| Diurn Selestro |
Think Diurn is pretty accurate.
Have bardic knowledge denoted as a trained skill, when it may not technically be
Added wolf as an alias to make thinks easier.
Was going to buy extra blankets, but they are 5s and I had 3s left.
Kheyji
|
Sorry I went silent there for a bit. Unexpected things happened and have now mostly stopped happening. I'll be jumping back in.
Kheyji
|
Awesome , I am the new guy.
Welcome, new guy!
I can tell you from experience that this group is very welcoming of new players, as I also joined well after the game had begun.
Kheyji is here to heal folks and chew bubblegum. And I am pretty sure the frozen north is low on bubblegum.
| Hurik |
Diurn Selestro wrote:Awesome , I am the new guy.Welcome, new guy!
I can tell you from experience that this group is very welcoming of new players, as I also joined well after the game had begun.
Kheyji is here to heal folks and chew bubblegum. And I am pretty sure the frozen north is low on bubblegum.
We will raid for it!
Bubble Gum for the Broken Tusk!| Diurn Selestro |
Diurn is not a martial and has replaced all his javelins with spears.
Note, spear is simple with 20' increment javelin is martial with 30' both cost the same at one silver.
What about his two light hammers, he is not trained in them and plan on making them our barbarian's next birthday present.
I didnt notice the wall in the way with blue, have Diurn attack pink from the bank, I moved him to a different space.
| Hurik |
Diurn Selestro wrote:I think Miriani gets +1 to damage for 8Did I miss something? Dangrous Sorcery only applies to spell slots.
Inspiration is in play ala our Bard, unless I misread
| Hurik |
3rd Action- If Pink is dead, he moves forward and twists to face his foes so he won't have a foe at his back. If Pink lives, he strikes again.
I did not word it well... but Hurik is in the wrong place. I wanted to move him where Pink was at the edge of the ship so it would hinder flanking. But i couldn't move his counter there because I didn't know if it was a killing blow... would that change getting hammered FOUR times?
PS: I've moved him to where I wanted him to demonstrate. And sorry if I sound weasely but the whole reason I took that third action quoted above was to avoid this very thing (More than two foes flanking) if possible
| Diurn Selestro |
Diurn realized when he tried to make friends with slavers.
Jordy Verrill you lunkhead!! A reference to one of Stephen King’s few acting performances in Creepshow 1982.
On a scale of 1 to Johnny Dangerously Creepshow is a 5. Heavy Metal, however, although animated is still an awesome movie.
| DM DoctorEvil |
I did not word it well... but Hurik is in the wrong place. I wanted to move him where Pink was at the edge of the ship so it would hinder flanking. But i couldn't move his counter there because I didn't know if it was a killing blow... would that change getting hammered FOUR times?
PS: I've moved him to where I wanted him to demonstrate. And sorry if I sound weasely but the whole reason I took that third action quoted above was to avoid this very thing (More than two foes flanking) if possible
At this point, I think I am just going to let this play out as we have it. I think you will be fine. Feel free to use the arrow tool and draw your planned movement if its contingent (or otherwise). It'll help eliminate confusion. So i moved you back for now. So, I put you back where you didn't intend to be, but with the Color Spray affecting all three beside you, I think you will be at a tactical advantage anyway...
| Diurn Selestro |
If I had known they were wearing human skull kneepads, I would have been more suspicious. I don't know if human skulls give you the effect you expect out of kneepads unless it is intimidation.
I had to look this up recently
Forced Movement:
When an effect forces you to move, or if you start falling, the distance you move is defined by the effect that moved you, not by your Speed. Because you’re not acting to move, this doesn’t trigger reactions that are triggered by movement.
If forced movement would move you into a space you can’t occupy—because objects are in the way or because you lack the movement type needed to reach it, for example— you stop moving in the last space you can occupy. Usually the creature or effect forcing the movement chooses the path the victim takes. If you’re pushed or pulled, you can usually be moved through hazardous terrain, pushed off a ledge, or the like. Abilities that reposition you in some other way can’t put you in such dangerous places unless they specify otherwise. In all cases, the GM makes the final call if there’s doubt on where forced movement can move a creature.
| Miriani |
If I had known they were wearing human skull kneepads, I would have been more suspicious. I don't know if human skulls give you the effect you expect out of kneepads unless it is intimidation.
But they could be sexy skull kneepads...
If forced movement would move you into a space you can’t occupy—because objects are in the way or because you lack the movement type needed to reach it, for example— you stop moving in the last space you can occupy. Usually the creature or effect forcing the movement chooses the path the victim takes. If you’re pushed or pulled, you can usually be moved through hazardous terrain, pushed off a ledge, or the like. Abilities that reposition you in some other way can’t put you in such dangerous places unless they specify otherwise. In all cases, the GM makes the final call if there’s doubt on where forced movement can move a creature.
It is specifically called hydraulic push...
Kheyji
|
Sorry for radio silence on my part. Mental health stuff. I'm back to my normal semi-functioning self and will get caught up.
Kheyji
|
Glad you are back. Please let us know how we can support you. Mental health is a real challenge.
Very much appreciated. I will try and let you know if it happens again before I go radio silent. Gaming usually helps, but sometimes it is difficult to get my brain to let me do the things I enjoy; it has a mind of its own.
I appreciate you botting Kheyji during what was a very cool battle sequence.
| Diurn Selestro |
Diurn would like to consult with the "veterans" for advice on how much they should share. He is feeling bad he trusted the slavers too much.
Revealing their travel directions seemed something she would know as soon as they started traveling, so he threw that in to share something.
| DM DoctorEvil |
It's not the first time the group has been ambushed by seeming friends, so being skittish is expected eventually.
FYI, you are able to recruit Harbinna to join the following, she can act like a lieutenant. Shaggy Shemven, who you met back at Rockloom, is one as well.
These lieutenants can be recruited as NPC cohorts to join you on specific missions throughout the AP, though they expect a share of the treasure generated from their efforts. Keep it in mind if you want some more muscle etc for a specific encounter later.