Ærde: Lost and Found in the City of Wonders

Game Master Jibril Johan Sameh

On the north western edge of Al Aimtidad, the anvil desert, sits the jewel of the world, the city of Zhayalammar. It is the ancient city of invention, horror, passion, and sorcery.

The Narrative * City Map * Roll20 * Character Status * Lands Around Zhayalahmar * Known Power Groups * Gossamer House * Current Map * The Scoreboard


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For this challenge Cairee would like to be casting Resistance on everyone pretty much constantly. It lasts 1 minute. Do you think it's fair to say she's doing this passively if they're just moving around (not in combat or actively working on a puzzle or something like that?)


male (he/him)

Yes, but I want an occasional post to show you remember to have Cairee remember.


Human Draconic Sorcerer/3 | HP 20/20 | Init +2 | AC14/F12/T13 | Mage armor AC18 | F+2 R+3 W+3 | Perc +4 SM +0 | Active Conditions: Mage Armor | Spells per day: 1st 2/6 | Claws: 6/7rounds | SMB 7; SMD 17

Happy Boxing Day!


HP 24/24 | AC 16/14/12 | F+3/R+6/W+2 | CMB +1, CMD 15 | Acro 10, climb 5, DD 13, EA 10, Init 6, Perc 7, SoH 8, SM 1, Stealth 10, Surv 8

Wow, that is a very cool and sort of spooky room!


HP 24/24 | AC 16/14/12 | F+3/R+6/W+2 | CMB +1, CMD 15 | Acro 10, climb 5, DD 13, EA 10, Init 6, Perc 7, SoH 8, SM 1, Stealth 10, Surv 8

How high up is the nearest edge of the table? Can Dounia reach it?


male (he/him)

The ceiling is 20' high. The table is in the middle of the wall. The table is 5' wide. So the lowest edge is 7 1/2' from the floor. It would take only a little effort for Dounia to jump up and grab the bottom lip or nearest leg of the table.


Are the pictures oriented to the current floor, so the correct way to look at for us as we are right now?


male (he/him)

No, they are affixed to the wall sideways in the same orientation of the table door and sconces. The flames of the sconces are the same orientation as you.


Human Ranger 2 / Fighter 1 | HP: 29/29 | AC: 16 (13 Tch, 13 Fl) | CMD: 16 | F: +7 R: +5 W: +1 | Init: +3 | Perc: +7 SM: +1 | SMB: +3, SMD: 14

Now that Tymyhty spotted the key... which direction is it hanging? Towards the table affixed to a "wall", or towards the floor we are currently standing on? In case the mirror ir a gate, I'd like some forewarning if the gravity inside the mirror world is shifted.


Human Ranger 2 / Fighter 1 | HP: 29/29 | AC: 16 (13 Tch, 13 Fl) | CMD: 16 | F: +7 R: +5 W: +1 | Init: +3 | Perc: +7 SM: +1 | SMB: +3, SMD: 14

By the way, this "divided by spoilers" thing is fun. For all I know, there is nothing particularly important going on under the other tag, but just the possibility of it creates a nice sense of urgency ;^)


Human Ranger 2 / Fighter 1 | HP: 29/29 | AC: 16 (13 Tch, 13 Fl) | CMD: 16 | F: +7 R: +5 W: +1 | Init: +3 | Perc: +7 SM: +1 | SMB: +3, SMD: 14

Happy (and damn cold!) new year!


male (he/him)

In the four languages of Nova Scotia (apologies to slightly more recent new comers who make up a great deal of our province)

Pusu'l Puna'ne (busuul bun-aaney)
Bliadhna Mhath Ur (bleea-nuh vah oor)
Bonne Annee (bon an-ney)
Happy New Year! (ha-pea nu yeeer ;) )

The first is L'nuk. The third is, of course, French. If you notice a similarity it's because the L'nuk is French influenced.

Love and peace in the new year


Human Draconic Sorcerer/3 | HP 20/20 | Init +2 | AC14/F12/T13 | Mage armor AC18 | F+2 R+3 W+3 | Perc +4 SM +0 | Active Conditions: Mage Armor | Spells per day: 1st 2/6 | Claws: 6/7rounds | SMB 7; SMD 17

Happy New Year!

Sorry that it's cold for you this year, Tymythy. I've experienced plenty of deep freeze new years. This year, it's unusually warm where I am. It actually rained last night instead of snowing. That's something that's never happened before.

All the best to everyone this year!


Happy New Year!

Also:

Corey and Dounia:

Corey wrote:
There was a great pull on the rope making it a tight line which left no room for Cairee to grab some rope as well.

I'm having a hard time picturing this. Where is the piton? There wouldn't be enough room for both of them to grab on and pull if needed?


male (he/him)

Cairee and Dounia:

I imagine the most practical spot for the piton is in the wall just beneath the mirror in the 6 o'clock position. There would be very little rope to grab onto. This is helpful as it means more of the 50' length of rope is on the 'other' side.

Tymythy is on his knees trying to pull on the piton now while Dounia has one hand on the rope.


HP 24/24 | AC 16/14/12 | F+3/R+6/W+2 | CMB +1, CMD 15 | Acro 10, climb 5, DD 13, EA 10, Init 6, Perc 7, SoH 8, SM 1, Stealth 10, Surv 8

Ugh, sorry, apparently I'm bad at spoilers. I will endeavor to remember.


male (he/him)

So far initiative for rnd 3 is:
21 - event
19 - Zahra
19 - event
14 - Dounia
9 - Cairee


male (he/him)

Holy Crap! I can't wait until you can all see this sequence from my perspective!!!

Round 3 is amazing!


This is very exciting :)


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HP 24/24 | AC 16/14/12 | F+3/R+6/W+2 | CMB +1, CMD 15 | Acro 10, climb 5, DD 13, EA 10, Init 6, Perc 7, SoH 8, SM 1, Stealth 10, Surv 8

Corey you are a maniac. This is bananas.


male (he/him)

You have Hallwyn and his trap designer Iolantha (the Teifling) to thank.


Human Ranger 2 / Fighter 1 | HP: 29/29 | AC: 16 (13 Tch, 13 Fl) | CMD: 16 | F: +7 R: +5 W: +1 | Init: +3 | Perc: +7 SM: +1 | SMB: +3, SMD: 14

Can't wait to see what madness is happening on the other side of the mirror :^)


Just to clarify, Cairee's storm attack was on the Tymythy climbing down the paintings, not the one on the floor. If it succeeded he's at -2attack for 1 round.


Human Draconic Sorcerer/3 | HP 20/20 | Init +2 | AC14/F12/T13 | Mage armor AC18 | F+2 R+3 W+3 | Perc +4 SM +0 | Active Conditions: Mage Armor | Spells per day: 1st 2/6 | Claws: 6/7rounds | SMB 7; SMD 17

Does Zahra notice the Tymythy clone above her about to cut the rope? Or is she unaware as she focuses on climbing down?


male (he/him)

She sees it quite clearly


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Human Ranger 2 / Fighter 1 | HP: 29/29 | AC: 16 (13 Tch, 13 Fl) | CMD: 16 | F: +7 R: +5 W: +1 | Init: +3 | Perc: +7 SM: +1 | SMB: +3, SMD: 14

I hope the claws aren't good enough to cut through the whole rope in one go. There's been enough falling down things happening to good people already ;^)

Also, damn. So this has been going on this side of the mirror the whole time?


male (he/him)

Every round after someone has entered the mirror a copy of them has come out - if two or more people go in then the copy is selected randomly.


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Corey wrote:
"The healer from the east was my job and she escaped my watch."

C-C-C-Cairee? GULP!


male (he/him)

Status didn't upload - it should be fixed now


male (he/him)

Cairee - you have two uses of Channel Energy left for today. Don't forget you can also convert a spell into a cure wounds of the same level (cleric - spontaneous casting)


male (he/him)

I was worried about a TPK before Tymythy downed that copy of himself. Now I give it only a 10% chance I'm going to kill you all.


I'm pretty sure Cairee has 3 left? She used two on herself when she fell, and then this last one right after Zahra fell.

edit: damn it I thought she got it 6 times a day but it's 5. Stupid Storm Burst is 6. Well friends, let's all try to stop bleeding for the rest of this challenge.

Though if Corey could stop killing us, that would be swell...


Does anyone in the party have healing potions?


male (he/him)
Tymythy-son-of-Stywyrt wrote:
Is it our turn now, or another of the monster's?

Surprise round - monster grabs Cairee

Initiative order
Dounia 26
Monster 17
Zahra 12
Cairee 9
Tymythy 1

Round 1
Dounia has initiative and attacks the monster
(Tymythy and Zahra declared their actions but the monster had initiative)

Cairee performs an 'immediate action' out of initiative order

Monster engulfed Cairee

Zahra climbs down and casts magic missile

Tymythy helps Zahra down and suffers from nat1 syndrome

Round 2

Dounia went

It is currently the Monster's turn

then

everyone/monster/everyone/monster


male (he/him)

Escaping the quicksand is an escape artist roll or CMB roll. Someone can aid the roll (adding 2 to Cairee's roll) if they can get hold of her/get her to grab something, and then make a str roll DC10+.

Or kill the rug and it will let go.


male (he/him)

Did everyone get that the living quicksand (a variant of the monster 'Sheet Fungus') couldn't see and attacked the closest sound?


You're asking the girl who thought it was a good idea to talk to it. No, I didn't get that :)


Human Ranger 2 / Fighter 1 | HP: 29/29 | AC: 16 (13 Tch, 13 Fl) | CMD: 16 | F: +7 R: +5 W: +1 | Init: +3 | Perc: +7 SM: +1 | SMB: +3, SMD: 14

Tymyhty didn't see the point of mentioning it, since at that point it had already grapped a target and I thought it'd be unlikely to let Cairee loose just because someone shouted at it loudly from a distance ;^)


male (he/him)

Hey everyone. I'm getting a few examples of soft language. "I suppose Tymythy could ..." and no accompanying rolls. I've used Tymythy as an example but he's not the only one. Please don't be afraid to move the story along and give me a roll of some kind.

Prestidigitation to clean someone up will take a few rounds per person. Although it says it cleans 1cubic foot I don't mind stretching that out so that it takes 3rnds per person.


Human Ranger 2 / Fighter 1 | HP: 29/29 | AC: 16 (13 Tch, 13 Fl) | CMD: 16 | F: +7 R: +5 W: +1 | Init: +3 | Perc: +7 SM: +1 | SMB: +3, SMD: 14

Well, the action is a bit conditional. Since this is a trap-themed place, it'd make sense for Dounia to be first in everywhere. But unless she wants to go forth with soggy sand in her unmentionables, Tymythy can take a look in the meantime.

Will take a look, let us say.

But I was thinking of only looking through the ajar door, without opening it further, so I didn't think any rolls were necessary - he's not looking for traps, just wants to see what the next room looks like.


Corey wrote:
It was clear the purpose of the hall was to force one person at a time to enter the open space that came next.

And this open space is a larger room with a gap in the floor and a door at the other side? Is that right?


male (he/him)

Yes - A to B is the hall that reduces in size and the rest of the room has the open space with a gap in the floor and the door on the other side.


male (he/him)

The Belt


male (he/him)

The scale on the room2 floor plan is 1 sqr = 2.5'


HP 24/24 | AC 16/14/12 | F+3/R+6/W+2 | CMB +1, CMD 15 | Acro 10, climb 5, DD 13, EA 10, Init 6, Perc 7, SoH 8, SM 1, Stealth 10, Surv 8

Cairee just reminded me I have guidance, and a +2 on perception. Not sure if I can use the +2 here, as she was giving it to me in the other room.


male (he/him)

Already added it on ;)


Human Draconic Sorcerer/3 | HP 20/20 | Init +2 | AC14/F12/T13 | Mage armor AC18 | F+2 R+3 W+3 | Perc +4 SM +0 | Active Conditions: Mage Armor | Spells per day: 1st 2/6 | Claws: 6/7rounds | SMB 7; SMD 17

@Corey: Back in September you had written - If you're carrying equipment beyond armour and weapons then I want a good explanation about why you brought them to what you thought would be a one day party. As for the minor bag of holding - it can have whatever you want in it up to 50lbs. Consider it 50lbs of money you can spend on something you already owned. eg. If Tymythy's climbing kit (the one you got from the gnolls) is in there then the bag has 45lbs of space left.
One caveat: it must be able to fit through the mouth of the bag so no wider than 9"

My question is, in conjunction with Zahra having said that Haseena had taught them to be prepared when they went to the opera, would you be ok with Zahra having her crossbow? Or would it be a flat out no? I'm not overly sure about weapon sizes so I'm not sure if it would have fit in the bag of holding.


male (he/him)

Think of the bag as a big coin purse. The mouth of the bag is at most 6” wide. A crossbow of any type (except possibly a hand crossbow with the string drawn back) would not fit.


male (he/him)

I forgot my computer power supply this morning. I’ll be posting from my phone until 5pm tonight (10hrs)


male (he/him)

Also … back in September … wow, this game has some longevity! Thank you all for sticking with my weird little world.

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