About Atsuko SigbritardóttirStatistics:
Female Human Bard (Studious Librarian) 5 / Seeker Oracle 1
CG Medium Humanoid (Human) Init +5; Senses Perception +6, Sense Motive +12
Melee +7 (+8 Seax)
Ranged +5
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Resilient:
Historian:
FEATS Lingering Performance
Scribe Scroll:
Extra Revelation (Sidestep Secret):
Improved Initiative:
Skills (52 points; 34 class, 6 Skilled, 12 Background)
SKILL Total + Ability Mod. + Ranks + Misc. Acrobatics* +7 = DEX 1+3+3
*ACP applies to these skills
Bardic Knowledge: +1 to all knowledge skills. May make knowledge skill checks untrained. Languages Common, Elven, Aquan Special Abilities:
------------------------------ SPECIAL ABILITIES ------------------------------ HUMAN Skilled:
Military Tradition:
BARD (Studious Scholar) Performance: (13 Rounds / Day)
Countersong (Su):
Fascinate (Su):
Inspire Courage (Su):
Inspire Competence (Su):
Bardic Knowledge (Ex):
Versatile Performance (Ex):
Well-Versed (Ex):
Lore Master (Ex):
ORACLE (Seeker) Tinkering (Ex):
Trapfinding:
Lore Keeper (Ex):
Sidestep Secret (Su):
Legalistic Curse:
Spells:
------------------------------ Spells ------------------------------ ORACLE Orisins (at will) Enhanced Diplomacy
1st (3+1/day) Cure Light Wounds
BARD Cantrips (at will) Dancing Lights
1st (4+1/day) Cure Light Wounds
2nd (2+1/Day) Glitterdust
Gear/Possessions:
------------------------------ GEAR/POSSESSIONS ------------------------------ Magic: Broken-Back Seax +1 Belt of Giant Strength +2 Cloak of Resistance +1 Handy Haversack Goggles of Minute Seeing Boots of the Winterlands Hex Nails (x3) Wand: Comprehend Languages (15) Wand: Divine Favor (50) Wand: Heightened Awareness (35) Potion: Monkey Fish Potion: CLW Level 1 Arcane Scrolls: Ill Omen, Ears of the City, Gravity Bow, Reveal Secrets, Speak Local Language Level 2 Arcane Scrolls: Create Pit, Darkvision, False Life, See Invisibility, Ashen Path Carried: MWK Dagger (Cold Iron)
Stored:
Carrying Capacity
Money 0 GP 5 SP 0 CP
Background:
Atsuko’s parents seemed an odd pairing to many who knew them. Hiraku, her father was a prominent and ruthless crime boss in Kalsgard’s Jade Quarter. Sigbrit, her mother was Ulfen and from the Bone Quarter, the daughter of a humble weaver. Both had forceful personalities that frequently clashed, and both were attractive. Perhaps most important in bringing them together in marriage though was a difference; Hiraku was wealthy and Sigbrit wasn’t. Hiraku and Sigbrit’s marriage was a short one as it turned out. Atsuko was barely more than two years old when Hiraku was either murdered or assassinated. There were well-founded reasons for choosing either word to describe his killing. Certainly quite a few people bore grudges or hated him for numerous different reasons. There were also criminal rivals who could profit if he were removed from the scene. “Murdered” or “assassinated” was used depending on whether the person in question’s theory favored a personal or impersonal reason behind Hiraku’s death. The question was never settled, nor was a definite culprit ever identified. Sigbrit was dismayed to find that only a small portion of her husband’s wealth was in some form of liquid asset. She gathered what was available and left the Jade Quarter with Atsuko. It had turned out that Hiraku was not held in high regard by the community at large. No one would say so while he was alive, but now her dead husband’s poor standing tainted Sigbrit’s reputation as well. Sigbrit valued propriety and had never really approved of her husband’s occupation either. Once outside the Jade Quarter, Sigbrit dropped any reference to her association with Hiraku. She renamed Atsuko from Tokunaga, Hiraku’s family name, to the traditional Ulfen matronymic Sigbritardóttir. Sigbrit had enough money to start a lunch stall, where she fed workers and craftmen. One of her regular patrons was a wainwright named Einar, whom she married when Atsuko was four years old. Einar quickly came to dote on Atsuko; his affection for her didn’t wan even after he and Sigbrit had a couple of children of their own. He taught Atsuko his trade, which in a city so dependent on caravans for trade, earns one a good living. He also taught her to fight. Almost everyone in Kalsgard is to some degree connected with the city’s militia. Atsuko still works with her stepfather, but as she’s gotten older, she devotes less time to the profession in favor of other interests. Ever since she was young, Atsuko has loved stories and tales. She never showed any exceptional brightness in her schooling, but her memory for narratives, and the information they contain is phenomenal. Atsuko began to collect histories and folktales more systemically in her teens. Her interest in variant versions of stories, and obscure traditions strengthened as well. Karsgard is not a city of great libraries, but this played to Atsuko’s strengths. She has always had a great talent for connecting with people, being persuasive, making friends, and earning trust. When one old-timer has told her all he or she can, Atsuko can get names of others who may know more. Good word of mouth makes connecting with the next source easy. She can get people to tell her the almost forgotten gossip or drag down the ancient chest in the attic so she can look through the old documents it holds. At least this has been true as she’s explored the Ulfen side of her roots. The Minkaian side of her ancestry has been much harder for her to penetrate. Her name, new or old, doesn’t open doors for her there. Memories are long enough for her not to be so welcome in the Jade Quarter. Atsuko’s frustrations have been aggravated by her growing fixation on the subject. Shas progressed from curious, to fascinated, to obsessive in her desire to learn more about her Minkaian heritage. So much so that for a while now she has felt that a spirit of some sort has bonded to her. In her dreams it urges her onward, so much so that she has settled upon the idea of bypassing the Jade Quarter completely and going to the source, Minkai itself. Crossing the High Ice would of necessity mean joining a caravan, something that would be too expensive to do as a passenger. But, it’s not uncommon for a wainwright to accompany a caravan in case field repairs are needed. It can be a lifesaving precaution. The pay is also extremely good, and placements are highly competitive. Knowing that the Rimerunner’s Guild is one of the trading companies most highly focused on journeys to the East along the Aganhei Road, Atsuko has started working for them, hoping she can prove herself worthy for a place on one of their caravans.
Appearance and Personality:
Height: 5'5" Weight: 130 Hair: Dark Brown Eyes: Brown |