Khonnir

Flying Eagle's page

531 posts. Alias of ZenFox42.


Full Name

Flying Eagle

Race

Human

Classes/Levels

Indian : Parry 7 (with shield), Toughness 6(1)

About Flying Eagle

ATTRIBUTES
Agility : d6
Smarts : d6
Spirit : d8
Strength : d6
Vigor : d6

DERIVED
Grit : 1
Pace : 6
Parry : 5(without shield), 7 (with shield)
Toughness : 6(1)
RATN : 6 (if the shot is coming from his front or shield side)
Encumbrance : 30

SKILLS
Athletics : d6
Common Knowledge : d4
Faith : d8
Fighting : d6
Intimidation : d4
Language (Native) : d8
Notice : d6
Persuasion : d6
Shooting : d10
Stealth : d6
Survival : d4

HINDRANCES
Driven (minor, against those who killed his tribe)
Loyal
Bloodthirsty

EDGES
Free Human : New Powers
AB/Shaman
Dodge (-2 to being shot at without Cover)
Marksman (+1 to Shooting/ignore -2 penalties, if don't move in same Turn)

MAGIC
Power Points : 15
Recharges twice as fast if resting away from “civilization”
Powers : Deflection, Boost/Lower Trait, Entangle, Healing, Shape Change, Smite

Boost/Lower Trait:

Power Points: 2
Range: Smarts
Duration: 5 (boost); Instant (lower)
Boosting an ally’s Trait increases the selected Trait one die type, or two with a raise, for five rounds.

MODIFIERS
ADDITIONAL RECIPIENTS (+1): The power may affect more than one target for 1 additional Power Point each.

GEAR
Spencer Carbine (20/40/80, 2d8, AP 2, ROF 1, 7 shots)
Horse
Saddle
Holster
Clothes
Native armor (+1)
Tomahawk (STR+d6)
Spear (STR+d6, +1 Parry, Reach 1)
Bow (12/24/48), 2d6
Knife, (STR+d4), hidden in boot
$94 cash

Backstory:

Flying Eagle was born into a peaceful tribe located high in the mountains, away from most of the strife that had befallen the land. Being recognized as having special abilities at an early age, he basically grew up with the tribe's current shaman, learning all the old ways (of magic, not the "Old Ways" in Deadlands). His totem became the eagle feather he found one day while doing a walkabout, and his name was changed to Flying Eagle.
By the time he was in his early 20's, he was a full-fledged shaman, and had even found a girlfriend. Life was good.
That all changed the day a posse of rogue soldiers rode into the tribe, and killed *everyone*, burning everything to the ground. Having taken a bullet to the shoulder, Eagle lay bleeding on the ground, hearing the cries of babies being burned alive in the teepees, just before lapsing into unconsciousness.
He woke up he didn't know how much later, apparently having been taken for dead by the soldiers. He found his love, dead *and* raped. His rage against the soldiers was bright-white hot, and he vowed vengeance upon those who had slaughtered his tribe.
With nothing left at the tribe, he wandered down into the madness that was "civilization". Finding that he needed money to survive, he started out as a gun-for-hire, joining teams that needed his prowess with arrows, guns, and a hatchet - all the while searching for the soldiers that destroyed his tribe. He was always on the lookout for a posse of soldiers that were known for attacking Indians, but he never found them.
Then one day, a group approached him asking for his services, and offering substantially more than usual. Asking why, he found out that they were bandits, pulling jobs from bank robberies to train robberies. Seeing a way to get the means (money) to get back at the soldiers that had hurt him so much, he eagerly agreed.
But after a while, when he’d grown rich enough, he left the bandit group, a fairly wealthy man. But he never found the soldiers, and with nothing to do, he turned to drinking and gambling, and soon was almost broke again.

Advancement : Shooting to d10
Advancement : New Powers - Entangle, Healing
Advancement : Steath, Survival
Advancement : Dodge (-2 to being shot at without Cover)
Advancement : Marksman (+1 to Shooting/ignore -2 penalties, if don't move in same Turn)