Current Chapter:The Hungry Storm
Wherein the caravan traverses a Crown, and the heroes discover Utmost North.
Date: Starday, 2nd Kuthona (XII) 4711 AR
Time of Day: Late Morning
Season: Late Autumn
Weather: 23° F (-5° C), Overcast
The thought of Losk courting Torra without her knowledge got a good chuckle out of me, I have to say. :D
And it would have to be without her knowledge since she's effectively a young adult. This is my headcanon now - Losk asked her parents first, got rejected, and now he's too embarrassed to admit it.
This is amusing, and I may support it. xD
But I forgot to let you know (I meant to write it in the previous post) that you have a week and a half of supplies left, assuming you don't hunt for more.
Blizzard: A combination of severe or stronger winds with heavy snow can create blizzard conditions. Blizzards reduce range of vision to no more than 20 feet, and even then, creatures takes a –8 penalty on Perception checks within that range. In a blizzard, the snowfall increases to 4 inches of snow each hour, and travel in more than 3 feet of snow is usually impossible without snowshoes or an ability such as waterwalk. Furthermore, the high winds make it feel (and affect living creatures) as if the temperature were 20° F colder.
Just the weather rules for the blizzard. I'm sure it won't come to anything.
Sorry I wasn't able to get a post in today - I think I'm coming off the tail end of some sort of ailment or another. I should be back in gear tomorrow, I hope.
M Unbuffed stats: Hp 60/60, AC 23/FF22/T12. Saves: F+11 Ref +8, W+7 (+2 vs charm/comp. Att +11, 1d10+8(18-20/x2). SA +3d6. Reach 10 ft, AoO 3/turn. CMB +11, CMD 23 Perc. +20, heal +22, Init +4. Sanity: 38, Thresh. 16, edge 19. Cond.: non Current extra buffs: Mutagen (str), Barkskin (+5ac and FF AC, +4 str > +2 att, +3 dmg, 3 CMB and +2 CMD).
Ah, I forgot to specify in my previous post, but Andy used an extract of focused scrutiny before talking to Ameiko. Just in case he has to make some sort of social check to discuss Sandru's information. It'd give him a +10 bonus to sense motive and a +5 bonus to diplomacy as it helps him read her better.
Oh, oops. Uh... let me double check. Unfortunately, it seems like the additional +5 wouldn't have changed things - the DC was 25. It's... a very sensitive subject for her.
M Unbuffed stats: Hp 60/60, AC 23/FF22/T12. Saves: F+11 Ref +8, W+7 (+2 vs charm/comp. Att +11, 1d10+8(18-20/x2). SA +3d6. Reach 10 ft, AoO 3/turn. CMB +11, CMD 23 Perc. +20, heal +22, Init +4. Sanity: 38, Thresh. 16, edge 19. Cond.: non Current extra buffs: Mutagen (str), Barkskin (+5ac and FF AC, +4 str > +2 att, +3 dmg, 3 CMB and +2 CMD).
Probably doesn't make much of a difference here but as stated in the Previous post, Andy's perception is +20 at baseline, not 15. The score doesn't seem to include his Eyes of the Eagle. Adding the missing +5 he should see all hidden enemies.
M Unbuffed stats: Hp 60/60, AC 23/FF22/T12. Saves: F+11 Ref +8, W+7 (+2 vs charm/comp. Att +11, 1d10+8(18-20/x2). SA +3d6. Reach 10 ft, AoO 3/turn. CMB +11, CMD 23 Perc. +20, heal +22, Init +4. Sanity: 38, Thresh. 16, edge 19. Cond.: non Current extra buffs: Mutagen (str), Barkskin (+5ac and FF AC, +4 str > +2 att, +3 dmg, 3 CMB and +2 CMD).
Sorry, ill get a post up later tonight. My day got a bit derailed when i was asked to take a leadership position at work. Fun, but a lot of unexpected negotiations and such.
M Unbuffed stats: Hp 60/60, AC 23/FF22/T12. Saves: F+11 Ref +8, W+7 (+2 vs charm/comp. Att +11, 1d10+8(18-20/x2). SA +3d6. Reach 10 ft, AoO 3/turn. CMB +11, CMD 23 Perc. +20, heal +22, Init +4. Sanity: 38, Thresh. 16, edge 19. Cond.: non Current extra buffs: Mutagen (str), Barkskin (+5ac and FF AC, +4 str > +2 att, +3 dmg, 3 CMB and +2 CMD).
I posted, if anyone really wants Andy to not try intimidating them into backing off, I can still change the post. As it does do a different take than Yuto's diplomacy.
Human (Tien) male Samurai (Yojimbo) 7 | Treasure | 3 Con damage
It is fine!
Actually, I was thinking we could also just offer ourselves to bring the small cache of food. Then we can engage with them making sure they don't have time to throw boulders to the caravan.
Oof! So sorry! It's been a wicked rough couple of weeks for all sorts of surprising reasons. I'll be in the clear to get a gameplay post in on Saturday.
She/they Dwarf Kineticist 7 | HP 81/81 (14 NL) | AC 18/13/15| DR 3/adamantine | F +12 R +9 W +7 | CMB +4; CMD 17 | Init +3 | Speed 20 ft. | Perception +18; Darkvision 60' | Sanity: 36/36, Threshold 2, Edge 18
Where did this week go?!
I think Torra will be mostly hunting and foraging, probably with Shalelu. Has been pestering Lone-Pillar for long enough, time to give the poor guy a break. Absence makes the heart grow fonder and all that.
She/they Dwarf Kineticist 7 | HP 81/81 (14 NL) | AC 18/13/15| DR 3/adamantine | F +12 R +9 W +7 | CMB +4; CMD 17 | Init +3 | Speed 20 ft. | Perception +18; Darkvision 60' | Sanity: 36/36, Threshold 2, Edge 18
Apologies for not posting, I could not log into the Paizo site on either my tablet or my phone, even after clearing the cache. I'm back home now and will post asap once I catch up.
M Unbuffed stats: Hp 60/60, AC 23/FF22/T12. Saves: F+11 Ref +8, W+7 (+2 vs charm/comp. Att +11, 1d10+8(18-20/x2). SA +3d6. Reach 10 ft, AoO 3/turn. CMB +11, CMD 23 Perc. +20, heal +22, Init +4. Sanity: 38, Thresh. 16, edge 19. Cond.: non Current extra buffs: Mutagen (str), Barkskin (+5ac and FF AC, +4 str > +2 att, +3 dmg, 3 CMB and +2 CMD).
@Gm What I do here partially depends on the currently active buffs on Yuto and myself. Did Andochtuir have a chance to use his mutagen and the Barkskin extracts on himself and Yuto as he was planning to when they got off the path/near the voice site, described in is previous post? Are those spells active? I;m not sure how long we've been trying to forage before this ambush takes place.
Oh, oops. I totally forgot to update my notes with that. You can have your mutagen and barkskin, yeah. They are indeed active. But it's been... not too long since you left the path. A few minutes, I'd say.
Oh, right, I was going to complement you on that as well. I loved it! Shame the dice screwed it up... Lot of that going around in my games recently. Dicebots loving me when I roll for enemies, and being kind of a bastard for my players (as evidenced by the post.)
M Unbuffed stats: Hp 60/60, AC 23/FF22/T12. Saves: F+11 Ref +8, W+7 (+2 vs charm/comp. Att +11, 1d10+8(18-20/x2). SA +3d6. Reach 10 ft, AoO 3/turn. CMB +11, CMD 23 Perc. +20, heal +22, Init +4. Sanity: 38, Thresh. 16, edge 19. Cond.: non Current extra buffs: Mutagen (str), Barkskin (+5ac and FF AC, +4 str > +2 att, +3 dmg, 3 CMB and +2 CMD).
Wow, ouch!
One question, is there something in the giant's abilities that allows him to end an overrun in an opponant's square? As that is usually not possible per the squeezing rules. He would need the movement speed to completely move through Andy's squares if not, and If he can't, i'm not sure he could perform that maneuver this way. If he needs to charge to get the required movement speed to move through Andy, he probably can't attack Ameiko afterwards as that would take his entire turn. It would also lower his Ac by 2 Fwiw.
Also, this might be random, but I might need someone to help make a knowledge local check vs this thing to see if it typically has combat reflexes, OR Yuto would have to move in front of Andy this turn... as Andy's treat deadly wounds provokes, and one more attack from the giant is likely to kill him.
So it is pretty critical to know exactly where Andy and the giant end up, if he can feasibly get behind Yuto, and if a knowledge check can determine whether it has combat reflexes.
Human (Tien) male Samurai (Yojimbo) 7 | Treasure | 3 Con damage
For me the rules do not have much sense in this case. Technically the giant can move through Andochtuir and strike Ameiko, as he passed the overrun check. Overrun does not say anything though about remaining on the overran creature, hence, general ruling that if you end your movement on an invalid square, you are pushed back and fall prone should apply.
But with Andochtuir being smaller, having fallen prone and all, it makes more sense he is just pushed 5 feet away by the heavier body. There are even other maneuvers that let you move people and all, so it sounds fair to me other than benefiting from the Improved Overrun feat.
You have an excellent point there, Andochtuir - I forgot that he couldn't stop in a square occupied by a creature that's only one size category smaller than him - I think you need to be two or three?
That said, I agree with Yuto - it does seem weird that he'd fall back since he's currently outmassing Andochtuir significantly.
So, I'll say for this case we move Andochtuir so he's next to Yuto (but still prone). I'd say... hm. I'll allow a Knowledge (local) roll at DC 25 to determine whether frost giants usually have Combat Reflexes, sure. I think he could probably get behind Yuto, though. It might threaten an AoO if the giant has more than one, but if he doesn't, Andochtuir would be perfectly safe.
Well, you know. For the round. For the record, the giant has all three of the feats I mentioned in the post - Improved Overrun, Charge Through, and Greater Overrun.