[SFS]VAMP BY DAY'S PBP 2-19 Truth Keepers (Inactive)

Game Master VampByDay

You start off in a bar after having finished your last mission for a well-deserved rest. I'm sure nothing bad will happen . . . .

Link to Google Sheets


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Exo-Guardians

Male CG shirren mercenary soldier 7 | SP: 63/63 HP: 19/55 RP: 5/8 | EAC:25 KAC:27 [ Resist: 7 (Slashing), 5 (cold, fire)] | F:7 R:7 W:7 | Init: +9 | Speed: 40 ft | Perc:+9, SM: +2, Blindsense 30 ft, Darkvision 60ft | Active Conditions: -
Abilities/Consumables:
Laser rifle 39/40 | Arc caster 20/20 | Pistol 9/9 | Shuriken 10/10 | Frag grenade I 1/1 | Serum healing mk I (2) | Communalism 1/1

Day job (Mercenary): 1d20 + 14 ⇒ (2) + 14 = 16 w/prof toolkit

Wayfinders

Male Kasatha Tempered Pilgrim Solarian/7 | SP: 56/56 | HP: 51/53 | RP: 5/6 | EAC:20 KAC:20 | Fort +6/Ref +7/Will +6 | Init +3 | Perception +6

Chronicle looks good, downloaded and saved. Thanks!

Wayfinders

m, Vesk EAC 22, KAC 22, CM 32 Perc +0 Techno-mage 6! SP23/40, HP36, RP6/9, F4 R3 W5

With no new samples to work on, Q'Qwaan returns to his previous work enhancing the DNA of durability. There is a commonality among his augmentations that he hopes to improve upon.

Profession Bioengineer: 1d20 + 12 ⇒ (9) + 12 = 21

Dataphiles

Male NG half-orc cyberborn mechanic 6 | SP 37/42 HP 42/42 | RP 7/8 | EAC 22; KAC 24 | Fort +6; Ref +12; Will +3 | Init: +7 | Perc: +8, darkvision 60 ft., SM: +1 | Speed 25ft | Expendables: Thunderstrike Rifle: 40/40, Pulsecaster Rifle: 20/20, T-shirt Re-roll: 1 | Active conditions: None

Can we set this one to inactive? Just help clear up the clutter a bit. :)

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