Other Abilities : Primary Fighting Style: Blitz (Rapid Response, +4 Init, +10ft Movement)
Skill Adept (Bluff and Culture as class skills)
Solar Manifestation (Su) - Solar Weapon (Yellow glow, Slashing damage, appears as claws)
Stellar Mode (Su)
Stellar Revelation(s)
Sidereal Influence (Su) (Mysticism and Diplomacy) +1d6 with chosen skills
Weapon Specialization (Ex) - deal add'l damage with Solar Weapon (treat as Adv Melee weapon)
Other Gear : Industrial Backpack, Clothing (Everyday, Formal, Uniform, Athletic), 2 Spare Batteries, Mk. I Serum of Healing (5)
Botting Instructions:
Surge will attempt to talk things out when possible, but understands that some people just are unwilling or unable to be reasoned with.
In combat, he will attempt to close the distance between himself and foes, leaving as clear a line as possible for his allies to shoot (trying to avoid providing the enemies cover, and so that they can capitalize on the Coordinated Shot feat he has). He'll strike and move to flank when able, and builds towards using his Supernova ability.