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![]() *flexes* What can I say? I'm just that good. ;) In actuality it's just a lot of free time and an introverted nature, lol. Other people go out to socialize, I get my dice rolling. I'm at my limit atm though, lol. I don't know how anyone could do 26. It also helps to have a pocket Caiten who appears like a shoulder angel to help with rules =D ![]()
![]() I was curious so here's a list of submissions so far, in case others want to reference it, too. KeeperofRunes: Marsyas, human Occultist, Haunt collector (story done, need crunch)
I think I got everyone, if not I apologize! ![]()
![]() Reading the Player's Guide, it sounds like some specific things go on with our characters for a few years that we aren't supposed to know and get revealed over the first half of the AP. Personally I kinda dig having a very vague bit of early memories and then being a blank slate for the GM to play with (or to come up with as we go collaboratively, don't wanna make too much work for you). More fun to have amnesia and actually not know stuff than to write up a whole thing and then pretend not to know it. Thoughts on that approach? I know you just got the book and probably haven't had time to read if there's a guide for that. ![]()
![]() Ditto to everything Fey said, with the busy last week! I lean point buy but rolling could be hilariously good or bad so that's fine, too. I am leaning towards a nerdy type who's out there for research purposes anyway. Maybe a wizard, maybe an artificer, depending on what other folks wanna be. Personality a bit like Stephen in Moon Knight or Evie from The Mummy. ![]()
![]() So to keep this as spoiler free as possible, there is a pretty major sword later in the path, and the books say to alter it into a weapon that suits your party, if needed. My players are a monk and a sorcerer, and neither uses weapons at all. Any entertaining ideas for what to turn it into that could have the same effects/properties, and still make a lick of sense with the story? Worst case scenario I can give it to the rogue I'm playing with the party, but I'd really rather one of the players gets it. |