GM_DBH's Curse Of The Crimson Throne

Game Master DBH

The city of Korvosa has dark and deadly secrets. Those secrets are coming home to roost as some unlikely heroes are drawn into the underbelly in search of answers to their pasts.

Plague has come to Korvosa, and while the new queen and her advisors bicker over how to address the calamity, fear takes hold on the streets.
As the number of sick folk grows, people take desperate measures to avoid the plague, shutting themselves within their homes, shunning the infected, and even seeking escape from the city.
The disease is prevalent in Korvosa’s most impoverished areas, particularly Old Korvosa—blister-faced beggars and hacking common folk are visible on every corner.

Loot sheet

Korvosa

Handout 1

Korvosa & Wards

VC note

Decree

Hospice 1

Hospice hoedown

Hospice below

Secret level

Secret level battle

Combat:

The Party <=========== May act!

Cultists


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Male N half-orc brawler (hinyasi) 8 | HP: 72/83 | AC: 22 (15 Tch, 18 Fl) | CMB: +13*, CMD: 27* | F: +11, R: +12, W: +6 | Init: +3 | Perc: +12, SM +12 | Speed 30ft | Active conditions: none.

True! I have not scrolled down enough!


Female Human Magus (Armored Battlemage) 8 | HP: 67/80| AC: Current AC 29 22 (23/24) (25/27 W Shield spell), 14 (18) Touch, 19 (23/24)Flatfooted) | CMB: +8, CMD: 20 | Fort: +9, Reflex: +6, Will: +9 (+7)| Init: +2 | Arcane pool 8/10
Current effects::
Ablative Barrier, +2 Armor enhancement, Ironskin +4 Nat armor

All the good magus spells that do silver damage are 3rd level *sad trombone* I guess it'll be silversheen on my weapons and coin shot.


Male N half-orc brawler (hinyasi) 8 | HP: 72/83 | AC: 22 (15 Tch, 18 Fl) | CMB: +13*, CMD: 27* | F: +11, R: +12, W: +6 | Init: +3 | Perc: +12, SM +12 | Speed 30ft | Active conditions: none.

I've drawn a couple arrows in the map. I might be wrong, but it seems the red arrow is the way in and the blue arrow the way out.

Assuming those living inside have the keys/levers to open the gates, they could guard the entrance (red arrow) and have the exit (blue arrow) as a safe place to retreat and escape (both to west and east). This is specially true if the heap of trash is a guardian that would attack those that are not the wererats. This also allows them to flank anyone coming through the entrance.

Assuming this is true. If we want to try a peaceful solution, we'd better try the front entrance IMO. Locking the grates, specially if not permanently, would be just a safe bet.


Are you sure you want to do that?

I've just checked the module and this looks like a good time to level up to 6th.

You did it and rested before entering the sewers.

I'm checking because I've found in two other games I was behind in levelling the players. :(


Female Human Magus (Armored Battlemage) 8 | HP: 67/80| AC: Current AC 29 22 (23/24) (25/27 W Shield spell), 14 (18) Touch, 19 (23/24)Flatfooted) | CMB: +8, CMD: 20 | Fort: +9, Reflex: +6, Will: +9 (+7)| Init: +2 | Arcane pool 8/10
Current effects::
Ablative Barrier, +2 Armor enhancement, Ironskin +4 Nat armor

6th level Magus (Armored Battlemage)
hp: 1d8 ⇒ 6
+1 BAB
+1 Fort
+1 Ref
+1 Will
Magus Arcana (Reactive Conduit (Su))
Prerequisite(s):Magus 3
Benefit(s)
Whenever the magus is exposed to energy damage from
a spell or magical effect, she may spend one or more points
from her arcane pool as a swift action to imbue her weapon
with residual energy from the attack. If the magus spends
1 point, she can channel residual acid, cold, electricity, or
fire energy into her blade, dealing an additional 1d6 energy
damage for 1 round. If she spends 2 arcane points, she
may apply the same effect using sonic or force energy. By
spending 3 points she may do so with positive or negative
energy.

+1 0-level spell per day
+1 2nd level spell per day
2 new spells known (Stunning Blast, Force sword)
5 skill points: Knowledge Arcana, Knowledge Dungeoneering, Knowledge Local, Spellcraft, UMD
Background Skills: Knowledge Nobility, Lore (Old Korvosa)


Male N half-orc brawler (hinyasi) 8 | HP: 72/83 | AC: 22 (15 Tch, 18 Fl) | CMB: +13*, CMD: 27* | F: +11, R: +12, W: +6 | Init: +3 | Perc: +12, SM +12 | Speed 30ft | Active conditions: none.

6th lvl brawler (hinyasi)

HP +2 Con +1 FCB: 1d10 + 2 + 1 ⇒ (7) + 2 + 1 = 10
+1 BAB, +1 iterative
+1 Fort, +1 Ref, +1 Will
+1 martial flexibility/day and now is swift action
+5 skill points, +2 background: Acrobatics, Knowledge (dungeoneering), Knowledge (geography), Knowledge (local), Perception, Profession (cook), Sense Motive


Are you sure you want to do that?

Very hectic week for me. No update today sorry.


Female Human Alchemist 8 | HP: 59/59| AC: 18 (20 mutagen) (22 barkskin) touch 13, flat footed 16 | CMB: +7, CMD: 22 | Fort: +9, Reflex: +9, Will: +3| Init: +2 | perception +11(+13 ha) | active conditions: barkskin, heightened awareness, mutagen, darkvision, scent

Brig, level 7 alchemist
fcb extra spell in book: false life
false life: 1d10 + 7 ⇒ (5) + 7 = 12
Improved beast form mutagen (so for this one darkvision and scent)
discovery: preserve organs (25% chance to ignore crit or sneak attack)
skills: diplomacy, intimidate, local, nature, perception, spellcraft, survival
background: alchemy, blacksmith


Male N half-orc brawler (hinyasi) 8 | HP: 72/83 | AC: 22 (15 Tch, 18 Fl) | CMB: +13*, CMD: 27* | F: +11, R: +12, W: +6 | Init: +3 | Perc: +12, SM +12 | Speed 30ft | Active conditions: none.

Zahur will be going first.


Are you sure you want to do that?

Sorry, health is bad at the moment. Too medicated and sleepy to update.


Female Human Magus (Armored Battlemage) 8 | HP: 67/80| AC: Current AC 29 22 (23/24) (25/27 W Shield spell), 14 (18) Touch, 19 (23/24)Flatfooted) | CMB: +8, CMD: 20 | Fort: +9, Reflex: +6, Will: +9 (+7)| Init: +2 | Arcane pool 8/10
Current effects::
Ablative Barrier, +2 Armor enhancement, Ironskin +4 Nat armor

Get some rest, health comes first.


Female Human Alchemist 8 | HP: 59/59| AC: 18 (20 mutagen) (22 barkskin) touch 13, flat footed 16 | CMB: +7, CMD: 22 | Fort: +9, Reflex: +9, Will: +3| Init: +2 | perception +11(+13 ha) | active conditions: barkskin, heightened awareness, mutagen, darkvision, scent

Hope sleep was wonderful!


Are you sure you want to do that?

Feeling slightly better. Hope to get moving after the weekend.

Arthritis has really flared up and the painkillers knock me out.


Female Human Cleric of Milani (Merciful Healer) 8| hp -50- 59/59 (0 NL) | AC 20, t 12, ff 18 | Fort +7, Ref +6, Will +9 | Init +4 | Perc +3 | Spd 20 ft. | Channel Positive Energy 2/6 | Restorative Touch 7/7 | wand of CLW (46/50) | wand of CMW (18/50) | wand of spiritual weapon (45/50) | Conditions/Buffs: divine favor (+2; 1 min.)

Hope you're feeling better. I've had a busy week at work with more hours starting next week. Plan is to get Kayleigh leveled up this weekend.


Female Human Cleric of Milani (Merciful Healer) 8| hp -50- 59/59 (0 NL) | AC 20, t 12, ff 18 | Fort +7, Ref +6, Will +9 | Init +4 | Perc +3 | Spd 20 ft. | Channel Positive Energy 2/6 | Restorative Touch 7/7 | wand of CLW (46/50) | wand of CMW (18/50) | wand of spiritual weapon (45/50) | Conditions/Buffs: divine favor (+2; 1 min.)

KAYLEIGH’S LEVEL-UP CHANGES (6TH LEVEL)

hp: +7 (5 +1 Con, +1 Fast Learner)
BAB: +1
Saves: +1 Fort, +1 Will
Spells: +1 3rd-level spell
5 Skill Ranks (2 class +1 Int + 1 skilled +1 Fast Learner)
+1 Diplomacy
+1 Knowledge (arcana)
+1 Knowledge (local)
+1 Sense Motive
+1 Spellcraft
2 Background Skill Ranks
+1 Knowledge (history)
+1 Lore (Old Korvosa)
New Cleric/Merciful Healer Features: healer’s blessing, merciful healer (diseased)


Female Human Alchemist 8 | HP: 59/59| AC: 18 (20 mutagen) (22 barkskin) touch 13, flat footed 16 | CMB: +7, CMD: 22 | Fort: +9, Reflex: +9, Will: +3| Init: +2 | perception +11(+13 ha) | active conditions: barkskin, heightened awareness, mutagen, darkvision, scent

Anyone have any ideas on how to fight just the main guy?


Male N half-orc brawler (hinyasi) 8 | HP: 72/83 | AC: 22 (15 Tch, 18 Fl) | CMB: +13*, CMD: 27* | F: +11, R: +12, W: +6 | Init: +3 | Perc: +12, SM +12 | Speed 30ft | Active conditions: none.

Well, with Grirrigz being hostile, all forms of Diplomacy are out. If that wasn't the case, we could perhaps ask for a 1 on 1 duel, but that could be a bad idea if he is individually stronger than any one of us. He also has the advantage of numbers.

Taking a look at our spellcaster's, I'm not seeing area control spells.

I think our best bet is to just fire focus on him and deal as much damage as fast as we can.


Female Human Cleric of Milani (Merciful Healer) 8| hp -50- 59/59 (0 NL) | AC 20, t 12, ff 18 | Fort +7, Ref +6, Will +9 | Init +4 | Perc +3 | Spd 20 ft. | Channel Positive Energy 2/6 | Restorative Touch 7/7 | wand of CLW (46/50) | wand of CMW (18/50) | wand of spiritual weapon (45/50) | Conditions/Buffs: divine favor (+2; 1 min.)

I'll have Kayleigh try Diplomacy with the other wererats later today.


Female Human Magus (Armored Battlemage) 8 | HP: 67/80| AC: Current AC 29 22 (23/24) (25/27 W Shield spell), 14 (18) Touch, 19 (23/24)Flatfooted) | CMB: +8, CMD: 20 | Fort: +9, Reflex: +6, Will: +9 (+7)| Init: +2 | Arcane pool 8/10
Current effects::
Ablative Barrier, +2 Armor enhancement, Ironskin +4 Nat armor

As hostile as he is there's a good chance casting a spell just started the fight, but I plan to go right at him and tank. In another round I can get my AC to 30.

Note I do not yet have a weapon drawn


Female Human Alchemist 8 | HP: 59/59| AC: 18 (20 mutagen) (22 barkskin) touch 13, flat footed 16 | CMB: +7, CMD: 22 | Fort: +9, Reflex: +9, Will: +3| Init: +2 | perception +11(+13 ha) | active conditions: barkskin, heightened awareness, mutagen, darkvision, scent

Brigita is holding her hammer, so is armed. And 30 AC is wonderful.


Female Vishkanya Unchained Rogue 3/Sorcerer 4/Arcane Trickster 1 | 46/46 HP | AC 17 T 13 FF 14 | Fort +3 Ref +9 Will +7 | Initiative +3 | Perception +13 {+1 vs. traps} (trap spotter) | Serpent's Fangs 6/6 rounds | Toxic 0/3 | Sorcerer Spells: 1st—5/7 2nd—2/4

I had a whole thing planned out about my advancement and it has been so long that I forgot what it was.

Working on redoing it now.


Female Vishkanya Unchained Rogue 3/Sorcerer 4/Arcane Trickster 1 | 46/46 HP | AC 17 T 13 FF 14 | Fort +3 Ref +9 Will +7 | Initiative +3 | Perception +13 {+1 vs. traps} (trap spotter) | Serpent's Fangs 6/6 rounds | Toxic 0/3 | Sorcerer Spells: 1st—5/7 2nd—2/4

Level 6—Sorcerer 3

+5 hit points
+1 Fort & Ref saves

New 1st-level spells: hypnotism (bloodline spell), true strike

Skills: +1 to each of: Disable Device, Perception, Spellcraft, Stealth; Profession (cook), Sleight of Hand

New bloodline power: Serpentfriend


Male N half-orc brawler (hinyasi) 8 | HP: 72/83 | AC: 22 (15 Tch, 18 Fl) | CMB: +13*, CMD: 27* | F: +11, R: +12, W: +6 | Init: +3 | Perc: +12, SM +12 | Speed 30ft | Active conditions: none.

Now that he acted, I believe he isn't subject to sneak attack anymore, but still an impressive hit! The idea of sneak attacking with an earthbreaker is so fun to me.


Female Human Magus (Armored Battlemage) 8 | HP: 67/80| AC: Current AC 29 22 (23/24) (25/27 W Shield spell), 14 (18) Touch, 19 (23/24)Flatfooted) | CMB: +8, CMD: 20 | Fort: +9, Reflex: +6, Will: +9 (+7)| Init: +2 | Arcane pool 8/10
Current effects::
Ablative Barrier, +2 Armor enhancement, Ironskin +4 Nat armor

He's not flanked, but if he's denied his dex bonus for any reason he's fair game for Sneak Attack


Female Human Magus (Armored Battlemage) 8 | HP: 67/80| AC: Current AC 29 22 (23/24) (25/27 W Shield spell), 14 (18) Touch, 19 (23/24)Flatfooted) | CMB: +8, CMD: 20 | Fort: +9, Reflex: +6, Will: +9 (+7)| Init: +2 | Arcane pool 8/10
Current effects::
Ablative Barrier, +2 Armor enhancement, Ironskin +4 Nat armor

I'm just visualizing this. Ariadne says, "Ok let's do this." He goes to take a step forward and immediately gets brutally butchered while she watches.

.....Anyone else have anything to say?


Male N half-orc brawler (hinyasi) 8 | HP: 72/83 | AC: 22 (15 Tch, 18 Fl) | CMB: +13*, CMD: 27* | F: +11, R: +12, W: +6 | Init: +3 | Perc: +12, SM +12 | Speed 30ft | Active conditions: none.
Ariadne Rithann wrote:
He's not flanked, but if he's denied his dex bonus for any reason he's fair game for Sneak Attack

He's denied Dex to Zahur's attacks because he has the Catch Off-Guard feat and is using an improvised weapon.

Not sure if Brigita has a similar ability though.


Female Human Alchemist 8 | HP: 59/59| AC: 18 (20 mutagen) (22 barkskin) touch 13, flat footed 16 | CMB: +7, CMD: 22 | Fort: +9, Reflex: +9, Will: +3| Init: +2 | perception +11(+13 ha) | active conditions: barkskin, heightened awareness, mutagen, darkvision, scent

Oh good point. I copied the previous attack and didn't think.


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Are you sure you want to do that?

Apologies for my silence. I've had technical troubles the last few days.

Seem to be fixed now so normal service will start again Friday.


Female Human Magus (Armored Battlemage) 8 | HP: 67/80| AC: Current AC 29 22 (23/24) (25/27 W Shield spell), 14 (18) Touch, 19 (23/24)Flatfooted) | CMB: +8, CMD: 20 | Fort: +9, Reflex: +6, Will: +9 (+7)| Init: +2 | Arcane pool 8/10
Current effects::
Ablative Barrier, +2 Armor enhancement, Ironskin +4 Nat armor

Loot sheet has been updated


Female Human Magus (Armored Battlemage) 8 | HP: 67/80| AC: Current AC 29 22 (23/24) (25/27 W Shield spell), 14 (18) Touch, 19 (23/24)Flatfooted) | CMB: +8, CMD: 20 | Fort: +9, Reflex: +6, Will: +9 (+7)| Init: +2 | Arcane pool 8/10
Current effects::
Ablative Barrier, +2 Armor enhancement, Ironskin +4 Nat armor

Check out the loot sheet when everyone has a chance. Quite a few magic armors/items and a couple magic weapons as well as scrolls that should go to the appropriate casters.

Claim what you want, and we can liquidate the rest and split the proceeds.


Are you sure you want to do that?

Anyone doing any shopping? Checking up on friends & family?

If everyone has done what they want to do then let me know and we'll get moving again.


Male N half-orc brawler (hinyasi) 8 | HP: 72/83 | AC: 22 (15 Tch, 18 Fl) | CMB: +13*, CMD: 27* | F: +11, R: +12, W: +6 | Init: +3 | Perc: +12, SM +12 | Speed 30ft | Active conditions: none.

I have no interest in any of the items in the loot sheet. Good with selling it and splitting.

About splitting, don't forget that I'm new and probably wasn't with you when some of that loot was acquired, so I'm totally fine with getting a smaller share.


Female Vishkanya Unchained Rogue 3/Sorcerer 4/Arcane Trickster 1 | 46/46 HP | AC 17 T 13 FF 14 | Fort +3 Ref +9 Will +7 | Initiative +3 | Perception +13 {+1 vs. traps} (trap spotter) | Serpent's Fangs 6/6 rounds | Toxic 0/3 | Sorcerer Spells: 1st—5/7 2nd—2/4

I s'pose I'll take the handy haversack if nobody else wants it?


Female Human Alchemist 8 | HP: 59/59| AC: 18 (20 mutagen) (22 barkskin) touch 13, flat footed 16 | CMB: +7, CMD: 22 | Fort: +9, Reflex: +9, Will: +3| Init: +2 | perception +11(+13 ha) | active conditions: barkskin, heightened awareness, mutagen, darkvision, scent

Handy haversack is great, and Brig is happy to claim no claim to it. :) For once I have a character with a high strength so am not worried about being encumbered.

Does everyone already have a cloak of resistance?


Female Human Cleric of Milani (Merciful Healer) 8| hp -50- 59/59 (0 NL) | AC 20, t 12, ff 18 | Fort +7, Ref +6, Will +9 | Init +4 | Perc +3 | Spd 20 ft. | Channel Positive Energy 2/6 | Restorative Touch 7/7 | wand of CLW (46/50) | wand of CMW (18/50) | wand of spiritual weapon (45/50) | Conditions/Buffs: divine favor (+2; 1 min.)

Kayleigh's already got a cloak of resistance +1. She's already got a pearl of power (1st level spell) but wouldn't mind taking or trading out for the more powerful 2nd-level one. She'll also claim a mwk composite longbow (Str +1) so she'll have a ranged weapon.


Male N half-orc brawler (hinyasi) 8 | HP: 72/83 | AC: 22 (15 Tch, 18 Fl) | CMB: +13*, CMD: 27* | F: +11, R: +12, W: +6 | Init: +3 | Perc: +12, SM +12 | Speed 30ft | Active conditions: none.

Since my next item I intend to buy is a belt, I'll save my share (whatever it is). I'm good to go.


Are you sure you want to do that?

While you still have that invitation to visit Vencarlo, the best way to get you out and doing things would be a Knowledge Local roll.

Even those who don't have the skill can make it. Do it here in the discussion thread and I'll put the results in the gameplay thread. :)


Female Vishkanya Unchained Rogue 3/Sorcerer 4/Arcane Trickster 1 | 46/46 HP | AC 17 T 13 FF 14 | Fort +3 Ref +9 Will +7 | Initiative +3 | Perception +13 {+1 vs. traps} (trap spotter) | Serpent's Fangs 6/6 rounds | Toxic 0/3 | Sorcerer Spells: 1st—5/7 2nd—2/4

Knowledge (local): 1d20 + 6 ⇒ (5) + 6 = 11


Female Human Alchemist 8 | HP: 59/59| AC: 18 (20 mutagen) (22 barkskin) touch 13, flat footed 16 | CMB: +7, CMD: 22 | Fort: +9, Reflex: +9, Will: +3| Init: +2 | perception +11(+13 ha) | active conditions: barkskin, heightened awareness, mutagen, darkvision, scent

local: 1d20 + 11 ⇒ (15) + 11 = 26 +2 for identifying locations


Female Human Cleric of Milani (Merciful Healer) 8| hp -50- 59/59 (0 NL) | AC 20, t 12, ff 18 | Fort +7, Ref +6, Will +9 | Init +4 | Perc +3 | Spd 20 ft. | Channel Positive Energy 2/6 | Restorative Touch 7/7 | wand of CLW (46/50) | wand of CMW (18/50) | wand of spiritual weapon (45/50) | Conditions/Buffs: divine favor (+2; 1 min.)

Kayleigh Fairwind Knowledge (local) Check: 1d20 + 9 ⇒ (20) + 9 = 29


Male N half-orc brawler (hinyasi) 8 | HP: 72/83 | AC: 22 (15 Tch, 18 Fl) | CMB: +13*, CMD: 27* | F: +11, R: +12, W: +6 | Init: +3 | Perc: +12, SM +12 | Speed 30ft | Active conditions: none.

Knowledge (local): 1d20 + 11 ⇒ (5) + 11 = 16


Female Human Magus (Armored Battlemage) 8 | HP: 67/80| AC: Current AC 29 22 (23/24) (25/27 W Shield spell), 14 (18) Touch, 19 (23/24)Flatfooted) | CMB: +8, CMD: 20 | Fort: +9, Reflex: +6, Will: +9 (+7)| Init: +2 | Arcane pool 8/10
Current effects::
Ablative Barrier, +2 Armor enhancement, Ironskin +4 Nat armor

Knowledge Local: 1d20 + 11 ⇒ (11) + 11 = 22


Female Human Magus (Armored Battlemage) 8 | HP: 67/80| AC: Current AC 29 22 (23/24) (25/27 W Shield spell), 14 (18) Touch, 19 (23/24)Flatfooted) | CMB: +8, CMD: 20 | Fort: +9, Reflex: +6, Will: +9 (+7)| Init: +2 | Arcane pool 8/10
Current effects::
Ablative Barrier, +2 Armor enhancement, Ironskin +4 Nat armor
Brigita Ungurlan wrote:

Handy haversack is great, and Brig is happy to claim no claim to it. :) For once I have a character with a high strength so am not worried about being encumbered.

Does everyone already have a cloak of resistance?

I already do as well. I'd say go ahead and take the 2nd level pearl Kayleigh. Our cleric having access to more spells is in everybody's best interest. I think I want to take the wand of Ghoul touch. As distasteful a spell as it is, being able to paralyze an enemy in combat is pretty devastating, especially since if I take Wand Weilder next magus arcana, I can activate wands as part of Spell Combat, in place of casting a spell.

Along with one of the potions of CMW and the potion of darkvision.

Also, go for it with the bow, Brig. You'll do way more damage with that than your sling


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Female Human Magus (Armored Battlemage) 8 | HP: 67/80| AC: Current AC 29 22 (23/24) (25/27 W Shield spell), 14 (18) Touch, 19 (23/24)Flatfooted) | CMB: +8, CMD: 20 | Fort: +9, Reflex: +6, Will: +9 (+7)| Init: +2 | Arcane pool 8/10
Current effects::
Ablative Barrier, +2 Armor enhancement, Ironskin +4 Nat armor

So assuming we hold on to consumables (scrolls/potions/alchemicals) and we unload weapons and armor, other than what's been claimed that's 8,820gp resale at 1/2 value.

Assorted mundane items (snuffbox, jewelry etc) adds another 450gp (900gp value) plus the 110gp reward for curing Brieena that's 9370.

Split evenly (because that's the simplest way to do it) that's 1874gp per person.

I think we should hold on to the +1 spear as a simple magic weapon anyone can use incase we encounter a situation where someone can't overcome DR/magic.

Sound good to everybody?

If you've claimed something/ see your name next to it on the sheet, jot it down on your sheet and I'll start clearing up the loot sheet of everything claimed/liqudated (figure with a few days downtime this would be the best thing to do)


Male N half-orc brawler (hinyasi) 8 | HP: 72/83 | AC: 22 (15 Tch, 18 Fl) | CMB: +13*, CMD: 27* | F: +11, R: +12, W: +6 | Init: +3 | Perc: +12, SM +12 | Speed 30ft | Active conditions: none.

I'm not sure there is a need to keep the +1 spear. Ariadne has magic weapon prepared and since she uses a shield, it isn't ideal for her anyway. Brigita already has a magical weapon. Zahur doesn't, but thanks to brawler's strike counting as magical already, he is also covered.

This leaves Vedika and Kayleigh, but neither of them are actually fighting types. Kayleigh also uses a shield and Vedika is Dex-based. If it comes to the point either of them need to pick up the spear, I feel we are already screwed.

I feel we are better selling the spear and if you guys want to be extra careful, then we buy a scroll of magic weapon for each of the girls (since both can cast it).

Otherwise, I'm good with everything.


Female Human Magus (Armored Battlemage) 8 | HP: 67/80| AC: Current AC 29 22 (23/24) (25/27 W Shield spell), 14 (18) Touch, 19 (23/24)Flatfooted) | CMB: +8, CMD: 20 | Fort: +9, Reflex: +6, Will: +9 (+7)| Init: +2 | Arcane pool 8/10
Current effects::
Ablative Barrier, +2 Armor enhancement, Ironskin +4 Nat armor

Shortspear is a one-handed simple weapon (Also Ariadne doesn't use a shield, she casts shield at the beginning of combats). It's not so much a matter of "if you need to use the weapon you're screwed".

It's action economy (grab or draw while taking a move action - attack vs cast magic weapon; attack on the following round), and a backup weapon that can do magic damage


Male N half-orc brawler (hinyasi) 8 | HP: 72/83 | AC: 22 (15 Tch, 18 Fl) | CMB: +13*, CMD: 27* | F: +11, R: +12, W: +6 | Init: +3 | Perc: +12, SM +12 | Speed 30ft | Active conditions: none.

We are currently sitting on a 1,874gp/person. If the spear is sold, this would go up to 2,104.1gp/person.

There are many items that cost 2,000gp, but I also do not know how much each of you have saved and what items you are going for. If no one will use the gold now to improved their characters, then keeping it will do no harm. I don't have anything to buy right now.

If we are worried about DR/magic, then no matter what, Vedika and Kayleigh should get scrolls for them as this spear will only work for a single person. The action economy only matters for the person holding the spear, as for the others it would be the same.

I personally would prefer to cast magic weapon because I get to keep the benefits of weapon focus and higher damage dice, but this is just personal preference.


Female Vishkanya Unchained Rogue 3/Sorcerer 4/Arcane Trickster 1 | 46/46 HP | AC 17 T 13 FF 14 | Fort +3 Ref +9 Will +7 | Initiative +3 | Perception +13 {+1 vs. traps} (trap spotter) | Serpent's Fangs 6/6 rounds | Toxic 0/3 | Sorcerer Spells: 1st—5/7 2nd—2/4

I'm really not set up to melee well anyhow, so a magic weapon is low priority for me. Unless I do a full retrain, my BAB will always be garbage, so I should be using utility and buff spells anyway.


Male N half-orc brawler (hinyasi) 8 | HP: 72/83 | AC: 22 (15 Tch, 18 Fl) | CMB: +13*, CMD: 27* | F: +11, R: +12, W: +6 | Init: +3 | Perc: +12, SM +12 | Speed 30ft | Active conditions: none.
Vedika Bhatia wrote:
I'm really not set up to melee well anyhow, so a magic weapon is low priority for me. Unless I do a full retrain, my BAB will always be garbage, so I should be using utility and buff spells anyway.

This is what I've meant when saying that if you and Kayleigh end up needing to use said weapon in an encounter, we were screwed already. You two are much more valuable as spellcasters than combatants.


Female Human Magus (Armored Battlemage) 8 | HP: 67/80| AC: Current AC 29 22 (23/24) (25/27 W Shield spell), 14 (18) Touch, 19 (23/24)Flatfooted) | CMB: +8, CMD: 20 | Fort: +9, Reflex: +6, Will: +9 (+7)| Init: +2 | Arcane pool 8/10
Current effects::
Ablative Barrier, +2 Armor enhancement, Ironskin +4 Nat armor

Alright, with selling the spear as well as the +1 studded armor (forgot that in the initial calculations), party split is 2,354gp per person.

Record the gold and any claimed items on your seets and I'll clear off anything sold or claimed from the loot sheet in a day or two (or as soon as everyone confirms)

Kayliegh you should take the Wand (Cure moderate wounds, 18 charges) so even less need for you to burn other utility or combat spells for healing. Brig, do you want the hybridization funnel (you're the only person I can see having any use for it)

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