Ærde: Lost and Found in the City of Wonders

Game Master Jibril Johan Sameh

On the north western edge of Al Aimtidad, the anvil desert, sits the jewel of the world, the city of Zhayalammar. It is the ancient city of invention, horror, passion, and sorcery.

The Narrative * City Map * Roll20 * Character Status * Lands Around Zhayalahmar * Known Power Groups * Gossamer House


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I think I wrote up everything you sent me, but I'll have Cairee tell the others. She did an arcana roll on Aug 21st but I can't find a reply about that. Is there anything she learned from that I can add?


male (he/him)
Cairee Featherfriend wrote:
I think I wrote up everything you sent me, but I'll have Cairee tell the others. She did an arcana roll on Aug 21st but I can't find a reply about that. Is there anything she learned from that I can add?

Might have been a case of me writing up something and forgetting to press send.


Human Draconic Sorcerer/3 | HP 20/20 | Init +2 | AC14/F12/T13 | Mage armor AC18 | F+2 R+3 W+3 | Perc +4 SM +0 | Active Conditions: Mage Armor, Claws | Spells per day: 1st 4/6 | Claws: 6/7rounds | SMB 7; SMD 17

Does Zahra need to cast Detect Magic herself in order to use spellcradt to try to determine what spells are in play? Or can she make that roll with Cairee’s detect magic?


male (he/him)

She would have to see the aura(s) herself so, yes, Zahra would need to cast detect magic and concentrate for three rounds.

In the third round Cairee and Zahra can do several things:

Zahra can aid a roll of Cairee's (+2 to a skill check)

The can individually roll:
knowledge arcana to figure out the school(s) of magic being used
knowledge spellcraft to figure out its' properties if it's a magical item
knowledge spellcraft to identify an active spell effect as it is being cast


Human Ranger 2 / Fighter 1 | HP: 26/29 | AC: 16 (13 Tch, 13 Fl) | CMD: 16 | F: +7 R: +5 W: +1 | Init: +3 | Perc: +7 SM: +1 | SMB: +3, SMD: 14

I’m a bit puzzled what to make do with Cairee’s hint, though… I get the part where the lion doesn’t exactly look like a lion, but it at least lacks wings to make a manticore (unless there’s a local wingless variety I as the player don’t know about). And that a manticore at the foot of a human figurine personifies deception.

But we have here half a manticore and no woman, so what does a half of a partial symbol make?


male (he/him)

It was only that the book of allegory was how she heard about manticores. Don't focus on the woman/man. That detail isn't important.

As for wings, the strange ribcage might be an image of folded wings. The engraving is very old.

[edit]

I was making direct reference to this image by real life illustrator Antonius Eisenhoit (Germany, circa 1590). I referred to it for colour only. The key info is that you're probably dealing with a manticore.


Human Ranger 2 / Fighter 1 | HP: 26/29 | AC: 16 (13 Tch, 13 Fl) | CMD: 16 | F: +7 R: +5 W: +1 | Init: +3 | Perc: +7 SM: +1 | SMB: +3, SMD: 14

Thanks ;^) I was confused as I thought that hint was integral part in getting he door to open, since every other teams is struggling with theirs... but apparently, not the case.

Kinda makes one more nervous about what's behind door number 1 since we are almost invited in ;^)


male (he/him)

Sorry, I need to be a little careful with round economy here. This is how I see it.

Round 1:
Cairee and Zahra detect magic 1st rnd
Dounia looks the door over for traps
Tymythy checks to see if there is a riddle challenge

Round 2:
Cairee and Zahra detect magic 2nd rnd
Tymythy checks the door and opens it
Dounia checks for traps in the first half of the hallway

Round 3:
Cairee and Zahra detect magic 3rd rnd
- Zahra makes a kn. arcana check
- Cairee ?
Tymythy ?
Dounia ?

Round 4:
Zahra detect magic 4th rnd
- Zahra makes a spellcraft check
Cairee ?
Tymythy ?
Dounia ?


Human Draconic Sorcerer/3 | HP 20/20 | Init +2 | AC14/F12/T13 | Mage armor AC18 | F+2 R+3 W+3 | Perc +4 SM +0 | Active Conditions: Mage Armor, Claws | Spells per day: 1st 4/6 | Claws: 6/7rounds | SMB 7; SMD 17

Zahra will continue to concentrate on the door because this is the best way she knows to help the group.

Does she have to concentrate on the front of the door or does she just have to concentrate on the door? If she doesn’t have to concentrate on the front of the door, she could step into the hallway so that our group isn’t separated too much.


Human Ranger 2 / Fighter 1 | HP: 26/29 | AC: 16 (13 Tch, 13 Fl) | CMD: 16 | F: +7 R: +5 W: +1 | Init: +3 | Perc: +7 SM: +1 | SMB: +3, SMD: 14

Well, Tymythy feels it is time to go in, but won't go alone, so as long as the ladies continue staring holes into the door he will wait patiently... a round isn't that long a time, after all. When everyone is really, he'll insist on being the first through, of course, since this one might be a combat challenge.


male (he/him)

Zahra can look at any part of the door or doorway from either side.


male (he/him)

So that we're clear, there is the door in the arena that leads to a 60' hallway/tunnel which ends in another door.

Dounia is at the end of the tunnel but hasn't checked the second door for mischief yet.

Zahra is stepping into the tunnel and watching the first door from the other side.

I'm not clear on where Tymythy and Cairee are.


Human Ranger 2 / Fighter 1 | HP: 26/29 | AC: 16 (13 Tch, 13 Fl) | CMD: 16 | F: +7 R: +5 W: +1 | Init: +3 | Perc: +7 SM: +1 | SMB: +3, SMD: 14

No time for proper post, but please assume he'll be following Dounia, in case this mantiore jumps her all of a sudden.


male (he/him)

Done


Everyone has Resistance cast on them - Corey can you let us know when it runs out?


male (he/him)

Resistance lasts for another six rounds.


male (he/him)

Pathfinder is confusing when it comes to detecting what spells are.

When you use detect magic you can use it as a kind of magnifying glass for finding clues. It makes the magic 'light up'.

After that you can:
Use kn-arcana to figure out what school of magic is being used.

Use kn-arcana to learn what a spell effect is that is 'in place'. I interpret that to mean set but not active.

Use spellcraft to learn what spell is being cast. This is done by watching what material, verbal, and somatic components are being used.

Use spellcraft to learn the abilities of a magic item.

My only concern here is making the kn-arcana and the spellcraft skill too interchangeable. The door connecting the arena to the tunnel is not a magical item but a 'spell in place'. I am going to rule that Zahra and Cairee can see the spells as they take effect though.


male (he/him)

The Map

1 hex = 3/4 miles

To note which hex you are in or want to pass through go diagonally downward both right and left. Right will lead to a letter. Left will lead to a number.
for example: you are currently in B2 (or 2B, whichever you prefer)

Each hex will also have a number and letter at the 9 o'clock position. The letter refers to the terrain (N = normal, D = difficult, VD = very difficult). The number refers to the natural cover (-4 to +8). Anywhere off the map is considered N -6.

Each hour you can move through 2 normal terrain hexes or 1 difficult or very difficult terrain hexes.

If you choose be stealthy your stealth roll is modified by the natural cover (again -4 to +8). You will also receive a bonus based on how far the manticore is.

If you want to look for the manticore the perception DC is modified by the cover number (it is never decreased by a negative number). You will also receive a penalty based on how far the manticore is.

If you have to cross over a cliff face to get to your next hex then I want everyone to make a climb roll. This is always DC15. Fail by 4 or less and you get stuck on the cliff face for one hour but then make it off. Fail by more than four and something bad happens. Tie yourselves together with a rope and two of your neighbours can make assist rolls.

If you have to cross water to get to your next hex then I want everyone to make a swim roll. Same rules apply.

Your group marker is the golden sword and shield.

I dare you to throw a wrench into my rules by casting spells, building rafts, making interesting skill rolls!


male (he/him)

I'm taking all of the rules out of your hands.

They are too much.

Please just let me know which square you want to get to and what path you're taking to get there and I will tell you: how long it takes, how many stealth checks to make (and at what modifiers), and how mant perception checks you get to find the Manticore.

You can hide, hunt, reveal yourself, fight, talk, or anything else, as you like.

The two things you need to know are:

a) You are the golden shield and sword at the top of the map

b) I may refer to the letter/number system on the hex map. Find the letter and the number and follow them diagonally upward to find the hex.


I've got a looming work deadline that I'm super behind on and won't be able to post until after Sept 10th. Please bot Cairee - she wants to talk to any animals she can and will vote for the safest path, but will follow wherever the team wants to go.


male (he/him)
Tymythy-son-of-Stywyrt wrote:
Do we have to leave our rope behind, or did we manage to attach it in a way it could be worked loose from below here? If not, I think now might be a good time to gather some vines – previous experience suggests we perhaps shouldn’t try a climb with a higher DC.

Sorry, I misunderstood. I've tried to narrate a scene where you tied the rope to each other so that you could support someone if they fell instead of tying a rope to the top of the cliff and repelling down.

A climbing kit would probably come with 2-50' lengths of rope. It also comes with pitons so that you can fasten a rope anywhere on the cliff face and release pitons as you get close to the bottom.

If you use it to repel then you wouldn't be able to support someone else if they fall but the DC would be lower than I set it.

Regardless, you currently have all of the rope, pitons, a little hammer.


Thank you for posting for Cairee! I won't change it. And I'll post later today.


male (he/him)

What is everyone wearing for armour? I believe Zahra has established she isn't wearing armour but cast Mage Armour while in the arena (2hrs ago). I'm feeling like several of you have dated AC calculations. Please update your crunch.


Human Draconic Sorcerer/3 | HP 20/20 | Init +2 | AC14/F12/T13 | Mage armor AC18 | F+2 R+3 W+3 | Perc +4 SM +0 | Active Conditions: Mage Armor, Claws | Spells per day: 1st 4/6 | Claws: 6/7rounds | SMB 7; SMD 17

That's correct for Zahra. Mage armor + regular clothes. She'll change into her other clothes for the next door...if she survives a conversation with the manticore :)


male (he/him)

Yes, it's time to roleplay in the moment ;)


Human Ranger 2 / Fighter 1 | HP: 26/29 | AC: 16 (13 Tch, 13 Fl) | CMD: 16 | F: +7 R: +5 W: +1 | Init: +3 | Perc: +7 SM: +1 | SMB: +3, SMD: 14
GM Corey Homebrew wrote:
What is everyone wearing for armour? I believe Zahra has established she isn't wearing armour but cast Mage Armour while in the arena (2hrs ago). I'm feeling like several of you have dated AC calculations. Please update your crunch.

Good question... studded leather is Light so it could be worn under clothes, right (just not againt bare skin, but underclothes exist)? And if we were told to bring weapons, Tymythy would certainly liked to bring armorcas well. But I didn't state it either way, and rather suggested he might want to match his new attire to a functional armor... so he might have gone without, thinking the weapons were more a formality. Up to you ;-)


Cairee is wearing her new robes over her light leathers (I double checked and I did describe that when she got them). So I think her AC is the same - 12 - unless the robes add to it?


male (he/him)

Isoult's is very familiar with outfitting people in 'contingency services' and would have done alterations to account for armour


Human Ranger 2 / Fighter 1 | HP: 26/29 | AC: 16 (13 Tch, 13 Fl) | CMD: 16 | F: +7 R: +5 W: +1 | Init: +3 | Perc: +7 SM: +1 | SMB: +3, SMD: 14

Ok, in that case Tymyhty is wearing his armor under his fancy dress. The buckler I'm a bit less sure about... not because he wouldn't have carried it, but because I constantly forget that when Tymyhty actually uses it (other than just have it tied to his offhand wrist) it imposes a -1 penalty to attacks. I think I'll just go and remove its AC bonus and keep it for flavor purposes only.

At least until we find one with magical properties ;^)


HP 24/24 | AC 16/14/12 | F+3/R+6/W+2 | CMB +1, CMD 15 | Init +6, Perc +7, Stealth +10, SM +1, Survival +8

I've been operating under the assumption that Dounia's light, leather armor fit under her robes. She went to the party assuming there would be fighting of some sort, so she definitely would have kept her armor on.

I LOVED the manticore's introduction post. Hoping to respond to it tonight, and if not, definitely tomorrow morning.


Human Ranger 2 / Fighter 1 | HP: 26/29 | AC: 16 (13 Tch, 13 Fl) | CMD: 16 | F: +7 R: +5 W: +1 | Init: +3 | Perc: +7 SM: +1 | SMB: +3, SMD: 14
GM Corey Homebrew wrote:
I hope you'll find that nat20 very useful

Interesting certainly, thinking of how Tymyhty could put it into use... but I fear I won't have time to write a post today - busy at work. Will work on ideas, though!


HP 24/24 | AC 16/14/12 | F+3/R+6/W+2 | CMB +1, CMD 15 | Init +6, Perc +7, Stealth +10, SM +1, Survival +8

Is stalling this guy another 30 seconds (5 rounds) going to be worth the +10 we get on a knowledge check?


male (he/him)

Cairee gets the bonus only
and
No!
No it won't!
Give up now!


HP 24/24 | AC 16/14/12 | F+3/R+6/W+2 | CMB +1, CMD 15 | Init +6, Perc +7, Stealth +10, SM +1, Survival +8

That seems like sound and trustworthy advice from our helpful DM.


Human Draconic Sorcerer/3 | HP 20/20 | Init +2 | AC14/F12/T13 | Mage armor AC18 | F+2 R+3 W+3 | Perc +4 SM +0 | Active Conditions: Mage Armor, Claws | Spells per day: 1st 4/6 | Claws: 6/7rounds | SMB 7; SMD 17

I'm pretty sure I know the answers but thought I'd ask anyways...

Is it possible to use the Grease spell here in the jungle? It sounds like you need a solid surface. I'm not sure if vegetation counts as a solid surface.

Barring that, is it possible to target the manticore's wings with Grease so that it can't fly?


Sorry I've been awol again. I've got a few big assignments for the fall. Corey and I are going to 'share' Cairee for a bit so I don't slow down the game.


male (he/him)

Zahra - yes you can cast grease in the jungle with the usual effect.

You can only cast it on objects though. If the maticore were somehow wearing the wings you could cast your spell on them but they are part of him so, sorry, no dice.


male (he/him)

Is there anyone we trust to ask if they'd like to join the game? With Cairee not being able to be more involved the dynamic has me in control of too much storey telling.

They would have to be into a slow burn game. I think we have something here that's worth sticking with and the story telling takes a lot of patience.

Anyway, I would like to consider opening up to another player.


Human Draconic Sorcerer/3 | HP 20/20 | Init +2 | AC14/F12/T13 | Mage armor AC18 | F+2 R+3 W+3 | Perc +4 SM +0 | Active Conditions: Mage Armor, Claws | Spells per day: 1st 4/6 | Claws: 6/7rounds | SMB 7; SMD 17
GM Corey Homebrew wrote:

Is there anyone we trust to ask if they'd like to join the game? With Cairee not being able to be more involved the dynamic has me in control of too much storey telling.

They would have to be into a slow burn game. I think we have something here that's worth sticking with and the story telling takes a lot of patience.

Anyway, I would like to consider opening up to another player.

Tymythy, Dounia, and I used to play with someone called Harakani but I don’t know if he still plays. I don’t play in many games so I don’t have any other players to offer.


HP 24/24 | AC 16/14/12 | F+3/R+6/W+2 | CMB +1, CMD 15 | Init +6, Perc +7, Stealth +10, SM +1, Survival +8

If Sarah is just busy for a limited time, I'm happy to take over Cairee for a bit.


Human Ranger 2 / Fighter 1 | HP: 26/29 | AC: 16 (13 Tch, 13 Fl) | CMD: 16 | F: +7 R: +5 W: +1 | Init: +3 | Perc: +7 SM: +1 | SMB: +3, SMD: 14
Zahra al Asmar wrote:
Tymythy, Dounia, and I used to play with someone called Harakani but I don’t know if he still plays. I don’t play in many games so I don’t have any other players to offer.

Corey has already played with him, in my Eberron game, as Harakani did Erix's role.

A little bit of spying reveals he's active in two games on these forums even as we speak.


I'm happy to share Cairee with Angie if that works. It would be maybe for a month.


Human Draconic Sorcerer/3 | HP 20/20 | Init +2 | AC14/F12/T13 | Mage armor AC18 | F+2 R+3 W+3 | Perc +4 SM +0 | Active Conditions: Mage Armor, Claws | Spells per day: 1st 4/6 | Claws: 6/7rounds | SMB 7; SMD 17
Tymythy-son-of-Stywyrt wrote:
Zahra al Asmar wrote:
Tymythy, Dounia, and I used to play with someone called Harakani but I don’t know if he still plays. I don’t play in many games so I don’t have any other players to offer.
Corey has already played with him, in my Eberron game, as Harakani did Erix's role.

I woke up about 30min after going to bed with that exact thought, mentally facepalmed, then rolled over and went back to sleep.


Tymythy if you wanna go to the tower, I'm game. Do we know for sure it's a tired trial? Either way Cairee isn't that interested in winning.


male (he/him)
Cairee Featherfriend wrote:
I'm happy to share Cairee with Angie if that works. It would be maybe for a month.

OK. Please communicate amongst yourselves as to how you will share the role. I relinquish partial boting.


*Tired = timed. Timed trial...


male (he/him)

With the help of the fey Zahra has been able to point out the entire ruins to show you all. I have added all of the ruins to the map - The Grinning Crater - in the menu above.

Thank you for answering the questions I've sent you. It's very helpful.


Human Draconic Sorcerer/3 | HP 20/20 | Init +2 | AC14/F12/T13 | Mage armor AC18 | F+2 R+3 W+3 | Perc +4 SM +0 | Active Conditions: Mage Armor, Claws | Spells per day: 1st 4/6 | Claws: 6/7rounds | SMB 7; SMD 17

Sorry for the delay. My mom had surgery last week and I've been staying with them to help her out. It's a little harder to find time to post.


male (he/him)

I hope your mom is ok. don't worry about the posting. Everyone is busy with some very important RL stuff.


Human Draconic Sorcerer/3 | HP 20/20 | Init +2 | AC14/F12/T13 | Mage armor AC18 | F+2 R+3 W+3 | Perc +4 SM +0 | Active Conditions: Mage Armor, Claws | Spells per day: 1st 4/6 | Claws: 6/7rounds | SMB 7; SMD 17

Mom's doing well. She finally got the knee replacement that she's been waiting over two years for. Her recovery is going well. It's almost more my dad that needs looking after while my mom is resting :)

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