[SFS] 1-26 Truth of the Seeker (Inactive)

Game Master Kludde

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Opening Crawl
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Player information/Sign-up
Maps and handouts
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Idari
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Second Seekers (Ehu Hadif)

Female Gnome (Bleachling) Death-touched Vanguard 7 | SP 0/84 HP 23/51 | RP 4/9 | EAC 21; KAC 23 | Fort +10; Ref +8; Will +3| Init: +3 | Perc: +13, SM: +1 Senses: Low-Light | Speed 25ft |Uncanny Agility

The frissive energy around Mizix intensifies even as her skin pales from one of the tendril's strikes. Cha damage - eek!

The gnome strikes back at the creature, then steps back to try and bait it out away from the walls.

Attack, Guarded Step

Attack v EAC: 1d20 + 10 ⇒ (14) + 10 = 24 for Acid, force: 2d6 + 11 ⇒ (5, 3) + 11 = 19


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Mizix, looking a bit more bleached than usual, douses the aberration in acid.

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Catsial
Seggas
Sturm

Mizix
Altorin
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Monster (60)
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"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Bluff to trick attack: 1d20 + 11 + 4 - 20 ⇒ (8) + 11 + 4 - 20 = 3 CR of tricked creature is 3. If tricked then the creature is flat-footed to Catsial attack
Shoot@creature vs KAC: 1d20 + 6 ⇒ (11) + 6 = 17
Damage, piercing: 2d4 + 1 ⇒ (4, 2) + 1 = 7
Damage, trick attack: 1d8 ⇒ 8

Catsial moves to the side and takes another shot trying to surprise the creature


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Catsial makes an attempt to outsmart the creature, but his shot misses.

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Catsial
Seggas
Sturm
Mizix
Altorin
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Monster (60)
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Second Seekers (Ehu Hadif)

Female CN Tiefling Biohacker 3 | SP 21/21 HP 22/22 | RP 3/3 | EAC 18; KAC 17, 5 cold, electricity, fire resistance | Fort +4; Ref +5; Will +3 | Init: +8 | Perc: +10, SM: +8 | Speed 30 ft | Biohacks 4/4 | Fiendish Gloom 1/1, Applied Knowledge 1/1 | Active conditions: none

Seggas, noting that there's another member of the party shooting acid, pushes out a need from a ring finger and injects Bii with something that causes the weapon to chitter in excitement for a moment. She raises her rifle and fires a shot, trying to recreate the shot she had last round. "Take this, tentacle thing!"

BioBolter ‘Bii’ (Castrolance) vs EAC: 1d20 + 7 ⇒ (18) + 7 = 25
Acid Damage: 1d6 + 3 ⇒ (6) + 3 = 9
If that hits, I'll add the updated Geneticist Inhibitor It sadly only adds 1 damage at this level but better than nothing.

Sturm:
<Ah, right, what was I thinking there about with the genes! I nearly got clobbered in the head. Thank-you for breaking me out of my reverie!>

Exo-Guardians

CG Ryphorian Mystic 3/Soldier 1 | SP: 22/29 HP: 29/29 | RP: 6/6 | EAC: 18 KAC: 20 | F: 4 R: 1 W: 8 | Init: +4 | Perception: +13 (Low-Light Vision) | Speed 35ft | Active Conditions:
Resources:
| Healing Touch 1/1 | Spells (1st): 3/4 | Glory Medallion: 1/1 | Promotional Reroll: 1/1

Altorin joins the others in swarming the gravity creature.

Immature Xenolash: 1d20 + 8 ⇒ (6) + 8 = 14
Acid/Slashing Damage: 2d4 + 8 ⇒ (1, 2) + 8 = 11 If it hits, Entangle triggers.


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Seggas scrambles the creature's genes, while Altorin's lash fails to connect.

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Catsial
Seggas
Sturm
Mizix
Altorin
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Monster (69)
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Wayfinders

Dragonkin Soldier (Battlemaster)/Augmented 3rd| INIT + 0, Senses Perception +0 darkvision 60’, lowlight vision | EAC 14KAC 18| Fire Resistance: 2 | Fort +6, Ref +1, Will +3 | [SP] 18/29 [HP]28/28| Resolve: 5/5 |

Sturmvanger throws another punch backing his bone blade at the strange creature.

Heavy Bone Blade: 1d20 + 7 ⇒ (12) + 7 = 19
Piercing: 2d4 + 9 ⇒ (3, 3) + 9 = 15

Spoiler:
<Hey, you're a woman who knows what she likes and what you like is weird DNA. It's no surprise you got distracted by the possibilies.>


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Sturm stabs at the tentacled abomination, but the creature is hard to hit at close range.

The creature steps sideways and touches Mizix one again with a tendril, sucking the life force out of her.

Tendril, Mizix: 1d20 + 18 ⇒ (13) + 18 = 311d8 + 11 ⇒ (4) + 11 = 15 And two cha damage
Also, I missed that you get a DC 17 Will save for half (both for this attack and the previous one)

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Catsial
Seggas
Sturm
Mizix
Altorin

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Monster (69)
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Second Seekers (Ehu Hadif)

Female Gnome (Bleachling) Death-touched Vanguard 7 | SP 0/84 HP 23/51 | RP 4/9 | EAC 21; KAC 23 | Fort +10; Ref +8; Will +3| Init: +3 | Perc: +13, SM: +1 Senses: Low-Light | Speed 25ft |Uncanny Agility

Will 1: 1d20 + 3 ⇒ (11) + 3 = 14
Will 2: 1d20 + 3 ⇒ (10) + 3 = 13

Confidence ebbing at the lashes, Mizix

Move, expend 3 Entroy points to boost next attack
Attack v EAC: 1d20 + 10 ⇒ (8) + 10 = 18 for Acid, force: 2d6 + 11 + 3d4 ⇒ (5, 5) + 11 + (4, 3, 2) = 30 plus the weakness from Seggas
Going to use her re-roll on that - for the big damage dice strike really want to hit.

Promotional re-roll attack, two glyphs v EAC: 1d20 + 10 + 2 ⇒ (6) + 10 + 2 = 18
Lol

Wayfinders

Dragonkin Soldier (Battlemaster)/Augmented 3rd| INIT + 0, Senses Perception +0 darkvision 60’, lowlight vision | EAC 14KAC 18| Fire Resistance: 2 | Fort +6, Ref +1, Will +3 | [SP] 18/29 [HP]28/28| Resolve: 5/5 |

Sturmvanger tries again then retracts his bone blade in preparation of drawing his gun.

Heavy Bone Blade: 1d20 + 7 ⇒ (1) + 7 = 8
Piercing: 2d4 + 9 ⇒ (1, 4) + 9 = 14

He clearly tries to do too much.

Exo-Guardians

CG Ryphorian Mystic 3/Soldier 1 | SP: 22/29 HP: 29/29 | RP: 6/6 | EAC: 18 KAC: 20 | F: 4 R: 1 W: 8 | Init: +4 | Perception: +13 (Low-Light Vision) | Speed 35ft | Active Conditions:
Resources:
| Healing Touch 1/1 | Spells (1st): 3/4 | Glory Medallion: 1/1 | Promotional Reroll: 1/1

Altorin grits his teeth and attempts to get the creature off his allies.

Immature Xenolash: 1d20 + 8 ⇒ (6) + 8 = 14
Acid/Slashing Damage: 2d4 + 8 ⇒ (1, 2) + 8 = 11 If it hits, Entangle triggers.

Second Seekers (Ehu Hadif)

Female Gnome (Bleachling) Death-touched Vanguard 7 | SP 0/84 HP 23/51 | RP 4/9 | EAC 21; KAC 23 | Fort +10; Ref +8; Will +3| Init: +3 | Perc: +13, SM: +1 Senses: Low-Light | Speed 25ft |Uncanny Agility

Altorian: if you're slashing away too could you Guarded Step down (and then again next turn) for the flank? Or is the thought a potential getaway to backup for spells/heals?)

Exo-Guardians

CG Ryphorian Mystic 3/Soldier 1 | SP: 22/29 HP: 29/29 | RP: 6/6 | EAC: 18 KAC: 20 | F: 4 R: 1 W: 8 | Init: +4 | Perception: +13 (Low-Light Vision) | Speed 35ft | Active Conditions:
Resources:
| Healing Touch 1/1 | Spells (1st): 3/4 | Glory Medallion: 1/1 | Promotional Reroll: 1/1

Oh sure thing. I always forget that reach is more forgiving in SF.


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Bluff to trick attack: 1d20 + 11 + 4 - 20 ⇒ (3) + 11 + 4 - 20 = -2 CR of tricked creature is 3. If tricked then the creature is flat-footed to Catsial attack
Swordcane@creature vs KAC: 1d20 + 5 ⇒ (10) + 5 = 15
Damage, piercing: 1d4 + 1 ⇒ (4) + 1 = 5
Damage, trick attack: 1d8 ⇒ 8

Catsial aims at the creature with a pistol and then strikes with his swordcane aiming at one of the tentaciles.


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Mizix scores a disappointing near miss, which inspires Altorin, Catsial and Sturm to miss as well...

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Catsial
Seggas
Sturm
Mizix
Altorin
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Monster (69)
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Can somebody make a move for Seggas, please?

Wayfinders

Dragonkin Soldier (Battlemaster)/Augmented 3rd| INIT + 0, Senses Perception +0 darkvision 60’, lowlight vision | EAC 14KAC 18| Fire Resistance: 2 | Fort +6, Ref +1, Will +3 | [SP] 18/29 [HP]28/28| Resolve: 5/5 |

Seggas keeps a stream of acid going from Bii.

BioBolter ‘Bii’ (Castrolance) vs EAC: 1d20 + 7 ⇒ (18) + 7 = 25
Acid Damage: 1d6 + 3 ⇒ (4) + 3 = 7


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Seggas hits the creature in shoulder with a mutating blob of acid, but the interdimensional horror shows no sign of giving up. It attack Altorin

Tendril, Mizix: 1d20 + 11 - 4 ⇒ (13) + 11 - 4 = 201d8 + 11 ⇒ (2) + 11 = 13
Tendril, Altorin: 1d20 + 11 - 4 ⇒ (16) + 11 - 4 = 231d8 + 11 ⇒ (3) + 11 = 14 Plus 2 cha damage, will dc 17 for half

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Catsial
Seggas
Sturm
Mizix
Altorin

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Monster (76)
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"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Bluff to trick attack: 1d20 + 11 + 4 - 20 ⇒ (5) + 11 + 4 - 20 = 0 CR of tricked creature is 3. If tricked then the creature is flat-footed to Catsial attack
Swordcane@creature vs KAC: 1d20 + 5 ⇒ (8) + 5 = 13
Damage, piercing: 1d4 + 1 ⇒ (2) + 1 = 3
Damage, trick attack: 1d8 ⇒ 4

Catsial feints with his pistol just to strike with his swordcane, but yet again he misses

Wayfinders

Dragonkin Soldier (Battlemaster)/Augmented 3rd| INIT + 0, Senses Perception +0 darkvision 60’, lowlight vision | EAC 14KAC 18| Fire Resistance: 2 | Fort +6, Ref +1, Will +3 | [SP] 18/29 [HP]28/28| Resolve: 5/5 |

Sturmvanger pulls his rail cannon out of its harness, lowers it and fires at the creature.

Tactical Rail Cannon vs. KAC: 1d20 + 3 ⇒ (17) + 3 = 20
Piercing: 1d10 + 3 ⇒ (7) + 3 = 10

Exo-Guardians

CG Ryphorian Mystic 3/Soldier 1 | SP: 22/29 HP: 29/29 | RP: 6/6 | EAC: 18 KAC: 20 | F: 4 R: 1 W: 8 | Init: +4 | Perception: +13 (Low-Light Vision) | Speed 35ft | Active Conditions:
Resources:
| Healing Touch 1/1 | Spells (1st): 3/4 | Glory Medallion: 1/1 | Promotional Reroll: 1/1

Will: 1d20 + 8 ⇒ (16) + 8 = 24

"These tendrils...they want to sap away at you." Altorin groans, resisting some of the effect. He then steps closer to better flank and attacks.

Immature Xenolash: 1d20 + 8 ⇒ (11) + 8 = 19
Acid/Slashing Damage: 2d4 + 8 ⇒ (4, 1) + 8 = 13 If it hits, Entangle triggers.

Second Seekers (Ehu Hadif)

Female Gnome (Bleachling) Death-touched Vanguard 7 | SP 0/84 HP 23/51 | RP 4/9 | EAC 21; KAC 23 | Fort +10; Ref +8; Will +3| Init: +3 | Perc: +13, SM: +1 Senses: Low-Light | Speed 25ft |Uncanny Agility

With Altorin heloing to distraft the strange monster's full attention, Mizix lashes out again

Attack v EAC: 1d20 + 10 + 2 ⇒ (20) + 10 + 2 = 32 for Acid, Force damage: 2d6 + 11 ⇒ (2, 4) + 11 = 17
Crit more daamge: 2d6 + 11 ⇒ (1, 6) + 11 = 18

Just die or run away already!


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With combined efforts, Sturmvanger, Altorin and Mizix finally bring down the tentacled beast. The creature slump down into a heap, and gravity in the room returns to normal - no more strange attractions, no more shift.

Soon after, a groaning sound can be heard from the adjacent room.


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Catsial slowly moves towards where the sounds are "That can't be Jadnura, he would have sucked in that monster through his nose" says with certainty Kasatha

Wayfinders

Dragonkin Soldier (Battlemaster)/Augmented 3rd| INIT + 0, Senses Perception +0 darkvision 60’, lowlight vision | EAC 14KAC 18| Fire Resistance: 2 | Fort +6, Ref +1, Will +3 | [SP] 18/29 [HP]28/28| Resolve: 5/5 |

"Whoever it is, it sounds like they need help," Sturmvanger says. He isn't one to rush into danger, though so he is careful when approaching the next room, keeping his gun handy.

Exo-Guardians

CG Ryphorian Mystic 3/Soldier 1 | SP: 22/29 HP: 29/29 | RP: 6/6 | EAC: 18 KAC: 20 | F: 4 R: 1 W: 8 | Init: +4 | Perception: +13 (Low-Light Vision) | Speed 35ft | Active Conditions:
Resources:
| Healing Touch 1/1 | Spells (1st): 3/4 | Glory Medallion: 1/1 | Promotional Reroll: 1/1

"Through his nose? Ahah...have I missed a story about Jadnura?" Altorin starts to laugh but Sturmvanger brings him back to the matter at hand.

"Right. Get me in there and I can tend to any wounds." he says as he starts to examine the door.


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A single door to the west allows entrance into this spacious stone room. Rubble blocks what should have been a second door to the north. A wooden bedframe, chair,and footlocker take up much of the space here, while a bath basin sized for a Medium creature stands along the room’s eastern edge.

In the middle of the room is a groggy-looking Kasatha, nostrils hidden behind a colored scarf, who fits the description of Jadnura.

Jadnura, First Seeker of the Starfinder Society, listens intently, though his eyes look as if he is peering off into some long distant memory. He eventually says, “Thank you Starfinders. In my meditative state, I was unaware that this alien creature was assaulting my mind. In my meditations, I have seen many
truths. It is time that I return with you to the Society. I will not forget the service you have done for me.”

Mission success! Please make your day job rolls if you haven't done so, and I'll move onto reporting and wrapping up. I'm traveling at the moment, so there may be a slight delay.


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Profession(acquisition): 1d20 + 13 ⇒ (7) + 13 = 20

Catsial helps escort Jadnura to the ship, he wishes to get off that place...

Second Seekers (Ehu Hadif)

Female Gnome (Bleachling) Death-touched Vanguard 7 | SP 0/84 HP 23/51 | RP 4/9 | EAC 21; KAC 23 | Fort +10; Ref +8; Will +3| Init: +3 | Perc: +13, SM: +1 Senses: Low-Light | Speed 25ft |Uncanny Agility

It does a real whammy on the mind, yeah Mizix agrees, her own sense of self feeling significantly fuzzier than it did ten minutes ago.

But let’s get out of here. And stop the unregistered day trips - it’d be best for the Society we didn’t need to hunt down and recover you a third time.

Second Seekers (Ehu Hadif)

Female CN Tiefling Biohacker 3 | SP 21/21 HP 22/22 | RP 3/3 | EAC 18; KAC 17, 5 cold, electricity, fire resistance | Fort +4; Ref +5; Will +3 | Init: +8 | Perc: +10, SM: +8 | Speed 30 ft | Biohacks 4/4 | Fiendish Gloom 1/1, Applied Knowledge 1/1 | Active conditions: none

Seggas raises an eyebrow over the, frankly unusual excuse but says nothing. "Right, then let's get you out of here and back to Absalom Station before another entity tries to distract you."

Dayjob Profession (Genetic tester, INT): 1d20 + 8 ⇒ (18) + 8 = 26

Wayfinders

Dragonkin Soldier (Battlemaster)/Augmented 3rd| INIT + 0, Senses Perception +0 darkvision 60’, lowlight vision | EAC 14KAC 18| Fire Resistance: 2 | Fort +6, Ref +1, Will +3 | [SP] 18/29 [HP]28/28| Resolve: 5/5 |

Sturmvanger lends his aid in getting Jadnura back onto the ship. He takes a final look at the place before they leave.

Seggas:
<I don't think I'll ever be so spiritual that I'll let a psychic vampire feed on me because I'm meditating but this is the sort of place that might inspire me to do so.>

Exo-Guardians

CG Ryphorian Mystic 3/Soldier 1 | SP: 22/29 HP: 29/29 | RP: 6/6 | EAC: 18 KAC: 20 | F: 4 R: 1 W: 8 | Init: +4 | Perception: +13 (Low-Light Vision) | Speed 35ft | Active Conditions:
Resources:
| Healing Touch 1/1 | Spells (1st): 3/4 | Glory Medallion: 1/1 | Promotional Reroll: 1/1

"I certainly thought we would have to convince you to come back. This worked out well...do you need any treatment before we get on our way?" Altorin says.

Profession (Gambler): 1d20 + 15 ⇒ (15) + 15 = 30

Later on the ship, "Anyone want to take some bets on when they go off on another meditation trip?". He laughs loudly.


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I haven't forgotten you. Expect activity tomorrow

Second Seekers (Ehu Hadif)

Female CN Tiefling Biohacker 3 | SP 21/21 HP 22/22 | RP 3/3 | EAC 18; KAC 17, 5 cold, electricity, fire resistance | Fort +4; Ref +5; Will +3 | Init: +8 | Perc: +10, SM: +8 | Speed 30 ft | Biohacks 4/4 | Fiendish Gloom 1/1, Applied Knowledge 1/1 | Active conditions: none
Sturmvanger wrote:

Sturmvanger lends his aid in getting Jadnura back onto the ship. He takes a final look at the place before they leave.

Seggas arches an eyebrow at the thought for a moment, before nodding.

Sturm:

<I can't see that either, but I guess a Psychic Vampire would need to develop some way to drain victims and not get killed. I know the old stories always talk about charming victims, but going the route of the mosquito and developing skills to avoid detection would work much better...>


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The Chronicles (link) are up, let me know me if I've missed anything

With Jadnura retrieved, the Void Scholar makes the short journey back to Absalom Station. Jadnura remains in isolation during the trip, emerging from his quarters only shortly before the ship arrives at its destination. I have had ample time to meditate on past events. I see now that my inactivity in the aftermath of the Scoured Stars rescue must come to an end. He states and then adds I would request that you keep my return a secret for the time being. I will likely to call upon you soon for a future assignment involving the fate of the Scoured Stars. I believe that there’s still much to learn about the Scoured Stars and the jinsul attackers who’ve reclaimed the system, but I do not want to rush into action - I need some time to put together a few more plans before I can assign you that mission.

I also given each of you a great deal of thought. You show potential, and I hope to follow each of you in your continuing careers. I shall assist you wherever I can. Best of luck to you!


"Catsial Drun" Male CG kasatha space pirate operative 3 | HP 22/22 SP 18/18 | RP 5/5 | EAC 14; KAC 15 | Fort +1; Ref +5; Will +4 | Init: +4 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Chronicles looks good, thanks for gming it

Catsial nods his head "It goes without saying. We will say nothing"

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