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Longstrider is a 1 hour duration so you can cast it well before combat begins. You can keep trying to UMD your wand until you roll a "1" on the d20 so most of the time it will work as eventually you will hit the 20 total you need to activate your wand. 2PP is generally a lot cheaper than Mithril armour. That being said you can get both and run around at 40 speed. :)

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Lol I feel like I cursed this combat by messing up my movement (and therefore action) on round 1
none of the other combat have been this awkwardly confusing and retcon-y LOL

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@Greithe - I think that your character's action got sorted out alright so far with no appreciable impact on the flow of the game. So no worries. :)
This combat in particular is problematic due to the poor design of the vampire spawn as a CR 4 creature. While it mostly acts as a wight the add on of a standard action (at will) Dominate Person at DC 22 is outrageous for a tier 3-4 encounter. Without carefully supervision (or immediate destruction by the party) this creature can easily lead to a TPK.
This is why I have been obsessively and perhaps annoyingly tracking its hit point total and micromanaging the combat to a level that I generally am not inclined to do. That is usually the GM's job. :)

DoubleGold |

@DoubleGold - I don't want to clog up the play thread with corrections but a few points.
1)Consecrate is in effect so all Undead are at -1 to hit, damage and saves. Not a big deal so far but Agirran only took 3 points of damage so far due to this effect.
2)I think there is a bit of confusion about Shamus' action. He cast a spell called Spiritual Weapon that can attack every round at range on his turn. The weapon takes the form of his deity favourite weapon. This casting will have no effect on the vampire's movement (it does not provoke attacks of opportunity) so I suggest that you allow him to proceed as he has posted and then allow the vampire's fast healing to kick in on his turn (on round 1).
In terms of damage inflicted so far on the vampire:
Round 1:
Shamus' Spiritual Weapon 8 points (Force damage - DR does not apply)
(Assuming that 17 hits)Greithe's readied action 9 points (after DR)
Vampire's turn Fast Healing 2 is applied.
Round 2:
Jim's silver bullet 3 points
The damage taken so far by the vampire is 18 points after fast healing has been applied on round 1.
3) As Greithe readied her attack against the vampire her Initiative will drop to 5 (same as the vampire). She will act immediately before the vampire on following rounds of this combat.
I'm surprised you're not a DM. I was expecting to see a 4 star profile.

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Reducing a vampire’s hit points to 0 or lower incapacitates it but doesn’t always destroy it (see fast healing). However, certain attacks can slay vampires. Exposing any vampire to direct sunlight staggers it on the first round of exposure and destroys it utterly on the second consecutive round of exposure if it does not escape. Each round of immersion in running water inflicts damage on a vampire equal to one-third of its maximum hit points—a vampire reduced to 0 hit points in this manner is destroyed. Driving a wooden stake through a helpless vampire’s heart instantly slays it (this is a full-round action). However, it returns to life if the stake is removed, unless the head is also severed and anointed with holy water.
It is still daylight outside, but that would require dragging the vampire's body there.
Grelthe also has Holy Water in an accessible belt pouch, and a "wooden stake" by way of javelin handle, and method for severing heads (longsword).
However since outside is far enough away, and Grelthe is so slow, by my count it will take 10 turns for HER to drag the vamp out.Shamus DID ATTEMPT to summon running water over the vampire earlier? (I think it was round 3 before Grelthe's 2nd attack?)
Shamus mumbles in thought.
"Aren't vampires hurt by running water?"
Shamus conjures a spout of running water above the vampire (create water), pouring a good amount similar to the spout of a water well pump. He moves the water back and forth to immerse the vampire in running water.
Similar to the water coming out of the pump in this video.

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Like I said in the game thread just run it through with a javelin as a full-round action (no roll required) and it will be dead until we can bring it outside. As long as the stake stays inside the heart the vampire will remain dead. Your character can use the pointy end and really stick it through the entire heart if you like until the metal pointy end is sticking out her back. This makes more sense than trying to stab a vampire with a blunt handle and is far more graphic than I intended. :)
You do not need to expend the holy water unless you feel you want to be more dramatic but it is a nice finishing touch for a Paladin after all. :)

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Double Gold - I do not want to sign up to another website for a chronicle sheet however I don't need a copy as I have played it through with some of my other characters. I can just photocopy the sheet I have.
Could you please verify the following information. This information should be useful for the other players to fill out their sheets as well.
(For Tier 3-4)
1) Gold Earned (Normal speed) 1300 gold
2) XP Earned 1
3) Fame/Prestige earned 2
4) Righteous Redemption boon earned.
5) Worthy Foe boon: Bones (You gain the benefits against Undead creatures)
Loot found that is also on the chronicle sheet:
(All Subtiers)
Gem of Four Elements
Wand of Vanish
Belt of Tumbling
Daredevil Boots
Thanks for the game. :)
Boon roll: 1d20 ⇒ 8

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♪♫ HERE COMES THE BOON! ♪♫ 1d20 ⇒ 13

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Boon: 1d20 ⇒ 4
Kn.Nobility Faction Goal (instead of Day Job/Downtime): 1d20 + 3 ⇒ (15) + 3 = 18
"Forgo your downtime to reinforce your political connections" Sovereign Court DC15+level=18
Honestly I'm really regretting switching my faction to Sovereign Court, none of my adventures have been anywhere close to fulfilling any of the goals so far :(
Thank you for running, GM DoubleGold!

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Good point about the reward sheet. My character can try to create a new trade route.
Intimidate,DC 18: 1d20 + 2 ⇒ (6) + 2 = 8
Shirt re-reroll:
Intimidate,DC 18: 1d20 + 2 ⇒ (5) + 2 = 7
Or not. :)

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"Just give me my money!"
Just going to use my GM reroll to reroll my initial job roll from here as prophesied.
Profession (sailor, Expanding Trade Network): 1d20 + 9 ⇒ (10) + 9 = 19
Other than that good game everyone.

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oh, I didn't realize you can use your reroll for end of game rolls as well?
I never used my messenger bag reroll, IDK if I can use that on the boon roll or not, but just out of curiousity:
Boon #2 try?: 1d20 ⇒ 13
meh wouldn't have mattered anyway

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I have a +7 modifier boons if that's any help? ;)
The rerolls are usually reserved for checks your character can make (skill checks, saves, to hit rolls, etc...). The job roll falls within that range. Meta rolls outside the game world are not affected.
However I have no idea what a 'messenger bag reroll' is. I only have my kitchen sink one. ;)

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It is like a backpack that can be used for re-rolls as well. Personally I prefer the shirt myself but the messenger and folio re-roll option are more convention friendly especially if you need to wear the shirt every day to get the roll. :)
Agirran is right of course. The re-rolls are for the characters and not the players so it will not apply to the boon roll.

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Hey! Thanks for a fun game, everyone! I hope to see each of you in another game soon.
Boon roll: 1d20 ⇒ 8
If you own the Pathfinder messenger bag it allows you the same reroll as having a t-shirt or Character Folio Pack.

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"Just give me my money!"
Just going to use my GM reroll to reroll my initial job roll from here as prophesied.
[dice=Profession (sailor, Expanding Trade Network)]1d20+9
Other than that good game everyone.
WTF!?
I had just edited the hell out of this post, submitted it and after the two+ minutes of waiting for the Paizo servers to catch up it still hasn't updated. So this might show up twice-ish after I clear my cache.
{While I can still remember vaguely what I wrote} I noted that I had an amusing problem with the final encounter in that it might have simply read "The party walks in and sees a podiatrist and three skeletons."
Grelthe (who has a medical technician degree from a local community college) recognized the implements of podiatry in the chamber and identities the foot doctor in residence. She yells "Focus on the doctor." and then for some reason the rest of the party begins taking their socks and shoes off, not really knowing if the doctor is a podiatrist, an obstetrician, a psychologist, or has a Ph.D in English literature. ;)
Further they don't really identify anything else about the figure in the room (like gender for example) just that the thing they see is a 'podiatrist' like it is the avatar of all podiatry. When you think podiatry you think of this.
No one did anything wrong here. I just found it personally tremendously amusing.

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Yeah I prefer more fashionable options than the t-shirt, so my partner & I had a folio AND a messenger bag for when we played together.
Plus the messenger bag is a great place to keep your faction pins! :)
-> the note about "in-game" vs "meta" rolls make sense
-> I guess that is mostly my bad too for not being more descriptive in character, vampires and skeletons are just such basic undead staples that I'd/she'd assumed most Society Adventurers would be able to at least recognize the general type. I mean the bones at least are a dead giveaway, and by level 4 I would think Agirran has been one or both in battle before.
-> Same deal with calling one "Leader." No matter what character I'm playing, they have some experience in combat, so they aren't a tactical idiot - if there are 2 types of monsters, 2-7x of one type, and a SINGLE creature of the other type - then that ones' obviously the more powerful, especially when we had *just* heard them order the skeletons around.
(shrugs) seemed obvious to me in character, so didn't think it needed over-explanation. Again, I apologize for not being more descriptive in combat, in most of my games it is just assumed that any creature information given by the GM is freely and immediately relayed to the group in game as well, just not slowing down the game to actually roleplay it IC, because it would be the same RP every time, if that makes sense?

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Yeah I prefer more fashionable options than the t-shirt, so my partner & I had a folio AND a messenger bag for when we played together.
Plus the messenger bag is a great place to keep your faction pins! :)
I had forgotten that Paizo had a "pay-to-win" scheme. ;)
Well obviously the goth was some sort of advanced juju zombie, and the three skeletons were crypt things. ;)
As mentioned earlier Vampires are pretty rare at 3rd and 4th level, even the feral "spawn" ones. Agirran hasn't run into standard vampires before and I'm not sure that he's fought straight up skeletons or even skeletal champions. He did fight some frozen undead once, and a hopping vampire, but beyond that I can't think of anything else that's close. In games with common monsters like goblins for instance I usually drop the DC of the knowledge roll to 5 + CR so even the uneducated know what they are, but again, even if Grelthe had said "Concentrate on the vampire." Agirran would have been wondering if it was hopping vampire, or a vetala.
Anyhow it all worked out in the end.

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Ahh. So not a vampire. Interesting. How did we manage to believe it was a vampire?

DoubleGold |

Me I decided to play the Emerald Con raffle, and I got my Pathfinder shirt. I wonder if more raffles will be there in the future. Now to get my Starfinder T-Shirt reroll in the next raffle con.
Chronicles are out, check emails.

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Thank you! Chronicle looks good. It's missing my Day Job money, but, no worries. I can fill it in myself.
We cross out the scales, scoundrels and tusks under Worthy Foe, right?

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As mentioned earlier Vampires are pretty rare at 3rd and 4th level, even the feral "spawn" ones. Agirran hasn't run into standard vampires before and I'm not sure that he's fought straight up skeletons or even skeletal champions. He did fight some frozen undead once, and a hopping vampire, but beyond that I can't think of anything else that's close. In games with common monsters like goblins for instance I usually drop the DC of the knowledge roll to 5 + CR so even the uneducated know what they are, but again, even if Grelthe had said "Concentrate on the vampire." Agirran would have been wondering if it was hopping vampire, or a vetala.
Anyhow it all worked out in the end.
Yeah I'm sure Grelthe has fought skeletons before, lots of undead already actually, but she mostly just identified the "vampire" from her religious training.
Ahh. So not a vampire. Interesting. How did we manage to believe it was a vampire?
I think it was mis-identified in character - kinda like Agirran has been saying, like "uhhh... I know it's undead and it has spiky teeth so VAMPIRE, right? At least something in the vampire category?"
Chronicles are out, check emails.
Got mine, looks good, thank you! Had a lovely game <3
ALSO: I think it is HILARIOUS that Jim asked Grelthe out. For some reason she is my only character that has romantic-type rendezvous - out of the 7 games I've played the character in (a few outside society as well) this will make the THIRD that she's had something-something LOL
that's like nearly a 50% rate, I don't understand

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Got my chronicle and aside from that pesky day job it looks fine. No worries on that though. Agirran will spend it at the bar between adventures. ;)

DoubleGold |
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You-the player, can add in day jobs manually, you no longer need the DM to sign off on it.

DoubleGold |
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Thank you! Chronicle looks good. It's missing my Day Job money, but, no worries. I can fill it in myself.
We cross out the scales, scoundrels and tusks under Worthy Foe, right?
Oh, yes correct. I forgot I had to manually cross some things out on this generated chronicle. You gain the bones as you fought undead.
You can fight dragons, undead, orc raiders, or bandits as the 2 main battles. The vine assassins, sprite and stirges were independent of the battle type meaning they can appear in dragon, orcs or bandits as well. What is weird is that skeletons can appear as an independent battle, so if you wanted to do a goth theme, there's a way to stack that in your favor.
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Suddenly realizing he may have been mistaken in his previous assessment of the situation he decides not to turn around and tell anyone because that's what a smart chaotic neutral guy with a greataxe and a Charisma of 7 would do.
He cues his end credits music and walks slowly off.
Noice. I'm adding that band to my list of Viking/Nordic metal.
Yes I have a list. :)