| Izumi Shinano |
Izumi curses, realising she has no means to attack a foe at a distance... so she draws her dagger, and prepares to throw... and misses wildly.
Seems fair to keep the roll
| GM Anthorg - RotR |
The cut from Dolgrin's stone on the creature's leg slowly closes by itself with no active effort from it. It's as if its wounds slowly heal by themselves.
The tiny creature takes its tiny dagger it used to cut its tiny wrist and drop blood in the glowing pool and throws it at Dolgrin.
Returning dagger @Dolgrin: 1d20 + 11 ⇒ (6) + 11 = 17
Damage: 1d2 ⇒ 1
The dagger is so small, it manages to go between his armor and cut him. But the small size means it also doesn't draw much blood. Dolgrin, take 1 damage
As soon as it hurts Dolgrin, it flies past him and begins curving in the air and starts to fly back to the tiny creature.
Party's up
| Izumi Shinano |
Izumi can do little but draw close then she blazes into light and fury!
Intimidate with Halo
Intimidate: 1d20 + 9 ⇒ (14) + 9 = 23
| Rooke Xandarian |
"Gods!! Get down here you fu<k! You like throwing sh|t! Here a$$hole!" Rooke takes a moment to slip a dagger from his belt and throw it at the small outsider.
Dagger: 1d20 + 1 ⇒ (5) + 1 = 6
Dmg.: 1d4 + 1 ⇒ (2) + 1 = 3
| Izumi Shinano |
Clerics with bad combat rolls
| Dolgrin Stonecaller |
Dolgrin curses loudly as he recognized the situation. "Torag shall send help."
Dolgrin clearly begins a Summoning ritual.
Darthain "Dart" Brindleflame
|
Recognizing the predicament that distance is causing his allies, Dart locks his eyes on the tiny demon and simply utters the word, "Fall." Spontaneously switching out sun metal for command because that's what my archetype does.
DC 15 will save for the tiny demon, failure means falling prone.
| Izumi Shinano |
My intimidate may debut that save...
| Felicity "Fallacy" Thorne |
Will Save: 1d20 + 8 ⇒ (12) + 8 = 20
"No, you flee, stupid tunnel beastie!" Felicity responds. And with that, she flings another glob of acid at the tiny demon.
Acid Splash: 1d20 + 4 ⇒ (7) + 4 = 111d3 ⇒ 1
| GM Anthorg - RotR |
Felicity misses the tiny creature. The tiny dagger starts flying back to it. It sees the dwarf starting a ritual and attacks him trying to stop him. It grabs the dagger and throws it again.
Elyrium @Dolgrin: 1d20 + 11 ⇒ (14) + 11 = 25
Dmaage: 1d2 ⇒ 2
It manages to draw more blood from Dolgrin. Dolgrin, take 2 damage and roll for concentration accordingly.
Party's up again.
| Dolgrin Stonecaller |
Concentration DC 10+1+2: 1d20 + 4 ⇒ (12) + 4 = 16
Even with the demon hurting him again, Dolgrin manages to summon a celestial eagle right next to it.
"Smite it down, magnificent bird!"
Eagle Bite, smite: 1d20 + 3 ⇒ (14) + 3 = 17
damage, ignores DR: 1d4 + 2 ⇒ (1) + 2 = 3
Eagle Talon, smite: 1d20 + 3 ⇒ (12) + 3 = 15
damage, ignores DR: 1d4 + 2 ⇒ (3) + 2 = 5
Eagle Talon, smite: 1d20 + 3 ⇒ (4) + 3 = 7
damage, ignores DR: 1d4 + 2 ⇒ (1) + 2 = 3
Dolgrin picks up his warhammer and moves under the demon.
| Rooke Xandarian |
Rooke pulls his other daggers and let's loose.
Dagger: 1d20 + 1 ⇒ (12) + 1 = 13
Dmg.: 1d4 + 1 ⇒ (3) + 1 = 4
Darthain "Dart" Brindleflame
|
As Dart's inspiring words continue to linger, he braces himself and prepares to attack the demon if it makes a run for it. Readied action to attack if the demon tries to flee which means he'll get two attacks since it would also provoke an AoO by moving through his threatened space
Readied Action Masterwork Longspear: 1d20 + 3 ⇒ (11) + 3 = 141d8 + 1 ⇒ (2) + 1 = 3
AoO Masterwork Longspear: 1d20 + 3 ⇒ (19) + 3 = 221d8 + 1 ⇒ (3) + 1 = 4
| Izumi Shinano |
Izumi delays, hoping for a target
Darthain "Dart" Brindleflame
|
Hmmm, guess that bird is kind of our best hope at the moment, so I'll renew the inspire instead of doing the readied action.
| Izumi Shinano |
If we can't take it down? Let's retreat and re-equip.
| Felicity "Fallacy" Thorne |
Felicity's eyes go wide with fascination as the bird appears. "Oooooo, birdy!" she says excitedly. Then, her eyes narrow and she says, "Let's kill the nasty tunnel monster, birdy!" And she extends her hand a blast of acid flies at the demon.
Acid Splash: 1d20 + 4 - 4 ⇒ (19) + 4 - 4 = 191d3 ⇒ 3
| Dolgrin Stonecaller |
Eagle AoO, smite, inspire: 1d20 + 3 + 1 ⇒ (16) + 3 + 1 = 20
damage, ignores DR, inspire: 1d4 + 2 + 1 ⇒ (1) + 2 + 1 = 4
Before, the fierce and holy bird continues his rampage, Dolgrin casts Bless.
Eagle Bite, smite, inspire, bless: 1d20 + 3 + 1 + 1 ⇒ (19) + 3 + 1 + 1 = 24
damage, ignores DR, inspire: 1d4 + 2 + 1 ⇒ (2) + 2 + 1 = 5
Eagle Talon, smite, inspire, bless: 1d20 + 3 + 1 + 1 ⇒ (5) + 3 + 1 + 1 = 10
damage, ignores DR, inspire: 1d4 + 2 + 1 ⇒ (3) + 2 + 1 = 6
Eagle Talon, smite, inspire, bless: 1d20 + 3 + 1 + 1 ⇒ (5) + 3 + 1 + 1 = 10
damage, ignores DR, inspire: 1d4 + 2 + 1 ⇒ (3) + 2 + 1 = 6
Then the bird vanishes...
| Rooke Xandarian |
Rooke is at a loss. The caydenite had no idea he'd be facing off against a demon when he prayed for his cleric spells this morning. Plus, the abyssal bastard is too small to hit conventionally, not that Rooke had more than his two daggers. Time to use my 'secret weapon'; my tongue!
The cleric of Cayden Cailean shouts up to the quasit. "Hey! HEY! HEY YOU LITTLE SH|T! You better stay the fu<k out of my reach, because if I get my hands on you, I'M GONNA TAKE MY 'QUARTERSTAFF', AND FU<K YOU IN HALF!!!"
Intimidate (demorale opponent) + Size bonus: 1d20 + 1 + 4 ⇒ (9) + 1 + 4 = 14
Think of this as a 'dirty' Hail Mary.
| Izumi Shinano |
Yep... we are not equipped for this fight. Part of it is equipment, part of it is magic choices
If we're resorting to harsh language it's time to get out!
She prepares to strike iii it draws near...
Darthain "Dart" Brindleflame
|
"Yes, a tactical retreat might be best," Dart agrees, backing into the hallway, but staying close enough that his longspear can still stab into the room in case the demon tries to make a run for it.
Readied Action to Attack if an enemy comes in range: 1d20 + 2 ⇒ (17) + 2 = 191d8 + 1 ⇒ (1) + 1 = 2
| GM Anthorg - RotR |
Ok, so the group rallies around Dart (like he always wanted!)
The group gets together around Dart in preparation for the little creature to try to break the line. However, it just flies around in the room and throws its little dagger at the dwarf again. It seems it's not really interested in leaving, but in protecting its domain, although it is unclear whether it is just this room, the whole caves, or the town of Sandpoint!
Elyrium @Dolgrin: 1d20 + 11 ⇒ (7) + 11 = 18
Damage: 1d2 ⇒ 1
The dwarf is scratched again and the dagger begins its flight back to the demon. Dolgrin, take 1 damage
Party's up
Darthain "Dart" Brindleflame
|
As soon as everyone is out except for the demon, Dart closes the door and then looks around asking, "Is there any way we can barricade this to keep the little bugger in there?"
| Rooke Xandarian |
"You're guess is as good as mine", Rooke posed.
| GM Anthorg - RotR |
Dart successfully closes the door. Just before it closes, the group can sees the tiny demon saying "That's right, get out of my realm! AHAHAHAHAAH" They hold the door, but it doesn't seem the little demon is trying to open it.
There is nothing in the room just outside that would help create a barricade, but the first room they saw in the tunnels actually had rubble that could be used for it.
If you take the time to grab rubble, a Knowledge engineering would be required to create a barricade.
| Izumi Shinano |
I didn't got to night school... can it be done untrained?
| Dolgrin Stonecaller |
"Let it be for now. He seems to not go anywhere."
With a shout towards his god that seems to have a painful undertone, Dolgrin channels energy and moves towards the stone stairs.
channel: 1d6 ⇒ 6
| Rooke Xandarian |
Rooke follows the others. Noticing the channeled energy, the varisian male asks, "Waitaminute, are you all clerics, like me?"
| Izumi Shinano |
Good at prayer and piety... not so good at smiting and slaying, yes. We need holy water, maybe some crossbows... definitely need a re-equip, yes..., she mutters.