GM Anthorg's Rise of the Runelords - everyone's a cleric!

Game Master Anthorg

This is a Rise of the Runelords campaign. All players can only pick cleric levels.

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Combat maps

Level up post


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Male Human (varisian)|HP: 21/21|AC: 14 (10 Tch, 14 Fl)|CMB: +3, CMD: 13|F: +6, R: +1, W: +6|Init: +0|Perc: +3, SM: +7, Diplo +8 Cleric (Divine Paragon)/3rd|Speed 40ft (40ft)|2d6 Channel Energy 4/4x a day

Bless is still cast in the group for another 2 minutes.


Sorry for the delay everyone

Felix sees a goblin appear from where they were coming from. Both he and the goblin shout in surprise.

Init:

Enemies: 1d20 + 6 ⇒ (12) + 6 = 18
Dart: 1d20 ⇒ 15
Felix: 1d20 + 1 ⇒ (20) + 1 = 21
Izumi: 1d20 + 3 ⇒ (10) + 3 = 13
Rooke: 1d20 ⇒ 4

Felix first, then enemies, then everyone!


M N Aasimar Herald Caller Cleric 3 | HP 24/24 | AC 16 T 11 FF 15 | CMB +2, CMD 13 | F: +5, R: +3, W: +6 | Init: +1 | Perc: +8, SM: +9, Darkvision 60 ft | Speed 30ft | Spells: 1st 4/4 2nd 2/3 | Channel Energy 4/6 | Bit of Luck 5/5 | Active conditions: None

Felix raises his crossbow hurriedly and lets the bolt fly at the goblin before retreating into the room. “They’re here,” he says unnecessarily.

Light Crossbow, Bless: 1d20 + 3 + 1 ⇒ (6) + 3 + 1 = 10
Piercing damage: 1d8 ⇒ 6


The goblins scream in frenzy and march into the room. They flood the room, and are led by one of the more experienced goblins. However, only the commander is wielding a weapon. The others kick and bite. Being so frantic, they only manage to enter the room before the group is able to react, except for the one Felix tried shooting at, who tries biting Dart.

All but red goblins only move this round. Dart can AoO the goblin of their choosing. Boss has a different icon and has a thicker black frame.

GM screen:

Red @Dart: 1d20 + 1 ⇒ (1) + 1 = 2
Damage: 1d3 ⇒ 2

The goblin bites his own hand by mistake.

Party's up!


Male Human (varisian)|HP: 21/21|AC: 14 (10 Tch, 14 Fl)|CMB: +3, CMD: 13|F: +6, R: +1, W: +6|Init: +0|Perc: +3, SM: +7, Diplo +8 Cleric (Divine Paragon)/3rd|Speed 40ft (40ft)|2d6 Channel Energy 4/4x a day

Rapier (blessed): 1d20 + 3 + 1 ⇒ (2) + 3 + 1 = 6
Dmg.: 1d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5
Rooke misses the nearest goblin.


M N Aasimar Herald Caller Cleric 3 | HP 24/24 | AC 16 T 11 FF 15 | CMB +2, CMD 13 | F: +5, R: +3, W: +6 | Init: +1 | Perc: +8, SM: +9, Darkvision 60 ft | Speed 30ft | Spells: 1st 4/4 2nd 2/3 | Channel Energy 4/6 | Bit of Luck 5/5 | Active conditions: None

Felix steps back and raises his carved spiral in the air once more. “Fate has decreed your time is past!”

Negative Energy: 2d3 ⇒ (3, 3) = 6 (All enemies within 30 ft need to make a DC 15 Will save or take a -1 penalty to all d20 rolls for 1 round)


AC17, T11, FF16, CMD15, HP21(21)/(21)[24], Cond: Healthy Mv. 20. F +5, R +2, W +5, Init +3, Perc +4, Sen Mot +6 Ch. Energy 2/[4] DC14 +1Dmg per level v. Undead. Resist cold/acid/electric 5 Female Tien Scion of Humanity Aasimar Cleric/3 (Cleric Fav. class) Divine Paragon

1d20 + 9 ⇒ (11) + 9 = 20 for 1d8 + 9 ⇒ (1) + 9 = 10

She cuts down the blue goblin (or whatever is standing) and moves into its space to stand next to Felix to protect him.


Oh wow, good roll! Still, none of the goblins will fall.

Will saves:

Green: 1d20 - 1 ⇒ (15) - 1 = 14
Blue: 1d20 - 1 ⇒ (10) - 1 = 9
Brown: 1d20 - 1 ⇒ (11) - 1 = 10
Pink: 1d20 - 1 ⇒ (18) - 1 = 17
Red: 1d20 - 1 ⇒ (19) - 1 = 18
White: 1d20 - 1 ⇒ (16) - 1 = 15
Commando: 1d20 + 2 ⇒ (2) + 2 = 4

Dart to go


AC17, T11, FF16, CMD15, HP21(21)/(21)[24], Cond: Healthy Mv. 20. F +5, R +2, W +5, Init +3, Perc +4, Sen Mot +6 Ch. Energy 2/[4] DC14 +1Dmg per level v. Undead. Resist cold/acid/electric 5 Female Tien Scion of Humanity Aasimar Cleric/3 (Cleric Fav. class) Divine Paragon

These gobbos have 13+ hps? Wow


Uhm, my bad, blue gobo explodes.


AC17, T11, FF16, CMD15, HP21(21)/(21)[24], Cond: Healthy Mv. 20. F +5, R +2, W +5, Init +3, Perc +4, Sen Mot +6 Ch. Energy 2/[4] DC14 +1Dmg per level v. Undead. Resist cold/acid/electric 5 Female Tien Scion of Humanity Aasimar Cleric/3 (Cleric Fav. class) Divine Paragon

Lol


Female Gnome Cleric 3 - HP: 18/18 - AC: 19/ T: 12/ FF: 18- Fort: +3, Ref: +2, Will: +5- CMB: +2, CMD: 13- Speed: 15, Perception: +4- Init: +1

From across the room a set of double doors fly open. On the other side is a small gnome with a slightly electrical blueish skin tone and white hair done in a double pony tail, clad in Shiney kikko style armor, a Warhammer in one hand and a gold colored buckler in the other. Her hammer crackles with a slight electrical charge.

She is riding a riding dog clad in studded leather armor.

She yells out in goblin

in goblin:

feel the wrath of Tor, and die goblin vermin

She urges her dog forward into battle as she unleashes an arc of lightning from her hammer at a goblin.

lightning range touch on red: 1d20 + 4 - 4 ⇒ (3) + 4 - 4 = 3
electrical damage: 1d6 + 1 ⇒ (4) + 1 = 5

spot bite attack on pink with flank: 1d20 + 3 + 2 ⇒ (2) + 3 + 2 = 7
bite damage: 1d6 + 3 ⇒ (1) + 3 = 4

well, it sounded cool in my head, but the dice roller says otherwise


Botting Dart for now.

After the gnome enters and shoots lighting all around scaring the goblins and heroes alike, Dart pokes his spear at the goblin he can reach.

Attack: 1d20 ⇒ 19
Damage: 1d8 ⇒ 6

The goblin dies and the others try to kick and bite him and the newcomer. The leader goes for Izumi, having recognized her as the biggest threat.

GM screen:

Brown @Poppy: 1d20 + 1 - 3 - 1 ⇒ (20) + 1 - 3 - 1 = 17
Damage: 1d3 ⇒ 2
Pink @Poppy: 1d20 + 1 - 3 ⇒ (18) + 1 - 3 = 16
Damage: 1d3 ⇒ 2
White @Dart: 1d20 + 1 - 3 ⇒ (1) + 1 - 3 = -1
Damage: 1d3 ⇒ 2
Red @Dart: 1d20 + 1 - 3 ⇒ (8) + 1 - 3 = 6
Damage: 1d3 ⇒ 2
Commando @Izumi: 1d20 + 1 - 2 - 1 ⇒ (14) + 1 - 2 - 1 = 12
Damage: 1d8 + 1 ⇒ (4) + 1 = 5

All goblins miss their attacks.

Party's up!


Male Human (varisian)|HP: 21/21|AC: 14 (10 Tch, 14 Fl)|CMB: +3, CMD: 13|F: +6, R: +1, W: +6|Init: +0|Perc: +3, SM: +7, Diplo +8 Cleric (Divine Paragon)/3rd|Speed 40ft (40ft)|2d6 Channel Energy 4/4x a day

"Now that's an entrance", remarked Rooke.
The varisian then advances toward the maroon-bordered goblin and attacks.
Rapier (bless): 1d20 + 3 + 1 ⇒ (9) + 3 + 1 = 13
Dmg.: 1d6 + 1 + 1 ⇒ (2) + 1 + 1 = 4


Rooke's sword pokes the goblin hard, killing him instantly.


Female Gnome Cleric 3 - HP: 18/18 - AC: 19/ T: 12/ FF: 18- Fort: +3, Ref: +2, Will: +5- CMB: +2, CMD: 13- Speed: 15, Perception: +4- Init: +1

in goblin:

stop moving so I can hit you

Poppy tries to get spot to bite at the pink goblin again as she bring the hammer time to its head.

ride check DC 5: 1d20 + 2 ⇒ (14) + 2 = 16

spot bite with flank: 1d20 + 3 + 2 ⇒ (5) + 3 + 2 = 10
damage: 1d6 + 3 ⇒ (3) + 3 = 6

Poppy hammer with flank and hatred: 1d20 + 5 + 2 + 1 ⇒ (7) + 5 + 2 + 1 = 15
damage: 1d6 + 1 ⇒ (4) + 1 = 5


Poppy smashes the goblin's head in, killing him.


AC17, T11, FF16, CMD15, HP21(21)/(21)[24], Cond: Healthy Mv. 20. F +5, R +2, W +5, Init +3, Perc +4, Sen Mot +6 Ch. Energy 2/[4] DC14 +1Dmg per level v. Undead. Resist cold/acid/electric 5 Female Tien Scion of Humanity Aasimar Cleric/3 (Cleric Fav. class) Divine Paragon

I believe black is still up

katanaaaaa!: 1d20 + 9 ⇒ (20) + 9 = 29 for 1d8 + 9 ⇒ (2) + 9 = 11


Female Gnome Cleric 3 - HP: 18/18 - AC: 19/ T: 12/ FF: 18- Fort: +3, Ref: +2, Will: +5- CMB: +2, CMD: 13- Speed: 15, Perception: +4- Init: +1
Izumi Shinano wrote:

I believe black is still up

[dice=katanaaaaa!]1d20 + 9 for 1d8 + 9

I believe that is a crit threat, if it matters


AC17, T11, FF16, CMD15, HP21(21)/(21)[24], Cond: Healthy Mv. 20. F +5, R +2, W +5, Init +3, Perc +4, Sen Mot +6 Ch. Energy 2/[4] DC14 +1Dmg per level v. Undead. Resist cold/acid/electric 5 Female Tien Scion of Humanity Aasimar Cleric/3 (Cleric Fav. class) Divine Paragon

I expect to combing gobbo out of my hair for a week before I re-roll... at bare minimum thats an additional 10 damage

Izumi moves into its space after its dead.


Lol

The goblin dies before he knows what is going on.

Felix and Dart can go.


M N Aasimar Herald Caller Cleric 3 | HP 24/24 | AC 16 T 11 FF 15 | CMB +2, CMD 13 | F: +5, R: +3, W: +6 | Init: +1 | Perc: +8, SM: +9, Darkvision 60 ft | Speed 30ft | Spells: 1st 4/4 2nd 2/3 | Channel Energy 4/6 | Bit of Luck 5/5 | Active conditions: None

Felix takes a step back and slides another bolt into his crossbow. Carefully he takes aim, and fires!

Crossbow, Bless, Melee: 1d20 + 3 + 1 - 4 ⇒ (7) + 3 + 1 - 4 = 7
Piercing damage: 1d8 ⇒ 8


AC17, T11, FF16, CMD15, HP21(21)/(21)[24], Cond: Healthy Mv. 20. F +5, R +2, W +5, Init +3, Perc +4, Sen Mot +6 Ch. Energy 2/[4] DC14 +1Dmg per level v. Undead. Resist cold/acid/electric 5 Female Tien Scion of Humanity Aasimar Cleric/3 (Cleric Fav. class) Divine Paragon

Im sponging up all the good rolls


Dart takes a step back and attacks a goblin.

Attack: 1d20 ⇒ 4
Damage: 1d8 ⇒ 2

The goblins turn to Izumi and Rooke.

GM screen:

Red @Izumi: 1d20 + 3 - 3 ⇒ (4) + 3 - 3 = 4
Damage: 1d3 ⇒ 2
White @Rooke: 1d20 + 3 - 3 ⇒ (5) + 3 - 3 = 5
Damage: 1d3 ⇒ 1

But can't bite through their armor.

Party's up again. Time to finish up!


AC17, T11, FF16, CMD15, HP21(21)/(21)[24], Cond: Healthy Mv. 20. F +5, R +2, W +5, Init +3, Perc +4, Sen Mot +6 Ch. Energy 2/[4] DC14 +1Dmg per level v. Undead. Resist cold/acid/electric 5 Female Tien Scion of Humanity Aasimar Cleric/3 (Cleric Fav. class) Divine Paragon

Hiiiiyaaa

1d20 + 9 ⇒ (14) + 9 = 23 for 1d8 + 9 ⇒ (2) + 9 = 11


Izumi cuts down yet another goblin. There is only one left.


Male Human (varisian)|HP: 21/21|AC: 14 (10 Tch, 14 Fl)|CMB: +3, CMD: 13|F: +6, R: +1, W: +6|Init: +0|Perc: +3, SM: +7, Diplo +8 Cleric (Divine Paragon)/3rd|Speed 40ft (40ft)|2d6 Channel Energy 4/4x a day

Rooke stabs, but goes high.
Rapier (blessed): 1d20 + 3 + 1 ⇒ (6) + 3 + 1 = 10
Dmg.: 1d6 + 1 + 1 ⇒ (6) + 1 + 1 = 8


Female Gnome Cleric 3 - HP: 18/18 - AC: 19/ T: 12/ FF: 18- Fort: +3, Ref: +2, Will: +5- CMB: +2, CMD: 13- Speed: 15, Perception: +4- Init: +1

Poppy yells out Dart step back, we got this.

working with dart to swap positions

Once in position, spot bites at the goblin bite with flank: 1d20 + 3 + 2 ⇒ (7) + 3 + 2 = 12

damage: 1d6 + 3 ⇒ (2) + 3 = 5
trip: 1d20 + 3 ⇒ (18) + 3 = 21

Poppy follows with her hammer hammer time with flank: 1d20 + 5 + 2 + 1 ⇒ (10) + 5 + 2 + 1 = 18
damage: 1d6 + 1 ⇒ (4) + 1 = 5


The goblin barely manages to dodge Spot's bite, but Poppy's swing hits true and she can feel the goblin's ribs breaking, and he falls on the ground unconscious.

The room is silent again with no more goblins coming. Spot approaches Izumi and licks her hand.

Apart from the exit from where Poppy or the group entered, there are two doors out of this room. One to the north and one to the east.


AC17, T11, FF16, CMD15, HP21(21)/(21)[24], Cond: Healthy Mv. 20. F +5, R +2, W +5, Init +3, Perc +4, Sen Mot +6 Ch. Energy 2/[4] DC14 +1Dmg per level v. Undead. Resist cold/acid/electric 5 Female Tien Scion of Humanity Aasimar Cleric/3 (Cleric Fav. class) Divine Paragon

East is the holy direction and eager to fight again before blessings expire, she hurries through the door.


Male Human (varisian)|HP: 21/21|AC: 14 (10 Tch, 14 Fl)|CMB: +3, CMD: 13|F: +6, R: +1, W: +6|Init: +0|Perc: +3, SM: +7, Diplo +8 Cleric (Divine Paragon)/3rd|Speed 40ft (40ft)|2d6 Channel Energy 4/4x a day

Surprised, Rooke follows the aasimar east. "Uh..wait up!"


Female Gnome Cleric 3 - HP: 18/18 - AC: 19/ T: 12/ FF: 18- Fort: +3, Ref: +2, Will: +5- CMB: +2, CMD: 13- Speed: 15, Perception: +4- Init: +1

Poppy barely finishes gathering her thoughts from the last fight. Then Izumi rushes to the next door.

Ahh, hello to you to? She mutters out loud. A confused look on her face. She stops to check herself and spot to see if they are really there.

Approaching Rooke, ahe extends her little hand hi, I'm Poppy, this is Spot. We are old friends of Izumi and Dart. Do you like pastries? My mom makes some really good ones, especially the apple. Anyway I was tracking some gobbies and they led me here, and then "BAM" I found you guys. Small world isn't it? So what was your name again?

Spot just sits down as poppy enters a small bit of rambling that she does every so often when she gets excited.


Male Human (varisian)|HP: 21/21|AC: 14 (10 Tch, 14 Fl)|CMB: +3, CMD: 13|F: +6, R: +1, W: +6|Init: +0|Perc: +3, SM: +7, Diplo +8 Cleric (Divine Paragon)/3rd|Speed 40ft (40ft)|2d6 Channel Energy 4/4x a day

Rooke takes the offered hand and shakes with a slight bow as he moves forward. "Hi Poppy. Hi Spot. I'm Rooke. One of Cayden's boys. Nice to meet you? Are you a cleric too?"


Female Gnome Cleric 3 - HP: 18/18 - AC: 19/ T: 12/ FF: 18- Fort: +3, Ref: +2, Will: +5- CMB: +2, CMD: 13- Speed: 15, Perception: +4- Init: +1
Rooke Xandarian wrote:
Rooke takes the offered hand and shakes with a slight bow as he moves forward. "Hi Poppy. Hi Spot. I'm Rooke. One of Cayden's boys. Nice to meet you? Are you a cleric too?"

Poppy smiles at Rooke, I don't know about being a cleric, but I have been touched by the great hero Tor. He has gifted me with wonderous abilities and I follow in his footsteps. If that means I'm a cleric then I guess so. But spot here is a dog, but he's also my bestest friend. Isn't that right Spot?

She says that last part as she gives Spot a big hug.

Looking about, who's that other guy? indicating Felix.


M N Aasimar Herald Caller Cleric 3 | HP 24/24 | AC 16 T 11 FF 15 | CMB +2, CMD 13 | F: +5, R: +3, W: +6 | Init: +1 | Perc: +8, SM: +9, Darkvision 60 ft | Speed 30ft | Spells: 1st 4/4 2nd 2/3 | Channel Energy 4/6 | Bit of Luck 5/5 | Active conditions: None

"Felix, most recently of Khar Maga." The old man bows to the gnome and smiles gently. "The Lady of Fates led me here, and it is my path to follow this to its end. It looks like that end might be this way." He gestures after Izumi. "Shall we?"


AC17, T11, FF16, CMD15, HP21(21)/(21)[24], Cond: Healthy Mv. 20. F +5, R +2, W +5, Init +3, Perc +4, Sen Mot +6 Ch. Energy 2/[4] DC14 +1Dmg per level v. Undead. Resist cold/acid/electric 5 Female Tien Scion of Humanity Aasimar Cleric/3 (Cleric Fav. class) Divine Paragon

Its like she never left :)


Female Gnome Cleric 3 - HP: 18/18 - AC: 19/ T: 12/ FF: 18- Fort: +3, Ref: +2, Will: +5- CMB: +2, CMD: 13- Speed: 15, Perception: +4- Init: +1

Poppy looks toward Izumi, then at everyone else, then back to Izumi. She then looks to spot, Hey zimi, wait up, I gots little legs She says as she rushes to catch up.

come on spot let's find more goblins. urging spot to follow.


AC17, T11, FF16, CMD15, HP21(21)/(21)[24], Cond: Healthy Mv. 20. F +5, R +2, W +5, Init +3, Perc +4, Sen Mot +6 Ch. Energy 2/[4] DC14 +1Dmg per level v. Undead. Resist cold/acid/electric 5 Female Tien Scion of Humanity Aasimar Cleric/3 (Cleric Fav. class) Divine Paragon

You were late, she says intensely... then cracks into a smile and reaches down to give her a fierce one armed hug. Glad to have you in that fight.


Female Gnome Cleric 3 - HP: 18/18 - AC: 19/ T: 12/ FF: 18- Fort: +3, Ref: +2, Will: +5- CMB: +2, CMD: 13- Speed: 15, Perception: +4- Init: +1
Izumi Shinano wrote:
You were late, she says intensely... then cracks into a smile and reaches down to give her a fierce one armed hug. Glad to have you in that fight.

a cleric is never late, she arrives precisely when she intends to.

Besides there was a lot of traffic


Lol

This room contains a small armory of crudely made weapons (mostly dogslicers and shortbows) and several small goblin-sized suits of studded
leather armor and dented shields. To the south stand a pair of
workbenches.


AC17, T11, FF16, CMD15, HP21(21)/(21)[24], Cond: Healthy Mv. 20. F +5, R +2, W +5, Init +3, Perc +4, Sen Mot +6 Ch. Energy 2/[4] DC14 +1Dmg per level v. Undead. Resist cold/acid/electric 5 Female Tien Scion of Humanity Aasimar Cleric/3 (Cleric Fav. class) Divine Paragon

Any more exits here or just the exit in the other room?


Izumi opens the door to the north. Several rugs made from dog or horse hide lie strewn over the dirt floor of this room. Against the north wall stands an impressive collection of horseshoes, each nailed to the wall. To the east sits a ragged padded chair next to a rickety desk that may have once been an expensive antique. In the northwest corner sits a canopied bed covered with silk sheets and sporting an elaborately carved headboard that features nymphs and satyrs cavorting in a forest. The bed’s sheets are stained with dirt, while the headboard is bashed and battered.


AC17, T11, FF16, CMD15, HP21(21)/(21)[24], Cond: Healthy Mv. 20. F +5, R +2, W +5, Init +3, Perc +4, Sen Mot +6 Ch. Energy 2/[4] DC14 +1Dmg per level v. Undead. Resist cold/acid/electric 5 Female Tien Scion of Humanity Aasimar Cleric/3 (Cleric Fav. class) Divine Paragon

She finally breathes a sigh of relief and relaxes.

I think we have cleared this building and hopefully most of this fort. Let's just do a slow search to check for prisoners or stragglers.


Female Gnome Cleric 3 - HP: 18/18 - AC: 19/ T: 12/ FF: 18- Fort: +3, Ref: +2, Will: +5- CMB: +2, CMD: 13- Speed: 15, Perception: +4- Init: +1

Poppy breathes a sigh of relief as there are no more goblins about at the moment.

yeah, I agree Izumi. I bet those little buggers are hiding in some hidden closet somewhere.

Turning to spot I bet you can find them, can't ya. Yeah, who's a good boy, whose the best tracker in the world, yes, you are. Wanna go find some goblins? Let's find some goblins

Poppy tries to get Spot to sniff out some goblins

handle animal DC 25: 1d20 + 6 ⇒ (13) + 6 = 19
spot is not trained to track

Spot simply sits down and start to lock his hind quarters, then stares at poppy like it's play time. His tongue hanging out looking all goofy


Female Gnome Cleric 3 - HP: 18/18 - AC: 19/ T: 12/ FF: 18- Fort: +3, Ref: +2, Will: +5- CMB: +2, CMD: 13- Speed: 15, Perception: +4- Init: +1

With spot, not so keen on sniffing out goblins, alright spot, I know goblins smell really bad. Let's just go with auntie zimi, ok?

And instead just has spot follow along as they go with Izumi looking for more goblins.


Sorry for the delay. Been a crazy few days at work.

@Poppy: Having your animal do a trained trick it doesn't know is a DC 25 Handle Animal check (Push an Animal)

Spot gets a little anxious, he smells many things in this place. Checking some doors they did not previously, the group finds an open door they had passed before which was closed then. It has a few bunk beds and can easily be assumed to be the place from where the goblin reinforcements came in the throne room.

The next door leads to a staircase going down. Now there are two options. Go down or explore more of this floor to the west.


AC17, T11, FF16, CMD15, HP21(21)/(21)[24], Cond: Healthy Mv. 20. F +5, R +2, W +5, Init +3, Perc +4, Sen Mot +6 Ch. Energy 2/[4] DC14 +1Dmg per level v. Undead. Resist cold/acid/electric 5 Female Tien Scion of Humanity Aasimar Cleric/3 (Cleric Fav. class) Divine Paragon

Lets stick to this floor and clean it out before we move down


Male Human (varisian)|HP: 21/21|AC: 14 (10 Tch, 14 Fl)|CMB: +3, CMD: 13|F: +6, R: +1, W: +6|Init: +0|Perc: +3, SM: +7, Diplo +8 Cleric (Divine Paragon)/3rd|Speed 40ft (40ft)|2d6 Channel Energy 4/4x a day
Izumi Shinano wrote:
Lets stick to this floor and clean it out before we move down

""Let's make sure this floor is clear, so we don't get ambushed from above later", Rooke offers.

Both Izumi and Rooke speak at the same time. The caydenite just smiles and throws a wink at the aasimar. "Great minds.."


The tender moment is interrupted by Spot. There are two ways west, a double door and a single door a little more to the north. Spot gets growly at the northern single door.

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