
Vaeldon Grimblade |
1 person marked this as a favorite. |

Also, for fun, I just sketched Tuesday chasing a stereotypical cartoon robber. (And yes, shoes with her dress uniform… Tues tries to fit in with the human world. Mother disapproves.)
You did that? That's excellent!

Fighting Chicken |
1 person marked this as a favorite. |

Rhubarb Tuesday wrote:You did that? That's excellent!
Also, for fun, I just sketched Tuesday chasing a stereotypical cartoon robber. (And yes, shoes with her dress uniform… Tues tries to fit in with the human world. Mother disapproves.)
Agreed! Very, very cool!

Rhubarb Tuesday |

Aww, thanks!
Happier with today’s sketch of a PF2 Sprite Monk, though!
• Dragon Punch WIP
• Dragon Punch “Suuuuure YOU CAN!”
• Orc Punch

RHMG Animator |
1 person marked this as a favorite. |

Aww, thanks!
Happier with today’s sketch of a PF2 Sprite Monk, though!
• Dragon Punch WIP
• Dragon Punch “Suuuuure YOU CAN!”
• Orc Punch
Yeah, that made me think of this.

eriktd |

I saw the post this evening, and put some thought into what I think would be a fun character to play, a Strength-based human Unchained Monk / Tortured Crusader Paladin / Cavalier that will eventually become a Champion of Irori. I've never made anything quite like it before, but it's really late and I should go to bed, so I'll try to work on the character sheet write-up tomorrow. :)

Rhubarb Tuesday |

If there can only be one halfling, I will withdraw Tuesday and make way for the Titan mauler (who I honestly think is awesome). My reason is certainly NOT due to lack of interest. This sounds super fun, but I was in two competitive recruitments at once… both with tiny red-haired fire-themed monks. My PF2 Sprite Monk just got the green light a few minutes ago, and I don’t want to end up in a situation where I’m juggling two new adventures at once, out of fairness to the GMs and other players.
Thanks so much for the invite to the recruit, GH. I enjoyed your style of GM’ing last time around, so I’m sure this will be a blast.

RHMG Animator |
1 person marked this as a favorite. |

If there can only be one halfling, I will withdraw Tuesday and make way for the Titan mauler (who I honestly think is awesome). My reason is certainly NOT due to lack of interest. This sounds super fun, but I was in two competitive recruitments at once… both with tiny red-haired fire-themed monks. My PF2 Sprite Monk just got the green light a few minutes ago, and I don’t want to end up in a situation where I’m juggling two new adventures at once, out of fairness to the GMs and other players.
Thanks so much for the invite to the recruit, GH. I enjoyed your style of GM’ing last time around, so I’m sure this will be a blast.
Sad to see you withdraw, as I know your a good player.

Vaeldon Grimblade |
1 person marked this as a favorite. |

If there can only be one halfling, I will withdraw Tuesday and make way for the Titan mauler (who I honestly think is awesome). My reason is certainly NOT due to lack of interest. This sounds super fun, but I was in two competitive recruitments at once… both with tiny red-haired fire-themed monks. My PF2 Sprite Monk just got the green light a few minutes ago, and I don’t want to end up in a situation where I’m juggling two new adventures at once, out of fairness to the GMs and other players.
Thanks so much for the invite to the recruit, GH. I enjoyed your style of GM’ing last time around, so I’m sure this will be a blast.
Awwwwwwww :(

RHMG Animator |

Getting an updated Character list ready.
Sorry, if I missed something.
Guaranteed Spot:
Orin Telmar- slayer
Submissions:
Ox- fighter(2-handed)
Jaymin Thrushberry- ranger(battle scout )
Diego Davino- fighter
Vaeldon Grimblade- paladin
Nico Solter- gunslinger (bolt ace)
Nate Goodknight ? Ranger(sword devil)
Sorala - Halfling Barbarian(titan mauler)
Interest:
Archae - ?Rising of the Shield Hero?
Camris - ?Swashbuckler -> Investigator?
eriktd - ???
Mentioned Dropping
Govannon Gittins- hexcrafter magus - post #66
Rhubarb Tuesday - monk - post #111
----------------------
We have 4-6 slots (assuming best case being 6 players) let's look at the numbers,
we have 7 character, 3 interested, and one is auto reserved.
So best case 5 open slots, and potentially 10 characters fighting for those slots, so it's about 50/50 at the moment for almost all of us.

Rhubarb Tuesday |
1 person marked this as a favorite. |

Please don't withdraw on the condition that there can only be one halfling! Your submission is great and it is very likely IMO that the GM will like your submission more than mine (or hopefully, if they like them both, will rethink the one non-human restriction :)
It’s really not because of your halfling. I just got into another game today, and don’t want to chance I’ll get in both and be overwhelmed.
Thanks AZ & Grimblade. Have fun, everyone!

Giant Halfling |
1 person marked this as a favorite. |

Thank you RHMG for updating the list!
rdknight- Blade of mercy is a very strong trait so I think we're going to leave the religion restriction on it. Good news though, Sarenrae is one of the gods worshiped at the Sandpoint cathedral so it would be easy to worship her if you want (you don't have to be a divine caster or anything to take the trait, just a worshiper).
Nevets- I'm not familiar with that archetype at all, but the even the base cavalier has some decent support/buff abilities. If you're still interested in exploring more support opportunities you could look at the oath of the people's council (it gives paladins some bardic performance instead of smite evil)?
RHMG- I'd need to know which trait you're looking at and how you'd want to edit it before I could give approval or guidance. Also, no, you'll have to pay full price for your starting gear, but you can customize its style/appearance if you make it yourself (within reason, no free gold-plating or jewel-encrusting).
Tuesday- Thanks for taking the time to build something here, and for knowing your limits. Congrats on the other game!
If I missed any questions I'm sorry, please ask again.

Giant Halfling |

erikhd- with all that multiclassing, please make sure you're familiar with fractional bonus progression. With all full BAB classes the only thing it'll really effect is your saves, but it will effect your saves fairly significantly (you only get the +2 initial bonus to a good save once, so at monk 1/pally 1/cavalier 1 you'd have +3 Fort instead of +6; of course, the upside is your Ref and Will would both also be +3 instead of +2).

eriktd |

eriktd- with all that multiclassing, please make sure you're familiar with fractional bonus progression. With all full BAB classes the only thing it'll really effect is your saves, but it will effect your saves fairly significantly (you only get the +2 initial bonus to a good save once, so at monk 1/pally 1/cavalier 1 you'd have +3 Fort instead of +6; of course, the upside is your Ref and Will would both also be +3 instead of +2).
Yes indeed, thanks for the reminder! I also prefer the fractional progression for BAB and saves. :)

Vaeldon Grimblade |

Nevets- I'm not familiar with that archetype at all, but the even the base cavalier has some decent support/buff abilities. If you're still interested in exploring more support opportunities you could look at the oath of the people's council (it gives paladins some bardic performance instead of smite evil)?
I'll admit that I'm tempted, because it's so unique and inspiring bonuses are fun...but unless you're hinting that an Oathbound paladin with support abilities would be more useful in this game than one with Smite and Aura...I'll stick with a standard paladin.

Archae |

Alright, so. I should have something up by tomorrow. Ive been working on the mechanics and backstory. Ive decided against a tower shield build for now. Maybe that'll change in the future idk.
I've decided to go Eldritch guardian to get a pet Hawk for scouting purposes.
Might try throwing in dirty tricks into my feat tree. Along with the shield bashing feats and such.

Giant Halfling |
1 person marked this as a favorite. |

Sounds good, Archae. One of the nice things about a fighter is that they get so many feats that you can change your combat style as you progress.
Lol, it also just occurred to me that there’s some potential for an SLA build if anyone wants to play a magical warrior (and face, probably). If you picked a simple combat style and can get all the combat feats you need as bonuses from your class, a human character could spend their racial feat on racial heritage [kitsune] and then all their base feats on magical tails. If you took the tails favored class bonus too you’d gain 4 SLAs every 6 levels (with your highest level abilities keeping pace with a 6-level caster). That is by no means an instruction for someone to do that, but I do think it would be funny to try! (“Hey buddy… listen, we’ve been working together for months now, and we grew up right around the corner from each other, so I’m just going to come right out and say it… what’s up with you having a tail all of the sudden?”)

RHMG Animator |

@Gianthalfing
Thanks for clearing up the question on crafting and gear, my character's armor style is more subtle and less rich in appearance.
I've sent the the racial trait thing as a PM as it is a bit long.
And yes, it is funny how the Racial heritage feat can do some fun things,
I did have an idea of using it with Giants, with the Giant Ancestery racial trait, to get some giant feats.
@Archae
Are you going to name that Hawk; Filo, or Hawk? :)

RHMG Animator |

Here's a Funny thing, I decided to listen/watch the Goblin Slayer opening song and found it a bit funny that the reserved spot has a Slayer, and some of the character ideas in the submission in a way match up with a member or two of Goblin Slayer's party, and the first mobs we'll likely be fighting are goblins.
I'll consider it. I'm debating a few things with Racial heritage Kobold at the moment, mainly because of access to dragon things.
I'm actually having a lot of really dumb ideas now. Eldritch heritage Kobold bloodline... this is a line of thought i need to halt immediately
Your not the only one trying to not go down certain feat trees and ideas.

Giant Halfling |

I fear I might regret saying this, but I feel like this is the kind of game where a weird idea like that could actually work. With all martial classes and mostly or all humans, something like racial or planar heritage can provide some extra diversity and also open up some extra tricks for your toolbox (like the kitsune SLAs or the AoE from the kobold’s draconic breath feat). Plus, with so many martial classes granting bonus feats, it’s actually probably easier to afford stuff like weird racial feats. I don’t want the game to get ridiculous at all, but if it’s done well I think there could be room for a weirdo in the group.

Shella Demonsbane |

This is eriktd. I've been working on this character and I feel I've got enough now to share it. I made a late decision to go Dexterity-based instead of Strength-based and I think it works out okay. :)
Hanso leans pretty hard into nonlethal combat, and suffers pretty yucky penalties if he allows helpless living creatures to be killed (it's okay if they die in combat, just not when they're held or unconscious). If that's going to be a problem with the other characters I can drop the archetype, but it seems like I'm not the only submission who subdues rather than slaughters. It just might be tough if some of us are opposed to taking prisoners or leaving foes bloodied but alive.

RHMG Animator |

Getting an updated Character list ready.
Sorry, if I missed something.
Guaranteed Spot:
Orin Telmar- slayer
Submissions:
Ox- fighter(2-handed)
Jaymin Thrushberry- ranger(battle scout )
Diego Davino- fighter
Vaeldon Grimblade- paladin
Nico Solter- gunslinger (bolt ace)
Nate Goodknight ? Ranger(sword devil)
Sorala - Halfling Barbarian(titan mauler)
Remus - Brawler (Shield Champion)
Hanso - Unchained Monk (Softstrike Monk)
Interest:
Camris - ?Swashbuckler -> Investigator?
Mentioned Dropping
Govannon Gittins- hexcrafter magus - post #66
Rhubarb Tuesday - monk - post #111
----------------------
We have 4-6 slots (assuming best case being 6 players) let's look at the numbers,
we have 7 character, 3 interested, and one is auto reserved.
So best case 5 open slots, and potentially 10 characters fighting for those slots, so it's about 50/50 at the moment for almost all of us.

Archae |

Orin is mostly fleshed out. I plan for him to be a good diplomat, and good at spotting and removing traps. He will, of course, participate in combat, but I don't expect that to be where he shines.
it's all good, between all the martials there will be plenty of damage going around. The real challenge is in abilities and such. Hence why im going to try fit in eldritch heritage kobold for trap runes and stuff

Litejedi |

Hi Giant Halfling. I started playing in a Rise game with a martially focused ranger/barbarian/goliath druid, but the game died. I'd like to resurrect the general shape of the character as much as I can and play them.
Do you think there would be an opportunity for such a character to work here?
You noted that you'd prefer people who didn't take 1 level of martial and the remainder of the levels as a caster, which I would avoid (there would be ranger and barbarian or two levels of ranger, whichever is appropriate from a roleplaying standpoint) but since the majority of the interesting giant wildshape forms require higher levels of druid, would that be okay? The character would also need to find training somewhere as a goliath druid (such a thing, I know, would be difficult to find).
I also have some familiarity with the campaign, as I am slowly running it in a PBP on these very boards! If you'd like newer players, it'd be better to stay away from the start and let someone else have a go at it.

RHMG Animator |

Orin is mostly fleshed out. I plan for him to be a good diplomat, and good at spotting and removing traps. He will, of course, participate in combat, but I don't expect that to be where he shines.
So traps are covered, and I don't need to rogue up.
Still in a bind over what feats I'll be taking over 20 levels, as even with bonus ranger feats, it is quiet hard to choose, as I want to go into Shadow Dancer, but need feats for some support as combat styles and heritage feats, and both take a good number of feat slots.
Given the pinch, I might just forgo Shadow Dancer, and focus on Ranger (sword-devil) and powering up it's one party buff for single targets.

Ironperenti |

Throwing my hat in the ring
Alistair Fox, Human Male
NG Swashbuckler (Inspired Blade) 1
Appearance: Like his mentor, Alistair is not as flashy as many other swashbucklers. When on the job he wears a baldric in the watchmen's colors over his armor and belted with his sword belt. He favors a wide brimmed hat, folded down riding boots, and soft leather gloves; all black with hints of silver. He carries a rapier and a dagger at his belt. When the situation warrants it, he carries a crossbow typically slung across his back on a cord if not in use.
History: Alistair was born and raised in Magnimar. His father, Giles Fox, was a portrait artist and highly sought after by various nobles. Early on, Alistair began to get himself into trouble. He sought excitement and found it on the streets. However, his father did not want his son to be notorious for fear it would ruin his appeal with the nobility. Then, something fortuitous happened for the both of them. At a local festival, Alistair, an athletic but not powerful young man, saw a fellow win the sword list with a rapier and panache. Alistair wanted to learn that. In fact he told his father what he wanted and promised to become a model citizen if his father could acquire him training. Giles looked into this rapier wielding wonder and found the man was available as a retainer. Soon thereafter, Alistair was introduced to his new tutor, Inigo Montoya.
Inigo taught Alistair about the sword, discipline, how to train, and a respect for those who protect others. For four years Alistair learned everything he could from Inigo. Then came the scandal. A noble personage with a rather unseemly wart on her face hired Giles to paint her portrait. Like the magnificent artist he was, he captured her in every detail. To his credit he even used lighting to minimize the wart in the painting but this was not good enough for Lady De'buche. It was unspoken knowledge in her household that the wart did not exist. Giles affront to her Ladyship could not be assuaged. She used her money and her influence to destroy his reputation seemingly overnight. With no livelihood and fearing she may take physical action against his family, Giles moved them all to Sandpoint.
Giles has fallen back on a secondary talent of his, cooking, and works at the White Deer tavern in Sandpoint. After he did a couple of pictures for the common room for the White Deer he has managed to garner some commissions from around town. However, Lady De'buche's reach has included the nobles of Sandpoint so Giles has never gotten any lucrative portrait deals with any of the nobles. Alistair was but sixteen when they moved to Sandpoint. Inigo did not follow so Alistair has been continuing his workouts and swordplay on his own and with some of the other young men in town. On his nineteenth birthday Alistair applied to join the town watch.
Initiative +5 (Dex +4, 1 trait)
AC 18, touch 14, Flat Footed 13 (+4 Dex, +3 Armor, +1 shield)
HP 12 (10 + 2 Con)
Fort +2 Ref +6 Will +1
Speed 30ft
Melee
Rapier +6 (1d6+4/18x2)
Dagger +2 (1d4+1/19x2)
Ranged
Dagger +5 (1d4+1/19-20x2, range 10')
Xbow, light +5 (1d8/19x2, range 70')
Str 13 Dex 18 Con 14 Int 12 Wis 12 Cha 15
BAB +1, CMB +2, CMD 16
FCB: +1/4 panache point
Stat Building
Init Str 13 Dex 16 Con 14 Int 12 Wis 12 Cha 13
Cost Str 3 Dex 10 Con 5 Int 2 Wis 2 Cha 3
Race Dex +2 Cha +2
Level
Total Str 13 Dex 18 Con 14 Int 12 Wis 12 Cha 15
1C. Weapon Focus: Rapier
1. Fencing Grace
1H. Combat Reflexes
Future
3. Power Attack
4B. Wpn Spec: Rapier
5. Furious focus
7. Stand Still
8B. Greater weapon focus
9. Cleave
11. Great Cleave
12B. Pin down
Skill Points = 6 (4 class + 1 Int + 1 race)
Acrobatics* 8 (1 rank, 3 class, 4 dex)
Bluff*
Climb* (0 rank, 3 class, 1 Str)
Diplomacy* 6 (1 rank, 3 class, 2 Cha)
Escape Artist*
Intimidate* 7 (1 rank, 3 class, 2 Cha, 1 trait)
Know (Local)* 5 (1 rank, 3 class, 1 Int)
Perception* 6 (1 rank, 3 class, 1 Wis, 1 trait)
Ride*
Sense Motive* 5 (1 rank, 3 class, 1 Wis)
Swim* 3 (0 rank, 3 class, 1 Str)
Background 2
Craft*
Know (Nobility)* 5 (1 rank, 3 class, 1 Int)
Perform*
Profession*
Sleight of Hand* 8 (1 rank, 3 class, 4 Dex) early street days
Common, Varisian
Panache: 3 points (Cha + Int), regain a point on critical hits
Deeds
1) Derring-do: spend 1 panache to gain +1d6 to Acrobatics, Climb, Escape Artist, Fly, Ride, or Swim check. If the roll is a natural 6 then roll +1d6 more.
2) Dodging Panache: spend 1 panache as immediate action when attacked to move 5' and gain a bonus to AC equal to Cha bonus.
3) Opportune Parry and Riposte: Spend a point of panache to use an AoO to attempt to parry an incoming attack treating the attack roll as the AC. If successful and still possessing at least one point of panache, may attack the attacker as an immediate action.
Ability Score Bonus: Dex +2, Int +2
Medium
Skilled: +1 skill point per level
Bonus feat
Goblin watcher: spent the last three years in Sandpoint watching the goblins pick through the detritus washed up from the sea. +1 Perception and appraise. +5 to Appraise to identify the most valuable item in a hoard.
Bloody minded: +1 Initiative, +1 Intimidate
Belt Pouch (loose change: gold and silver) .5#
Backpack (Caltrops, chalk x10, whetstone, silk rope 100', flint and steel, candles x5, rations x3, pitons x3, 5 fish hooks, string 50', sewing kit, water skin, platinum) 10#
Dagger .5#
Rapier 3#
Crossbow 4#
Bolts x20 2#
Studded Leather 20#
Buckler 5#
Light Load 50, Medium Load 100, Heavy Load 150
Total Gear Weight: 49 pounds, Light Load
PP 8 GP 14 SP 5

RHMG Animator |

updated Character list.
Guaranteed Spot:
Orin Telmar- slayer
Submissions:
Ox- fighter(2-handed)
Jaymin Thrushberry- ranger(battle scout )
Diego Davino- fighter
Vaeldon Grimblade- paladin
Nico Solter- gunslinger (bolt ace)
Nate Goodknight ? Ranger(sword devil)
Sorala - Halfling Barbarian(titan mauler)
Remus - Brawler (Shield Champion)
Hanso - Unchained Monk (Softstrike Monk)
Alistair - Swashbuckler (Inspired Blade)
Interest:
Camris - ?Swashbuckler -> Investigator?
Litejedi - ? ?
Mentioned Dropping
Govannon Gittins- hexcrafter magus - post #66
Rhubarb Tuesday - monk - post #111
----------------------
We have 4-6 slots (assuming best case being 6 players) let's look at the numbers,
we have 10 characters, 2 interested, and 1 is auto reserved.
So best case 5 open slots, and potentially 12 characters fighting for those slots, so it's less then 50/50 at the moment for almost all of us.

Giant Halfling |
1 person marked this as a favorite. |

Litejedi- The idea is that all the characters should find a significant amount of their personal identity in being members of the watch (kind of like how you'd expect a bunch of cops or guys from a military unit to be in a modern movie or game). A wannabe wizard or bard or whatever who just happens to have been trained by the watch originally misses the point, even if they mechanically stick to the brief exactly at 1st level. So, I think your idea could work, it just depends on execution? If you're a nature lover who joined the watch out of necessity but you're trying to master your druidic training, that probably won't work; but if you were a watch-trained ranger whose Shoanti relatives are pressuring him to keep the old ways alive, and you somewhat reluctantly join a druidic order with the rationale that you can use the power of nature to defend the city, that could definitely work?
RHMG- thanks for updating the list!

RHMG Animator |

This is an idea I put in a Mini-Adventure I'm currently running so feats that hardly see use now a days even start being considered (about half the party is using the BOGO opportunity in that Mini-Adventure currently).
What I did was I went BOGO (Buy One Get One free) with Exotic Weapon Prof and Skill feats (i.e. alertness, Stealthy, skill focus), but only for the First Level feat everyone gets.
As I've Not ever seen a player take Exotic Weapon Prof once in PF, the only times I ever saw it taken was in the early D&D 3.5 days, and Skill feats are hardly taken as they also used to be used as requirements for certain PrCs, I know Skill Focus sees some use, but when was the last time someone looked at Alertness or Stealthy.
----
I have a few ideas and they are exclusive ideas so I can't mix them.
I am thinking of taking the Shadow Dancer PrC, but given the limited feat room I have, I'd need Combat reflexes removed to even come close to the feat budget, and how offen do attacks of Opportunity come up, nearly never in all the games I've played or GMed.
Though I did throw one group of my players for a loop when I had a bunch of Kobolds trip them and put them in the disadvantageous prone state.
Another Idea requires some tweaks and or some feed back on, along some time to get fully formed.
----
Almost got everything in order, working a bit on the equipment, backstory and maybe list some names and the relationship.

RHMG Animator |

That's a cool idea, RHMG Animator, and one I'll be looking at implementing the next time I run something. Thanks for passing it on!
Good luck everyone with the recruitment.
Thanks,
In that Mini-Adventure I'm the only one who took an Exotic Weapon (the 3.X Fullblade, Arms and Equipment Guide),in fact I've not seen a single Dwarf, Half-Orc, or Elf character use any of their racial weapons so far in PF.
The only exotics that really see use are given with a class, and even then some players go with the standard weapons.
Imagine if there was a game where you could not start with the standard weapons and could only start with NAMED racial weapons and or exotic weapons NOT given by a class. i.e. Elves can't take longword but could take Elven curved blade, a Ninja could not take a Wakizashi, but could take a Spiked chain.

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Since I rarely use classes that give bonus feats (Bard, Investigator, etc.) there's no room for those kinds of feats. I've tried to make exotic weapons work on occasion but only the elven ones really. Most of them aren't worth the cost unless you're a fighter honestly.
I do have a Ranger character with an elven branched spear made, but never played. I've seen elven curve blades and fauchards in use by other party members but that's about it.
I had a Kellid ranger/barbarian who use a nodachi refluffed to be a falx/rhomphaia in one game, but I didn't have to spend a feat for it.

eriktd |

Hanso gets proficiency with a bunch of exotic bludgeoning weapons, and I do plan on him using a tonfa at early levels if he gets accepted. If I had gone the Strength route rather than Finesse, I certainly would have built him using a sansetsukon or a nine-section whip.
Also, I play a gloomblade fighter with fauchard proficiency from the feat in another game. And one game I play in has a sort of complicated house rules system where at even levels you get feats from a limited list, most of which are skill feats. The character is only like level 7, I think, but I did take one of the +2 to two skills feats.

Giant Halfling |
1 person marked this as a favorite. |

My favorite thing about dwarves is their racial weapon proficiencies: dorn-dergar is cool, war-axe is a solid one-hander option, and the war-shield pairs with it nicely or works great for dual-wielding 2 shields, plus longhammer and longaxe are great reach weapons and the boulder helmet lets you still threaten adjacent squares! I actually am playing an aasimar bloodrager right now who took ewp longhammer.
RHMG- I’m not sure if there was a question in there or not but just so we’re all on the same page, I’m not planning on changing the requirements for any prestige classes so you’ll have to figure out to get whatever feats you need if you want to take one.
eriktd- I couldn’t find an official number anywhere, so I was picturing like 12-15 watchman, plus the sheriff and a couple support staff.