Mesmerist Spells Known
0 - (4 / at will) Detect Magic, Read Magic, Dancing Lights, Mage Hand, Prestidigitation, Detect Psychic Significance
1st - (6) Hideous Laughter, Deja Vu, Murderous Command, Ill Omen, Anticipate Peril
2nd - (6) Delay Poison, Hold Person, Invisibility, Tongues, Minor Image, Glitterdust
3rd - (3) Crushing Despair, Jester's Jaunt, Greater Oneiric Horror, Invisibility Sphere
4th - (3) Dominate Person, Hold Monster
Feats and Abilities
Abilities: Consummate Liar, Hypnotic Stare, Painful Stare, Towering Ego, Bold Stare: Psychic Inception, Disorientation; Tricks: Gift of Will, Shadow Splinter, Mesmeric Mirror, Misdirection, Fleet in Shadow; Touch Treatment: minor, moderate, and greater; Manifold Tricks (3); Mental Potency
Conditions Treatable: fascinated, shaken, confused, dazed, frightened, sickened, nauseated
Feats: Skill Focus: Bluff; Spell Focus: Enchantment; Improved Initiative; Combat Casting; Spell Penetration
Consumables:
Wand of Cure Light Wounds | 29
Wand of Remove Fear | 50
Mage Armor | 46
Disguise Kit | 5
Ghost Hunter's Kit
Alchemist's Fire | 1
Acid Flask | 2
Oil of Daylight | 2
Lesser Amulet of Life | 1