
GM TK-421 |

Heres the place to introduce yourselves.
Up top is a link to the slides. Please fill out the information on Slides 2 and 3.
When you are ready to proceed, please go to the gameplay tab and post "ready". Once everyone has checked in there we will begin.

GM TK-421 |
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Since at least some people are participating in their first Play-by-Post campaign, I thought I'd put a quick posting tutorial up.
Generally speaking, we prefer players to make their posts in the third person--i.e.,
Good Style writing:
Firstname Lastname leaps up from his chair and pulls his blaster out of its holster!
and not
Bad style writing:
I leap out of my chair and pull my blaster out of its holster!
When your character is speaking, please use bold text, and prefereably quotation marks. All caps is acceptable when yelling, although you can also make your text larger for the same effect, or smaller when whispering. Also its best to use italics for internal thought.
To make your text bold, use [ b ] without spaces, and use [ / b ] to stop using bold. Similarly, [ bigger ] [ / bigger ] will make your text larger. [ smaller ] [ / smaller ] will make smaller text as well.
For thoughts, italics ( [ i ] [ / i ]) are prefered. Used too frequently it can be a little much, but a well-placed bit of internal monologue can go miles for filling out character motivations, providing an ironic counterpoint to what the character is saying, etc.
Dice rolling is pretty easy; use [ dice= ] [/dice]. You can put anything after the equals sign, for example here I'll specify that this is a perception roll.
Perception: 1d20 + 13 ⇒ (11) + 13 = 24
In between the [ dice= ] and [ / dice] you put the actual dice you want to roll. Format should be XdY+Z, where x is the number of dice, y is the type of die, and z is the modifier applied to the roll. For example, if your 18 strength soldier hit with a falchion you'd roll
Damage: 2d4 + 6 ⇒ (3, 3) + 6 = 12
Extra dice can be rolled, by adding additional XdY. For example, here's a investigator adding inspiration to his attack roll.
Attack: 1d20 + 1d6 + 10 ⇒ (7) + (6) + 10 = 23
Note that you can roll dice that don't normally exist--1d2 for a 50/50 roll, 1d7 if you've cast mirror image and have 6 images up, etc.
You can also make multiple independent rolls with a single dice code by seperating them with a semi-colon. Here I'm going to roll an attack roll and damage roll at the same time.
Falchion: 1d20 + 4 ⇒ (20) + 4 = 242d6 + 4 ⇒ (1, 4) + 4 = 9

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Surge usually has a calm demeanor and tries to talk things out peacefully, following the teachings of Triune. He does however understand, that some folks just won't listen and is ready to defend himself should hostilities arise. When the fighting starts, his mote manifests itself as a pair of wicked claws that extend from his hands yes, like wolverine and can make brutal slashing attacks against those that would try to harm him or his allies.

GM TK-421 |

Just waiting on the others to check in on the gameplay page to see what kind of group we have for this run. This scenario is repeatable so the next set of interactions I can tailor to the group depending on what we have.

chadwick83 |

Ion is a peaceful kasatha in tell you push the wrong buttons and once he is made he doesn't take any crap from no one in less you'r good friends with him. If you want to make peace with me you can always take me to the pub and sit and talk like real starfinders do and work out problems

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Xin-Haran is a draelik vanguard whose Vesk Overplate is covered in small decals of jinsuls lining the arms.
He is talkative about any subject, including being trapped in the scoured stars for a year along side Jadnura. However his conversations tend to somewhat of a downer due his his following of the philosophy of Ataxxea, the belief that entropy is the ultimate force in the universe and that all things end regardless.

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Marveen is a large Sarcesian that always is carrying a datapad with the logo of Abadar Corp on the back of it. He wears professionals clothing and is very calm, collected and is always taking very thorough notes whenever he is given a task or finding any kind of information.
When he grabs his mote and it forms a weapon it comes in the shape of a Comically Large Staple Remover.

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Just to have this out there. if anyone wants to use a damaging type effect and i'm in the way, please feel free to go for it, UNLESS i am on the ground dying. in that situation, i ask you to try and avoid injuring me further. :)

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Well if it ever a choice between Xin-Haran or anyone else, just hit Xin, he takes 12 less damage from allied effects regardless of save.

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Thanks for running GM Tk-421, and everyone else for playing! If you guys ever need a player, I would be happy to join if possible.

GM TK-421 |
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Hey gang, I just wanted to touch base with you all. I'm sorry I'm moving a little slower than usual getting the chronicles completed. Works been tough, and with everything re-opening my kids are back in a million activities. I have an extra day off this week on account of the 4th so I will get them done then. Thanks for the patience.

GM TK-421 |
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Here is the link to the Chronicles. Again, sorry for the delay. Let me know if there are any issues.

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These appear to be missing the event/event code. Can you post them so we can fill them in?