Coldwater's Abomination Vaults

Game Master Quentin Coldwater

Maps
Loot sheet

Initiatives:

[dice=Cherry Berry]1d20+16[/dice]
[dice=Kka]1d20+17[/dice]
[dice=Kvit]1d20+14[/dice]
[dice=Lough]1d20+14[/dice]

[dice=Kka's Battle Cry]1d20+16[/dice]

Cherry Berry 88/88
Kka 94/94
Kvit 54/54
Lough 96/96


351 to 400 of 4,121 << first < prev | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | next > last >>

CN Female Tengu (Nephilim) Rogue/Medic 8 | ♥️ 94/94 | ➕ fire 5 | AC 27 (29 Nimble Dodge, Raise the Walls) | Speed 40' | Avoid Notice (Init +17) | F+13T R+20M (Ev. Ref., Raise the Walls) W+16E | Perc +17 (Darkvision) | Hero 1 | ✋+1 Striking Wounding Shortsword, Gloom Blade | Status:

The group leaves Boss Skrawng to his own devices and heads back to the main courtyard of the keep. Kka talks as they walk. "The mitflits said something about the scorpion being up north, so it's got to be somewhere behind one of the two doors we haven't tried yet."

She scoots ahead to the first of the doors. "Let's try this one. The other one's blocked with rubble so we'll need to climb up through the hole in the ceiling to get to the other side." "aaaand... I hate climbing"

Kka does her usual door checking and (I assume) finds no traps and the door unlocked. She pulls out her shortword and stands aside. "Okaay Lough, looks like it's a little stuck like all the others, but nothing that you caan't handle."

Vigilant Seal

Lough, King of Mitflits, Cunning Bastard Child of Lamashtu, of Verse Unbroken | CG Changeling (Human) Fogfen Tale-Teller Exemplar / Witch / Sterling Dynamo 8 | ◆◇↺
Stats:
AC 26 base, but 29 w/ initiative | ♥️ 96 + 68 shield | Saves (14**/12*/17***) | Perception (15**) w/ Lowlight | Class DC 23, Spell DC 21
☘️ 20☑, 2□ | ✋✋ Spellguard Shield + Chakram | ☀️ □ |⚕ none | Explore: Defend w/ Mirrored Aegis (+1 status AC self/allies w/in aura)

Lough shakes with the Boss "Our paths will cross again"

Following Kka and the others, he throws his shoulder into the blocked door...

Force Open (Athletics, Trained): 1d20 + 7 ⇒ (20) + 7 = 27

...the good one!


- LG Fruit Leshy | Cleric 8 | HP 88/88 | AC 23 | F +15 R +15 W +17 | speed 25 ft | Perc +16(lowlight) | Hero Point 1/3 | Focus: 2/2 | Spells: 1: 5/5 2: 4/4 3: 4/4 4: 3/3 | Heals: 5/5 | Berry: 1 | Spell DC 25 | active condition: | Exploration activity: Search

Cherry Berry watches as Lough forces another door. Outloud they say. "We really need to get Lough a crowbar."


Slides Loot sheet

I've moved some of you to be in front of the opened door. Please try to update your position on the map regularly, so I don't have to move you. At some point I will have had enough and let you start three rooms back. :P

The ceiling of this room has fallen in two places. A smaller collapse destroyed a flight of stairs that once led up to the now‑ruined upper floor. A larger collapse mostly buried the southern double door, leaving a hole in the roof partially blocked with several crossed timbers. A second double door to the north has a stone face carved with skulls caked with tangles of moss.

Inside the room is a horse-sized scorpion with enormous pincers, and a stinger the size of a human's hand. Mitflit limbs and body parts are also scattered across the room. The scorpion looks up in surprise as Lough comes crashing in and snips its pincers in anticipation of lunch.

Cherry Berry: 1d20 + 7 ⇒ (4) + 7 = 11
Giyozara: 1d20 + 3 ⇒ (8) + 3 = 11
Kka: 1d20 + 7 ⇒ (8) + 7 = 15
Kvit: 1d20 + 4 ⇒ (20) + 4 = 24
Lough: 1d20 + 5 ⇒ (8) + 5 = 13
Sam: 1d20 + 6 ⇒ (12) + 6 = 18
Scorpion: 1d20 + 9 ⇒ (8) + 9 = 17

Kvit
Sam

Scorpion
Kka
Lough
Cherry Berry

Kvit and Sam may act! Lough may make a free Intimidate check because he crashed through that door so smoothly.
Rubble is difficult terrain.

Vigilant Seal

Lough, King of Mitflits, Cunning Bastard Child of Lamashtu, of Verse Unbroken | CG Changeling (Human) Fogfen Tale-Teller Exemplar / Witch / Sterling Dynamo 8 | ◆◇↺
Stats:
AC 26 base, but 29 w/ initiative | ♥️ 96 + 68 shield | Saves (14**/12*/17***) | Perception (15**) w/ Lowlight | Class DC 23, Spell DC 21
☘️ 20☑, 2□ | ✋✋ Spellguard Shield + Chakram | ☀️ □ |⚕ none | Explore: Defend w/ Mirrored Aegis (+1 status AC self/allies w/in aura)

"Zoiks!"

Lough scares himself at the sudden crash - and staring across the room at the scorpion, he swallows audibly!

Untrained in Intimidation


Slides Loot sheet

You can do it untrained. Or you can do something else appropriate, max 1 action. Gotta reward that natural 20. :P

Vigilant Seal

Lough, King of Mitflits, Cunning Bastard Child of Lamashtu, of Verse Unbroken | CG Changeling (Human) Fogfen Tale-Teller Exemplar / Witch / Sterling Dynamo 8 | ◆◇↺
Stats:
AC 26 base, but 29 w/ initiative | ♥️ 96 + 68 shield | Saves (14**/12*/17***) | Perception (15**) w/ Lowlight | Class DC 23, Spell DC 21
☘️ 20☑, 2□ | ✋✋ Spellguard Shield + Chakram | ☀️ □ |⚕ none | Explore: Defend w/ Mirrored Aegis (+1 status AC self/allies w/in aura)

Lough raises his shield, cowering in fear behind it!


N Male Ratfolk (Longsnout) Wizard 8 | HP 54/54 | AC 25 | F +11 R +17 W +15 | Perc +12 (+2 Init, scent 30ft, imprecise) | Stealth +13| Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 2

Kvit moves to see what the situation is as Lough bursts open the door. Seeing the huge scorpion, his baser instincts almost kick in as his whiskers and tail twitches in preparation to run away. He tries to regain his composure and raises his staff. "We gotta slow that thing down! Watch out for the slick areas, I'm casting grease in its path."

◆Stride ◆◆ Cast grease DC 17


CN Female Tengu (Nephilim) Rogue/Medic 8 | ♥️ 94/94 | ➕ fire 5 | AC 27 (29 Nimble Dodge, Raise the Walls) | Speed 40' | Avoid Notice (Init +17) | F+13T R+20M (Ev. Ref., Raise the Walls) W+16E | Perc +17 (Darkvision) | Hero 1 | ✋+1 Striking Wounding Shortsword, Gloom Blade | Status:

When Lough uses his shoulder to smash open the door as if it were made of balsa wood, Kka is impressed. "Criiikey Lough! I don't think we'll be closing that door behind us."

She spots the scorpion beyond and feigns surprise. In a flat voice totally devoid of any actual astonishment, she says, "Oh look! It's a giaant scorpion. How unexpected."

Uh, Kvit? Any chance you could leave the square with the door un-Greased? It'll make it a lot easier for us to get inside. Of course, we could just stand back a square and let Sam shoot arrows until it drops. Can it can get through that door?


LG Female Human | Eldritch Anatomist | Monk Lvl 2 | Medic Dedication | ◆ | ◇ ◈ | ↺ | HP 30/30 | AC 20 | F +7, R +10, W +9 | Perc +7 | 25 feet | Class DC 16 | Medicine(E): +9, Acrobatics/Stealth: +8, Athletics: +5, Deception/Fleshwarp Lore/Thievery(U): +4, Religion(U)/Survival(U)/Nature(U): +3 | Exploration Activity: Avoid Notice | Hero Points: 1/3 | Exploration Activity: Avoid Notice | Hero Points: 1/3 |

Sam drops into her Archer stance and unleashes two arrows at the scorpion.

Longbow Attack, Flurry: 1d20 + 6 ⇒ (11) + 6 = 17
Longbow Attack, Flurry, MAP: 1d20 + 1 ⇒ (6) + 1 = 7
Longbow Damage: 1d8 ⇒ 8

She will fire a third shot at the creature.

Longbow Attack, MAP 2: 1d20 - 4 ⇒ (14) - 4 = 10


◆ Monastic Archer Stance
◆ Flurry, Longbow
◆ Longbow Attack


N Male Ratfolk (Longsnout) Wizard 8 | HP 54/54 | AC 25 | F +11 R +17 W +15 | Perc +12 (+2 Init, scent 30ft, imprecise) | Stealth +13| Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 2

if GM will allow it I moved the area back 5ft. I'm willing to bet it can squeeze through at least.


Slides Loot sheet

Yeah, no worries about moving the Grease. You can discuss with your party members about the optimal placement.

Scorpion Reflex: 1d20 + 9 ⇒ (2) + 9 = 11

Lough bursts through the door and automatically falls in a defensive crouch. With the door open, Kvit launches a glob of grease at the floor, making the scorpion lose its footing and fall prone. Sam follows it up with several arrows, of which only the first hits. Because of the Grease.

Frustrated by the sudden assault, the scorpion gets up and tries to move out of the Grease.
Reflex save: 1d20 + 9 ⇒ (10) + 9 = 19

Several of its feet skitter below it, but enough find purchase that it isn't off balance. It ends right at the other side of the door and tries to poke a pincer through at Lough, but luckily, Lough's shield is in the way. It seems to have reach.

Pincer attack: 1d20 + 11 ⇒ (7) + 11 = 18

Kvit
Sam

Scorpion - 8 damage
Kka
Lough
Cherry Berry
Giyozara

Everyone may act!


LG Female Human | Eldritch Anatomist | Monk Lvl 2 | Medic Dedication | ◆ | ◇ ◈ | ↺ | HP 30/30 | AC 20 | F +7, R +10, W +9 | Perc +7 | 25 feet | Class DC 16 | Medicine(E): +9, Acrobatics/Stealth: +8, Athletics: +5, Deception/Fleshwarp Lore/Thievery(U): +4, Religion(U)/Survival(U)/Nature(U): +3 | Exploration Activity: Avoid Notice | Hero Points: 1/3 | Exploration Activity: Avoid Notice | Hero Points: 1/3 |

Sam fires twice more.

Ranged Attack; Longbow, Volley: 1d20 + 6 - 2 ⇒ (16) + 6 - 2 = 20
Ranged Attack; Longbow, Volley, MAP: 1d20 - 1 ⇒ (16) - 1 = 15

Longbow Damage: 1d8 ⇒ 7

She then runs back behind Kvit to keep her distance from the large scorpion.


◆ Flurry
◆◆ Stride x2


CN Female Tengu (Nephilim) Rogue/Medic 8 | ♥️ 94/94 | ➕ fire 5 | AC 27 (29 Nimble Dodge, Raise the Walls) | Speed 40' | Avoid Notice (Init +17) | F+13T R+20M (Ev. Ref., Raise the Walls) W+16E | Perc +17 (Darkvision) | Hero 1 | ✋+1 Striking Wounding Shortsword, Gloom Blade | Status:

Kka kicks herself for not having gotten the drop on the scorpion. "Dang it! That thing is faster than it looks." Then carefully ducking under the probing pincer, Kka steps spryly into the doorway and quickly jams her shortsword into the scorpion's maw before ducking out to Lough's other side where she has more cover from the creature.

Action 1 (◆): Step

Action 2 (◆): Strike (Shortsword) with Thief Racket vs Giant Scorpion.

Shortsword Attack: 1d20 + 7 ⇒ (10) + 7 = 17
Shortsword Damage: 1d6 + 4 ⇒ (6) + 4 = 10 piercing/slashing damage

Action 3 (◆): Step

How much cover does Kka have? Is it standard or greater cover?


- LG Fruit Leshy | Cleric 8 | HP 88/88 | AC 23 | F +15 R +15 W +17 | speed 25 ft | Perc +16(lowlight) | Hero Point 1/3 | Focus: 2/2 | Spells: 1: 5/5 2: 4/4 3: 4/4 4: 3/3 | Heals: 5/5 | Berry: 1 | Spell DC 25 | active condition: | Exploration activity: Search

Cherry spends a thought to try to identify this specific kind of giant scorpion even as they draw and fire their bow at it.

Recall Knowledge(Nature): 1d20 + 7 ⇒ (18) + 7 = 25
◆Interact, Draw longow
Ranged Attack, Longbow, Volley: 1d20 + 4 - 2 ⇒ (20) + 4 - 2 = 22 Damage: 1d8 ⇒ 4


Slides Loot sheet

Kka, I'm not sure myself. This example says Kyra has greater cover, so I'm inclined to give you that as well.
One thing though, since it's a hard corner, I don't think you can Step around it, you'll have to Stride. Or Step twice, ending up right in front of it.

Cherry Berry:
This is, unsurprisingly, a giant scorpion. Their stingers contain a venom that saps your strength, and their claws can grab and constrict their prey.
Grabbing is an action, and constriction is also an action, so if it hits with its first action, it'll probably go for a constrict.

Sam's first arrow hits the scorpion right next to the previous arrow. Cherry Berry's arrow also hits, piercing its exoskeleton and dealing extra damage!

Deadly: 1d10 ⇒ 4

Kvit
Sam
Scorpion - 27 damage
Kka - actions pending
Lough

Cherry Berry
Giyozara

Bold may act! Scorpion is bloodied!


Male Male CG Gnome/Sylph | HP 32/32| AC 18(19 w/ shield) | F +6 R +8 W +7| speed 25 ft | Perc+5| Hero Point 1/1 | Focus: 1/1 | Spells: 1: 2/4 2:0/3 | Spell DC 19| active condition: | Exploration activity: Detect Magic Sorcerer (Sea Dragon Bloodline) 3

If someone can move me to get line of sight to the scorpion.

DODON-PA!

Move, cast ray of frost
Attack: 1d20 + 7 ⇒ (19) + 7 = 26
damage if hit: 1d4 + 4 ⇒ (3) + 4 = 7 cold damage.


CN Female Tengu (Nephilim) Rogue/Medic 8 | ♥️ 94/94 | ➕ fire 5 | AC 27 (29 Nimble Dodge, Raise the Walls) | Speed 40' | Avoid Notice (Init +17) | F+13T R+20M (Ev. Ref., Raise the Walls) W+16E | Perc +17 (Darkvision) | Hero 1 | ✋+1 Striking Wounding Shortsword, Gloom Blade | Status:
GM Kwinten wrote:
One thing though, since it's a hard corner, I don't think you can Step around it, you'll have to Stride. Or Step twice, ending up right in front of it.

Well then, that puts the kibosh on that approach. The following post replaces my last post.

Kka kicks herself for not having gotten the drop on the scorpion. "Dang it! That thing is faster than it looks." Kka then quickly pokes her head around the corner to see if there's a way for her to get close enough to attack the scorpion without her almost immediate (or proximate future) death as a consequence. She sees no such approach. "Argh! I really have to get myself a bow to go with all these nice arrows I'm carrying about."

Seething in frustration, she opens her beak and emits an ungodly screech in the direction of the scorpion that puts the hairs up of anyone within hearing range. "Crrraaaaaawww"

Action 1 (◆): Demoralize vs Scorpion
Intimidation (Demoralize): 1d20 + 5 - 4 ⇒ (10) + 5 - 4 = 11 vs Scorpion Will DC

Well, it was worth a try.

Seeing that the spellcasters and arrow shooters have the situation under control, Kka then steps back out of possible range of the scorpion and tries to blend into the shadows to prepare in case the creature breaks out of the room.

Action 2 (◆): Step

Action 3 (◆): Hide (Stealth +7) - SECRET - with +4 for Greater Cover

Vigilant Seal

Lough, King of Mitflits, Cunning Bastard Child of Lamashtu, of Verse Unbroken | CG Changeling (Human) Fogfen Tale-Teller Exemplar / Witch / Sterling Dynamo 8 | ◆◇↺
Stats:
AC 26 base, but 29 w/ initiative | ♥️ 96 + 68 shield | Saves (14**/12*/17***) | Perception (15**) w/ Lowlight | Class DC 23, Spell DC 21
☘️ 20☑, 2□ | ✋✋ Spellguard Shield + Chakram | ☀️ □ |⚕ none | Explore: Defend w/ Mirrored Aegis (+1 status AC self/allies w/in aura)

Lough's panicky reaction defensive coordination prevented him from coming to harm, and, bolstered by the luck, he advances into position to engage the nasty bug, struggling against every natural instinct to run!

◆) Raise Shield
◆) Step
◆) Snagging Strike

Slag Claw (Slashing Cold Iron) vs Scorpio: 1d20 + 9 ⇒ (18) + 9 = 271d6 + 4 ⇒ (6) + 4 = 10

Snagging Strike:

{Fighter}
Requirements You have one hand free, and your target is within reach of that hand.
You combine an attack with quick grappling moves to throw an enemy off balance as long as it stays in your reach. Make a Strike while keeping one hand free. If this Strike hits, the target is flat-footed until the start of your next turn or until it’s no longer within the reach of your hand, whichever comes first.

Scorpio is flat-footed while adjacent to Lough!


N Male Ratfolk (Longsnout) Wizard 8 | HP 54/54 | AC 25 | F +11 R +17 W +15 | Perc +12 (+2 Init, scent 30ft, imprecise) | Stealth +13| Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 2

Kvit stays well away from the door and slings a bolt of electricity towards the scorpion. Then raises a shield of force... Just in case.

Electric Arc basic reflex save versus: DC 17. potential electricity damage: 1d4 + 4 ⇒ (3) + 4 = 7

Shield is +1 AC and shield block reaction

◆◆ Electric ArcShield

↺ Shield Block

Shield Block:

Hardness 5, then spell ends


Slides Loot sheet

Secret:
Secret: 3d20 ⇒ (12, 6, 11) = 29

Giyozara's Ray of Frost hits the scorpion right in the face, slowing it down somewhat. Kka yells at it, but it's not very impressed. Lough hits hard and puts the creature off balance. Kvit follows it up with a lightning zap. It barely evades, but it's still hurt by the sparks. Hurt enough that its legs give out under it and it collapses in a big heap on the ground, unconscious.

Scorpio reflex save: 1d20 + 9 ⇒ (5) + 9 = 14

... That went by faster than I expected. It has the potential to be pretty scary, but Lough's shield saved the day.

A repeat of the flavour text:
The ceiling of this room has fallen in two places. A smaller collapse destroyed a flight of stairs that once led up to the now‑ruined upper floor. A larger collapse mostly buried the southern double door, leaving a hole in the roof partially blocked with several crossed timbers. A second double door to the north has a stone face carved with skulls caked with tangles of moss.

Vigilant Seal

Lough, King of Mitflits, Cunning Bastard Child of Lamashtu, of Verse Unbroken | CG Changeling (Human) Fogfen Tale-Teller Exemplar / Witch / Sterling Dynamo 8 | ◆◇↺
Stats:
AC 26 base, but 29 w/ initiative | ♥️ 96 + 68 shield | Saves (14**/12*/17***) | Perception (15**) w/ Lowlight | Class DC 23, Spell DC 21
☘️ 20☑, 2□ | ✋✋ Spellguard Shield + Chakram | ☀️ □ |⚕ none | Explore: Defend w/ Mirrored Aegis (+1 status AC self/allies w/in aura)

Lough reflexively feels for holes in his torso with his free hand, instead finding himself fully intact.

Grinning, he turns to Kvit "Remind me not to mess with you" and enters the room careful to walk around the greasy floor, assessing the viability of being able to jump up and climb over the sundered stairwell to the second floor (if need be)...


CN Female Tengu (Nephilim) Rogue/Medic 8 | ♥️ 94/94 | ➕ fire 5 | AC 27 (29 Nimble Dodge, Raise the Walls) | Speed 40' | Avoid Notice (Init +17) | F+13T R+20M (Ev. Ref., Raise the Walls) W+16E | Perc +17 (Darkvision) | Hero 1 | ✋+1 Striking Wounding Shortsword, Gloom Blade | Status:

Once convinced that the scorpion is actually dead, Kka follows Lough into the room. She carefully steps around the still slippery areas of the floor but notices that the grease was already dissipating and would soon be gone. She looks down at the giant corpse and gives it a solid kick with her hoof just to make sure. "Thaat'll teach you to mess with us." She is still a little rankled that she was unable to help expedite the creature's demise and gives it another even harder kick to vent some of her frustration. The rogue then gets down to searching the room thoroughly.

Activity: Search - SECRET - Perception +7 with Trap Finder

I'm a smidge confused by some of the description. You say A larger collapse mostly buried the southern double door... A second double door to the north has a stone face carved with skulls caked with tangles of moss. But the room we're in has no double doors, and the southern door seems to be clear of rubble. Are we in the right place?

When they finish searching the room for anything of interest, Kaa goes to the northern door and carries out her usual examination.


Slides Loot sheet

Secret:
Secret: 2d20 ⇒ (7, 9) = 16

Whoops, you're right. I transposed two rooms. Ignore the previous description.

You all notice a weird tingling sensation in the air. The whole room suddenly spins around until it's only a blur, then suddenly stops, having changed dimensions and composition altogether. The dead scorpion is nowhere to be found.

The ceiling has collapsed in the southwest corner of this room. The walls bear several shelves, but the books and papers once kept here have rotted to ruin long ago, as have the desk and chair in an alcove to the northeast

You look through the room. The remains of the desk have mostly rotten away, but a drawer has been left untouched by the elements, and contain three flasks, each with a neatly hand-written label. You find a lesser comprehension elixir, a minor elixir of life, and a lesser skeptic's elixir.

Kka also gets a Hero Point for correcting the GM!


CN Female Tengu (Nephilim) Rogue/Medic 8 | ♥️ 94/94 | ➕ fire 5 | AC 27 (29 Nimble Dodge, Raise the Walls) | Speed 40' | Avoid Notice (Init +17) | F+13T R+20M (Ev. Ref., Raise the Walls) W+16E | Perc +17 (Darkvision) | Hero 1 | ✋+1 Striking Wounding Shortsword, Gloom Blade | Status:

Kka feels dizzy for a moment and then notices that the scorpion's corpse has disappeared. "Thaat's odd. Where did he get to?" When no answers are forthcoming, she shrugs. "Oh well. Maaybe we'll run into it again sometime." Adding to herself, "...still dead, I hope," though a little part of her wouldn't mind it coming back to life to give her another shot at it.

GM Kwinten wrote:
Kka also gets a Hero Point for correcting the GM!

Ooof! Correcting is such a strong word. I was merely curious about an inconsistency between the description and the map :) Still, I'll take the Hero Point, though I'll have to starting using them up to make room for more.

I updated the loot sheet with the new elixirs we picked up.


N Male Ratfolk (Longsnout) Wizard 8 | HP 54/54 | AC 25 | F +11 R +17 W +15 | Perc +12 (+2 Init, scent 30ft, imprecise) | Stealth +13| Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 2

Kvit's whiskers twitch erratically for a moment as if something was wrong but then settles. "Where'd it go then? Huh, this place is giving me the creeps even more. Let's see if there's anything else useful. Nice find there Kka."

Search +4, (additional+2 for smells)


- LG Fruit Leshy | Cleric 8 | HP 88/88 | AC 23 | F +15 R +15 W +17 | speed 25 ft | Perc +16(lowlight) | Hero Point 1/3 | Focus: 2/2 | Spells: 1: 5/5 2: 4/4 3: 4/4 4: 3/3 | Heals: 5/5 | Berry: 1 | Spell DC 25 | active condition: | Exploration activity: Search

Cherry Berry looks around, but eventually nods and put their bow away before entering the room.

"Anything interesting Kvit?


Slides Loot sheet

Secret:
Secret: 1d20 ⇒ 16

Kvit:
Your sensitive nose picks something up - not a smell, but a sudden stream of air. There's a secret passage in this room, right next to you! You also find the opening mechanism.


N Male Ratfolk (Longsnout) Wizard 8 | HP 54/54 | AC 25 | F +11 R +17 W +15 | Perc +12 (+2 Init, scent 30ft, imprecise) | Stealth +13| Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 2

Kvit pokes around the room when he feels a slight breeze on his whiskers. Looking around more closely he finds a seam that would probably indicate a secret door. "Aha, There seems to be another secret door here. If we can just- find- the. Ah, here. This stone is a bit loose and is probably the mechanism to open it. Everyone ready? In case some more "scary" mitflits are hiding in it?"

Vigilant Seal

Lough, King of Mitflits, Cunning Bastard Child of Lamashtu, of Verse Unbroken | CG Changeling (Human) Fogfen Tale-Teller Exemplar / Witch / Sterling Dynamo 8 | ◆◇↺
Stats:
AC 26 base, but 29 w/ initiative | ♥️ 96 + 68 shield | Saves (14**/12*/17***) | Perception (15**) w/ Lowlight | Class DC 23, Spell DC 21
☘️ 20☑, 2□ | ✋✋ Spellguard Shield + Chakram | ☀️ □ |⚕ none | Explore: Defend w/ Mirrored Aegis (+1 status AC self/allies w/in aura)

"Oh - missed that" Lough moves forward and prepares to crouch low and enter through the secret door, shield first...


N Male Ratfolk (Longsnout) Wizard 8 | HP 54/54 | AC 25 | F +11 R +17 W +15 | Perc +12 (+2 Init, scent 30ft, imprecise) | Stealth +13| Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 2

Kvit pushes the block in towards the wall to activate the mechanism.


CN Female Tengu (Nephilim) Rogue/Medic 8 | ♥️ 94/94 | ➕ fire 5 | AC 27 (29 Nimble Dodge, Raise the Walls) | Speed 40' | Avoid Notice (Init +17) | F+13T R+20M (Ev. Ref., Raise the Walls) W+16E | Perc +17 (Darkvision) | Hero 1 | ✋+1 Striking Wounding Shortsword, Gloom Blade | Status:

Once again, Kka is flabbergasted that she missed the now obvious secret door during her search. "What's going on here!? I'm supposed to be the one finding the secret hidden stuff. How embarassing." Her mood, already darkened by her inability to do anything against the now missing scorpion, does not improve.

She comes over to have a closer look at the door. A little grumpilly she says, "Yeah, yeah. Secret door. Good job there Kvit." She gives it the once-over for traps and then stands aside for Lough. "Right behind you big man"


Slides Loot sheet

A stairs down reveals itself. Probably where the mitflits came from.

Vigilant Seal

Lough, King of Mitflits, Cunning Bastard Child of Lamashtu, of Verse Unbroken | CG Changeling (Human) Fogfen Tale-Teller Exemplar / Witch / Sterling Dynamo 8 | ◆◇↺
Stats:
AC 26 base, but 29 w/ initiative | ♥️ 96 + 68 shield | Saves (14**/12*/17***) | Perception (15**) w/ Lowlight | Class DC 23, Spell DC 21
☘️ 20☑, 2□ | ✋✋ Spellguard Shield + Chakram | ☀️ □ |⚕ none | Explore: Defend w/ Mirrored Aegis (+1 status AC self/allies w/in aura)

"Kvit - hit that switch again - I don't know if we are ready to descend quite yet"


CN Female Tengu (Nephilim) Rogue/Medic 8 | ♥️ 94/94 | ➕ fire 5 | AC 27 (29 Nimble Dodge, Raise the Walls) | Speed 40' | Avoid Notice (Init +17) | F+13T R+20M (Ev. Ref., Raise the Walls) W+16E | Perc +17 (Darkvision) | Hero 1 | ✋+1 Striking Wounding Shortsword, Gloom Blade | Status:

Kka looks down the stairs. "Nice of them to provide us with a civilized waay to get down to the lower level. I was not looking forward to climbing down that sinkhole in the other room." She turns back to the group. "How about we leave that for another daay; we still have quite a bit to deal with up here..." and then glancing up through the hole in the ceiling at the eerie Gauntlight looming above them, adds, "... including an evil mist to taake caare of."

She goes back to the northern door she was examining when Kvit found the secret one. Patting it with her hand, she says, "Let's see whaat's behind this one next, shaall we?"


N Male Ratfolk (Longsnout) Wizard 8 | HP 54/54 | AC 25 | F +11 R +17 W +15 | Perc +12 (+2 Init, scent 30ft, imprecise) | Stealth +13| Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 2

Kvit nods and hits the mechanism again. "Yeah, let's not mess with the "mushroom people" today"


Male Male CG Gnome/Sylph | HP 32/32| AC 18(19 w/ shield) | F +6 R +8 W +7| speed 25 ft | Perc+5| Hero Point 1/1 | Focus: 1/1 | Spells: 1: 2/4 2:0/3 | Spell DC 19| active condition: | Exploration activity: Detect Magic Sorcerer (Sea Dragon Bloodline) 3

"Yeah, we need to clear out this floor and deal with that evil bleeding mist upstairs first."

Vigilant Seal

Lough, King of Mitflits, Cunning Bastard Child of Lamashtu, of Verse Unbroken | CG Changeling (Human) Fogfen Tale-Teller Exemplar / Witch / Sterling Dynamo 8 | ◆◇↺
Stats:
AC 26 base, but 29 w/ initiative | ♥️ 96 + 68 shield | Saves (14**/12*/17***) | Perception (15**) w/ Lowlight | Class DC 23, Spell DC 21
☘️ 20☑, 2□ | ✋✋ Spellguard Shield + Chakram | ☀️ □ |⚕ none | Explore: Defend w/ Mirrored Aegis (+1 status AC self/allies w/in aura)

...Lough swallows audibly, his face grim, his eyes darting on alert...


CN Female Tengu (Nephilim) Rogue/Medic 8 | ♥️ 94/94 | ➕ fire 5 | AC 27 (29 Nimble Dodge, Raise the Walls) | Speed 40' | Avoid Notice (Init +17) | F+13T R+20M (Ev. Ref., Raise the Walls) W+16E | Perc +17 (Darkvision) | Hero 1 | ✋+1 Striking Wounding Shortsword, Gloom Blade | Status:

When Lough moves into position to go through the door, Kka grips her shortsword tightly and slides in right behind him. "Ready when you are, Lough. A one! A two! A three..."


- LG Fruit Leshy | Cleric 8 | HP 88/88 | AC 23 | F +15 R +15 W +17 | speed 25 ft | Perc +16(lowlight) | Hero Point 1/3 | Focus: 2/2 | Spells: 1: 5/5 2: 4/4 3: 4/4 4: 3/3 | Heals: 5/5 | Berry: 1 | Spell DC 25 | active condition: | Exploration activity: Search

Cherry has their bow out and ready this time. Having learned that so far, almost everything in the tower has been immune to their cleric spells.


Slides Loot sheet

Secret:
Secret: 3d20 ⇒ (7, 4, 10) = 21

With a bit of effort, Lough pushes open the next door.

This triangular room might have once seemed comfortable, but after years of rain and exposure to the elements through the two arrow slits in the northwestern wall, the room’s divan, armoire, and tapestries have fallen to decay.

Under the divan, something metallic is clearly visible.

Kka notices a secret door behind the remains of a crumpled wall tapestry.


Male Male CG Gnome/Sylph | HP 32/32| AC 18(19 w/ shield) | F +6 R +8 W +7| speed 25 ft | Perc+5| Hero Point 1/1 | Focus: 1/1 | Spells: 1: 2/4 2:0/3 | Spell DC 19| active condition: | Exploration activity: Detect Magic Sorcerer (Sea Dragon Bloodline) 3

"Hey, anyone notice something shiny under that divan?"

Vigilant Seal

1 person marked this as a favorite.
Lough, King of Mitflits, Cunning Bastard Child of Lamashtu, of Verse Unbroken | CG Changeling (Human) Fogfen Tale-Teller Exemplar / Witch / Sterling Dynamo 8 | ◆◇↺
Stats:
AC 26 base, but 29 w/ initiative | ♥️ 96 + 68 shield | Saves (14**/12*/17***) | Perception (15**) w/ Lowlight | Class DC 23, Spell DC 21
☘️ 20☑, 2□ | ✋✋ Spellguard Shield + Chakram | ☀️ □ |⚕ none | Explore: Defend w/ Mirrored Aegis (+1 status AC self/allies w/in aura)

Lough glares at the glistening trinket glinting from the gravel, gritting his teeth, grisly expression grave, gripping his shield in grim hesitation, gravid with grotesque anxiety!


CN Female Tengu (Nephilim) Rogue/Medic 8 | ♥️ 94/94 | ➕ fire 5 | AC 27 (29 Nimble Dodge, Raise the Walls) | Speed 40' | Avoid Notice (Init +17) | F+13T R+20M (Ev. Ref., Raise the Walls) W+16E | Perc +17 (Darkvision) | Hero 1 | ✋+1 Striking Wounding Shortsword, Gloom Blade | Status:

Kka's bad mood disappears in a fit of excitement when she finds the secret door. She does a little cloppy dance in place and thrusts her arm up into the air in triumph. "Ha! Gotcha!" "... and about time too. Sheesh!"

Noticing Lough looking under the divan at something, her interest is piqued. "What it is Lough? Anything valuable?"

Seeing no other way forward, Kka checks the door for traps.


- LG Fruit Leshy | Cleric 8 | HP 88/88 | AC 23 | F +15 R +15 W +17 | speed 25 ft | Perc +16(lowlight) | Hero Point 1/3 | Focus: 2/2 | Spells: 1: 5/5 2: 4/4 3: 4/4 4: 3/3 | Heals: 5/5 | Berry: 1 | Spell DC 25 | active condition: | Exploration activity: Search

Cherry walks over and looks at the divan before shrugging and pulling it aside.


Slides Loot sheet

Cherry Berry finds a ring of keys. Rust has taken its toll on six of them, but two bronze keys remain intact.


Male Male CG Gnome/Sylph | HP 32/32| AC 18(19 w/ shield) | F +6 R +8 W +7| speed 25 ft | Perc+5| Hero Point 1/1 | Focus: 1/1 | Spells: 1: 2/4 2:0/3 | Spell DC 19| active condition: | Exploration activity: Detect Magic Sorcerer (Sea Dragon Bloodline) 3

”Hmm, looks like we won’t need to pick some of the locks. Wonder where that secret door leads. Man they were fond of their secret doors here, eh?”

Can someone move me up? On my phone


CN Female Tengu (Nephilim) Rogue/Medic 8 | ♥️ 94/94 | ➕ fire 5 | AC 27 (29 Nimble Dodge, Raise the Walls) | Speed 40' | Avoid Notice (Init +17) | F+13T R+20M (Ev. Ref., Raise the Walls) W+16E | Perc +17 (Darkvision) | Hero 1 | ✋+1 Striking Wounding Shortsword, Gloom Blade | Status:

Kka listens gravely at the grimy door. She hears nothing and grins. The rogue then gracefully grips the edge, grits her beak and grinds the door open slightly with a grimace. Glancing through the gap she sees a small grubby closet, which she inspects closely.

I thought I'd short-circuit the whole opening of the first secret door since it merely leads to a 5'x5' closet and yet another door. Since I don't know if the other door is only secret from the outside or both sides, I left it as an empty closet.

Ninja'd by Giyozara. You appear to already be in the triangle room, but I bumped you north one square closer to the secret door.

When everyone is finished with the keys, Kka snags them for a better look. "I better hold onto these. If we come across any doors with locks, I'll give them a try."

Vigilant Seal

Lough, King of Mitflits, Cunning Bastard Child of Lamashtu, of Verse Unbroken | CG Changeling (Human) Fogfen Tale-Teller Exemplar / Witch / Sterling Dynamo 8 | ◆◇↺
Stats:
AC 26 base, but 29 w/ initiative | ♥️ 96 + 68 shield | Saves (14**/12*/17***) | Perception (15**) w/ Lowlight | Class DC 23, Spell DC 21
☘️ 20☑, 2□ | ✋✋ Spellguard Shield + Chakram | ☀️ □ |⚕ none | Explore: Defend w/ Mirrored Aegis (+1 status AC self/allies w/in aura)

Seeing the keys, Lough just shrugs, the purplish-brown bruises on his shoulder swollen and slightly irritated.

Crouching on scraped knee, he thrusts his shield up like a parisol, and crawls through the secret door one knuckle down.


Slides Loot sheet

As Lough tries to open the second door (the door handle is a skull you have to turn), he notices this door is slightly ajar, as if someone left it open last time they passed through. Right on the other side is a dead dwarf slumped against the wall, a hand outstretched, but just can't reach the door handle.

The air in this large chapel feels colder and damper than elsewhere in the ruins. Condensed beads on the walls run in rivulets across the countless skulls carved into the stone. A moldering human corpse lies slumped against a wall, his hands wedged into a crack as if he died trying to pry a brick loose. Three short flights of steps lead upward to a wider chamber to the north, where a semicircular dais supports an altar of white stone. Beyond the altar loom four stained‑glass windows, each twenty feet tall and depicting four haunting scenes of ghosts rising from overgrown graveyards toward a four‑pointed orange star above.

Near the back of the room, two other corpses are also slumped against the wall. When Lough spots the yellow one, pale blue flames flicker in its eyesockets and rises up with clear hostile intent. From several holes and gashes in its body, the same pale blue light emits, as if a flame is burning within the body.

Cherry Berry: 1d20 + 7 ⇒ (3) + 7 = 10
Giyozara: 1d20 + 3 ⇒ (4) + 3 = 7
Kka: 1d20 + 7 ⇒ (13) + 7 = 20
Kvit: 1d20 + 4 ⇒ (13) + 4 = 17
Lough: 1d20 + 5 ⇒ (14) + 5 = 19
Sam: 1d20 + 6 ⇒ (8) + 6 = 14
Yellow: 1d20 + 7 ⇒ (17) + 7 = 24
Blue: 1d20 + 7 ⇒ (12) + 7 = 19

Yellow
Kka
Blue
Lough
Kvit
Cherry Berry
Giyozara
Sam

No one was Scouting, right? If so, Lough is before Blue.

Yellow staggers forward, then tries to bite Lough. It clearly hasn't had practice in a while, and it instead headbutts the wall. You get cover from the door.

Jaw attack: 1d20 + 10 ⇒ (1) + 10 = 11

"Soooooo...... Hungry....." seems to emanate from within the body.

Kka can act!

Stairs are normal terrain. Identifying these things is a Religion.

351 to 400 of 4,121 << first < prev | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Coldwater's Abomination Vaults All Messageboards

Want to post a reply? Sign in.