Winona Concord |
Riding, exhausted: 1d6 - 2 ⇒ (4) - 2 = 2
Riding wild die, exhausted: 1d6 - 2 ⇒ (6) - 2 = 4
Riding wild die explode: 1d6 ⇒ 1
Winona turns her mount and is just barely able to fight her way out of the water before the snakes are upon her.
Rufus Cooperson |
Rufus's looks at the snakes as they are getting closer and he continues to push Devil Eyes.
Come on, we got to get out of the water afore they get to us.
riding: 1d12 ⇒ 3
wild: 1d6 ⇒ 3
But being deep in the water, pushing the cows, they didn't get clear of the water.
The dice are trying to kill me. :(
Keeper of Forbidden Lore |
Moving fast and with the mystical aid from Flying Eagle, Rufus, Rodan and Winona manage to get the cattle clear of the snakes, However, that cost Rufus speed and him and and Devil eyes did not get clear of the river before a mass of hundreds of snakes descend on them. Moving like living vines, man and horse is covered in the coiling, biting Mass.
Bites: 2d4 ⇒ (4, 3) = 7
Rufus is shaken, Devils eyes is not. Toughness of 10 can takea beating. Winona and Roden are on the north side, 3 and 6 yard away from Rufus(respectfully). Rufus is 2 pace away from the water edge and Flying Eagle is 15 yards away.
Winona(Jc)
Roden (8C)
Rufus( 6S)
Snakes (3c)
Flying Eagle (2h)
Winona Concord |
Winona isn't really sure if she can do much about such a massive wave of varmints, but finally she pulls the lever-action shotgun from her saddle holster and decides to take a shot at the snakes.
Shooting, shotgun, exhausted: 1d6 + 2 - 2 ⇒ (4) + 2 - 2 = 4
Wild die, shotgun, exhausted: 1d6 + 2 - 2 ⇒ (2) + 2 - 2 = 2
Not sure if that's a hit or not. Damage is range-dependent.
Keeper of Forbidden Lore |
Winona Levels her shotgun and blasts at the swarm, killing dozens and seeming to make it split into smaller swarms., Rufus tries to get Devil eyes moving and out of the river and the biting snakes. With Luck he makes it to sure and the few snakes traveling with him can be shaken off.
The swarm is in the water and will not travel much inland. you can try to blast them with shotguns or leave the now two small swarms in the river
Shotgun damage 3d6 ⇒ (3, 3, 6) = 12
Rufus Ride: 1d8 ⇒ 2
wild: 1d6 ⇒ 5
Winona Concord |
Winona pumps the lever on her shotgun and fires again.
Shooting, shotgun, exhausted: 1d6 + 2 - 2 ⇒ (5) + 2 - 2 = 5
Shooting wild die, shotgun, exhausted: 1d6 + 2 - 2 ⇒ (6) + 2 - 2 = 6
Exploding wild die: 1d6 ⇒ 2
Total 8 to hit, so that should be another solid hit.
Winona Concord |
Winona - your damage roll is 2d6, plus an extra d6 for getting a "Raise" (4 or more higher than your Target Number (TN), which for shooting is 4).
Is it though? Shotgun damage varies by range, but I have no barometer for my range to target since we don't have a map.
Keeper of Forbidden Lore |
If you look up I actually gave you ranges. Quote- "Winona and Rodan are on the north side, 3 and 6 yard away from Rufus(respectfully). Rufus is 2 pace away from the water edge and Flying Eagle is 15 yards away." So Winona was 3 YARDS, Rodan 6 Yards, Rufus 2yards and Flying Eagle 15 yards. I didn't bother with a map as I didn't figure anyone would wade back into the river. everyone but Flying Eagle and Rodan is in short range( under 12) with shotguns. So 3d6 damage. Roden is at Medium with that leMat so 2d6 Unless he moved, I assumed he did
Winona takes aim at one balled swarm of snakes and utterly decimates it with buckshot. Even though some snakes might be left, that swarm ceases to exist as a swarming threat. Rodan rides slightly forward and he too sends a load of buckshot to the last small swarm, killing some but not enough to break the swarm.
You are left with the option of trying to go down river to avoid the swarm, or trying to kill the small swarm that is left.
Winona Shotgun 4d6 ⇒ (3, 6, 5, 5) = 19
Extra dice as needed 1d6 ⇒ 3
Keeper of Forbidden Lore |
I have not been doing rounds because honestly the snakes are water based and unless you get close to the river bank or back in the river they can't attack you at all. You are shooting fish in a very wide barrel
Rodan reloads as Rufus puts more shot into the water. He may have killed a few or just hit water, the swarm is still taming at the edge of the river.
Winona Concord |
"Not runnin' out today," says Winona as she cranks the lever and lets loose another blast.
If Winona's shotgun seems at all effective she'll just keep blastin' at the snakes.
In between shots she says, "We have to get the herd across the river, right? So we got no real choice."
Keeper of Forbidden Lore |
As Rufus checks his horse, Winona kills enough of the snakes to make them a non threat to most of you. Devil eyes seem to be fine, nothing but a few scratches. The gunshots have got the cattle moving however, they are damned near panicking and the other hands are trying their best to keep control.Now that the threat is over you might want to help the other hands get the drive back under control.
I need you guys to make two "control checks". You can try to control the cattle, using either an Intimidation or Riding check. If you have a lasso you can make a an athletics check before the control checks. If you succeed on that check the control checks are make at a +2
Winona Concord |
Riding, exhausted: 1d6 - 2 ⇒ (2) - 2 = 0
Riding wild die, exhausted: 1d6 - 2 ⇒ (4) - 2 = 2
"Dang it," mutters Winona. She shoves the shotgun back in the side of the saddle and pulls herself up on to her mare, but in her tired state she misses the mount and winds up dropping back down and having to try again two more times before she can even get into the saddle.
Rufus Cooperson |
Damn it. Rufus curses as he remounts and he starts to ride to control the herd while pulling out his lasso.
Athletics: 1d4 ⇒ 3
Wild: 1d6 ⇒ 5
Control Riding: 1d8 + 2 ⇒ (5) + 2 = 7
Wild: 1d6 + 2 ⇒ (5) + 2 = 7
Control Riding: 1d8 + 2 ⇒ (4) + 2 = 6
Wild: 1d6 + 2 ⇒ (3) + 2 = 5
Keeper of Forbidden Lore |
Although not fast, some of you just have to hard a time gathering up some of the wayward cattle, you do manage to get things going. It does make for a long day, but at lest you have full water barrels and canteens when night falls. This should eliminate the exhaustion for now
Javier puts on a supper of beans and corncake. John and Antiono dress out some of the cattle that did not make it or where too sickly from thirst, which adds some beef to the menu. The men sit around the fire and enjoy the well earned food.
Owen sits next to you " Bit of excitement at the river"
Rodan Northward |
"Blasted get them cows controlled! Says Rodan as he holsters his pistol and grabs his lariat to help get the cows under control.
ATHLETICS: 1d4 ⇒ 4
ATHLETICS, explodes: 1d4 ⇒ 1
Wild card: 1d6 ⇒ 6
Wild card, Explode: 1d6 ⇒ 6
Wild card, Explode: 1d6 ⇒ 2+6+6=14
Riding: 1d8 + 2 ⇒ (7) + 2 = 9
Wild card: 1d6 + 2 ⇒ (5) + 2 = 7
Riding, Free re-roll: 1d8 + 2 ⇒ (2) + 2 = 4
Rodan starts to get the cows moving with some fancy rope work.
2nd Check
ATHLETICS: 1d4 ⇒ 4
ATHLETICS, explodes: 1d4 ⇒ 4
Wild card: 1d6 ⇒ 3
ATHLETICS, Explode: 1d4 ⇒ 1
Riding: 1d8 + 2 ⇒ (4) + 2 = 6
Wild card: 1d6 + 2 ⇒ (5) + 2 = 7
Riding, Free re-roll: 1d8 + 2 ⇒ (8) + 2 = 10
Riding, Free re-roll, Explode: 1d8 + 2 ⇒ (4) + 2 = 6+10=16
Then using some more expert rope and ridding skills he cuts the heard off to guide the herd in the right direction.
And now
"Yup pard, some nasty water snakes came after the herd. But we made short work of them with with some well placed shotgun blasts.
But them cattle got spooked and it took a long while to round them up."
Keeper of Forbidden Lore |
You all should have water for now, at lest for a day or two so no one should be exhausted now
Owen Nods "Yeah, those looked like a nasty bit of business. Most water we find in a week and its full of snakes!"
If some of you take the night watch give me a Notice roll. If no one wishes to do anything more I'll move this on.
Winona Concord |
"Noteworthy," says Winona as she stifles a yawn. "Haven't seen that many snakes in one place in... well I think the last time was a rattler's den, few years back. Dark hole in the ground with a bunch o' them squirmin' and hissin' all over each other. Left that one alone."
After cleaning her dishes she reloads her shotgun and then settles in for a little sleep, though she's awake a few hours later and goes to find Rodan. She brings with her a small piece of leather with a few grass embers in it.
"C'n add some twigs to this and at least keep your hands warm for a bit," she says as she puts down the piece of leather. Cradling her shotgun in her arms she says, "Rest your eyes for a spell. I'll keep lookout a bit."
Notice: 1d4 ⇒ 4
Notice wild die: 1d6 ⇒ 1
Keeper of Forbidden Lore |
The Notice dice did explode, I'll roll it
Both Rodan and Winona notice a wolf trailing the herd. Winona thinks its dealt with humans before as it keep well out of rifle range and just seems to be stalking from afar. A long wolf perhaps, just looking for a straggler.
The next morning you move out, still supplied but still in dry country. But things look to be looking up as the oppressive heat lets up over the next few days. Its still dry and dusty, but better.
Give me some notice rolls
Notice: 1d4 ⇒ 4
Notice: 1d4 ⇒ 3
Keeper of Forbidden Lore |
The man seems to follow you, but stay a distance. As the camp sets up he clearly has seen you watching him and rides closer. He looks like a man who has been traveling a bit, you can see the bedroll behind his saddle and he seems to have a rifle holstered on the horse. He keeps his arms clear of his weapons and the rifle as he approaches. "Howdy" He says with a nod "I couldn't help but notice your herd, you seem a bit light on hands. I know my way around a cattle drive and could use the work."
Keeper of Forbidden Lore |
The man rides closer to Rodand shakes his hand. "Thomas Booker my name. As to why I am out this way, Had a cattle Job until I didn't recently. The Boss decides to sell his herd and not drive it for a better price" The man shrugs "I figured I would try my luck in the New Mexico Territory. The I saw your herd and thought you might be needing another hand"