +6 | Re-roll CHA 1/day | Spd 20/15
Skills:
Acro 3/8, Appraise 6, Bluff 10, Cr Alchemy 12, Diplomacy 10, DD 13/15, KArc 6, KEng 3, KGeo 3, KHis 5, KLoc 7, KNat 6, KNob 5, KPla 3, KRel 3, Perc 11, P Oratory 10, SM 9, SoH 7/9, Spellcraft 6, Stealth 8/10, Surv 4, UMD 7

Sorry, traveling.

attack: 1d20 + 9 ⇒ (9) + 9 = 18
fire: 1d8 ⇒ 7


Female Human Oracle 7 | HP 52/52 AC 19 T 17 FF 14 | CMB +5 CMD 19 | F +5 R +8 W +6 | init +2 | Per +10; darkvision 60 | Spells 1st 3/8, 2nd 7/7, 3rd 2/5 | Additional Effects: staggered
Skills:
Acrobatics +12 Bluff +12 Diplo +16 (-4 l/g) Intimidate +6 Kn: Local +8 Kn: Planes +11 Kn: Rel +11 Sense motive +7; BG Kn:Nobility +11 Artistry: Charcoal Drawings +11, Perform (dance) +7

Deciding that she should do a little more to reduce the elemntal's ability to fight back Valeria once more assumed a defensive stance as she cast the prayer again.

cast defensive 3rd lvl spell DC21: 1d20 + 11 ⇒ (11) + 11 = 22

touch attack: 1d20 + 7 ⇒ (9) + 7 = 16

Successfully pulling off the prayer and reaching out to touch her target Valeria discharged more a second curse into the icy creature.

DC 20 Will: Each turn, the target has a 50% chance to act normally; otherwise, it takes no action.


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Palace of Birdsong| War for the crown maps

This close Triphylla was hard pressed to miss with the firework which was producing a fountain of sparks and prodigious quantities of sulphurous fumes. The flames and sparks melted and blackened the ice, and soon there was a sizable puddle of icy water!

Being very cautious, Estini attacked but he was unable to connect with any force.

Lurking behind Triphylla, Diana summons a protective illusion over Estini.
IIUC Triphylla provides soft cover so even though the elemetal has reach, it can't take an AOO.

Valeria reaches out once more and touches the elemental, and suddenly it's eyes darken as she clouds its mind.
Will DC 20 with riving strike: 1d20 + 3 - 2 ⇒ (10) + 3 - 2 = 11 <--- FAIL

Lope's blade Gloria flashes out and sheers off a large chunk of ice!

Chance to act normally, > 50 = yes: 1d100 ⇒ 11 <--- NO ACTION.

The elemental just stood there taking the beating, it's weak mind utterly in thrall to the siren song implanted by Valeria. Triphylla continued to aim her firework at the elemental, melting off one of its hands. St John's blades bit deeply leaving a cracked area. Spotting this, Estini slammed his gauntlet into the cracked area, dramatically expanding the cracked area. Finally Lope rams his flaming sword into the elemental's chest up to the hilt and it collapses before quickly melting on the floor.

COMBAT OVER

The trapdoor under the rug:

The trapdoor clearly hasn't been opened in a long time, and the dusty cobweb checked crawl space below contains:
* An elegant silver vase adorned with images of foxes. Appraise DC 14
Spoiler:
worth 150 gp

* A carved a chalcedony beetle. Appraise DC 15
Spoiler:
worth 250 gp

* A gold drinking stein set with sparkling emeralds. Appraise DC 18
Spoiler:
worth 1750 gp

* A slim willow wand with silver inlay. This check is trivial for Diana, it's a wand of cure light wounds with 50 charges.


Resources CN Halfling Alchemist 5 (Vivisectionist) / Barbarian 2 (Elemental Kin / Urban Barbarian) | HP 52 AC21 T16 FF18 | CMB 7 CMD 18 | F10 R9 W3 +4 vs Poison, +3 vs Charm & Compulsion | Init +9 | Rage: 6 rds/day | Dex Mutagen+Dex Rage+Power Attack+Cat's Grace: 1d20+15, 1d6/1d4+5, AC +6 | Re-roll CHA 1/day | Spd 20/15
Skills:
Acro 3/8, Appraise 6, Bluff 10, Cr Alchemy 12, Diplomacy 10, DD 13/15, KArc 6, KEng 3, KGeo 3, KHis 5, KLoc 7, KNat 6, KNob 5, KPla 3, KRel 3, Perc 11, P Oratory 10, SM 9, SoH 7/9, Spellcraft 6, Stealth 8/10, Surv 4, UMD 7

Triphylla reveals the trap door in the floor.

appraise: 1d20 + 6 ⇒ (1) + 6 = 71d20 + 6 ⇒ (1) + 6 = 7


Male NG Sylph (Taldan/Qadiran) Fighter 7 | HP: 57/57 | AC: 26 (16 Tch, 22 Fl) | CMB: +9, CMD: 24 | F: +7, R: +7, W: +6 | Init: +4 | Perc: +12, SM: +1, Darkvision 60ft | Speed 35ft | Active conditions: None.

Esinti gives the items an appraising look and nods approvingly. "Looks valuable, but you could show me any antique and I'd tell you that." It's the wand that gets him most excited, once Diana identifies it, for the icy monstrosity did manage to hurt him.

"Would you mind using this, or one of the other wands, to treat my wounds, Valeria?"

Esinti is currently at 39/57 HP


Female Human Wizard 7 | HP 38; AC 11 | CMD 10 | TAC 11 | FAC 10; F +5|R +5|W +8; Init +1; Perc +13

Trivial? The last Spellcraft checks have been awful, culminating with Diana failing to identify the very spell she used earlier in the day! :)

Appraise: 1d20 + 5 ⇒ (15) + 5 = 20
Appraise: 1d20 + 5 ⇒ (11) + 5 = 16
Appraise: 1d20 + 5 ⇒ (5) + 5 = 10

Diana takes a good look at the items under the trap door Triphylla uncovered, scanning them for magic as well.

"They do seem valuable to me, as well, although I can't really say how valuable that stein can be. Only the wand is magical, as you might have guessed - healing magic, as it were, and it's fully charged too."

She nods at Esinti's request. "I... Could use some healing, as well. I'm still reeling from that blow. We should be careful going up, we should expect similar traps on the way - that creature had the advantage against us in this small room. I'm glad you all managed to bring it down so swiftly."

Diana is at 21/38 HP


Palace of Birdsong| War for the crown maps

Heading up?


Resources CN Halfling Alchemist 5 (Vivisectionist) / Barbarian 2 (Elemental Kin / Urban Barbarian) | HP 52 AC21 T16 FF18 | CMB 7 CMD 18 | F10 R9 W3 +4 vs Poison, +3 vs Charm & Compulsion | Init +9 | Rage: 6 rds/day | Dex Mutagen+Dex Rage+Power Attack+Cat's Grace: 1d20+15, 1d6/1d4+5, AC +6 | Re-roll CHA 1/day | Spd 20/15
Skills:
Acro 3/8, Appraise 6, Bluff 10, Cr Alchemy 12, Diplomacy 10, DD 13/15, KArc 6, KEng 3, KGeo 3, KHis 5, KLoc 7, KNat 6, KNob 5, KPla 3, KRel 3, Perc 11, P Oratory 10, SM 9, SoH 7/9, Spellcraft 6, Stealth 8/10, Surv 4, UMD 7

"A moment," Triphylla begs while the others heal themselves of the wounds from previous battles. She has one more extract available to craft in her pool today, and she uses the next few minutes to make one more Shield extract, which she then consumes, along with her dose of Invisibility.

Then, having been influenced once already, she drinks a vial of Essence of Independence.

"Here, swallow these. It will give you an edge when the time comes."

She hands out Blood Boiling Pills to everyone in the group. +2 Initiative but watch out for bleed

Shield, AC25, Invisible, Initiative=+5

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