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Erevan takes out his hand crossbow and tries to follow the trail of the burning jinkin. He then fires a bolt at it.
Hand Crossbow: 1d20 + 7 ⇒ (12) + 7 = 19
Flat Check if Seek fails: 1d20 ⇒ 12
Piercing Damage: 1d6 ⇒ 4
Interact, Seek (30-ft cone to the east, +2 to check to undetected due to Whisper Elf Heritage), Strike

GM Hawthwile |

I'm still wondering where are the damage of my ray of frost?
GM Hawthwile wrote:Okh's icy blast strikes the tree, leaving the bark frozen in its wake...GM Hawthwile wrote:Okh wrote:GM: so it has taken no damage from my ray of frost?Correct - it was a miss.
@Okh - the ray of frost has already been addressed. The tree in the first quoted post was merely descriptive flavor for the miss. My apologies for the confusion - I will try to be more explicit in the future.
The ball of fire rolls through the forest...
Red Reflex vs DC 20: 1d20 + 15 ⇒ (16) + 15 = 31
...but again Okh is denied the screams of his foes.
GM: the escape does not count as attack for you?
I'm not certain what the question is, but Garad was able to un-immobilize himself both last round and this round. Based on where your token was at the end of last round, you were still within the agitated vegetation and so were immobilized again this round. Now that you are outside that area, you should not have to worry about that entanglement any more.
As Garad pulls his massive feet free of the vines, Avonatha takes aim at one of the little pests...
Flat Check vs DC 11: 1d20 ⇒ 2
...but she can't see it clearly and her missile harmlessly embeds itself in a bush.
Erevan tries to see where exactly his target is as he pulls out a crossbow. Without a clear image, he fires... and the bolt pierces a large leaf to hit the creature behind! With an angry gurgle, it collapses.
The Thorned Monarch Attacks!
Round 3! Bold may act!
Red (Hidden)
Blue (-10 ft speed, Unobserved to Erevan, Garad, Phineas, Hidden to Avonatha and Okh)
Yellow (-26)
Green (-22)
Erevan (+10, -10 ft speed)
Avonatha (+5)
Garad (+10, -10 ft speed, Enlarged, Clumsy 1, Immobilized)
Phineas (-19, Poisoned, Clumsy 2)
Okh (-3, -10 ft speed, Poisoned, Clumsy 1)
Environmental Effects:
- Green squares are light underbrush, providing cover and creating difficult terrain
- Bright Green spread is difficult terrain
- Empty circles mark Red's and Blue's known locations
What do you do?

GM Hawthwile |

1d20 + 5 ⇒ (18) + 5 = 23
If you Seek again:
The Thorned Monarch Attacks!
Round 3! Bold may act!
Red (Hidden)
Blue (-10 ft speed, Unobserved to Erevan, Garad, Phineas, Hidden to Avonatha and Okh)
Yellow (-26)
Green (-22)
Erevan (+10, -10 ft speed)
Avonatha (+5)
Garad (+10, -10 ft speed, Enlarged, Clumsy 1, Immobilized)
Phineas (-19, Poisoned, Clumsy 2) - Two Actions Remaining
Okh (-3, -10 ft speed, Poisoned, Clumsy 1)
Environmental Effects:
- Green squares are light underbrush, providing cover and creating difficult terrain
- Bright Green spread is difficult terrain
- Empty circles mark Red's and Blue's known locations
What do you do?

GM Hawthwile |

Phineas bites powerfully, but his jaws catch only leaves and stalks rather than flesh.
1d20 + 13 ⇒ (5) + 13 = 18
A clawed hand suddenly reaches out of the undergrowth towards Erevan!
Red Claw vs Erevan FFAC 17: 1d20 + 15 ⇒ (17) + 15 = 32
Slashing damage: 2d6 + 7 ⇒ (2, 3) + 7 = 12
The claws catch the elf by surprise, leaving long red welts across his neck and down his torso. The cuts burn with poisonous sap...
Erevan Fortitude, Poison Resistance: 1d20 + 8 + 1 ⇒ (5) + 8 + 1 = 14
Poison damage: 1d6 ⇒ 5
...and Erevan can't quite shake it off. But the dryad can't hide itself again before the Pathfinders can respond!
The little one, meanwhile, tries to stab at Phineas from hiding!
Blue Shortsword vs Phineas FFAC 17: 1d20 + 9 ⇒ (18) + 9 = 27
Piercing damage, Precision damage: 1d6 - 2 + 1d6 ⇒ (1) - 2 + (1) = 0
Hah! XD Phineas takes 1 point of damage because that's the minimum damage you can take.
Frustrated, the creature strikes again!
Blue Shortsword vs Phineas AC 19: 1d20 + 9 - 4 ⇒ (19) + 9 - 4 = 24
Piercing damage: 1d6 - 2 ⇒ (1) - 2 = -1
Its face swelling up and growing more and more enraged, it swings its sword again!
Blue Shortsword vs Phineas AC 19: 1d20 + 9 - 8 ⇒ (1) + 9 - 8 = 2
Piercing damage: 1d6 - 2 ⇒ (5) - 2 = 3
It puts so much force behind the blow that it nearly falls over - and leaves itself exposed to the Pathfinders' counterstrikes.
Erevan Reflex: 1d20 + 9 ⇒ (6) + 9 = 15
Avonatha Reflex: 1d20 + 7 ⇒ (20) + 7 = 27
Phineas Fortitude vs Poison: 1d20 + 8 ⇒ (16) + 8 = 24
Phineas Poison damage: 1d6 ⇒ 4
Okh Fortitude vs Poison: 1d20 + 7 ⇒ (13) + 7 = 20
Okh Poison damage: 2d6 ⇒ (3, 3) = 6
Erevan is still hampered by the overactive vegetation, but Avonatha deftly avoids the vines. Nearby, Phineas shakes off some of the sap's poisonous effects while Okh's grow more intense.
The Thorned Monarch Attacks!
Round 4! Bold may act!
Red
Blue
Yellow (-26)
Green (-22)
Erevan (-16, -10 ft speed)
Avonatha (+5)
Garad (+10, Enlarged, Clumsy 1)
Phineas (-25, Poisoned, Clumsy 1)
Okh (-9, Poisoned, Clumsy 2)
Environmental Effects:
- Green squares are light underbrush, providing cover and creating difficult terrain
- Bright Green spread is difficult terrain
What do you do?

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The Vudrani steps and strikes the blue one.
Dragon claw:1d20 + 8 ⇒ (12) + 8 = 20 vs FF
Damage, acid: 1d4 + 2 + 2 + 1d6 ⇒ (3) + 2 + 2 + (2) = 9
Dragon claw:1d20 + 8 - 5 ⇒ (19) + 8 - 5 = 22 vs FF
Damage, acid: 1d4 + 2 + 2 + 1d6 ⇒ (3) + 2 + 2 + (4) = 11

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Phin-wolf growls and snarls at Blue and attacks!
Bite vs Blue: 1d20 + 9 - 1 ⇒ (6) + 9 - 1 = 14 for 2d8 + 1 ⇒ (4, 7) + 1 = 12 damage!
Bite vs Blue: 1d20 + 9 - 1 - 5 ⇒ (7) + 9 - 1 - 5 = 10 for 2d8 + 1 ⇒ (2, 8) + 1 = 11 damage!
Bite vs Blue: 1d20 + 9 - 1 - 10 ⇒ (11) + 9 - 1 - 10 = 9 for 2d8 + 1 ⇒ (3, 2) + 1 = 6 damage!

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Annoyed at the fact that the red creature is so tricky, the elven wizardress begins to chant and move her arms in fingers in arcane motions. Ast srga resare as she focuses her concentration on a slashing stone that she sees next to the red creature
1d20 + 9 ⇒ (13) + 9 = 22 telekinetic projectile
2d6 + 4 ⇒ (3, 3) + 4 = 10
and then casts shield/

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"Argh!" Erevan gives a painful grunt as the dryad slashes at him. "Tricky thing, you are. But we have a few tricks up our sleeves as well." At those words, the elf and his comrades feel a little light on their feet.
Activating Ignore Difficult Terrain benefit
Erevan nimbly steps out of the magical roots with ease, picks up another alchemist's fire, and throws it at the dryad.
Alchemist's Fire: 1d20 + 7 + 1 ⇒ (19) + 7 + 1 = 27
Fire Damage (2 fire splash and 2 persistent fire on a hit: 2d8 ⇒ (8, 6) = 14
The elf's eyes widen with delight as the alchemist's fire ignites in flames.
Would the alchemist's fire have any effect on the magic vines and roots?

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Whoops. I think I misread the benefits thing. If it takes an action to activate that then I'll retcon that and go with Stride, Interact, Strike.

GM Hawthwile |

Whoops. I think I misread the benefits thing. If it takes an action to activate that then I'll retcon that and go with Stride, Interact, Strike.
Nope, no action required - you're good to go with your original plan of action.
Garad's massive claws batter the tiny creature, but it hisses in defiance. The giant man's second swing silences his opponent for good.
@Phineas - with Blue down, how would you like to retcon your actions? @Okh, you also have two actions remaining after Sustaining the spell.
Red Reflex vs DC 20: 1d20 + 15 ⇒ (14) + 15 = 29
The dryad deftly dodges Okh's fireball again, but before it can laugh it is struck twice - first by Avonatha's rock, then again by Erevan's bottled fire. It shrieks in pain, but the Pathfinders don't notice that it burns as fiercely as the plants earlier. (No weakness to Fire.)
Would the alchemist's fire have any effect on the magic vines and roots?
Cosmetically, yes. Mechanically, no.
The Thorned Monarch Attacks!
Round 4! Bold may act!
Red (-26, 2 persistent fire)
Blue (-20)
Yellow (-26)
Green (-22)
Erevan (-16, -10 ft speed)
Avonatha (+5)
Garad (+10, Enlarged, Clumsy 1)
Phineas (-25, Poisoned, Clumsy 1)
Okh (-9, Poisoned, Clumsy 2) - Two actions remain
Environmental Effects:
- Green squares are light underbrush, providing cover and creating difficult terrain
- Bright Green spread is difficult terrain
- Pathfinders are not affected by difficult terrain this round!
What do you do?

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Well I will swap this spell. It never works since I use it.
Seeing that his spell has no impact upon the dryad, the goblin becomes annoyed.
Hey you! Yes you, that's not a manner to avoid spells like this. You should be aware of what I do for you. Otherwise I will punish you!
Then: GrrrrrOOOAAARRRR
Intimidation, intimidating glare:1d20 + 13 ⇒ (7) + 13 = 20
And he casts another fire spell quickly after.
Elemental toss:1d20 + 10 ⇒ (5) + 10 = 15
Damage:2d8 + 3 ⇒ (7, 7) + 3 = 17
Well, well. It seems he has to take a cup of tea with a cookie and sit down to wait for the end of the fight.

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Phin-Wolf would head toward Red! I'm thinking one stride will do it.
Bite vs Red: 1d20 + 9 - 1 ⇒ (9) + 9 - 1 = 17 for 2d8 + 1 ⇒ (1, 4) + 1 = 6 damage!
Bite vs Red: 1d20 + 9 - 1 - 5 ⇒ (15) + 9 - 1 - 5 = 18 for 2d8 + 1 ⇒ (1, 6) + 1 = 8 damage!

GM Hawthwile |

The dryad seems unfazed by Okh's glaring and throwing things at her, deftly stepping away from Phineas's jaws just in the nick of time. Laughing evilly, she claws at Avonatha's face!
Red Claw vs Avonatha Shield AC 19: 1d20 + 15 ⇒ (16) + 15 = 31
Slashing damage: 2d6 + 7 ⇒ (4, 6) + 7 = 17 Doubled from Crit
@Avonatha - let me know if you'd not want to use your Shield Block reaction from the spell to absorb 5 points of the damage and I'll adjust the turn tracker accordingly. Remember that if you use that reaction, you can't cast shield again for 10 minutes - but also that reaction kept you from falling unconscious.
The dryad's poisonous sap burns within the deep scratches...
Avonatha Fortitude vs Poison: 1d20 + 6 ⇒ (18) + 6 = 24
...but the elf has weathered worse storms that this and ignores the pain. The dryad ignores the nearly-fallen wizard and turns her attention to the towering Garad. Walking effortlessly through the overactive plants, she swipes at his legs with her clawed hands.
Red Claw vs Garad Clumsy AC 18: 1d20 + 15 - 4 ⇒ (13) + 15 - 4 = 24
Slashing damage: 2d6 + 7 ⇒ (4, 2) + 7 = 13
The gashes are not as deep as Avonatha's wounds, though the poisonous sap still burns within them...
Garad Fortitude vs Poison: 1d20 + 6 ⇒ (14) + 6 = 20
Poison damage: 1d6 ⇒ 2
...and Garad can't quite shake it off.
Erevan Fortitude vs Poison: 1d20 + 8 + 1 ⇒ (15) + 8 + 1 = 24
Phineas Fortitude vs Poison: 1d20 + 8 ⇒ (20) + 8 = 28
Okh Fortitude vs Poison: 1d20 + 7 ⇒ (11) + 7 = 18
Okh Poison damage: 2d6 ⇒ (2, 6) = 8
Avonatha Reflex vs Vegetation: 1d20 + 7 ⇒ (16) + 7 = 23
Phineas Reflex, Clumsy vs Vegetation: 1d20 + 7 - 1 ⇒ (13) + 7 - 1 = 19
Erevan and Phineas both shake off the remaining effects of the poison, though the wolf-gnome finds himself caught by the grasping vegetation underfoot again. Okh fares worse, the burning sensation growing stronger and stronger.
Oops, forgot the Flat Check for the burning dryad.
Flat Check: 1d20 ⇒ 6
Nope. Still burning.
The Thorned Monarch Attacks!
Round 5! Bold may act!
Red (-28, 2 persistent fire)
Blue (-20)
Yellow (-26)
Green (-22)
Erevan (-16)
Avonatha (-24)
Garad (-5, Enlarged, Clumsy 1, Poisoned)
Phineas (-25, -10 ft speed)
Okh (-17, Poisoned, Clumsy 2)
Environmental Effects:
- Green squares are light underbrush, providing cover and creating difficult terrain
- Bright Green spread is difficult terrain
- Pathfinders are not affected by difficult terrain this round!
What do you do?

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Phin-wolf shakes happily, having defeated the clumsy poison! He follows Red!
Bite vs Red: 1d20 + 9 ⇒ (11) + 9 = 20 for 2d8 + 1 ⇒ (3, 1) + 1 = 5 damage!
Bite vs Red: 1d20 + 9 - 5 ⇒ (9) + 9 - 5 = 13 for 2d8 + 1 ⇒ (4, 7) + 1 = 12 damage!

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The goblin sustains his worthless spell and casts another one because on a misunderstanding it may work.
Flaming sphere:3d6 + 3 ⇒ (1, 2, 5) + 3 = 11 DC 20
Produce flame:1d20 + 10 ⇒ (1) + 10 = 11
Damage:2d4 + 4 ⇒ (4, 3) + 4 = 11
well no misunderstanding this round

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The Vudrani steps to get a flank position before to strike twice.
Dragon claw: 1d20 + 8 ⇒ (13) + 8 = 21 vs FF
Damage, acid:1d4 + 2 + 2 + 1d6 ⇒ (2) + 2 + 2 + (2) = 8
Dragon claw: 1d20 + 8 - 5 ⇒ (13) + 8 - 5 = 16 vs FF
Damage, acid:1d4 + 2 + 2 + 1d6 ⇒ (3) + 2 + 2 + (4) = 11

GM Hawthwile |

@Phineas - did you want to move into a flanking position with Garad? It'd make it easier to hit this thing. I'm resolving the round as if you did - let me know if that's not the case. @Garad, if Phineas was already in a flanking position at the start of your turn you could do something else with your third action. What would it be?
Red Reflex: 1d20 + 15 ⇒ (4) + 15 = 19
The dryad's laughter turns into a shriek as Okh's flames cover her! Phineas and Garad take advantage of her distraction to close in, biting her leg and giving her scratches of her own that burn with draconic acid.
The Thorned Monarch Attacks!
Round 5! Bold may act!
Red (-52, 2 persistent fire)
Blue (-20)
Yellow (-26)
Green (-22)
Erevan (-16)
Avonatha (-24)
Garad (-5, Enlarged, Clumsy 1, Poisoned)
Phineas (-25, -10 ft speed)
Okh (-17, Poisoned, Clumsy 2)
Environmental Effects:
- Green squares are light underbrush, providing cover and creating difficult terrain
- Bright Green spread is difficult terrain
- Pathfinders are not affected by difficult terrain this round!
What do you do?

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Not wanting to get hit like that again, and hoping that her shield will hold up again, she casts her shield spell again.

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Feeling the wrath of the creature and knowing that this might be her last action, the elven wizardress attempts to once again, use stone to attack the dryad, with a piercing stone, she uses her magic to lift it and hurls it at the creature. . Ast srga resare
1d20 + 9 ⇒ (11) + 9 = 20 telekinetic projectile
2d6 + 4 ⇒ (5, 6) + 4 = 15

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Erevan loads his crossbow and takes out another alchemist's fire. With everyone surrounding the dryad, he releases his grip on his bottle and fires from his crossbow.
Crossbow: 1d20 + 7 ⇒ (2) + 7 = 9
Piercing: 1d6 ⇒ 6

GM Hawthwile |

Not wanting to get hit like that again, and hoping that her shield will hold up again, she casts her shield spell again.
Remember that once you use the Shield Block reaction from that spell, you can't cast it again for 10 minutes.
@Everyone - I'm making an executive decision here to activate the Inspiring Boost token we've got in our back pocket because I don't know that folks can endure another round of this thing's attacks.
As Avonatha mentally prepares the stone to throw, the sound of someone nearby singing fills her heart with courage. She sends the rock flying through the air, and that little bit of encouragement from her distant ally guides the projectile straight into the dryad's head. The shrieking stops suddenly as the creature falls to the ground, sickly greenish sap oozing from the myriad cuts and burns covering its body.
Out of Combat! Damage Report:
Erevan (-16)
Avonatha (-24)
Garad (-5, Poisoned)
Phineas (-25)
Okh (-17, Poisoned, Clumsy 2)
@Okh, could you roll two more Fortitude saves against the poison? @Garad, we'll need five more saves from you.
The sounds of battle continue around them, but for the moment the glade is safe.
@Everyone - go ahead and post any restorative actions you might want to take at this time. We've got the 10 minutes to Treat Wounds.
What do you do?

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Fort:1d20 + 6 ⇒ (11) + 6 = 17
Fort:1d20 + 6 ⇒ (8) + 6 = 14
Fort:1d20 + 6 ⇒ (4) + 6 = 10
Fort:1d20 + 6 ⇒ (13) + 6 = 19
Fort:1d20 + 6 ⇒ (12) + 6 = 18

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Erevan quickly brews two antidotes from his tools and offers them to Okh and Garad. +2 to fortitude saves against poison for the next 6 hours
He then turns his attention to Phineas and starts treating his wounds.
Treat Wounds: 1d20 + 11 ⇒ (9) + 11 = 20
Heal: 2d8 ⇒ (1, 2) = 3

GM Hawthwile |

Including the Antidote bonus in resolving these.
Okh Poison damage: 2d6 + 1d6 ⇒ (5, 1) + (1) = 7
Garad Poison damage: 1d6 + 2d6 + 2d6 + 1d6 + 2d6 ⇒ (1) + (6, 6) + (3, 3) + (6) + (2, 5) = 32
Okh shakes off the poison after a few seconds, but Garad struggles as his joints stiffen and ache. Before he can fall unconscious from the pain, another Pathfinder team slogs through the vegetation into the glade. A human in white robes - now stained with brown and green splotches - raises a small figurine of a winged woman. "I pay my debt forward. Dawnflower, aid them in their fight!" A burst of golden light erupts from the holy symbol, closing wounds and stopping the bleeding.
Heal: 2d8 ⇒ (2, 4) = 6
The visitors depart, their leader - a halfling wielding a sling-staff - calling back, "Well done companions! Keep your spirits up - I'm certain we're nearly done!"
Current Damage Report:
Erevan (-10)
Avonatha (-18)
Garad (-31)
Phineas (-16)
Okh (-18)
Erevan's actions have been accounted for, and there's not time for him to Treat Wounds again. Would anyone else like to use any restorative actions?
What do you do?

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Phin-wolf becomes Phineas once more, who slumps on the ground. "I'm never getting the taste of fey out of my mouth! Anyone got a mint? Or wait..." He pulls a flask from his pocket and takes a long pull. "Hmm, might be a new flavor... Minty Fey Vodka!"

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I dont think i have any restorative actions or items. She will drink her mage armor potion though.

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I'm not a fan of the 3 actions heal aexcept when we encounter undead. You should heal 1 people at a time with a 2 actions heal if you want.

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The Vudrani breathes loudly. The fight was tough. But he stands again. He begins with patching himself.
Medicine. Treat wounds. Assurance. DC 15. Damage healed:2d8 ⇒ (7, 6) = 13
Then he drinks the elixir. 1d6 ⇒ 6

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**HOUSE GM ANNOUNCEMENT**
There is a strange sensation throughout the demiplane of tension being released. It’s as though the plane itself had been holding its breath for a long time and finally exhaled. The Thorned Monarch has fallen. Gregaro Voth, now freed from his planar prison, stands before the assembled group.
“Pathfinders, there are no words to thank you for coming to my rescue. I have talked with Venture-Captain Tolal, and I understand I’ve been trapped here for a great many years. Unfortunately, I cannot return with you to Absalom. If I leave this place, the weight of time would suddenly bear down upon me, and I would immediately die. So, I shall remain here, though I imagine I can make this a more palatable prison.”
Voth, still wearing the crown, looks around him, and the landscape suddenly changes. In an instant, where before there was a copse of trees, there now stands a brand-new Pathfinder lodge with sprawling grounds. The scene is beautiful, with dozens of small buildings dotted across a verdant landscape complete with tall trees, colorful flowers, and chirping birds. “I suppose the adventure can come to me! Please, Pathfinders, stay and enjoy a well-deserved rest. Tell me of all the journeys you’ve taken and the discoveries that you’ve made!”
---
After a full night’s rest, though perhaps with a few odd dreams, Oraiah Tolal and Gregaro Voth ask everyone to meet the next morning. Agents assemble in a garden on the new lodge’s grounds.
Gregaro Voth begins, “Pathfinders, you have done amazing work, defeating the Thorned Monarch and his forces after making the arduous journey out here.” Oraiah Tolal continues, “But if Aleta smiles upon our work, you will have a much easier journey home.” Together, they cast a spell, and a shimmering archway appears. After a few moments, Master of Spells Sorrina Westyr and Decemvirate member Eliza Petulengro walk through. Westyr exclaims happily, “Well done, Pathfinders, all of you!” Petulengro explains more. “We’ve established a link between this new lodge and the Maze of the Open Road, a hedge maze and portal network that used to be carefully restricted by the Decemvirate. The Decemvirate is planning to add new nodes to the maze, allowing Pathfinders to swiftly travel to places far from the Society’s current reach. And so, if you are ready to go home, please follow me. You have more than earned a swift trip home!” Petulengro and Westyr lead the way through the portal, into the maze, and through another archway that leads straight back to the Grand Lodge.
That’s the end! Thank you for all your hard work, GMs, and thanks to everyone for playing!