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Guillaume Coeur-de-Lion |
![Tiefling](http://cdn.paizo.com/image/avatar/PZO9423-Tiefling_90.jpeg)
Guillaume grimaces as he steps back forward. "Best get this over quick,then." he says, as his bardiche ignites with flame.
Elemental strikes Bloodline ability. I've forgotten I have that more than I've remembered to use it.
Attack, Bardiche: 1d20 + 6 + 2 + 1 ⇒ (5) + 6 + 2 + 1 = 14
Damage, Slashing: 1d10 + 10 ⇒ (2) + 10 = 12+Damage, Fire: 1d6 ⇒ 5
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-The Shrike- |
![Pallid Mask](http://cdn.paizo.com/image/avatar/PZO90114-Pallid_500.jpeg)
Not invisible anymore, BTW
The element of surprise gone, The Shrike keeps up his assault. He thrusts his, trying to find an opening in his enemy's defences. He aims for a blow that really hurts, even if the wound caused wouldn't be the most lethal.
Short sword, menaced @the hound: 1d20 + 6 - 2 ⇒ (13) + 6 - 2 = 17
damage, nonlethal, evil: 1d6 + 1 ⇒ (4) + 1 = 5
Enforcer, intimidate: 1d20 + 12 ⇒ (17) + 12 = 29
Twisting Fear, nonlethal: 2d4 ⇒ (1, 3) = 4
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Aurelius Flavius |
![Paracount Julistar](http://cdn.paizo.com/image/avatar/06-majestrixs-2.jpg)
Oh Malacoda, grace me so I can be a proper bastard in this!
attack no more smite sadface: 1d20 + 9 ⇒ (19) + 9 = 28
attack no more smite sadface crit: 1d20 + 9 ⇒ (1) + 9 = 10
Malacoda giveth, Malacoda taketh away lol
damage: 1d10 + 6 ⇒ (6) + 6 = 12
Aurelius strikes out at the angel knight, nearly scoring a critical hit on the backblow, but one of her feathers flies off and causes him to sneeze at an inopportune time.
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bluedove |
![Rhona Staelish](http://cdn.paizo.com/image/avatar/PZO90103-Rhona_500.jpeg)
The Shrike and Guillaume press the attack, but neither can strike their target.
The Hound tries to unleash an onslaught on attacks on Guillaume but the combination of Rhysak’s hex and Fellzir’s shield of faith serves to keep him untouched.
Hound Greatsword attack 1 vs G(Hexed): 1d20 + 9 - 2 ⇒ (10) + 9 - 2 = 17 S Damage: 2d6 + 3 ⇒ (1, 1) + 3 = 5
Hound Greatsword attack 2 vs G(Hexed): 1d20 + 4 - 2 ⇒ (13) + 4 - 2 = 15 S Damage: 2d6 + 3 ⇒ (3, 3) + 3 = 9
Hound Bite Attack vs G(Hexed): 1d20 + 3 - 2 ⇒ (16) + 3 - 2 = 17 Damage: 1d8 + 2 ⇒ (5) + 2 = 7
The Angel Knight takes another heavy blow from Aurelius and calls upon Iomedae to aid her in smiting these evil agents of Thrune. Her sword glows with divine power and she strikes the Omdura soundly matching his damage and then some.
Aurelius takes 14 slashing damage due to activating his Immediate Action granted by Amoral Mercenary. Aurelius is currently at 2 hp!
Angel Knight longsword smite attack vs A: 1d20 + 11 + 1 + 2 ⇒ (6) + 11 + 1 + 2 = 20 S Damage: 1d8 + 6 + 5 ⇒ (8) + 6 + 5 = 19
Round 7
-------------------
Aurelius (16/25 hp, Menaced) Bastard sword attack vs AK for 12 S damage
The Shrike (27/27 hp, Menaced) Evil Shortsword attack vs Hound, misses
Guillaume (29/38[32] hp, SoF) Bardiche attack vs ?, misses
Hound (Hexed-AC-Att) Full attack vs G, misses
Angel Knight - Smite Longsword attack vs A for 19 S damage (14 for Amoral Merc)
Fellzir
Cimri (Warded, Menaced, SoF) and Rhysack
Fellzir is up! But if he plans to channel again, I need to see those feats!
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Fellzir the Mysterious |
![Umagro](http://cdn.paizo.com/image/avatar/PZO9038-Umagro.jpg)
"Well... we can't have you keeling over before Noticula is finished with you..."
Fellzir casts CMW and moves up to touch Aurelius.
CMW: 2d8 + 3 ⇒ (6, 2) + 3 = 11
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BD's NPC |
![Cimri Staelish](http://cdn.paizo.com/image/avatar/PZO90103-Cimri_500.jpeg)
Round 7
-------------------
Aurelius (16/25 hp, Menaced) Bastard sword attack vs AK for 12 S damage
The Shrike (27/27 hp, Menaced) Evil Shortsword attack vs Hound, misses
Guillaume (29/38[32] hp, SoF) Bardiche attack vs ?, misses
Hound (Hexed-AC-Att) Full attack vs G, misses
Angel Knight - Smite Longsword attack vs A for 19 S damage (14 Amoral Merc) LoH for 10hp
Fellzir - moves, casts CMW on Aurelius for 11 hp
Cimri (Menaced, SoF) and Rhysak - Kukri attack vs AK, misses / Ward Hex on Aurelius
Cimri strikes at the Angel Knight, trying again to capitalize on the bloodrager’s position opposite her. But she just can’t find a gap in the Knight’s defenses.
Cimri Kukri Attack: 1d20 + 7 + 2 ⇒ (5) + 7 + 2 = 14 P Damage: 1d4 + 3 + 1 ⇒ (4) + 3 + 1 = 8 Sneak attack: 2d6 ⇒ (3, 4) = 7
Rhysak sees that Aurelius needs his protection more than the rogue at the moment, so he shifts his ward hex onto the Omdura.
The warded creature receives a +2 deflection bonus to AC and a +2 resistance bonus on saving throws. This ward lasts until the warded creature is hit or fails a saving throw.
The Angel Knight tops herself off with another tap to the chest. But just as Fellzir suspects, it is becoming clearer by the moment that she can’t keep this up much longer.
LoH: 2d6 ⇒ (4, 6) = 10
Round 8
-------------------
Aurelius (13/25 hp, Menaced, Warded)
The Shrike (27/27 hp, Menaced)
Guillaume (29/38[32] hp, SoF)
Hound (Hexed-AC-Att)
Angel Knight
Fellzir
Cimri (Menaced, SoF) and Rhysak
Aurelius, The Shrike and Guillaume are up!
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Aurelius Flavius |
![Paracount Julistar](http://cdn.paizo.com/image/avatar/06-majestrixs-2.jpg)
attack power attack: 1d20 + 8 ⇒ (17) + 8 = 25
damage: 1d10 + 6 ⇒ (4) + 6 = 10
My Thanks Sir Fellizir
Aurelius states has he recovers back to maybe being able to take another hit,
and promptly strikes again.
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-The Shrike- |
![Pallid Mask](http://cdn.paizo.com/image/avatar/PZO90114-Pallid_500.jpeg)
The Shrike dances around the archon, stabbing left and right, but the opponent's heavy proves very hard to pass by.
short sword, menaced: 1d20 + 6 - 2 ⇒ (7) + 6 - 2 = 11
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Guillaume Coeur-de-Lion |
![Tiefling](http://cdn.paizo.com/image/avatar/PZO9423-Tiefling_90.jpeg)
Growing increasingly frustrated, and increasingly desperate, Guillaum tries again to get pas the Angel Knight's defenses.
Attack, Bardiche: 1d20 + 6 + 2 + 1 ⇒ (8) + 6 + 2 + 1 = 17
Damage, Slashing: 1d20 + 10 + 1 ⇒ (9) + 10 + 1 = 20+Damage, Fire: 1d6 ⇒ 6
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bluedove |
![Rhona Staelish](http://cdn.paizo.com/image/avatar/PZO90103-Rhona_500.jpeg)
The Hound Archon continues to press his attack against Guillaume and lands a blow this time.
Guillaume takes 5 slashing damage, reducing him to 24/38hp.
Hound Greatsword attack 1 vs G(Hexed): 1d20 + 9 - 2 ⇒ (16) + 9 - 2 = 23 S Damage: 2d6 + 3 ⇒ (1, 1) + 3 = 5
Hound Greatsword attack 2 vs G(Hexed): 1d20 + 4 - 2 ⇒ (8) + 4 - 2 = 10 S Damage: 2d6 + 3 ⇒ (6, 4) + 3 = 13
Hound Bite Attack vs G(Hexed): 1d20 + 3 - 2 ⇒ (19) + 3 - 2 = 20 Damage: 1d8 + 2 ⇒ (2) + 2 = 4
With Aurelius’ heavy damage undoing her efforts at healing herself the Angel Knight redoubles her efforts and strikes at the Omdura with everything she’s got, bringing him down at last.
Aurelius takes 15 damage and falls unconscious at -2/25hp
Angel Knight longsword smite power attack vs A: 1d20 + 11 + 1 + 2 - 1 ⇒ (17) + 11 + 1 + 2 - 1 = 30 S Damage: 1d8 + 6 + 5 + 2 ⇒ (2) + 6 + 5 + 2 = 15
LoH: 2d6 ⇒ (1, 3) = 4
Then she taps her chest again, her last Lay on Hands doing little to relieve her wounds.
Round 8
-------------------
Aurelius (-2/25 hp, Menaced, Warded Unconsious, Prone, Dying) Bastard sword attack vs AK for 10 S damage
The Shrike (27/27 hp, Menaced) Evil Shortsword attack vs Hound, misses
Guillaume (24/38[32] hp, SoF) Firey Bardiche attack vs AK, misses
Hound (Hexed-AC-Att) Full attack vs G for 5 slashing damage
Angel Knight - Smite Longsword power attack vs A for 15 S damage, LoH for 4hp
Fellzir
Cimri (Menaced, SoF) and Rhysack
Fellzir is up!
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Fellzir the Mysterious |
![Umagro](http://cdn.paizo.com/image/avatar/PZO9038-Umagro.jpg)
Fellzir mocks the angel knight's minor victory with a slow clap. "Well done. Do you think you can work through all of Cheliax one warrior at a time? You can't win this day. Surrender now and stand trial for your crimes."
Diplomacy: 1d20 + 6 ⇒ (4) + 6 = 10
"No? Very well. Everyone focus your attacks on her, please. She will stand trial one way or another. Hopefully we don't accidentally kill her."
Fellzir pulls out his CLW potion (on the loot list as Fellzir, from the Sheriff.) and pours it down Aurelius's throat.
CLW: 1d8 + 1 ⇒ (5) + 1 = 6
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BD's NPC |
![Cimri Staelish](http://cdn.paizo.com/image/avatar/PZO90103-Cimri_500.jpeg)
"Yeah, it's just a matter of time now!" Cimri adds to Fellzir's argument as the Knight turns her angelic steel-helmed gaze on the rogue. Cimri lunges, but still just can't find a weak spot in the substantial armor.
Cimri Kukri Attack: 1d20 + 7 + 2 - 2 ⇒ (7) + 7 + 2 - 2 = 14 P Damage: 1d4 + 3 + 1 ⇒ (1) + 3 + 1 = 5 Sneak attack: 2d6 ⇒ (5, 6) = 11
Rhysak sees that his initial hex on the Hound has expired and reapplies it, hoping to make him more vulnerable to The Shrike's attacks.
Hound Will Save: 1d20 + 5 ⇒ (4) + 5 = 9
Round 9
-------------------
Aurelius (4/25 hp, Menaced, Prone)
The Shrike (27/27 hp, Menaced)
Guillaume (24/38[32] hp, SoF)
Hound (Hexed-AC-Att)
Angel Knight
Fellzir
Cimri (Menaced, SoF) and Rhysack
Aurelius, The Shrike and Guillaume are up.
Since the Dice Gods are being so stingy, everyone gets a free reroll to try and move things along!
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-The Shrike- |
![Pallid Mask](http://cdn.paizo.com/image/avatar/PZO90114-Pallid_500.jpeg)
There must be a gap in the armor, somewhere... The Shrike thinks, dancing next to his opponent in search of place to strike.
And then, as if moved by a higher power, the archon turns to strike Guillaume and in doing so, opens his flank for The Shrike. And the man in the mask uses this opportunity to drive his blade home.
Short sword, menaced: 1d20 + 6 - 2 ⇒ (4) + 6 - 2 = 8
Merciful GM reroll: 1d20 + 6 - 2 ⇒ (20) + 6 - 2 = 24
Crit conf: 1d20 + 6 - 2 ⇒ (5) + 6 - 2 = 9
damage, nonlethal: 1d6 + 1 ⇒ (2) + 1 = 3
intimidate: 1d20 + 12 ⇒ (15) + 12 = 27
twisting fear damage: 2d4 ⇒ (2, 1) = 3
Dice gods still torment me with the damage rolls, but menaced condition should end now, right?
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bluedove |
![Rhona Staelish](http://cdn.paizo.com/image/avatar/PZO90103-Rhona_500.jpeg)
Dice gods still torment me with the damage rolls, but menaced condition should end now, right?
Correct, The Shrike is no longer menaced.
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Guillaume Coeur-de-Lion |
![Tiefling](http://cdn.paizo.com/image/avatar/PZO9423-Tiefling_90.jpeg)
Guillaume decides to take a different tack. Trusting the fire of his weapon to harm the Knight, he swings for accuracy, not power. Dropping Power Attack
Attack, Bardiche: 1d20 + 9 + 2 + 1 ⇒ (8) + 9 + 2 + 1 = 20
Damage, Slashing: 1d10 + 7 + 1 ⇒ (5) + 7 + 1 = 13+Damage, Fire: 1d6 ⇒ 4
As terrible as my rolls have been I don't think it would've mattered, but I think I still had the -2 from last combat where I was menaced built into my attack math. Should be fixed now. I noticed when I decided to drop power attack and ran through Herolab's numbers trying to figure out where the other minuses were coming from.
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bluedove |
![Rhona Staelish](http://cdn.paizo.com/image/avatar/PZO90103-Rhona_500.jpeg)
The Hound continues to try and harry Guillaume, but cannot land a hit.
Hound Greatsword attack 1 vs G(Hexed): 1d20 + 9 - 2 ⇒ (8) + 9 - 2 = 15 S Damage: 2d6 + 3 ⇒ (1, 3) + 3 = 7
Hound Greatsword attack 2 vs G(Hexed): 1d20 + 4 - 2 ⇒ (12) + 4 - 2 = 14 S Damage: 2d6 + 3 ⇒ (5, 1) + 3 = 9
Hound Bite Attack vs G(Hexed): 1d20 + 3 - 2 ⇒ (7) + 3 - 2 = 8 Damage: 1d8 + 2 ⇒ (2) + 2 = 4
With Aurelius down but no longer out, the Knight watches him carefully as she turns her smite on Cimri. She lashes out ruthlessly, cutting down the rogue in one strike.
Cimri takes 30 damage and falls unconscious at -3/27hp
Angel Knight longsword smite power attack vs C: 1d20 + 11 + 1 + 2 - 1 ⇒ (19) + 11 + 1 + 2 - 1 = 32 S Damage: 1d8 + 6 + 5 + 2 ⇒ (3) + 6 + 5 + 2 = 16
Confirm vs C: 1d20 + 11 + 1 + 2 - 1 ⇒ (12) + 11 + 1 + 2 - 1 = 25 S Damage: 1d8 + 6 + 5 + 2 ⇒ (1) + 6 + 5 + 2 = 14
Then she steps to loom over the helpless Cimri, putting her back to the wall. The Hound steps as well, closing the distance between them so he can continue to protect his charge.
Confirm vs A: 1d20 + 11 + 1 + 2 - 1 ⇒ (3) + 11 + 1 + 2 - 1 = 16 S Damage: 1d8 + 6 + 5 + 2 ⇒ (4) + 6 + 5 + 2 = 17
Aurelius delays and he and Fellzir are up. Fellzir may use a Drag maneuver on a willing Aurelius without any check needed to pull Aurelius out of threat range, but it will consume his standard action.
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Aurelius Flavius |
![Paracount Julistar](http://cdn.paizo.com/image/avatar/06-majestrixs-2.jpg)
So 4 hp and prone right?
Aurelius, being prone invokes his incantation of healing, which I think does not provoke.
He then heals for 2 hp, as does everyone else.
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Fellzir the Mysterious |
![Umagro](http://cdn.paizo.com/image/avatar/PZO9038-Umagro.jpg)
Fellzir recognizes the Omdura's incantation and approves of what that will mean for Cimri. If the AK doesn't notice the rogue healing, she may be in for a rude surprise.
He uses his left hand to extract one of Aurelius's CLW potions and his right hand to slide him out of easy reach of the AK.
He looks at The Shrike and Rysack, but again doesn't call them by name. "Focus on her. She's hurting and desperate."
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-The Shrike- |
![Pallid Mask](http://cdn.paizo.com/image/avatar/PZO90114-Pallid_500.jpeg)
How hurt the angel knight and the archon look at the moment? I should be able to 5ft step to the square SW of AK, right?
Also, the hound archon should be shaken for 3 rounds, from Enforcer feat. Unless immune to fear somehow (as I suspect AK is)
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BD's NPC |
![Cimri Staelish](http://cdn.paizo.com/image/avatar/PZO90103-Cimri_500.jpeg)
Rhysak nods in response to Fellzir's instructions and takes a step to better target the Angel Knight with his hex. Unfortunately, the paladin is even less vulnerable to them than the Archon.
AK Will Save: 1d20 + 7 ⇒ (14) + 7 = 21
Cimri lies still, her wounds slowly healing thanks to Aurelius invocation.
Round 10
-------------------
The Shrike
Guillaume (26/38[32] hp, SoF)
Hound (Shaken ⅓, Hexed-AC 2/6)
Angel Knight
Aurelius (6/25 hp, Menaced, Prone)
Fellzir
Cimri (-1/27 hp, Unconscious, Prone, Menaced, SoF) and Rhysak
The Shrike and Guillaume are up! Only The Shrike has used his free reroll, so G still has it to spend.
The Shrike, I marked the space you are asking about with a cyan square. I would judge that less than half the square is occupiable space, which means anyone moving there would have to Squeeze, which incurs a -4 penalty to both AC and attacks. I also don't think you could access it from where you are now. I will allow that Guillaume could attack through that space with his reach weapon, though.
Yes, the Hound is shaken, but the paladin is immune. They both look to be about 2 solid strikes away from being unconscious.
Fellzir and Aurelius, Drag maneuver is pretty specific about how you can move, so I moved your tokens to the correct positions. Aurelius may stand up with his remaining move action. ^_^
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-The Shrike- |
![Pallid Mask](http://cdn.paizo.com/image/avatar/PZO90114-Pallid_500.jpeg)
While the Angel Knight would be their primary target, the hound archon defends his mistress well. The Shrike needs to cut down the hound before he can attack the paladin. So he keeps slashing with his sword, finding gaps in the armor. The creature must go down eventually...
Short sword @the hound: 1d20 + 6 ⇒ (19) + 6 = 25
damage, nonlethal, evil: 1d6 + 1 ⇒ (1) + 1 = 2
crit conf: 1d20 + 6 ⇒ (7) + 6 = 13
damage, nonlethal, evil: 1d6 + 1 ⇒ (4) + 1 = 5
Enforcer, intimidate: 1d20 + 12 ⇒ (11) + 12 = 23 DC +5, since intimidated already
Twisting Fear, nonlethal: 2d4 ⇒ (4, 2) = 6
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Guillaume Coeur-de-Lion |
![Tiefling](http://cdn.paizo.com/image/avatar/PZO9423-Tiefling_90.jpeg)
Did I hit last turn? I never saw anything about a result there.
Unable to reach the knight, Guillaume turns his fury on her dog instead.
Attack, Bardiche: 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 19
I missed that about the reroll earlier, may as well give it a shot:
Attack, Bardiche: 1d20 + 6 + 1 ⇒ (20) + 6 + 1 = 27 Well.
Damage, Slashing: 1d10 + 10 + 1 ⇒ (4) + 10 + 1 = 15
Confirm?
Attack, Bardiche: 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 19
Damage, Slashing: 1d10 + 10 + 1 ⇒ (1) + 10 + 1 = 12
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bluedove |
![Rhona Staelish](http://cdn.paizo.com/image/avatar/PZO90103-Rhona_500.jpeg)
Did I hit last turn? I never saw anything about a result there.
Afraid not, she's a tough nut to crack.
With the concerted efforts of The Shrike and Guillaume, the Hound Archon loses consciousness, slumping to the floorboards as his greatsword tumbles from his hand. Though seriously wounded by Guillaume's attack, it is clear that he is not dying and merely unconscious for the time being.
"Aericad!" Lencia cries out, her voice breaking beneath the angelic visage of the helm. She begins to pray in a tone that quavers in the beginning but grows stronger with every word. "Iomedae, I am your servant. I will guard the honor of my fellows, both thought and deed, and I will have faith in them. I will never abandon a companion, though I will honor sacrifice freely given." Her voice lowers as she steps forward to face her fate and mete out the goddesses justice with her sword. "I will give honor to worthy enemies, and contempt to the rest." She intones as she strikes out at Aurelius, felling him once again.
Angel Knight longsword smite attack vs A: 1d20 + 11 + 2 ⇒ (7) + 11 + 2 = 20
S Damage: 1d8 + 6 + 5 ⇒ (8) + 6 + 5 = 19
Then she raises her blade, streaked with the blood of his companions and levels it at Fellzir. "I will suffer death before dishonor." She finishes, her voice resolute.
Round 10
-------------------
The Shrike - Shortsword attack vs Hound for 8 NL damage
Guillaume (26/38[32] hp, SoF) Bardiche attack vs Hound for 27(-10 DR) S damage
Hound (Unconscious, Prone, Shaken ⅓, Hexed-AC 2/6)
Angel Knight - Longsword smite attack vs A for 19 damage
Aurelius (-13/25 hp, Menaced, Unconscious, Prone, Dying)
Fellzir
Cimri (-1/27 hp, Unconscious, Prone, Menaced, SoF) and Rhysack
Fellzir is up! Aurelius is at -13 hp and dangerously close to death. By the numbers, he technically can't make the roll to stabilize, but if he rolls a 20, I'll take it. He still has his reroll available.
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Fellzir the Mysterious |
![Umagro](http://cdn.paizo.com/image/avatar/PZO9038-Umagro.jpg)
Still holding Aurelius's potion, Fellzir decides he'd be better served healing three teammates instead of one and channels.
Channel 6: 2d6 ⇒ (6, 1) = 7
"Look at that, Rysack. She claims divinity, yet attacks a man lying flat on his back, helplessly. She is a traitor, conspirator, and criminal!"
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BD's NPC |
![Cimri Staelish](http://cdn.paizo.com/image/avatar/PZO90103-Cimri_500.jpeg)
Cimri regains consciousness from Fellzir's channel and immediately recognizes her peril, still prone at the feet of the Angel Knight. She places her palms down and fishtails her body backward, rolling away from the threat of Lencia's bloodied blade.
Cimri Acrobatics: 1d20 + 10 ⇒ (17) + 10 = 27
Rhysak seems convinced by Fellzir's words and tries his hex again, but the paladin's will is just too strong.
AK Will Save: 1d20 + 7 ⇒ (8) + 7 = 15
Round 11
-------------------
The Shrike
Guillaume (33/38[32] hp)
Hound (Unconscious, Prone, Shaken 2/4, Hexed-AC 3/6)
Angel Knight
Aurelius (-6/25 hp, Menaced, Prone, Unconscious, Stable)
Fellzir
Cimri (6/27 hp, Prone, Menaced, SoF) and Rhysack
The Shrike and Guillaume are up!
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-The Shrike- |
![Pallid Mask](http://cdn.paizo.com/image/avatar/PZO90114-Pallid_500.jpeg)
I'll delay and act after Guillaume, so he can strike without The Shrike giving cover to the enemy. But I'll post now anyway, so you don't have to wait for another day
The Shrike casts a look at Guillame. "The hound is dead, let's get the b&*$~ next!" he snarls. He waits for the tiefling to swipe with his long polearm, and then closes in for a kill.
Short sword: 1d20 + 6 ⇒ (17) + 6 = 23
damage: 1d6 + 1 ⇒ (2) + 1 = 3
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Aurelius Flavius |
![Paracount Julistar](http://cdn.paizo.com/image/avatar/06-majestrixs-2.jpg)
SON, you are a disappointment. While dying by ladies is appropriate, this one is not remotely attractive enough!
Aurelius hears an authoritative booming yet also melodious and feminine voice.
who are you? He replies
Oh, you dont even recognize me, Lady Belana, the charming, dashing noble Succubus who got drunk, impersonated a sire devil and thus spawned you? Le sigh. There is a pause
I AM YOUR FATHER AURELIUS The presence intones
Alter self has interesting implications I guess. Even dying, Aurelius deadpans before continuing
I am reasonably certain Succubi are immune to getting drunk. Aurelius answers mentally
ONLY IF WE WANT TO, YOU OBLIGATORILY ALCOHOL AFFECTED MORTALHe is informed forcefully
Are you in my head to meme, to gloat, or to offer costly aid which will come back to bite me in the ass later? He poses a question with an uncertain answer
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bluedove |
![Rhona Staelish](http://cdn.paizo.com/image/avatar/PZO90103-Rhona_500.jpeg)
The Angel Knight looks unsteady after taking a heavy blow from the Bloodrager and a lesser from The Shrike, but she steps forward toward the mysterious cleric anyway, straddling Aurelius' prone form as she strikes Fellzir with her longsword.
Angel Knight longsword power attack vs F: 1d20 + 11 + 1 - 1 ⇒ (12) + 11 + 1 - 1 = 23 S Damage: 1d8 + 6 + 2 ⇒ (6) + 6 + 2 = 14
She wavers momentarily and then seems to master herself again as a chain from around her neck slips off and clatters to the floorboards below in a puff of dust.
Round 11
-------------------
Guillaume (33/38[32] hp) - Bardiche attack vs AK for 15 Damage
The Shrike - delays, Shortsword attack vs AK for 3 Damage
Hound (Unconscious, Prone, Shaken 2/4, Hexed-AC 3/6)
Angel Knight - 5 ft step, Longsword attack vs F for 14 Damage
Aurelius (-6/25 hp, Menaced, Prone, Unconscious, Stable)
Fellzir (11/25 hp)
Cimri (6/27 hp, Prone, Menaced, SoF) and Rhysack
Fellzir is up! He took 14 damage and is currently at 11 hp.
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Fellzir the Mysterious |
![Umagro](http://cdn.paizo.com/image/avatar/PZO9038-Umagro.jpg)
"You are all charisma and no wisdom, aren't you? Very well, I can draw a blade too."
Fellzir takes a five-foot step, drinks the potion already in hand, flicking the empty bottle at Lencia's feet, and draws his masterwork short sword.
CLW potion: 1d8 + 1 ⇒ (1) + 1 = 2
crap!
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BD's NPC |
![Cimri Staelish](http://cdn.paizo.com/image/avatar/PZO90103-Cimri_500.jpeg)
Cimri collects her kukri and regains her feet, but she eyes the Angel Knight warily. She feels the specter of her looming mortality keenly and has no wish to share in Aurelius' apparent fate. She throws the blade, but it rebounds off the substantial armor of the Knight.
Cimri Kukri Ranged Attack: 1d20 + 7 ⇒ (12) + 7 = 19 P Damage: 1d4 + 3 + 1 ⇒ (4) + 3 + 1 = 8
Rhysak decides the Knight is impervious to his Evil Eye hex and abandons the attempt to weaken her defense, choosing instead to bolster Fellzir's.
Fellzir receives the benefit of the Ward hex. The warded creature receives a +2 deflection bonus to AC and a +2 resistance bonus on saving throws. This ward lasts until the warded creature is hit or fails a saving throw.
Round 12
-------------------
Guillaume (33/38[32] hp)
The Shrike
Hound (Unconscious, Prone, Shaken 3/4, Hexed-AC 4/6)
Angel Knight
Aurelius (-6/25 hp, Menaced, Prone, Unconscious, Stable)
Fellzir (13/25 hp)
Cimri (6/27 hp, Menaced, SoF) and Rhysack
Guillaune and The Shrike are up!
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-The Shrike- |
![Pallid Mask](http://cdn.paizo.com/image/avatar/PZO90114-Pallid_500.jpeg)
Blade in hand, The Shrike follows the armored woman. He knows his small blade is not the most effective against such opponent - but he spies for opportunities and even small cuts matter in the end.
So, another jab aimed to the weak points of the armor.
Short sword: 1d20 + 6 ⇒ (14) + 6 = 20
damage: 1d6 + 1 ⇒ (5) + 1 = 6
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bluedove |
![Rhona Staelish](http://cdn.paizo.com/image/avatar/PZO90103-Rhona_500.jpeg)
The Shrike gets a slice in with his Shortsword, the Knight having apparently stepped beyond the extra protection the Hound's aura afforded her. But it is not enough to lay her low nor to draw her ire away from the evil cleric.
She steps after Fellzir, single-minded in her pursuit. She slashes with her longsword, scoring another hit so that Fellzir teeters near the edge of consciousness.
Angel Knight longsword power attack vs F: 1d20 + 11 + 1 - 1 ⇒ (12) + 11 + 1 - 1 = 23 S Damage: 1d8 + 6 + 2 ⇒ (4) + 6 + 2 = 12
"What fell god do you serve? Iomedae will reward me for ridding her homeland of another foul servant of Evil before I die!"
Fellzir is up, he is at 1/25 hp! Quickie post before beddy-bye, all good little paladins need their beauty sleep. ^_~
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Fellzir the Mysterious |
![Umagro](http://cdn.paizo.com/image/avatar/PZO9038-Umagro.jpg)
Fellzir smirks at the use of the word "fell" and a bit more at the question.
"You will have to torture that out of me, which I am sure you would enjoy, being a false paragon of 'goodliness.'
Fellzir uses his last channel in the most dramatic moment of his young life, hoping to buy some time and get Aurelius back on his feet.
Channel 6, now broadcasting in HD: 2d6 ⇒ (1, 5) = 6
He then takes a step back and says to Rhysack, "Another ward hex, if you please, and step between us with your weapon.
I can't move the icons on my phone. Please move Fellzir back 5' GM.
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BD's NPC |
![Cimri Staelish](http://cdn.paizo.com/image/avatar/PZO90103-Cimri_500.jpeg)
Rhysak blanches at Fellzir's instructions but swallows down his trepidation as he tries his Evil Eye one last time before he draws his quarterstaff and takes his place between Fellzir and Lencia.
AK Will Save: 1d20 + 7 ⇒ (12) + 7 = 19
Cimri, feeling a bit more confident after that last channel, anticipates her chance as she bides her time just a moment while Rhysak steps into position. Then she moves through her comrades swiftly, drawing her kukri and striking at a weak point in the Knight's armor, sliding the blade beneath the gorget of the Angel faced helm and pulling it back with a wicked twist.
Cimri Kukri Attack, flanking: 1d20 + 7 + 2 ⇒ (18) + 7 + 2 = 27 P Damage: 1d4 + 3 + 1 ⇒ (3) + 3 + 1 = 7 2d6 ⇒ (3, 3) = 6
Crit?: 1d20 + 7 + 2 ⇒ (20) + 7 + 2 = 29 P Damage: 1d4 + 3 + 1 ⇒ (1) + 3 + 1 = 5
Lencia Visserene makes a truly terrible gurgling sound as a fount of blood gushes from the nose and eyes of the steel-clad face. The Angel Knight falls, thudding to the floorboards of the tree-fort with a reverberation that seems to shake the structure like a minor quake.
A glow fills the room as the body of the Hound Archon disintegrates into golden motes which flow across the open trap floor and swirl around the prone form of the Angel Knight and then fly off through the leafy canopy of the Titan Aspen and beyond. Then the trap-door finally closes again with a KA-THUNK and all is silent.
The wooden effigy of Iomedae's countenance seems altered as you look upon it, a triumphant smile upon her lips that you do not remember being there when you entered the room.
Out of Combat!
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-The Shrike- |
![Pallid Mask](http://cdn.paizo.com/image/avatar/PZO90114-Pallid_500.jpeg)
So, it's over..?
Seeing the enemy no longer moving, The Shrike sheathes sword. He tries to wipe his brow, but remembers the mask is on the way. And it is getting sweaty against his skin.
There lies the Angel Knight. The one Archbaron wanted. Who kicked him down the trap door. Who almost killed Aurelius and Fellzir. The masked man feels irresistible urge to kick the corpse of the woman who's given them so much trouble. But her being fully clad in metal plate he'd just hurt his foot. Instead, he gently removes her helmet, and then kicks her hard in the face.
That felt good...
"So, what will we do with her? I'd like to drag the body back to Longacre, and nail it to a pole on the main square - a warning to anyone with rebellious thoughts." But that needs support from the stronger companions as well, Longacre is some distance away.
"Oh, and what to do with him and his girlfriend?" he says, pointing at Rhysak.
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Aurelius Flavius |
![Paracount Julistar](http://cdn.paizo.com/image/avatar/06-majestrixs-2.jpg)
Now, since we are actually talking... "mom", how the f&%+ does your kind actually fly? I did, using reference material found as pinups in various locker room, do the math on the aerodynamics of a lithe female with the wingspan that is usually attributed to Succubi, and there is absolutely no way you generate enough updraft, and then there are reports you can fly in space, which is completely impossible also...
Aurelius, suddenly intuitively not feeling threatened by death anymore, changes tactics
Helloooo? He continues
Bwahahahaha, she leaves whenever I ask scientific questions, I, Aurelius, am a Genius! For that manner, Erinyes should be able to fly too, which is the obvious retort to this.
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BD's NPC |
![Cimri Staelish](http://cdn.paizo.com/image/avatar/PZO90103-Cimri_500.jpeg)
The Shrike flips up the steel faceplate of the deceased Angel Knight's helm and reveals a horror show of a ruined face beneath, even before he can plant the toe of his boot in the middle of it. Wearing a mask of her own blood, it is difficult to see the extent of the mutilation but absence of her nose, lips and most of one cheek is readily apparent. Her teeth gleam whitely out of the gore, a rictus grinning masque of red death.
Cimri whistles through her teeth at the macabre sight. "No wonder she
had so many of the bloody things. I wouldn't show my face in the light of day either if it looked like that." Taking her waterskin, she rinses away some of the blood to get a better look.
S Knowledge(Local): 1d20 + 6 ⇒ (10) + 6 = 16
A Knowledge(Local): 1d20 + 5 ⇒ (2) + 5 = 7
C Knowledge(Local): 1d20 + 7 ⇒ (12) + 7 = 19
After a moment, she gasps in realization and looks up at you all with a wicked expression of glee. "Look at this! Do you realize what this means?! These wounds are self-inflicted and long. She has to have been a Denatsate!"
"We don't need to carry back her body. Her head will do the trick. When the hardscrabble folk of Longacre see this, they'll turn flips to distance themselves from any association with the so called 'Angel Knight'. Cimri laughs uproariously like it's the best joke she's heard all year.
She takes some time to search while you discuss the logistics of transporting corpses and prisoners and finds another cache of goodies in a recess behind the idol of Iomedae.
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BD's NPC |
![Cimri Staelish](http://cdn.paizo.com/image/avatar/PZO90103-Cimri_500.jpeg)
Cimri whistles through her teeth at the macabre sight. "No wonder she had so many of the bloody things. I wouldn't show my face in the light of day either if it looked like that." Taking her waterskin, she rinses away some of the blood to get a better look.
After a moment, she gasps in realization and looks up at you all with a wicked expression of glee. "Look at this! Do you realize what this means?! These wounds are self-inflicted and long healed. She has to have been a Denatsate!"
Reposted to correct a few mistakes for clarity.
After taking a few minutes to search, Cimri decides she has found all of use and your party journeys back through the fortified tree-house, dragging along the body of the fallen knight and collecting the still unconscious Siova along your way.
But when you arrive back at the platform where you first climbed up, you make a bitter discovery. Jask has escaped, the ropes that bound him hanging loosely around the gutted corpse of the bard, Riley Kels. The free ends of the rope have quite clearly been cut.
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Aurelius Flavius |
![Paracount Julistar](http://cdn.paizo.com/image/avatar/06-majestrixs-2.jpg)
Does this dryad have a name? Perhaps we can reach an accord. Aurelius asks their turncoat.
After all, nature spirits typically want to be left alone. We could offer a zone of X feet around his tree that is forbidden for law abiding citizens of Cheliax, if the dryad in turn pledges to not shelter non abiding citizens of cheliax within the tree or in the area around it.
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BD's NPC |
![Cimri Staelish](http://cdn.paizo.com/image/avatar/PZO90103-Cimri_500.jpeg)
"Damn you, Jask. Cimri or Shrike, do you know enough about the locals to hunt him down?"
Cimri considers before answering. "The woman seemed to be fleeing toward Fort Estanzo, where we killed that halfling archer and the manticore. Seems likely he would head that way too. Unless he went to meet up with my Aunt Rhona. He was deputy when she was sheriff." She shrugs. "We have to go that way to get back to Longacre anyway, we can check."
Does this dryad have a name? Perhaps we can reach an accord. Aurelius asks their turncoat.
After all, nature spirits typically want to be left alone. We could offer a zone of X feet around his tree that is forbidden for law abiding citizens of Cheliax, if the dryad in turn pledges to not shelter non abiding citizens of cheliax within the tree or in the area around it.
"His name is Losoni." Rhysak answers. "If you write up some terms, I can take them to him." He offers.
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Aurelius Flavius |
![Paracount Julistar](http://cdn.paizo.com/image/avatar/06-majestrixs-2.jpg)
Argh crud my post got eaten
Lets get him the following draft:
Aurelius takes a piece of parchment
The following parties, namely the barony of Longacre, represented by deputee Aurelius Flavius, and the preserve of the tree, represented by the dryad Losoni, agree to the following terms
First, no law abiding citizen of Cheliax is to come within 300 feet of the tree, unless his or her presence is approved by both the preserve of the tree and the relevant chelish authorities
Second, the preserve of the tree will not offer shelter to non law abiding citizens of Cheliax, or to those who are currently within a state of open conflict with the lawful chelish authorities.
Other relevant precedents for dealing with autonomous polities within greater Cheliax apply.
Seems fair enough for me, we dont mess with it, it does not mess with us or shelters fugitives or enemies of Cheliax
bluff Aurelius: 1d20 + 12 ⇒ (9) + 12 = 21
the third clause implicitly states that Losoni recognizes himself as an autonomous polity within cheliax, and thus a part of cheliax, over which any chelish lawyer can rake him later if needed.
Now to the manner of the hag. Alluding to various proscriptions, the soul trade in cheliax is highly limited and tightly circumscribed. The odds of that hag having a license for it are exceedingly limited. Furthermore, chelish law does state that, as deputees we very much have rights to confiscate the properties of those guilty of very serious crimes, such as trading souls without warrants and licenses. And since that hag does not pay for a license, she will likely possess a fair degree of economic means we can seize. Which is why it makes individual economic sense for us.
Secondly, we win this war by providing security, safety and law to chelish citizens, while proving that the Iomedeans are hypocrites who are unable of offering protection. It is fundamentally a manner of who is better at providing organized violence to safeguard those under their care. By providing violence to those who are not under our care yet, we expand our reach, and directly cut into their follower base, and establish incentives to defect to our cause.
Thirdly, it is not as if the presence of a Hag offers much in terms of economical or security benefits. Hags also tend to be followers of Mestama, demonlord of hags, who is very much on the list of entities capable of answering prayers that is allowed within Cheliax.
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BD's NPC |
![Cimri Staelish](http://cdn.paizo.com/image/avatar/PZO90103-Cimri_500.jpeg)
1d20 + 2 ⇒ (12) + 2 = 14
Rhysak takes the document and has to go some distance away from the party into the branches of the tree before his call is answered and another voice is heard. The exchange does not sound particularly congenial, but Rhysak eventually returns with a signature and only one addendum.
Losoni reserves the right to defend the Titan Aspen from damage or trespass at his discretion.
With business attended to, you descend from the tree-fort and load your unconscious and deceased cargo onto the Ballista wagon and set back off toward Fort Estanzo and Longacre.
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Aurelius Flavius |
![Paracount Julistar](http://cdn.paizo.com/image/avatar/06-majestrixs-2.jpg)
You have done well Rhysak Aurelius says
Now, is there any more information about the hag you can offer? Coloration for example? Mannerism? Size? There are multiple types of hags, and with a library I may be able to figure out a bit more. Information is ammunition.
Definitly need some hex nails, and a way to lure her away from the sea if its a sea hag, because we are besting one of these in their natural enviroment.
He looks at the Siova
Fun fact, I serve the infernal lord of Bastards, being one myself. I guess technically, all changelings are bastards too.
diplomacy improve opinion: 1d20 + 9 ⇒ (14) + 9 = 23
Hej Shrike Aurelius engages in a whispered conversation
Now, getting rid of the hag can serve as another purpose too, various things could be blamed on her, after she is dead. Things such as disappearances, if there is someone in Longacre whose disappearance, sad death at the hands of a hag, and then vengeance by us, would be of use to us, but I currently cant think of any.
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BD's NPC |
![Cimri Staelish](http://cdn.paizo.com/image/avatar/PZO90103-Cimri_500.jpeg)
Siova is groggy and feels ill upon awakening thanks to Cimri's poison. Upon seeing the dead Angel Knight riding long in the Ballista wagon beside her, with her ruined face open to the air and flies already feeding on her dried blood, she vomits noisily over the side of the wagon.
Knowledge(Nature): 1d20 + 9 ⇒ (20) + 9 = 29
Aid Diplomacy: 1d20 ⇒ 10
Considering she was hostile toward your group when she fell unconscious, Aurelius's attempts to befriend her fall on deaf ears until Rhysak speaks with her softly. Then she begins to begrudgingly consider her options.
Fortunately the journey back is long and so there is time to spare to make efforts to improve her attitude. With much of the day spent in assaulting the Court of Spears, soon night falls and your party must make camp. Rhysak spends time interviewing Siova about her about her dreams and draws the conclusion that her dam is an Annis Hag, likely sheltering in a cave somewhere in the Whisperwood.
Siova is now Unfriendly and your party can rest and heal fully.
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BD's NPC |
![Cimri Staelish](http://cdn.paizo.com/image/avatar/PZO90103-Cimri_500.jpeg)
The next day is spent travelling and as you draw closer to Fort Estanzo, the smell of decomposing flesh taints the air. You approach carefully, Cimri and The Shrike scouting ahead hoping to catch the former deputies of Longacre off-guard. But though it seems they did stop here as the halfling's body is missing, they must not have stayed long. After some searching, you find a small pile of blackened bones that you suppose must have been a rushed attempt at a funeral pyre. The remains of the manticore are bloated and rank, making the place highly inhospitable.
Eager to distance yourselves from the smell, you get back on the road as soon as you are satisfied your quarry is not here.
Siova and Rhysak continue to discuss their situation. She is clearly upset over what she sees as a betrayal but their bond runs deep and she seems to understand his actions though she does not condone them. Her eyes linger on the body of the Angel Knight often and when she does sleep, her nightmares persist.
Feel free to make further diplomacy rolls to shift her attitude.
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bluedove |
![Rhona Staelish](http://cdn.paizo.com/image/avatar/PZO90103-Rhona_500.jpeg)
It is slow going with the loaded wagon in the woods and the body of the Angel Knight has begun to putrefy by the time you make it back to Longacre, making her a poor travelling companion. But the sight of her angelic faced helms stacked up around her body draws onlookers who cringe away from the sight of her ruined face. Shouts of dismay and denial follow your grim parade as you make your way toward the Archbaron's manor home, The Scarlet Crown. The townspeople gaze wearily at their fallen hero, their hopes broken and their defiance shattered.
Archbaron Fex and Razelago receive you in welcome. "So you found the Angel Knight at last! Amala informed me of your efforts at Fort Estanzo but I'm eager to hear the details of your grand victory." He invites you to sit and summons refreshments, including steaming towels to wipe away the road dust.
Siova is still bound and will be taken into custody by Fex's guards unless you make the checks to make her friendly.
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Fellzir the Mysterious |
![Umagro](http://cdn.paizo.com/image/avatar/PZO9038-Umagro.jpg)
"Siova, I know you must be overwhelmed by all that has happened and by the false angel's betrayal and abandonment. Trust that we spared your life out of an abundance of mercy and sympathy. We want you with us in the difficult times to come. So much so, that we intend to spare you from the hag's hold upon you. Would you join us in saving Longacre?"
Diplomacy: 1d20 + 7 ⇒ (18) + 7 = 25