GM MattMorris Cradle of Night (Inactive)

Game Master ChesterCopperpot

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Dark Archive

Human Male Mesmerist 10 | hp 58/58 | AC 17 T 12 FF 15 | CMB +4, CMD 17 | F: +7, R +12, W +20 | Init: +4 | Perc: +5, SM: +12, Concentration +18/+20 | Speed 30 ft | |Spells: 1st 6/12, 2nd 5/6, 3rd 0/3, 4th 0/3 | Tricks 3/10 | Touch Treatment 8/9 | Conditions: 3 Negative Levels

Leo will maintain the stink-eye on the dragon and cast Hold Monster on Pink. DC 21 Will Save

Sorry for my absence on the boards. I've gone back to working in person, having moved during lockdown. I've got a much longer commute than I did before and I'm still adjusting!


Frozen Flame + Dragon's Demand

Will: 1d20 + 3 ⇒ (14) + 3 = 17

Though it is on the ground, Hekk's attacks clang off the dragon's thick hide.

The dragon rights itself (this will provoke) and snaps back once at the flying barbarian, but ill luck prevents the hit.
Vital Strike: 1d20 + 20 - 3 ⇒ (12) + 20 - 3 = 29 or ill omen: 1d20 + 20 - 3 ⇒ (2) + 20 - 3 = 19 for b/s/p: 4d8 + 10 ⇒ (7, 7, 5, 3) + 10 = 32

The giants advance, except for pink.

Aryas unleashes a flurry of attacks and finally some strike home! (-47)

Group Buffs: Blessing of Fervor
~+~Combat Round 6~+~

Tathane
Hekk (Reflex, -31)
Dragon (-140, stare, ill omen 2/3)
Giants (Pink (held), Green (-20), Orange (-20), Red (-40), Blue Black)
Leo
Branson
(-27)
Aryas
LeGuin (-14)

The dragon is on the ground.

Map

The Concordance

Male C/N half-orc unchained barbarian/3, sorcerer/2, dragon disc/4 | HP: 93/93 (0/6 rage HP) | AC/T/FF: 20 20/10/13 | CMD: 23 | F/R/W +8/4/7 +8/4/7 (+2 will if raging) | Init: +6 | Speed 40 ft | Apprs +5, Climb +12, H Anim +7, Intim +9, Kn Arc +9, Kn Dung,Loc,Nat,Pln,Rlg +5, Perc +12, Scraft +5, Surv +4, Swim +9, UMD +7 | Active Conditions: None

Hekk is amazed at how tough the dragon is. Of course, it IS a dragon, and he always did want to fight a dragon, so it is a happy amazement. With optimism, he strikes down at the rising dragon. Wanting to finally hit, he eases off a bit and tries for accuracy (not doing power attack)

  • To hit bardiche, rage, no power attack: 1d20 + 11 + 2 + 2 ⇒ (10) + 11 + 2 + 2 = 25
  • Damage bardiche, rage, no power attack: 1d10 + 20 + 2 - 6 ⇒ (7) + 20 + 2 - 6 = 23

    "Aryas, how do you hit this thing? I can't seem to get through its tough scales. What is your trick?"

  • Scarab Sages

    Male NG Half-orc inquisitor (relic hunter/preacher) of Kurgess 9 | HP 93/93 | Hybrid: AC 24 T 14 FF 22 | CMB +9, CMD25| F: +13 (+1 vs. disease & poison), R: +8, W: +13 | Init: +5 | Perc: +21, SM: +13 | Speed 30ft | Determination 1/4 | Spells: 1st 5/6 ; 2nd 3/5; 3rd 3/4 | Active conditions: SeeInvis; HeightAw; Delay Poison;Keenedg

    Leguin, his axe now empowered against dragons, gives a few swings.

    Attack 1: Power Attack & Bane: 1d20 + 13 ⇒ (7) + 13 = 20
    dmg 1: 1d12 + 17 + 2d6 ⇒ (6) + 17 + (5, 4) = 32

    Attack 2: Power Attack & Bane: 1d20 + 8 ⇒ (16) + 8 = 24
    dmg 1: 1d12 + 17 + 2d6 ⇒ (8) + 17 + (2, 1) = 28

    He’ll end by gliding over a bit, trying to set up a flank for Aryas and himself, as something has to help him hit.

    Scarab Sages

    Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)

    Branson will go ahead and heal those of us that need it, and excluding the dragon and giants...

    Channel Energy: 5d6 + 1 ⇒ (5, 1, 6, 3, 3) + 1 = 191d6 ⇒ 3 30' radius, exclude 4, cure shaken fatigued, diseased. The extra 1d6 healing applies to anyone that doesn't need the mercies

    22 healing to each of us

    Scarab Sages

    Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)

    Leo, you're up!


    Frozen Flame + Dragon's Demand

    The dragon continues to evade attacks, and Branson bolsters the wounded heroes.

    Group Buffs: Blessing of Fervor
    ~+~Combat Round 7~+~

    Tathane
    Hekk
    (-9)
    Dragon (-140, stare, ill omen 2/3)
    Giants (Pink (held), Green (-20), Orange (-20), Red (-40), Blue Black)
    Leo
    Branson (-5)
    Aryas
    LeGuin

    The dragon is on the ground.

    Map

    The Concordance

    Male C/N half-orc unchained barbarian/3, sorcerer/2, dragon disc/4 | HP: 93/93 (0/6 rage HP) | AC/T/FF: 20 20/10/13 | CMD: 23 | F/R/W +8/4/7 +8/4/7 (+2 will if raging) | Init: +6 | Speed 40 ft | Apprs +5, Climb +12, H Anim +7, Intim +9, Kn Arc +9, Kn Dung,Loc,Nat,Pln,Rlg +5, Perc +12, Scraft +5, Surv +4, Swim +9, UMD +7 | Active Conditions: None

    Are you sure the attack made by Hekk here was not the one you needed?

    Dark Archive

    Human Male Mesmerist 10 | hp 58/58 | AC 17 T 12 FF 15 | CMB +4, CMD 17 | F: +7, R +12, W +20 | Init: +4 | Perc: +5, SM: +12, Concentration +18/+20 | Speed 30 ft | |Spells: 1st 6/12, 2nd 5/6, 3rd 0/3, 4th 0/3 | Tricks 3/10 | Touch Treatment 8/9 | Conditions: 3 Negative Levels

    Leo maintains his bold stare on the dragon and casts Minor Image to create a solid stone wall between the pillar and the wall, hoping to slow down the closing of the pincer movement.

    DC 17 Will to disbelieve


    Frozen Flame + Dragon's Demand
    Hekk wrote:
    Are you sure the attack made by Hekk here was not the one you needed?

    Yes, this is a new round.

    Silver Crusade

    Male LG, looks human (actually mostly human Ifrit) - usually enjoying being charming & handsome | Bard 2, Paladin 4, Unch. Monk 3 | Bardic Performance 3/11 | Reroll 1/1 | Share Will 1/1 | Lucky Horseshoe 1/1 | | HP 92/92 | AC 23, Touch 23, FF 16 | CMB +16 (Grapple, Disarm, Trip, Sunder), CMD 29 (31 vs. Grapple) | F: +19, R: +22 (Evasion), W: +14 | Init: +11 | Perc: +1 | Boots of speed 3/10 | Smite 1/2 | LoH 5/7 | Stunning Fist 3/3 | Ki Pool 2/6 | Darkvision 60 ft | Speed 40ft | Moth Familiar 46/46 HP | Familiar Domain 1/1 | Active conditions:

    Aryas tries to answer Hell’s question, “This is not easy to explain! I think my moth friend taught me to channel the holy power of Shelyn and Sarenrae to smite an evil being!! And this dragon here is truly evil Hekk!!!!“

    Smite overcomes all DR.
    +5 to hit, +4 to damage, +5 deflection to ac (net +4), ignores DR
    AC 39 vs the dragon with smite and Crane Style.

    Aryas activates his boots of speed and attacks.

    Primary +1 Adamantine Ghost Touch Scimitar, To hit BAB +8, Dervish Dance Dex +6, +1 enhancement bonus, Weapon focus Scimitar +1, Smite +5, fighting defensively with crane style -2, haste +1: 1d20 + 20 ⇒ (11) + 20 = 31
    Damage: +6 via Dervish Dance feat and +1 enhancement bonus, smite +4 : 1d6 + 11 ⇒ (3) + 11 = 14
    -

    Haste attack : 1d20 + 20 ⇒ (20) + 20 = 40
    Damage : 1d6 + 11 ⇒ (2) + 11 = 13

    Crit?? Haste attack : 1d20 + 20 ⇒ (10) + 20 = 30
    Damage : 1d6 + 11 ⇒ (1) + 11 = 12
    -

    Flurry attack : 1d20 + 20 ⇒ (9) + 20 = 29
    Damage : 1d6 + 11 ⇒ (1) + 11 = 12

    -

    secondary attack : 1d20 + 20 - 5 ⇒ (16) + 20 - 5 = 31
    Damage : 1d6 + 11 ⇒ (5) + 11 = 16

    The Concordance

    Male C/N half-orc unchained barbarian/3, sorcerer/2, dragon disc/4 | HP: 93/93 (0/6 rage HP) | AC/T/FF: 20 20/10/13 | CMD: 23 | F/R/W +8/4/7 +8/4/7 (+2 will if raging) | Init: +6 | Speed 40 ft | Apprs +5, Climb +12, H Anim +7, Intim +9, Kn Arc +9, Kn Dung,Loc,Nat,Pln,Rlg +5, Perc +12, Scraft +5, Surv +4, Swim +9, UMD +7 | Active Conditions: None

    Well, Hekk has been next to useless this encounter due to bad rolls. I hate bad rolls when they come in relentless streaks like this.

  • To hit bardiche, rage, no power attack, BoF: 1d20 + 11 + 2 + 2 + 2 ⇒ (2) + 11 + 2 + 2 + 2 = 19
  • Damage bardiche, rage, no power attack: 1d10 + 20 + 2 - 6 + 2 ⇒ (9) + 20 + 2 - 6 + 2 = 27

  • To hit bardiche, rage, no power attack, BoF, iterative: 1d20 + 11 + 2 + 2 + 2 - 5 ⇒ (12) + 11 + 2 + 2 + 2 - 5 = 24
  • Damage bardiche, rage, no power attack: 1d10 + 20 + 2 - 6 + 2 ⇒ (2) + 20 + 2 - 6 + 2 = 20

    Hekk looks positively crestfallen as, once again, he fails to land a blow.

  • The Exchange

    CG Male half-elf rogue 8 | HP 67/67 | AC: 21 T:17 FF:15 | F +4 R +12 W +2 (+2 vs. enchantments) | Init +12 | Perc +13 | Low-light vision | Trapfinding +4

    "Oooh boy. I don't think that this is going to turn out well but here goes..." Tathane steps back from the giant right in front of him and fires his bow.

    shortbow@green,PBS: 1d20 + 13 + 1 ⇒ (19) + 13 + 1 = 33
    dmg,PBS: 1d6 + 1 + 1 ⇒ (1) + 1 + 1 = 3
    shortbow@green,PBS: 1d20 + 8 + 1 ⇒ (15) + 8 + 1 = 24
    dmg,PBS: 1d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5


    Frozen Flame + Dragon's Demand

    The dragon sees Aryas as the biggest threat, and unleashes a flurry of (unsuccessful) attacks against the would-be slayer.

    bite: 1d20 + 20 - 3 ⇒ (17) + 20 - 3 = 34 or ill omen: 1d20 + 20 - 3 ⇒ (5) + 20 - 3 = 22 for b/p/s: 2d8 + 10 ⇒ (3, 8) + 10 = 21
    claws: 1d20 + 20 - 3 ⇒ (4) + 20 - 3 = 21 or ill omen: 1d20 + 20 - 3 ⇒ (18) + 20 - 3 = 35 for s/p: 2d6 + 7 ⇒ (3, 1) + 7 = 11
    claws: 1d20 + 20 - 3 ⇒ (12) + 20 - 3 = 29 for s/p: 2d6 + 7 ⇒ (3, 4) + 7 = 14
    tail slap: 1d20 + 18 - 3 ⇒ (3) + 18 - 3 = 18 for b: 2d6 + 10 ⇒ (3, 3) + 10 = 16
    wings: 1d20 + 18 - 3 ⇒ (10) + 18 - 3 = 25 for b: 1d8 + 3 ⇒ (6) + 3 = 9
    wings: 1d20 + 18 - 3 ⇒ (3) + 18 - 3 = 18 for b: 1d8 + 3 ⇒ (2) + 3 = 5

    Meanwhile the giants!
    Tathane puts two shots into the one in front of him, which retaliates by stepping up and swinging its battle axe.
    battle axe: 1d20 + 12 ⇒ (1) + 12 = 13 for slashing: 2d6 + 9 ⇒ (5, 5) + 9 = 19
    battle axe: 1d20 + 7 ⇒ (13) + 7 = 20 for slashing: 2d6 + 9 ⇒ (5, 3) + 9 = 17
    The axe whistles above the halfling's head!

    With no reason to think otherwise, the other giatns avoid the stone wall, coming the long way 'round.

    Pink attempts to break free of the enchantment holding it in place.
    Will: 1d20 + 3 ⇒ (18) + 3 = 21

    Aryas strikes back at the dragon and manages to land some grevious blows. The creature is on its last legs!

    Group Buffs: Blessing of Fervor
    ~+~Combat Round 7~+~

    Tathane
    Hekk (-9)
    Dragon (-186, stare)
    Giants (Pink, Green (-28), Orange (-20), Red (-40), Blue Black)
    Leo
    Branson (-5)
    Aryas
    LeGuin

    ~+~Combat Round 8~+~
    Tathane
    Hekk

    The dragon is on the ground.

    Map

    Scarab Sages

    Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)

    Branson chooses the +2 bonus to damage, AC and reflex saves...

    He charges the orange giant...

    Fist Hit: 1d20 + 7 + 1 + 2 + 2 ⇒ (7) + 7 + 1 + 2 + 2 = 19
    Fist Damage: 1d3 + 1d6 + 1 ⇒ (1) + (5) + 1 = 7 the 1d6 is fire damage
    Fist Bleed: 1d4 ⇒ 1

    The Exchange

    CG Male half-elf rogue 8 | HP 67/67 | AC: 21 T:17 FF:15 | F +4 R +12 W +2 (+2 vs. enchantments) | Init +12 | Perc +13 | Low-light vision | Trapfinding +4

    Tathane looks at the army of five giants approaching him. He shouts over his shoulder to his companions. "Yeah. Don't worry about me. I'll just stand here and fight off all five of these beast all by my lonesome!" Then he backpedals away from the group while firing at the giant he hit previously.

    shortbow@green,PBS: 1d20 + 13 + 1 ⇒ (14) + 13 + 1 = 28
    dmg,PBS: 1d6 + 1 + 1 ⇒ (5) + 1 + 1 = 7

    Scarab Sages

    Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)

    Branson responds to Tathane, ”what am I, chopped liver?”

    The Exchange

    CG Male half-elf rogue 8 | HP 67/67 | AC: 21 T:17 FF:15 | F +4 R +12 W +2 (+2 vs. enchantments) | Init +12 | Perc +13 | Low-light vision | Trapfinding +4
    Branson wrote:
    "what am I, chopped liver?"

    "Ha! Of course not. Unless you stand there for too much longer. Sorry, I was too busy being scared of those ugly things to pay enough attention. I thought you were back with those guys playing with the dragon."

    Scarab Sages

    Male NG Half-orc inquisitor (relic hunter/preacher) of Kurgess 9 | HP 93/93 | Hybrid: AC 24 T 14 FF 22 | CMB +9, CMD25| F: +13 (+1 vs. disease & poison), R: +8, W: +13 | Init: +5 | Perc: +21, SM: +13 | Speed 30ft | Determination 1/4 | Spells: 1st 5/6 ; 2nd 3/5; 3rd 3/4 | Active conditions: SeeInvis; HeightAw; Delay Poison;Keenedg

    Leguin can’t believe this is what Kurgess intended for him, but he’ll continue to try to defeat this dragon.

    Attack 1: Power Attack & Bane: 1d20 + 13 ⇒ (16) + 13 = 29
    dmg 1: 1d12 + 17 + 2d6 ⇒ (3) + 17 + (4, 4) = 28

    Attack 2: Power Attack: 1d20 + 8 ⇒ (13) + 8 = 21
    dmg 1: 1d12 + 17 + 2d6 ⇒ (6) + 17 + (5, 2) = 30

    Aryas, if you shift 5ft north we can flank


    Frozen Flame + Dragon's Demand

    Distracted by Aryas's attack, the dragon lets his guard slip just enough for LeGuin to score a deadly hit! The mighty creature crumples to the ground. It's body gives off a shadowy miasma.

    Group Buffs: Blessing of Fervor
    ~+~Combat Round 7~+~
    Tathane
    Hekk (-9)
    Dragon
    Giants (Pink, Green (-35), Orange (-27, 1 bleed), Red (-40), Blue Black)
    Leo
    Branson (-5)
    Aryas
    LeGuin

    ~+~Combat Round 8~+~
    Tathane
    Hekk

    The dragon is dead!

    Map

    Scarab Sages

    Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)

    "About damn time, anybody want to help with these giants?"

    Dark Archive

    Human Male Mesmerist 10 | hp 58/58 | AC 17 T 12 FF 15 | CMB +4, CMD 17 | F: +7, R +12, W +20 | Init: +4 | Perc: +5, SM: +12, Concentration +18/+20 | Speed 30 ft | |Spells: 1st 6/12, 2nd 5/6, 3rd 0/3, 4th 0/3 | Tricks 3/10 | Touch Treatment 8/9 | Conditions: 3 Negative Levels

    "Behold the awesome power of Psionicsology!"

    Leo moves into position near Branson, puts the stink eye on Orange and defensively casts Crushing Despair.

    1d20 + 10 + 5 + 2 + 4 ⇒ (12) + 10 + 5 + 2 + 4 = 33

    -3 Will saves and attack rolls to Orange and +4 damage against him.

    DC 19 Will save from all targets in a 30's cone (I think that gets all of them), or -2 on all attacks, saves, skill checks, and weapon damage rolls.

    The Concordance

    Male C/N half-orc unchained barbarian/3, sorcerer/2, dragon disc/4 | HP: 93/93 (0/6 rage HP) | AC/T/FF: 20 20/10/13 | CMD: 23 | F/R/W +8/4/7 +8/4/7 (+2 will if raging) | Init: +6 | Speed 40 ft | Apprs +5, Climb +12, H Anim +7, Intim +9, Kn Arc +9, Kn Dung,Loc,Nat,Pln,Rlg +5, Perc +12, Scraft +5, Surv +4, Swim +9, UMD +7 | Active Conditions: None

    Hekk tosses up another mirror image and heads boldly into the fray, hoping everyone is distracted enough by the giants now that the dragon is down so that they don't notice Hekk casting.

    ASF 5%: 1d100 ⇒ 51

    images: 1d4 + 1 ⇒ (2) + 1 = 3

    [ooc]Hekk is still flying and ends up still 5' up so he can look the giant right in the eye.

    "Hey there big guy. We took down a dragon and we can take you guys down too."


    Frozen Flame + Dragon's Demand

    Will Save Mania!
    Pink: 1d20 + 3 ⇒ (18) + 3 = 21
    Green: 1d20 + 3 ⇒ (13) + 3 = 16
    Orange (-3): 1d20 + 3 - 3 ⇒ (17) + 3 - 3 = 17
    Red: 1d20 + 3 ⇒ (20) + 3 = 23
    Blue: 1d20 + 3 ⇒ (19) + 3 = 22
    Black: 1d20 + 3 ⇒ (9) + 3 = 12

    The pink giant lumbers around the illusory wall.
    Green
    Approaches Leo.
    battleaxe: 1d20 + 12 - 2 ⇒ (20) + 12 - 2 = 30 for slashing: 2d6 + 9 - 2 ⇒ (4, 6) + 9 - 2 = 17
    confirm?: 1d20 + 12 - 2 ⇒ (9) + 12 - 2 = 19 for slashing: 2d6 + 9 - 2 ⇒ (1, 2) + 9 - 2 = 10
    Orange
    Attacks Hekk.
    battleaxe: 1d20 + 12 - 3 - 2 ⇒ (17) + 12 - 3 - 2 = 24 for slashing: 2d6 + 9 - 2 ⇒ (4, 5) + 9 - 2 = 16
    battleaxe: 1d20 + 7 - 5 - 2 ⇒ (12) + 7 - 5 - 2 = 12 for slashing: 2d6 + 9 - 2 ⇒ (1, 3) + 9 - 2 = 11
    MI (1=Hit): 1d4 ⇒ 4
    Bleeds
    Red
    Approaches LeGuin. (Provokes from Hekk)
    battleaxe: 1d20 + 12 ⇒ (12) + 12 = 24 for slashing: 2d6 + 9 ⇒ (6, 5) + 9 = 20
    Blue
    Approaches Hekk.
    battleaxe: 1d20 + 12 ⇒ (7) + 12 = 19 for slashing: 2d6 + 9 ⇒ (1, 2) + 9 = 12
    Pops image

    Black
    Walks closer, but can't get in the mix.

    One giant gets a lucky hit in on Leo, LeGuin takes a hit, and Hekk loses 2 images.

    Group Buffs: Blessing of Fervor
    ~+~Combat Round 8~+~

    Tathane
    Hekk (-9)
    Dragon
    Giants (Pink, Green (-35, CD), Orange (-28, 1 bleed, gaze, CD), Red (-40), Blue, Black (CD) )
    Leo (-27)
    Branson (-5)
    Aryas
    LeGuin
    (-20)

    ~+~Combat Round 9~+~
    Tathane
    Hekk

    The dragon is dead!

    Map

    Silver Crusade

    Male LG, looks human (actually mostly human Ifrit) - usually enjoying being charming & handsome | Bard 2, Paladin 4, Unch. Monk 3 | Bardic Performance 3/11 | Reroll 1/1 | Share Will 1/1 | Lucky Horseshoe 1/1 | | HP 92/92 | AC 23, Touch 23, FF 16 | CMB +16 (Grapple, Disarm, Trip, Sunder), CMD 29 (31 vs. Grapple) | F: +19, R: +22 (Evasion), W: +14 | Init: +11 | Perc: +1 | Boots of speed 3/10 | Smite 1/2 | LoH 5/7 | Stunning Fist 3/3 | Ki Pool 2/6 | Darkvision 60 ft | Speed 40ft | Moth Familiar 46/46 HP | Familiar Domain 1/1 | Active conditions:

    Ouch Leo! :-( And unfortunately battleaxe is x3 multiplier so there is some more damage GM.

    Aryas continues to fight defensively and moves forward to protect Leo!

    "Leo, let me guard you!!" he shouts.

    Movement provokes from pink but vs. AC 27 as Aryas is not fighting defensively during his movement.

    Aryas moves forward and attacks the giant in pink armor.

    Primary +1 Adamantine Ghost Touch Scimitar: 1d20 + 14 ⇒ (10) + 14 = 24
    Damage NONLETHAL: +6 via Dervish Dance feat and +1 enhancement bonus : 1d6 + 7 ⇒ (1) + 7 = 8
    Free action demoralize with Enforcer feat (see below) intimidate: 1d20 + 20 ⇒ (15) + 20 = 35

    Fighting defensively AC, to hit and damage:
    - AC while fighting defensively vs. melee attacks: AC 35, Touch 27, FF 20(Mage Armor +4, Ring of protection +1, Cha +5 Scaled Fist Monk, Dex +6, Dodge feat +1, Fighting Defensively +8 (+2, + 1 ‘Crane Style’, +4 ‘Crane Wing’, + 1 Acrobatics 3 ranks) (only -2 on attack rolls due to Crane Style while fighting defensively’)
    - To hit: +1 Adamantine Ghost Touch Scimitar: +14 (1d6+7; 18-20/×2) (To hit: BAB +8, Dervish Dance Dex +6, +1 enhancement bonus, Weapon focus Scimitar +1, fighting defensively -2
    - Damage: +6 via Dervish Dance feat and +1 enhancement bonus


    Non-lethal damage and demoralize:
    - Due to FEATHER TOUCH (Ex) softstrike monk ability Aryas does not take the normal –4 penalty on attack rolls for using a lethal weapon to deal nonlethal damage.
    - Using ENFORCER (Combat) - Benefit: Whenever you deal nonlethal damage with a melee weapon, you can make an Intimidate check to demoralize your target as a free action. If you are successful, the target is shaken for a number of rounds equal to the damage dealt. If your attack was a critical hit, your target is frightened for 1 round with a successful Intimidate check, as well as being shaken for a number of rounds equal to the damage dealt.

    The Concordance

    Male C/N half-orc unchained barbarian/3, sorcerer/2, dragon disc/4 | HP: 93/93 (0/6 rage HP) | AC/T/FF: 20 20/10/13 | CMD: 23 | F/R/W +8/4/7 +8/4/7 (+2 will if raging) | Init: +6 | Speed 40 ft | Apprs +5, Climb +12, H Anim +7, Intim +9, Kn Arc +9, Kn Dung,Loc,Nat,Pln,Rlg +5, Perc +12, Scraft +5, Surv +4, Swim +9, UMD +7 | Active Conditions: None

    After taking the lucky shot as it passes him, Hekk stays where he is, and hacks away at red. Unfortunately he dropped his rage to cast the spell (forgot about that) so he is fatigued, for now, though the blessing of fervor helps to counter that.

    AoO To hit bardiche, fatigued, BoF: 1d20 + 11 - 1 + 2 ⇒ (18) + 11 - 1 + 2 = 30
    Damage bardiche, fatigued: 1d10 + 19 - 1 ⇒ (7) + 19 - 1 = 25

    To hit bardiche, fatigued, BoF: 1d20 + 11 - 1 + 2 ⇒ (1) + 11 - 1 + 2 = 13
    Damage bardiche, fatigued: 1d10 + 19 - 1 ⇒ (3) + 19 - 1 = 21

    To hit bardiche, fatigued, BoF, iterative: 1d20 + 11 - 5 - 1 + 1 ⇒ (17) + 11 - 5 - 1 + 1 = 23
    Damage bardiche, fatigued: 1d10 + 19 - 1 ⇒ (8) + 19 - 1 = 26

    AC and CMD should be accurate in tag line. Character sheet has current calcs.


    Frozen Flame + Dragon's Demand

    That will take down Red!

    The Concordance

    Male C/N half-orc unchained barbarian/3, sorcerer/2, dragon disc/4 | HP: 93/93 (0/6 rage HP) | AC/T/FF: 20 20/10/13 | CMD: 23 | F/R/W +8/4/7 +8/4/7 (+2 will if raging) | Init: +6 | Speed 40 ft | Apprs +5, Climb +12, H Anim +7, Intim +9, Kn Arc +9, Kn Dung,Loc,Nat,Pln,Rlg +5, Perc +12, Scraft +5, Surv +4, Swim +9, UMD +7 | Active Conditions: None

    Hekk does a little jig as he finally manages to connect well.

    Scarab Sages

    Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)

    How did I go from being close enough to strike Orange last round, to now being 10; away from him? I thought I was like on Orange's NW corner, and within reach of Red?

    Branson will channel, excluding Orange, Red, Green, and the Dragon (just in case).

    Channel Energy: 5d6 + 1 ⇒ (5, 2, 3, 4, 1) + 1 = 161d6 ⇒ 1 30' radius, exclude 4, cure shaken fatigued, diseased. The extra 1d6 healing applies to anyone that doesn't need the mercies

    16 to everyone, except Hekk, who will get 15, and be cured of his fatigue.

    Oh, and bleed damage to Orange...

    Fist Bleed: 1d4 ⇒ 3

    And a 5' step to my SW.

    Scarab Sages

    Male NG Half-orc inquisitor (relic hunter/preacher) of Kurgess 9 | HP 93/93 | Hybrid: AC 24 T 14 FF 22 | CMB +9, CMD25| F: +13 (+1 vs. disease & poison), R: +8, W: +13 | Init: +5 | Perc: +21, SM: +13 | Speed 30ft | Determination 1/4 | Spells: 1st 5/6 ; 2nd 3/5; 3rd 3/4 | Active conditions: SeeInvis; HeightAw; Delay Poison;Keenedg

    Leguin flies over to Hekk, "May Kurgess's strength flow through you!" and he uses his divine implements to cast enlarge person on him.
    I've taken the liberty of 5-fting Leo out of the way.

    Scarab Sages

    Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)

    Enlarge person takes a full round to cast.


    Frozen Flame + Dragon's Demand
    Branson Davelock wrote:
    Enlarge person takes a full round to cast.

    Occultists cheat. :P

    Dark Archive

    Male LN Human Herald Caller 8, Buffs: | hp 75/75 | AC 21 T11 FF21 | CMB +6, CMD 14 | F: +12, R +5, W +18 | Init: +0 | Perc: +7, SM: +11, Concentration +17/+19 | Speed 30 ft | Copycat 8/10, Master of Pentacles, Channel Negative 3/5 | Conditions: None

    Leo will keep the stink eye on Orange and cast Ill Omen on Blue.

    The Exchange

    CG Male half-elf rogue 8 | HP 67/67 | AC: 21 T:17 FF:15 | F +4 R +12 W +2 (+2 vs. enchantments) | Init +12 | Perc +13 | Low-light vision | Trapfinding +4

    Tathane races across the floor and shoots an arrow at one of the giants. The arrow flies over its head.

    shortbow@blue,PBS: 1d20 + 13 + 1 ⇒ (1) + 13 + 1 = 15


    Frozen Flame + Dragon's Demand

    AoO (Pink): 1d20 + 12 ⇒ (11) + 12 = 23 for slashing: 2d6 + 9 ⇒ (5, 1) + 9 = 15

    GM Screen:
    Pink -8, shaken
    Red -51
    +16 all
    Orange -3
    Hekk enlarged
    Ill Omen blue

    Lots of attacks happen!
    Pink
    Attacks Aryas.
    battleaxe: 1d20 + 12 - 2 ⇒ (2) + 12 - 2 = 12 for slashing: 2d6 + 9 ⇒ (1, 5) + 9 = 15
    battleaxe: 1d20 + 7 - 2 ⇒ (3) + 7 - 2 = 8 for slashing: 2d6 + 9 ⇒ (5, 5) + 9 = 19
    Green
    Attacks Hekk.
    battleaxe: 1d20 + 12 - 2 ⇒ (9) + 12 - 2 = 19 for slashing: 2d6 + 9 - 2 ⇒ (1, 2) + 9 - 2 = 10
    Pops last image, due to enlargement
    battleaxe: 1d20 + 7 - 2 ⇒ (4) + 7 - 2 = 9 for slashing: 2d6 + 9 - 2 ⇒ (6, 3) + 9 - 2 = 16
    Orange
    Attacks Hekk.
    battleaxe: 1d20 + 12 - 3 - 2 ⇒ (10) + 12 - 3 - 2 = 17 for slashing: 2d6 + 9 - 2 ⇒ (3, 1) + 9 - 2 = 11
    battleaxe: 1d20 + 7 - 3 - 2 ⇒ (9) + 7 - 3 - 2 = 11 for slashing: 2d6 + 9 - 2 ⇒ (6, 2) + 9 - 2 = 15
    Blue
    5-ft. steps, Attacks Branson.
    battleaxe: 1d20 + 12 ⇒ (12) + 12 = 24 or ill omen: 1d20 + 12 ⇒ (5) + 12 = 17for slashing: 2d6 + 9 - 2 ⇒ (6, 4) + 9 - 2 = 17
    battleaxe: 1d20 + 7 ⇒ (8) + 7 = 15 or ill omen: 1d20 + 7 ⇒ (4) + 7 = 11 for slashing: 2d6 + 9 - 2 ⇒ (5, 5) + 9 - 2 = 17
    Green
    Walks in, attacks Branson.
    battleaxe: 1d20 + 12 - 2 ⇒ (12) + 12 - 2 = 22 for slashing: 2d6 + 9 - 2 ⇒ (5, 3) + 9 - 2 = 15

    Group Buffs: Blessing of Fervor
    ~+~Combat Round 8~+~

    Tathane
    Hekk
    Dragon
    Giants (Pink (-8, shaken), Green (-35, CD), Orange (-31, 1d4 bleed, gaze, CD), Blue (ill omen 2/3), Black (CD) )
    Leo (-11)
    Branson
    Aryas
    LeGuin
    (-4)

    ~+~Combat Round 10~+~
    Tathane
    Hekk

    The dragon is dead!

    Map

    Scarab Sages

    Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)

    All, remember to select from:

    Increase its speed by 30 feet.
    Stand up as a swift action without provoking an attack of opportunity.
    Take one extra attack as part of a full attack action, using its highest base attack bonus.
    Gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves.
    Cast a single spell of 2nd level or lower as if it were an enlarged, extended, silent, or still spell.

    ---------------

    Branson will 5' step to his SW, and will take the extra attack, first on Black, and once he hits Black, he will swing at blue, so they can both start bleeding. Oh, and let's make the fists "giant bane."

    Fist Hit: 1d20 + 7 + 1 + 2 ⇒ (7) + 7 + 1 + 2 = 17
    Fist Damage: 1d3 + 1d6 + 1 + 2d6 ⇒ (1) + (1) + 1 + (3, 5) = 11
    Fist Bleed: 1d4 ⇒ 4

    Fist Hit: 1d20 + 2 + 1 + 2 ⇒ (1) + 2 + 1 + 2 = 6
    Fist Damage: 1d3 + 1d6 + 1 + 2d6 ⇒ (2) + (6) + 1 + (3, 4) = 16
    Fist Bleed: 1d4 ⇒ 1

    And the "Fervor" attack...

    Fist Hit: 1d20 + 7 + 2 ⇒ (2) + 7 + 2 = 11
    Fist Damage: 1d3 + 1d6 + 1 + 2d6 ⇒ (3) + (3) + 1 + (3, 3) = 13
    Fist Bleed: 1d4 ⇒ 3

    It seems unlike that any of those hit, but Orange can still take some bleeding damage...

    Fist Bleed: 1d4 ⇒ 2

    Silver Crusade

    Male LG, looks human (actually mostly human Ifrit) - usually enjoying being charming & handsome | Bard 2, Paladin 4, Unch. Monk 3 | Bardic Performance 3/11 | Reroll 1/1 | Share Will 1/1 | Lucky Horseshoe 1/1 | | HP 92/92 | AC 23, Touch 23, FF 16 | CMB +16 (Grapple, Disarm, Trip, Sunder), CMD 29 (31 vs. Grapple) | F: +19, R: +22 (Evasion), W: +14 | Init: +11 | Perc: +1 | Boots of speed 3/10 | Smite 1/2 | LoH 5/7 | Stunning Fist 3/3 | Ki Pool 2/6 | Darkvision 60 ft | Speed 40ft | Moth Familiar 46/46 HP | Familiar Domain 1/1 | Active conditions:

    Aryas moves 5 ft and attacks the giant in pink armor and then other giants should any fall.

    ”Let us stand together!!“

    Primary +1 Adamantine Ghost Touch Scimitar: 1d20 + 14 ⇒ (11) + 14 = 25
    Damage NONLETHAL: +6 via Dervish Dance feat and +1 enhancement bonus : 1d6 + 7 ⇒ (4) + 7 = 11

    Branson attack +1 Adamantine Ghost Touch Scimitar: 1d20 + 14 ⇒ (19) + 14 = 33
    Damage NONLETHAL: +6 via Dervish Dance feat and +1 enhancement bonus : 1d6 + 7 ⇒ (1) + 7 = 8

    Iterative +1 Adamantine Ghost Touch Scimitar: 1d20 + 14 ⇒ (15) + 14 = 29
    Damage NONLETHAL: +6 via Dervish Dance feat and +1 enhancement bonus : 1d6 + 7 ⇒ (2) + 7 = 9

    Free action demoralize with Enforcer feat (see below) intimidate: 1d20 + 20 ⇒ (3) + 20 = 23

    AC 35 :

    Fighting defensively AC, to hit and damage:
    - AC while fighting defensively vs. melee attacks: AC 35, Touch 27, FF 20(Mage Armor +4, Ring of protection +1, Cha +5 Scaled Fist Monk, Dex +6, Dodge feat +1, Fighting Defensively +8 (+2, + 1 ‘Crane Style’, +4 ‘Crane Wing’, + 1 Acrobatics 3 ranks) (only -2 on attack rolls due to Crane Style while fighting defensively’)
    - To hit: +1 Adamantine Ghost Touch Scimitar: +14 (1d6+7; 18-20/×2) (To hit: BAB +8, Dervish Dance Dex +6, +1 enhancement bonus, Weapon focus Scimitar +1, fighting defensively -2
    - Damage: +6 via Dervish Dance feat and +1 enhancement bonus


    Non-lethal damage and demoralize:
    - Due to FEATHER TOUCH (Ex) softstrike monk ability Aryas does not take the normal –4 penalty on attack rolls for using a lethal weapon to deal nonlethal damage.
    - Using ENFORCER (Combat) - Benefit: Whenever you deal nonlethal damage with a melee weapon, you can make an Intimidate check to demoralize your target as a free action. If you are successful, the target is shaken for a number of rounds equal to the damage dealt. If your attack was a critical hit, your target is frightened for 1 round with a successful Intimidate check, as well as being shaken for a number of rounds equal to the damage dealt.

    The Concordance

    Male C/N half-orc unchained barbarian/3, sorcerer/2, dragon disc/4 | HP: 93/93 (0/6 rage HP) | AC/T/FF: 20 20/10/13 | CMD: 23 | F/R/W +8/4/7 +8/4/7 (+2 will if raging) | Init: +6 | Speed 40 ft | Apprs +5, Climb +12, H Anim +7, Intim +9, Kn Arc +9, Kn Dung,Loc,Nat,Pln,Rlg +5, Perc +12, Scraft +5, Surv +4, Swim +9, UMD +7 | Active Conditions: None

    Waiting until after Leguin completes his Enlarge Person spell and Hekk is enlarged

    Hekk drops his bardiche and goes wild on the green giant (then orange, then black if any drop). Thanks to Branson he is able to power up his rage again and he sticks to the bonuses to attack and dodge.

    To hit claw, rage, BoF: 1d20 + 11 + 2 + 2 ⇒ (16) + 11 + 2 + 2 = 31
    Damage claw, rage, enlarged: 1d8 + 11 + 2 + 1 ⇒ (5) + 11 + 2 + 1 = 19

    To hit claw, rage, BoF: 1d20 + 11 + 2 + 2 ⇒ (17) + 11 + 2 + 2 = 32
    Damage claw, rage, enlarged: 1d8 + 11 + 2 + 1 ⇒ (1) + 11 + 2 + 1 = 15

    To hit bite, rage, BoF: 1d20 + 11 + 2 + 2 ⇒ (19) + 11 + 2 + 2 = 34
    Damage bite, rage, enlarged: 1d6 + 11 + 2 + 1 ⇒ (3) + 11 + 2 + 1 = 17

    To hit claw, rage, BoF, iterative: 1d20 + 11 + 2 + 2 - 5 ⇒ (14) + 11 + 2 + 2 - 5 = 24
    Damage claw, rage, enlarged: 1d8 + 11 + 2 + 1 ⇒ (1) + 11 + 2 + 1 = 15

    I guess I was meant to fight giants, not dragons. Who knew?!

    AC 23 while enlarged. Tag line updated.

    Silver Crusade

    Male LG, looks human (actually mostly human Ifrit) - usually enjoying being charming & handsome | Bard 2, Paladin 4, Unch. Monk 3 | Bardic Performance 3/11 | Reroll 1/1 | Share Will 1/1 | Lucky Horseshoe 1/1 | | HP 92/92 | AC 23, Touch 23, FF 16 | CMB +16 (Grapple, Disarm, Trip, Sunder), CMD 29 (31 vs. Grapple) | F: +19, R: +22 (Evasion), W: +14 | Init: +11 | Perc: +1 | Boots of speed 3/10 | Smite 1/2 | LoH 5/7 | Stunning Fist 3/3 | Ki Pool 2/6 | Darkvision 60 ft | Speed 40ft | Moth Familiar 46/46 HP | Familiar Domain 1/1 | Active conditions:

    I missed a Crit confirmation on the Branson attack. :-/

    crit?!? +1 Adamantine Ghost Touch Scimitar: 1d20 + 14 ⇒ (19) + 14 = 33
    Damage NONLETHAL: +6 via Dervish Dance feat and +1 enhancement bonus : 1d6 + 7 ⇒ (5) + 7 = 12


    Frozen Flame + Dragon's Demand

    Giant update: Pink badly wounded, green and orange dead.

    The Exchange

    CG Male half-elf rogue 8 | HP 67/67 | AC: 21 T:17 FF:15 | F +4 R +12 W +2 (+2 vs. enchantments) | Init +12 | Perc +13 | Low-light vision | Trapfinding +4

    Tathane aims at the closest giant and fires. As soon as the arrow leaves his bow he races to hide behind a wall.

    shortbow@blue,PBS, precise shot: 1d20 + 13 + 1 ⇒ (1) + 13 + 1 = 15

    I'd like to "hide" so that I'm in stealth for the next round. Does that work? Do I need to do a roll?

    Scarab Sages

    Male NG Half-orc inquisitor (relic hunter/preacher) of Kurgess 9 | HP 93/93 | Hybrid: AC 24 T 14 FF 22 | CMB +9, CMD25| F: +13 (+1 vs. disease & poison), R: +8, W: +13 | Init: +5 | Perc: +21, SM: +13 | Speed 30ft | Determination 1/4 | Spells: 1st 5/6 ; 2nd 3/5; 3rd 3/4 | Active conditions: SeeInvis; HeightAw; Delay Poison;Keenedg

    Leguin closes on the badly wounded pink giant and swings, using Branson’s blessing to increase his accuracy and reflexes.

    Attack 1: Power Attack & BoF: 1d20 + 11 + 2 ⇒ (13) + 11 + 2 = 26
    dmg 1: 1d12 + 15 ⇒ (10) + 15 = 25


    Frozen Flame + Dragon's Demand

    Stealth: 1d20 + 20 ⇒ (18) + 20 = 38

    After a bevy of attacks, only the blue and black giants remain.

    Group Buffs: Blessing of Fervor
    ~+~Combat Round 9~+~

    Tathane
    Hekk
    Dragon
    Giants (Blue (ill omen 2/3), Black (CD) )
    Leo (-11)
    Branson
    Aryas
    LeGuin (-4)

    ~+~Combat Round 10~+~
    Tathane (hidden)
    Hekk

    The dragon is dead!

    Map


    Frozen Flame + Dragon's Demand

    The giants continue their attack, even with their patron lying dead before them.

    Blue
    Attacks Branson.
    battleaxe: 1d20 + 12 ⇒ (16) + 12 = 28 or ill omen: 1d20 + 12 ⇒ (14) + 12 = 26 for slashing: 2d6 + 9 ⇒ (2, 2) + 9 = 13
    battleaxe: 1d20 + 7 ⇒ (3) + 7 = 10 for slashing: 2d6 + 9 ⇒ (5, 1) + 9 = 15

    Black
    Attacks Hekk.
    battleaxe: 1d20 + 12 - 2 ⇒ (6) + 12 - 2 = 16 for slashing: 2d6 + 9 - 2 ⇒ (1, 1) + 9 - 2 = 9
    battleaxe: 1d20 + 7 - 2 ⇒ (18) + 7 - 2 = 23 for slashing: 2d6 + 9 - 2 ⇒ (3, 5) + 9 - 2 = 15

    One swing hits Hekk!

    Group Buffs: Blessing of Fervor
    ~+~Combat Round 10~+~

    Tathane
    Hekk
    Dragon
    Giants (Blue (ill omen 2/3), Black (CD) )
    Leo (-11)
    Branson
    Aryas
    LeGuin
    (-4)

    ~+~Combat Round 11~+~
    Tathane (hidden)
    Hekk
    (-15)

    The dragon is dead!

    Map

    The Concordance

    Male C/N half-orc unchained barbarian/3, sorcerer/2, dragon disc/4 | HP: 93/93 (0/6 rage HP) | AC/T/FF: 20 20/10/13 | CMD: 23 | F/R/W +8/4/7 +8/4/7 (+2 will if raging) | Init: +6 | Speed 40 ft | Apprs +5, Climb +12, H Anim +7, Intim +9, Kn Arc +9, Kn Dung,Loc,Nat,Pln,Rlg +5, Perc +12, Scraft +5, Surv +4, Swim +9, UMD +7 | Active Conditions: None

    Still having fun, but not nearly so lucky, Hekk continues his rampage, this time concentrating on black.

    To hit claw, rage, BoF: 1d20 + 11 + 2 + 2 ⇒ (4) + 11 + 2 + 2 = 19
    Damage claw, rage, enlarged: 1d8 + 11 + 2 + 1 ⇒ (5) + 11 + 2 + 1 = 19

    To hit claw, rage, BoF: 1d20 + 11 + 2 + 2 ⇒ (7) + 11 + 2 + 2 = 22
    Damage claw, rage, enlarged: 1d8 + 11 + 2 + 1 ⇒ (5) + 11 + 2 + 1 = 19

    To hit bite, rage, BoF: 1d20 + 11 + 2 + 2 ⇒ (1) + 11 + 2 + 2 = 16
    Damage bite, rage, enlarged: 1d6 + 11 + 2 + 1 ⇒ (2) + 11 + 2 + 1 = 16

    To hit claw, rage, BoF, iterative: 1d20 + 11 + 2 + 2 - 5 ⇒ (18) + 11 + 2 + 2 - 5 = 28
    Damage claw, rage, enlarged: 1d8 + 11 + 2 + 1 ⇒ (5) + 11 + 2 + 1 = 19

    "Where's Tathane? Is he OK?"

    Scarab Sages

    Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)

    All, remember to select from:

    Increase its speed by 30 feet.
    Stand up as a swift action without provoking an attack of opportunity.
    Take one extra attack as part of a full attack action, using its highest base attack bonus.
    Gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves.
    Cast a single spell of 2nd level or lower as if it were an enlarged, extended, silent, or still spell.

    ---------------

    Branson will take the extra attack, first on Black, and once he hits Black, he will swing at blue, so they can both start bleeding. Oh, and let's keep the fists "giant bane."

    Fist Hit: 1d20 + 7 + 1 + 2 ⇒ (5) + 7 + 1 + 2 = 15
    Fist Damage: 1d3 + 1d6 + 1 + 2d6 ⇒ (3) + (1) + 1 + (4, 3) = 12
    Fist Bleed: 1d4 ⇒ 3

    Fist Hit: 1d20 + 2 + 1 + 2 ⇒ (11) + 2 + 1 + 2 = 16
    Fist Damage: 1d3 + 1d6 + 1 + 2d6 ⇒ (1) + (5) + 1 + (1, 3) = 11
    Fist Bleed: 1d4 ⇒ 2

    And the "Fervor" attack...

    Fist Hit: 1d20 + 7 + 2 ⇒ (12) + 7 + 2 = 21
    Fist Damage: 1d3 + 1d6 + 1 + 2d6 ⇒ (3) + (1) + 1 + (4, 5) = 14
    Fist Bleed: 1d4 ⇒ 3

    If orange isn't totally dead, he can keep bleeding...

    Fist Bleed: 1d4 ⇒ 1

    Silver Crusade

    Male LG, looks human (actually mostly human Ifrit) - usually enjoying being charming & handsome | Bard 2, Paladin 4, Unch. Monk 3 | Bardic Performance 3/11 | Reroll 1/1 | Share Will 1/1 | Lucky Horseshoe 1/1 | | HP 92/92 | AC 23, Touch 23, FF 16 | CMB +16 (Grapple, Disarm, Trip, Sunder), CMD 29 (31 vs. Grapple) | F: +19, R: +22 (Evasion), W: +14 | Init: +11 | Perc: +1 | Boots of speed 3/10 | Smite 1/2 | LoH 5/7 | Stunning Fist 3/3 | Ki Pool 2/6 | Darkvision 60 ft | Speed 40ft | Moth Familiar 46/46 HP | Familiar Domain 1/1 | Active conditions:

    Aryas tumbles forward and attacks!

    Movement provokes of acrobatics not successful !

    acrobatics to prevent AoO half speed : 1d20 + 12 ⇒ (3) + 12 = 15

    +1 Adamantine Ghost Touch Scimitar: 1d20 + 14 ⇒ (17) + 14 = 31
    Damage NONLETHAL: +6 via Dervish Dance feat and +1 enhancement bonus : 1d6 + 7 ⇒ (2) + 7 = 9

    Free action demoralize with Enforcer feat intimidate: 1d20 + 20 ⇒ (7) + 20 = 27

    The Concordance

    Male C/N half-orc unchained barbarian/3, sorcerer/2, dragon disc/4 | HP: 93/93 (0/6 rage HP) | AC/T/FF: 20 20/10/13 | CMD: 23 | F/R/W +8/4/7 +8/4/7 (+2 will if raging) | Init: +6 | Speed 40 ft | Apprs +5, Climb +12, H Anim +7, Intim +9, Kn Arc +9, Kn Dung,Loc,Nat,Pln,Rlg +5, Perc +12, Scraft +5, Surv +4, Swim +9, UMD +7 | Active Conditions: None
    Aryas Katsu wrote:
    Movement provokes of acrobatics not successful !

    It also causes you to lose your move action.

    The Exchange

    CG Male half-elf rogue 8 | HP 67/67 | AC: 21 T:17 FF:15 | F +4 R +12 W +2 (+2 vs. enchantments) | Init +12 | Perc +13 | Low-light vision | Trapfinding +4

    Tathane smiles at Hekk's call. Then he leans out from behind the corner and fires his bow at the closest giant.

    Firing from stealth so I think I get sneak attack dmg

    shortbow@blue,PBS: 1d20 + 13 ⇒ (17) + 13 = 30
    dmg,PBS,sneak: 1d6 + 1 + 1 + 4d6 ⇒ (3) + 1 + 1 + (6, 4, 4, 1) = 20
    shortbow@blue,PBS: 1d20 + 8 ⇒ (16) + 8 = 24
    dmg,PBS,sneak: 1d6 + 1 + 1 + 4d6 ⇒ (1) + 1 + 1 + (4, 2, 4, 4) = 17

    Scarab Sages

    Male Aasimar Merciful Healer 10 AC: 27; Init: +2; CMB: +7 CMD: 20; F:+11 R:+7 W:+13; HP:66/74; Perception +20; (60’ Darkvision)

    You can get sneak damage on the first hit at most.

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