[SFS]VAMP BY DAY'S PBP 2-19 Truth Keepers (Inactive)

Game Master VampByDay

You start off in a bar after having finished your last mission for a well-deserved rest. I'm sure nothing bad will happen . . . .

Link to Google Sheets


1 to 50 of 54 << first < prev | 1 | 2 | next > last >>

Discussion Thread for this game.

Wayfinders

Male Human Mechanic 3 / Soldier 1 (Athlete) I SP 33/33 HP 29/29 RP 5/5 I SPEED 25' I EAC 19 KAC 20 I FORT +6 REF +3 WILL +5 I Init +0 I Perception +6 I

Greetings everyone!

I'll be updating Gustav soon. He's 4th level now after playing a discord game yesterday with local friends. I know we'll be going for high tier on this, but Gustav is somewhat tanky, so hopefully he'll be fine.

Wayfinders

Male Kasatha Tempered Pilgrim Solarian/7 | SP: 56/56 | HP: 51/53 | RP: 5/6 | EAC:20 KAC:20 | Fort +6/Ref +7/Will +6 | Init +3 | Perception +6

Hey Folks,

I skipped this game as I don't have any PC's of level 5 and 6, but apparently, lvl 4 and 3 are accepted now. So I signed up with my Solarian lvl 4. He has solar armor and an advanced melee weapon. He should be fine in higher-level game

Wayfinders

M Halfling Solarian 6 (Xenoarcheologist) | SP 21/54 | HP 44/44 | RP 6/9 | EAC20 KAC21 | Fort8 Ref6 Will6 +2vFear&Radiation | Init+2 | Perception+15 (Trap Spotter)

It's been a few years since I did anything with Paizo's boards. Let's see if I formatted stuff right.


Owen Shae wrote:
It's been a few years since I did anything with Paizo's boards. Let's see if I formatted stuff right.

Looks good to me!

Wayfinders

Male Kasatha Tempered Pilgrim Solarian/7 | SP: 56/56 | HP: 51/53 | RP: 5/6 | EAC:20 KAC:20 | Fort +6/Ref +7/Will +6 | Init +3 | Perception +6

I've updated Vecro's profile to include his latest mission and I bought new armor.


I've noticed that two players still haven't put up icons for themselves on page 1 of the slides. If they could do that please that'd be great. The link to the slides is in the header.


Apologies! My campaign page wasn't showing any new posts for this game.

My in-laws observe Orthodox Christmas, so today will be very flat out for us but I will try and get something up as soon as I can.

Sorry about the delay.

Dataphiles

Male NG half-orc cyberborn mechanic 6 | SP 37/42 HP 42/42 | RP 7/8 | EAC 22; KAC 24 | Fort +6; Ref +12; Will +3 | Init: +7 | Perc: +8, darkvision 60 ft., SM: +1 | Speed 25ft | Expendables: Thunderstrike Rifle: 40/40, Pulsecaster Rifle: 20/20, T-shirt Re-roll: 1 | Active conditions: None

Do you guys have room for someone else to join this adventure?


@flenn, Sure, we have room for one more.


Just waiting for Flenn to post, and for Chk and Flenn to put their icons on the first page of slides, then we can get started with the scenario proper.

Exo-Guardians

Male CG shirren mercenary soldier 7 | SP: 63/63 HP: 19/55 RP: 5/8 | EAC:25 KAC:27 [ Resist: 7 (Slashing), 5 (cold, fire)] | F:7 R:7 W:7 | Init: +9 | Speed: 40 ft | Perc:+9, SM: +2, Blindsense 30 ft, Darkvision 60ft | Active Conditions: -
Abilities/Consumables:
Laser rifle 39/40 | Arc caster 20/20 | Pistol 9/9 | Shuriken 10/10 | Frag grenade I 1/1 | Serum healing mk I (2) | Communalism 1/1
Vampire GM By Day wrote:
Just waiting ...for Chk and Flenn to put their icons on the first page of slides...

All done on my end.

Once again, sorry for my initial tardiness.

Wayfinders

M Halfling Solarian 6 (Xenoarcheologist) | SP 21/54 | HP 44/44 | RP 6/9 | EAC20 KAC21 | Fort8 Ref6 Will6 +2vFear&Radiation | Init+2 | Perception+15 (Trap Spotter)

Not that it matters at the moment, but it looks like my initiative was a flat d20, rather than d20+2.


Owen Shae wrote:
Not that it matters at the moment, but it looks like my initiative was a flat d20, rather than d20+2.

Ah, sorry, I'll fix that for the next fight.

Dataphiles

Male NG half-orc cyberborn mechanic 6 | SP 37/42 HP 42/42 | RP 7/8 | EAC 22; KAC 24 | Fort +6; Ref +12; Will +3 | Init: +7 | Perc: +8, darkvision 60 ft., SM: +1 | Speed 25ft | Expendables: Thunderstrike Rifle: 40/40, Pulsecaster Rifle: 20/20, T-shirt Re-roll: 1 | Active conditions: None

Sorry for being AWOL. For some reason, I've been unable to log in for days. Clearing my cache didn't occur to me, since it was happening on all of my devices ... but clearing the cache seems to have taken care of it.


Flenn wrote:
Sorry for being AWOL. For some reason, I've been unable to log in for days. Clearing my cache didn't occur to me, since it was happening on all of my devices ... but clearing the cache seems to have taken care of it.

Same here, thought the website was borked until I happened on a Facebook post. I spread the news to my PF community over discord.


Haha, that natural one on intimidate is hilarious considering how I talked it up! It's all in the delivery, I guess!

Wayfinders

m, Vesk EAC 22, KAC 22, CM 32 Perc +0 Techno-mage 6! SP23/40, HP36, RP6/9, F4 R3 W5

I was lurking, but unable to get logged in. I cleared cookies three times and today it finally seems to have stuck. (Plus I had to go into paizo specific cookie-jar.)


I’m traveling today, I may not post until tomorrow, but I’m happy to follow whichever lead order others want.

Scarab Sages

It is up to you guys to determine which order you pursue the clues.

Wayfinders

Male Kasatha Tempered Pilgrim Solarian/7 | SP: 56/56 | HP: 51/53 | RP: 5/6 | EAC:20 KAC:20 | Fort +6/Ref +7/Will +6 | Init +3 | Perception +6

I just realized that I never slotted Boons:
Personal: Sudden Attunement
Ally: Professional Hireling (Life Science, Physical Science Mysticism +8)
Social: Factions Friend
Faction: Wayfinder Champion, Improved

Dataphiles

Male NG half-orc cyberborn mechanic 6 | SP 37/42 HP 42/42 | RP 7/8 | EAC 22; KAC 24 | Fort +6; Ref +12; Will +3 | Init: +7 | Perc: +8, darkvision 60 ft., SM: +1 | Speed 25ft | Expendables: Thunderstrike Rifle: 40/40, Pulsecaster Rifle: 20/20, T-shirt Re-roll: 1 | Active conditions: None

Good reminder.

Personal: Existing Half-Orc (+2 Dexterity)
Faction: Dataphile Champion, Improved
Promotional: T-shirt re-roll
Ally: Heart Friend
Social: Scoured Stars Memorial
Slotless: Marked Field Agent, Tip of the Conspiracy, Triune Technotheurgy


Thanks GM! I was about to roll a hail mary bluff since it seems we don’t have those skills.


Bluff check was 21, your roll of 16+Raw charisma of at least +5= you succeed.

Wayfinders

m, Vesk EAC 22, KAC 22, CM 32 Perc +0 Techno-mage 6! SP23/40, HP36, RP6/9, F4 R3 W5

In so many scenarios I play, Q'Qwaan is the skill-monkey (-tailed skink). It is weird when we have so many social skill checks. :)

Exo-Guardians

Male CG shirren mercenary soldier 7 | SP: 63/63 HP: 19/55 RP: 5/8 | EAC:25 KAC:27 [ Resist: 7 (Slashing), 5 (cold, fire)] | F:7 R:7 W:7 | Init: +9 | Speed: 40 ft | Perc:+9, SM: +2, Blindsense 30 ft, Darkvision 60ft | Active Conditions: -
Abilities/Consumables:
Laser rifle 39/40 | Arc caster 20/20 | Pistol 9/9 | Shuriken 10/10 | Frag grenade I 1/1 | Serum healing mk I (2) | Communalism 1/1

Apologies for sporadic posts the past few days - RL and work have been bonkers. Hopefully settled a bit now.

Thanks for reminder on Boons. I don't have many, but here they are...

Slotted boons:

Ally: Professional Hireling Access (Set 2 - Bluff, Diplomacy, Intimidate)
Faction: Exo-Guardians Champion, Improved
Social: Live Air Celebrity
Starship: Automated Defenses
Slotless: Marked Field Agent, Private Vault, Starfinder Society Care Package (Limited Use)

Checking in during those few moments of serenity before the whole household is awake and the getting ready for school chaos begins! :) I will catch up on game play and try to post from work within the next few hours.

Dataphiles

Male NG half-orc cyberborn mechanic 6 | SP 37/42 HP 42/42 | RP 7/8 | EAC 22; KAC 24 | Fort +6; Ref +12; Will +3 | Init: +7 | Perc: +8, darkvision 60 ft., SM: +1 | Speed 25ft | Expendables: Thunderstrike Rifle: 40/40, Pulsecaster Rifle: 20/20, T-shirt Re-roll: 1 | Active conditions: None

Acid sprayer ... Is there any item that anyone can think of that is particularly resistant against a certain damage type? I'm thinking a spell ampoule, but the earliest I see a relevant spell that grants resistance against energy damage is level 3 Lesser Resistant Armor.


The rebreather is an armor upgrade that gives you acid resist 5 along with some other stuff.

But you can assume that you have enough information to know where the acid sprayer is, or spot it automatically when you come upon it.

Wayfinders

m, Vesk EAC 22, KAC 22, CM 32 Perc +0 Techno-mage 6! SP23/40, HP36, RP6/9, F4 R3 W5
Vampire GM By Day wrote:
No, each of the back two cast daze monster, at least that was the initial plan, one on you, one on Owen

I missed an 'and' in an earlier post. :( all good. :)


I have to get off to work, I'll see if I can get some time during the day to post what happens next, otherwise it'll be this evening. Slide 6 is up but don't do anything there yet.

Anyone who wants to take a 10 minute rest to regain stamina can.


I can’t adjust my token from my phone, but Owen is happy to go first and soak damage.


We could just all pile into the boss room and close the door. I don’t think the flyers can open the door, and that way we only need to fight one group right now.

Wayfinders

m, Vesk EAC 22, KAC 22, CM 32 Perc +0 Techno-mage 6! SP23/40, HP36, RP6/9, F4 R3 W5

Not bad. I will attempt to slow them, follow the rest of you in.


Sorry, I keep calling this thing Lift (because it's biotic lift from Mass Effect...) but it's actually called Gravity Hold

And Psychokinetic Hand, for completeness


@Q'Qwaan, you realize you'll also be catching your friend the Shirin with your dragon breath, right?

Wayfinders

m, Vesk EAC 22, KAC 22, CM 32 Perc +0 Techno-mage 6! SP23/40, HP36, RP6/9, F4 R3 W5

Can we adjust the map? Technically everything above QQwaan/Owen are off the slide and do not show up on the tablet.

Also: there is an angry Batman on this map! :)

Wayfinders

m, Vesk EAC 22, KAC 22, CM 32 Perc +0 Techno-mage 6! SP23/40, HP36, RP6/9, F4 R3 W5

I need y'all's opinion as I may have been using one of my magical hacks wrong. Is the duration of Supercharge Weapon One round or less? If not, Extended spell doesn't work with it. Supercharge, is of course, why I chose the hack :)

Wayfinders

m, Vesk EAC 22, KAC 22, CM 32 Perc +0 Techno-mage 6! SP23/40, HP36, RP6/9, F4 R3 W5
Vampire GM By Day wrote:

As a Side Note, Q'Qwaan, I think your ACs are too high. The only armor I can find that grants +10/+10 is a level 8 armor which, even if it showed up on a chronicle sheet, you could only buy at level 6. Even then it would only give you AC 22. Please double check your armor.

Level fixed. I also updated the rest of my profile.

vesk brigadine III, Dex & armor savant. Brigadine 3 is on a chronicle, & I am level 6. I think I was adding Dex or savant bonus twice, so you are correct about the 22.
Sorry for the confusion.

Wayfinders

m, Vesk EAC 22, KAC 22, CM 32 Perc +0 Techno-mage 6! SP23/40, HP36, RP6/9, F4 R3 W5

Bump.

Q'Qwaan wrote:
I need y'all's opinion a ruling as I may have been using one of my magical hacks wrong. Is the duration of Supercharge Weapon One round or less? If not, Extended spell doesn't work with it. Supercharge, is of course, why I chose the hack :)


Q'Qwaan wrote:
Bump.
Q'Qwaan wrote:
I need y'all's opinion a ruling as I may have been using one of my magical hacks wrong. Is the duration of Supercharge Weapon One round or less? If not, Extended spell doesn't work with it. Supercharge, is of course, why I chose the hack :)

Since the duration is one defined by a specific point, I don't think is works with the spell per se. That being said, I feel it might be reasonable to allow it to extend the deadline to the end of the turn after the next. It's not my call, however.


Another game in which I dealt zero damage! I'm the worst solarian ever! :)

Wayfinders

Male Kasatha Tempered Pilgrim Solarian/7 | SP: 56/56 | HP: 51/53 | RP: 5/6 | EAC:20 KAC:20 | Fort +6/Ref +7/Will +6 | Init +3 | Perception +6

Hey! That was one long fight. And finally I hit some enemies :D

Thanks for running it @GM


You are welcome. I’ll finish the narrative and get the sheets out sometime this weekend.

Exo-Guardians

Male CG shirren mercenary soldier 7 | SP: 63/63 HP: 19/55 RP: 5/8 | EAC:25 KAC:27 [ Resist: 7 (Slashing), 5 (cold, fire)] | F:7 R:7 W:7 | Init: +9 | Speed: 40 ft | Perc:+9, SM: +2, Blindsense 30 ft, Darkvision 60ft | Active Conditions: -
Abilities/Consumables:
Laser rifle 39/40 | Arc caster 20/20 | Pistol 9/9 | Shuriken 10/10 | Frag grenade I 1/1 | Serum healing mk I (2) | Communalism 1/1

Thanks GM Vamp by Day!

That was good fun. I can empathise with Vecro - feel like Chuck missed way too much. Nice to go out with a double hit!

Flaming Duck - I enjoyed seeing Owen in action. It is the first time I've ever seen a Solarian played like that.

Wayfinders

m, Vesk EAC 22, KAC 22, CM 32 Perc +0 Techno-mage 6! SP23/40, HP36, RP6/9, F4 R3 W5
Flaming Duck wrote:
Another game in which I dealt zero damage! I'm the worst solarian ever! :)

BADWRONGFUN!

Just kidding.
Damage aside, it is fun to watch. :)

On the other hand, I've never seen my spells do so much damage. (Which isn't saying much :)

Thanks for GMing VampbyDay!

Scarab Sages

2 people marked this as a favorite.

Chroncile sheets in the google drive

Couple things about my chronicle sheets:

1) I am a very lazy guy. I leave you to fill in the chronicle number and other stuff like previous money.
2) I trust you to do the day job checks. I tend to not do them because someone will roll a check and then remember that they wanted to use their downtime for something else and ask me to make a whole new chronicle sheet for themselves. And, really, if you are cheating on day job checks, what are you doing with your life?
3) On a few of the chronicles, I forgot to add the XP and fame (you earned 1 XP and 2 Fame for this adventure) so instead of me going through and doing the chronicles all over again I'm trusting you to put the 1 and the 2 in the right place.


Thanks so much GM! I'm gonna help brew so much booze for my day job.

Dataphiles

Male NG half-orc cyberborn mechanic 6 | SP 37/42 HP 42/42 | RP 7/8 | EAC 22; KAC 24 | Fort +6; Ref +12; Will +3 | Init: +7 | Perc: +8, darkvision 60 ft., SM: +1 | Speed 25ft | Expendables: Thunderstrike Rifle: 40/40, Pulsecaster Rifle: 20/20, T-shirt Re-roll: 1 | Active conditions: None

Looks good! Thanks!

Wayfinders

Male Human Mechanic 3 / Soldier 1 (Athlete) I SP 33/33 HP 29/29 RP 5/5 I SPEED 25' I EAC 19 KAC 20 I FORT +6 REF +3 WILL +5 I Init +0 I Perception +6 I

Printed my sheet, and everything is great!

Thank you for running!

Exo-Guardians

Male CG shirren mercenary soldier 7 | SP: 63/63 HP: 19/55 RP: 5/8 | EAC:25 KAC:27 [ Resist: 7 (Slashing), 5 (cold, fire)] | F:7 R:7 W:7 | Init: +9 | Speed: 40 ft | Perc:+9, SM: +2, Blindsense 30 ft, Darkvision 60ft | Active Conditions: -
Abilities/Consumables:
Laser rifle 39/40 | Arc caster 20/20 | Pistol 9/9 | Shuriken 10/10 | Frag grenade I 1/1 | Serum healing mk I (2) | Communalism 1/1

Thanks VampByDay! Much appreciated.

1 to 50 of 54 << first < prev | 1 | 2 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / [SFS]VAMP BY DAY'S PBP 2-19 Truth Keepers Discussion All Messageboards

Want to post a reply? Sign in.