
Satu Varis |

I will look at these new submissions later today/this evening. Think we are also waiting to hear from SpinningDice when they are back from holiday.
You say "this evening" and i get excited, but you're probably in the US, so it's more like late at night or tomorrow morning for me^^

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Need to do a proper run through because it's come out strange on the printed sheet but I resorted to using a character builder (not done gear yet).
https://drive.google.com/file/d/156VD036TMZG3GBFTyjzt0UPrnluok5oE/view?usp= sharing
Will double check the numbers and gear up later, and transfer to a profile.
As a short and sweet background Embry was born and raised as part of Musk Ox house, though her parents died to a avalanche when she was young, leaving Embry and Galen (her brother) in care of the House. Seeking answers to her parents death and her purpose in life Embry turned to religion, finding answers in the teachings and warmth of Sister Cinder. Her brother meanwhile left for warmer climes in the south, having not being heard of for four years now.
Embry works as a recruiter, in part to bring more people to the fold, in in part in hopes of hearing something of her brother. Though she also feels a deep guilt that if she'd have known the right thing to say before he left they'd still be facing challenges side-by-side.

DM DoctorEvil |

Finaly decided to make a swashbuckler, since i played so many rogues at least in PF1 and the champion somehow did not fit my character idea.
Story etc. on the character tab under origins.
I got a chance to look this over. Might be my misunderstanding, but I thought if you chose half-elf heritage that was really a human heritage, and so you cannot choose arctic elf with it? I don't think it changes much except your cold resistance 1
I read the origin, and think its a fine story, but what I want is for you to tell me how she ended up a swashbuckler with a rapier, or an expert in thrown weapons/performance. I understand she is a songsinger in training, but how did that end up being expressed in her swashbucker style (which I assume is battledance?).
Give me a little more about that if you can.

DM DoctorEvil |

Her backstory's done too now, for the record. :)
I haven't studied on Summoners too much so you can correct me, but it appears, you have one skill too many? If you get Diplomacy and Hillcross Lore from background, and Nature and Intimidation from class, you have 3 more to get. But it seems you have 4: Medicine, Society (different from Eidolon doesn't mean extra), Stealth and Survival.
Also, you have chosen a skill feat in Group Impression but I think you should have a general feat instead.
LMK if you disagree and/or link something from the rules that supports it.
I will have to read backstory tomorrow as its getting late.

Yse Snowstrider |

I haven't studied on Summoners too much so you can correct me, but it appears, you have one skill too many? If you get Diplomacy and Hillcross Lore from background, and Nature and Intimidation from class, you have 3 more to get. But it seems you have 4: Medicine, Society (different from Eidolon doesn't mean extra), Stealth and Survival.
Also, you have chosen a skill feat in Group Impression but I think you should have a general feat instead.
LMK if you disagree and/or link something from the rules that supports it.
Yse’s skills break down as follows.
Like you noted, Diplomacy and Hillcrest Lore are granted by the Broken Tusk Recruiter background. (As is the Group Impression skill feat, incidentally.) Intimidation and Nature are granted by the Beast eidolon. Summoners are trained in a number of additional skills equal to 3 plus their INT modifier, which in this case means three skills: Medicine, Stealth, and Survival. Finally, the Dual Studies class feat causes the eidolon and the summoner each to gain the (non-shared) Trained proficiency in one skill: this is Athletics for Yse’s eidolon and Society for Yse herself.

Hayato Ken |

I got a chance to look this over. Might be my misunderstanding, but I thought if you chose half-elf heritage that was really a human heritage, and so you cannot choose arctic elf with it? I don't think it changes much except your cold resistance 1
As far as i understand it, being a half-elf lets you pick elf stuff and with elf atavism you can then pick arctic elf, or cavern elf, etc.
Cold resistance is half level, but technically i think frozen human would be the same.
I read the origin, and think its a fine story, but what I want is for you to tell me how she ended up a swashbuckler with a rapier, or an expert in thrown weapons/performance. I understand she is a songsinger in training, but how did that end up being expressed in her swashbucker style (which I assume is battledance?).Give me a little more about that if you can.
Yeah can do, give me a little time for it.
Thought it to be a mixture of elven style and Broken Tusk traditions made into a unique style by Satu.I might want to reflavor the rapier a bit, since an elegant fencing weapon does not really fit there, but the selection of weapons is a bit limited. Aldori dueling sword would work, but needs a feat or some proficiency i think.
Could use a short sword maybe.
Overall i want to give all of this a northern and elven feel and flavor for this story.

DM DoctorEvil |

Finally, the Dual Studies class feat causes the eidolon and the summoner each to gain the (non-shared) Trained proficiency in one skill: this is Athletics for Yse’s eidolon and Society for Yse herself.
I think this is the important part. I was not reading this feat as adding a skill point (going from 3 to 4) but merely allowing duality on an existing skill point (eidolon gets one different than you, but not any more in total). It doesn't really say clearly, so I will allow it as you have built.

DM DoctorEvil |

Yse Snowstrider wrote:Finally, the Dual Studies class feat causes the eidolon and the summoner each to gain the (non-shared) Trained proficiency in one skill: this is Athletics for Yse’s eidolon and Society for Yse herself.I think this is the important part. I was not reading this feat as adding a skill point (going from 3 to 4) but merely allowing duality on an existing skill point (eidolon gets one different than you, but not any more in total). It doesn't really say clearly, so I will allow it as you have built.
Forgot to add, I think you are good to go and can join the chat in Discussion when ready.

DM DoctorEvil |

Being a half-elf lets you pick elf stuff and with elf atavism you can then pick arctic elf, Cold resistance is half level, but technically i think frozen human would be the same.
Got it. If Elf Atavism is your Ancestry Feat, I don't see where Elf Lore is coming from. Maybe you just drop that?
Yeah can do, give me a little time for it.
There is still time for it. I anticipate being ready to roll the dice in anger by Monday, so there is a bit of runway still.

DM DoctorEvil |

Need to do a proper run through because it's come out strange on the printed sheet but I resorted to using a character builder (not done gear yet).
Will double check the numbers and gear up later, and transfer to a profile.
Can't get to the document on Google as its not shared. So let me know when you have the profile ready and I'll review from there.
Think the backstory is fine, but will want you to tie in your Feats, background, gear etc when you get that far.

Yse Snowstrider |

Yse Snowstrider wrote:Finally, the Dual Studies class feat causes the eidolon and the summoner each to gain the (non-shared) Trained proficiency in one skill: this is Athletics for Yse’s eidolon and Society for Yse herself.I think this is the important part. I was not reading this feat as adding a skill point (going from 3 to 4) but merely allowing duality on an existing skill point (eidolon gets one different than you, but not any more in total). It doesn't really say clearly, so I will allow it as you have built.
Well, the feat's description states: "Choose two skills. Your eidolon becomes trained in one of those skills and you become trained in the other skill" (emphasis mine). Becoming trained in a skill only makes sense if said skill was previously untrained; that is pretty unambiguous, I think. But as we are ultimately on the same page anyway, it's all good. :)

DM DoctorEvil |

Apologies, but my current RL is quite hectic and I am not comfortable taking on any games at this time.
I wish the Table well. And I thank you for running again.
Any questions concerning PF2e that you may have please feel free to PM me.
So long, thanks for all the fish!
Thanks Dorian. If you have to step away, glad you are doing so before we get started. Good luck with RL things, and maybe we will meet in another game some day.

Satu Varis |

Hayato Ken wrote:Being a half-elf lets you pick elf stuff and with elf atavism you can then pick arctic elf, Cold resistance is half level, but technically i think frozen human would be the same.Got it. If Elf Atavism is your Ancestry Feat, I don't see where Elf Lore is coming from. Maybe you just drop that?
Hayato Ken wrote:Yeah can do, give me a little time for it.There is still time for it. I anticipate being ready to roll the dice in anger by Monday, so there is a bit of runway still.
Don't we have 2 ancestry feats?
Or is that one of the additional rules? Both groups i run have that and the archetype at level 2, but i'm not sure whether that's standard or not. Can of course simply drop one, no biggie.Working on the backstory.

Dorian 'Grey' |

Dorian 'Grey' wrote:Thanks Dorian. If you have to step away, glad you are doing so before we get started. Good luck with RL things, and maybe we will meet in another game some day.Apologies, but my current RL is quite hectic and I am not comfortable taking on any games at this time.
I wish the Table well. And I thank you for running again.
Any questions concerning PF2e that you may have please feel free to PM me.
So long, thanks for all the fish!
Most certainly! This too shall pass!

DM DoctorEvil |

Don't we have 2 ancestry feats?
Or is that one of the additional rules? Both groups i run have that and the archetype at level 2, but i'm not sure whether that's standard or not. Can of course simply drop one, no biggie.Working on the backstory.
They are optional rules that i am not using out of the gate.

DM DoctorEvil |

Hey all, just got done with homegame. checking in with Satu Varis for updates to backstory and with Spinning Dice for a useable profile or link for Embry.
Once we get those two checked out, we will be able to start the game in earnest. I am hoping that we can get intro scene started by end of the weekend, but right now that's in your hands.
LMK if you have questions or need any help moving forward.

DM DoctorEvil |

Just lurking :)
Albion, we have 4 in the game now, and might have 5 if Spinning Dice comes back with profile. If you want to grab a sixth spot, and can get something turned around quickly, we'll hold it for you.
Ideally, we'd have all the characters done by the end of this weekend.

Miriani |
2 people marked this as a favorite. |

Woot! I am on it DM DoctorEvil!
Is there still room for my archer (maybe switch hitter) ranger idea?
I'd say an archer would fit in with our group pretty well. It would probably be good if you could melee as well, because focusing only on ranged combat ensures a lot of tight spaces.
As for being a switch hitter, I think we can all be mature about it. After all, any tent is warm on a cold night.

Satu Varis |

....tight spaces.As for being a switch hitter, I think we can all be mature about it. After all, any tent is warm on a cold night.
:P
Ranger would be good i think.
We have a barbarian, an oracle, a swashbuckler, who is already a switcher with whip and daggers, so you're very welcome ;), a summoner and maybe a cleric.
That should make for a warm tent^^

DM DoctorEvil |

Looking forward to seeing it Albion. Glad you are back Ambry! I will review your details in the morning. Looks like we will have a well-rounded party for the start of things.
I will be posting some items about the Broken Tusk following tomorrow, to prepare you for background etc. As I said, my intention is to begin the opening scene on Monday.

Albion, The Eye |

Ok, with my meager PF2e experience, I have now put together a crunch for Tharsk, an adopted half-orc taken into The Following as an infant, after the Broken Tusk successfully decimated a band of roving orcs which were attempting to ambush them.
Notable things to run by you DoctorEvil - he is an half-orc adopted by the tribe (hope that is ok), and he has the Feral Child Background (which is an Uncommon Background).
I was unable to build him without any overlapping skills though (I blame it on my noobness :P) - so he is getting Survival from both being a Ranger and the Feral Child Background...
His stat spread (Dex 16, Str 14, Wis 14) will hopefully allow him to be good at archery, and half decent with a weapon in close quarters, while also being able to do as expected from a Ranger outdoors. At level 2 I am planning to take Animal Companion for the full Ranger Experience - perhaps a Wolf or a Bear.
He is proficient in Stealth but has no thieving skills.
Just a side note to say I was quite torn between playing a Ranger or a Druid (still pondering, but wanted to put an initial crunch and concept forward first), as I think both would be thematically perfect from what I have seen in the Palyer's Guide.
If anyone more experienced with PF2e sees any glaring 'error' in the character, that may come back to bite me in the future, please let me know :D
Tharsk
Half-orc ranger 1 (Advanced Player's Guide)
CG, Medium, Human, Humanoid, Orc
Heritage half-orc
Background feral child
Perception +7 (+9 to Seek hunted prey); darkvision, low-light vision, scent (imprecise) 30 feet
Languages Hallit, Jotun
Skills Acrobatics +6, Athletics +5, Crafting +3, Medicine +5, Nature +5, Stealth +6, Survival +5 (+7 to Track hunted prey)
Str 14 (+2), Dex 16 (+3), Con 12 (+1), Int 10 (+0), Wis 14 (+2), Cha 10 (+0)
Items leather armor, daggers (2), longbow (20 arrows), morningstar, arrows (40), backpack, bedroll, belt pouch, belt pouch, chalks (10), flint and steel, rations (1 week)s (2), rope (foot)s (50), sheath, soap, torchs (5), waterskin, purse (6 gp, 5 sp)
--------------------
AC 17; Fort +6; Ref +8; Will +5
HP 19
--------------------
Speed 25 feet
Melee [1] dagger +6 (versatile S, thrown 10 ft., agile, finesse), Damage 1d4+2 P
Melee [1] morningstar +5 (versatile P), Damage 1d6+2 B
Ranged [1] dagger +6 (versatile S, thrown 10 ft., agile, finesse), Damage 1d4+2 P
Ranged [1] longbow +6 (deadly d10, volley 30, range increment 100 feet, reload 0), Damage 1d8 P
Focus Spells 1 Focus Point, DC 15; 1st Gravity Weapon
Precision (+1d8) You have trained to aim for your prey’s weak points. The first time you hit your hunted prey in a round, you also deal 1d8 additional precision damage. (Precision damage increases the damage you already deal, using the same type, but is ineffective against creatures that lack vital organs or weak points.) At 11th level, the extra damage increases to 2d8 precision damage, and at 19th level, the extra damage increases to 3d8 precision damage.
Ancestry Feats Natural Ambition
Class Feats Gravity Weapon[APG], Hunted Shot
Skill Feats Forager
Other Abilities hunt prey, hunter's edge, warden spells
If the concept is ok, I will start adding to his Background and Fluff.

DM DoctorEvil |

Sorry, I'm back from Holiday now, so should be able to post a bit more consistently. Forums are playing up for me tonight though...
Character in profile, will neaten up tomorrow when hopefully the forum's behaving itself for me.
my review shows this character crunch is pretty on. I do show you chose Versatile Heritage which allows a General Feat, but I didn't see you pick one? Maybe I missed it.
Looks like Embry is ready to join the others in Discussion once you settle the Feat question.
EDIT: I also did not see her starting gear listed, so will need to fix that, assuming you want any....

DM DoctorEvil |

Ok, with my meager PF2e experience, I have now put together a crunch for Tharsk, an adopted half-orc taken into The Following as an infant, after the Broken Tusk successfully decimated a band of roving orcs which were attempting to ambush them.
Notable things to run by you DoctorEvil - he is an half-orc adopted by the tribe (hope that is ok), and he has the Feral Child Background (which is an Uncommon Background).
In this case Feral Child makes sense to me. I reviewed all of Tharsk's crunch, and it appears to be in line. Work on Background and backstory to tie him to the Broken Tusks, and I thnk you will be good to go.